Kouhei Kanemoto [Black Chessmon Spirit Wielder]
Feb 1, 2016 5:19:27 GMT
Post by Kouhei on Feb 1, 2016 5:19:27 GMT
Name: Kouhei Kanemoto
Alias:
Age: 16
Gender: Male
Height: 5'6"
Weight: 145lbs.
Alignment: Chaotic
Birth Date: October 30
Birth Place: Tokyo, Japan
Western Horoscope: Scorpio
Eastern Zodiac: Monkey
Theme: "Hello" by Walk off the Earth (embed @ bottom of page)
Skills/Talents: [Chess Enthusiast] Kouhei is an avid chess player. He has been playing since he was little and is well-studied in various complex strategies. He will patiently teach anyone that wants to learn in his pursuit of a fair game. Recently somewhat rusty from lack of play.
[Jock] Kouhei is one of those kids just born good at the physical pursuits, whatever he happens to set his mind to. Baseball and basketball are his favorites but he can pick up most sports fairly quickly. He's got a mean swing.
[Read You Like a Book] Kouhei has an eye for people, and reads them fairly intuitively. He'll adapt his manner or approach to work the most in his favor with the people he meets.
Personality: Kouhei was the class clown. Reasonably intelligent but unmotivated, he was adequate at best in his studies. He was a perceptive boy and could get along with most anyone. Highly competitive, he excelled in sports and enjoyed any game he could compete to win. And he won, a lot. Kouhei would never however cheat; he just insisted on finding ways of being the best. He was not a sore loser or a cruel young man, however. He had little patience for bullying, such that even when he would occasionally intervene he did so in a nonviolent way. He was good at talking his way through situations, and making people laugh. As an only child he often sought the companionship of friends, and particularly enjoyed the antics of younger siblings, having none of his own.
Appearance: Kouhei is average height. He is well-toned and thin. Kouhei keeps in good shape from his active lifestyle. His black hair is fashionably messy and just a little too long, like he hasn’t had a haircut in a long while. His pale skin burns easily in the sun if he’s not careful and he’s lost any tan he once might have had. His amber eyes tend to linger a little too long, always a little challenging. He carries himself confidently, his sports hobbies lending him coordination and agility. He smiles easily though it’s possible he might just be laughing at the world, not with it. Lately he is a little too lean, like he’s a little underfed. Kouhei has always favored black. Lately however, his clothing is faded and a bit ragged and just a little small.
Personal History: Kouhei Kanemoto grew up the only child of Shibuya natives. His parents, though loving, were very busy. Lonely and yearning to be liked, he learned early on to make other kids laugh. He was eagerly competitive and begged his parents to let him get into team sports early where he excelled. He started with soccer at seven. At ten he started baseball, and basketball the next year. He plays all three regularly even if it’s just casually, and joins a summer league of some kind every year. He generally coasted through school, having little patience for the academic side of things. He found it easy to get through socially, befriending whichever social groups he crossed. Kouhei was popular with everyone. He used that likability to save a nine-year old Shichiro Inoue from bullies, and they were fast friends for four years.
Backpack Contents:
Digivice:
Thanks and credit to NelaNequin for D-tector sprite.
Spirit Element: Domination
S-Hybrid Spirit: PawnChessmon (Black)
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
Attacks: [3 attacks]
[Pawn Lancer] Throws or stabs with his spear at an enemy.
[Dominant Shield] Crouches behind his buckler, shielding himself from a single Rookie-level attack or lower without harm. Higher-strength attacks will break through, though hopefully his shield will still mitigate some of the damage.
Cooldown: 2 posts
Digivolves To: RookChessmon (Black)
H-Hybrid Spirit: RookChessmon (Black)
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
[Siege Perilous] RookChessmon’s heavily-armored battlements grant him an approximate one-fifth damage reduction. Each attack he successfully withstands has that reduced fifth stored within as energy in the form of a single Siege Stack. RookChessmon can utilize the energy from these Siege Stacks, up to three in a single round, to boost or fuel his abilities.
Attacks: [4 attacks]
[Rook Gatling] Fires the rotating cannons on his arms in succession. A Siege Stack increases the power of this attack by one-third (three Stacks double its strength).
Cooldown: 1 post if Siege Stacks used
[Battle Wall] Hunkers down and relies on his toughened battlements to absorb and deflect attacks. Can protect himself for up to three rounds for the same in cooldown.
Duration: Up to 3 posts, Cooldown: Up to 3 posts
[Grapple Crusher] Swings his heavy arms, bashing and crushing his targets.
[Final Barrage] Consumes all of his Siege Stacks to rain a blistering hail of fire from every cannon on his body. Does a large amount of damage that climbs additionally for each Siege Stack consumed. Disables gaining Siege Stacks until the form degenerates and has time to recharge.
Digivolves To: KnightChessmon (Black)
B-Hybrid Spirit: KnightChessmon (Black)
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
Attacks: [5 attacks]
[Domination Lancer] Tilts his oversized dart and charges, attacking with the dart like a heavy lance.
[Dominant Volley] Raises the dart and throws it at long range, dealing heavy damage to a target. Dart is unavailable to use while it rematerializes.
Cooldown: 1 posts
[Black Bardiche] Summons the Black Bardiche, a single-bladed axe-head mounted on the end of a narrow javelin. Good for charging as well as chopping, and the obsidian digizoid weapon is very sharp.
[Domination Wave] Rears back and stomps with his forelegs, creating a black shockwave that circles out around him and knocks everyone within fifty feet over. It also has a chance to stun, leaving his opponents vulnerable.
Stun Duration: 2 rounds, Cooldown: 1 round
[Knight's Charge] Charges forward at a gallop, evading to one side and attacking with hoof or weapon. Can be used to attempt to dodge an attack and counter with one of his own.
Cooldown: 2 posts
Digivolves To: QueenChessmon (Black)
A-Hybrid Spirit: QueenChessmon (Black)
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
Attacks: [6 attacks]
Digivolves To: ChaosGallantmon
Z-Hybrid Spirit: ChaosGallantmon
Attribute: Virus
Family/ies: Nightmare Soldiers, Metal Empire
Type: Dark Knight
Attacks: [7 attacks]
Human Fraction: SkullKnightmon
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
Attacks: [4 attacks max]
[Twin Lancer] Charges his arm lances with dark energy and stabs his foes.
[Domination Gaze] Fires twin beams of red light from the eyesockets on his breastplate. An enemy hit with these beams becomes frozen in place and unable to act for two rounds.
Duration: 2 posts, Cooldown: 2 posts
[Lance Rocket] Launches one or both of his arm lances at a foe, attached by a thin digizoid line that allows him to retract them after firing.
[Black to the Beginning] Falls back into his cloak and vanishes, leaving it behind as a brief visual decoy as he reappears a moderate distance away. Good for making getaways or repositioning.
Cooldown: 1 post
Digivolves To: GreyKnightsmon
Beast Fraction: GreyKnightsmon
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
[Dino Charge] The MetalGreymon that serves as GreyKnightsmon's lower legs and steed is a faithful companion, and can act independently of his direction. They fight very well together.
Attacks: [5 attacks max]
[Drill Lance] Activates the Drill Lance, causing the blades to spin as he strikes with it. Particularly effective against hardened armor.
[Gigas Spiral] Fires a pair of energy blasts from the cannons on MetalGreymon's sides,which spiral around each other and combine into one devastating energy bomb.
Cooldown: 2 posts
[Dominant Challenge] MetalGreymon roars with all its might and fury, intimidating weaker opponents. The pressure wave from this roar is strong enough to deflect attacks or knock away some opponents at close range. It's also really loud, and metal as hell.
Cooldown: 2 posts
[Blackfire Blast] MetalGreymon collects a blast of cold black flame in his jaws and launches it at an enemy.
[Drill Charge] Thrusters on the back of MetalGreymon's cannons ignite and throw him forward at high speed, where he couches his Drill Lance and attempts to skewer the enemy.
Cooldown: 1 post
Digivolves To:
Alias:
Age: 16
Gender: Male
Height: 5'6"
Weight: 145lbs.
Alignment: Chaotic
Birth Date: October 30
Birth Place: Tokyo, Japan
Western Horoscope: Scorpio
Eastern Zodiac: Monkey
Theme: "Hello" by Walk off the Earth (embed @ bottom of page)
Skills/Talents: [Chess Enthusiast] Kouhei is an avid chess player. He has been playing since he was little and is well-studied in various complex strategies. He will patiently teach anyone that wants to learn in his pursuit of a fair game. Recently somewhat rusty from lack of play.
[Jock] Kouhei is one of those kids just born good at the physical pursuits, whatever he happens to set his mind to. Baseball and basketball are his favorites but he can pick up most sports fairly quickly. He's got a mean swing.
[Read You Like a Book] Kouhei has an eye for people, and reads them fairly intuitively. He'll adapt his manner or approach to work the most in his favor with the people he meets.
Personality: Kouhei was the class clown. Reasonably intelligent but unmotivated, he was adequate at best in his studies. He was a perceptive boy and could get along with most anyone. Highly competitive, he excelled in sports and enjoyed any game he could compete to win. And he won, a lot. Kouhei would never however cheat; he just insisted on finding ways of being the best. He was not a sore loser or a cruel young man, however. He had little patience for bullying, such that even when he would occasionally intervene he did so in a nonviolent way. He was good at talking his way through situations, and making people laugh. As an only child he often sought the companionship of friends, and particularly enjoyed the antics of younger siblings, having none of his own.
Appearance: Kouhei is average height. He is well-toned and thin. Kouhei keeps in good shape from his active lifestyle. His black hair is fashionably messy and just a little too long, like he hasn’t had a haircut in a long while. His pale skin burns easily in the sun if he’s not careful and he’s lost any tan he once might have had. His amber eyes tend to linger a little too long, always a little challenging. He carries himself confidently, his sports hobbies lending him coordination and agility. He smiles easily though it’s possible he might just be laughing at the world, not with it. Lately he is a little too lean, like he’s a little underfed. Kouhei has always favored black. Lately however, his clothing is faded and a bit ragged and just a little small.
Personal History: Kouhei Kanemoto grew up the only child of Shibuya natives. His parents, though loving, were very busy. Lonely and yearning to be liked, he learned early on to make other kids laugh. He was eagerly competitive and begged his parents to let him get into team sports early where he excelled. He started with soccer at seven. At ten he started baseball, and basketball the next year. He plays all three regularly even if it’s just casually, and joins a summer league of some kind every year. He generally coasted through school, having little patience for the academic side of things. He found it easy to get through socially, befriending whichever social groups he crossed. Kouhei was popular with everyone. He used that likability to save a nine-year old Shichiro Inoue from bullies, and they were fast friends for four years.
Backpack Contents:
- Brackish water in a well-used water bottle.
- A few old, battered textbooks
- Old, broken cell phone
Digivice:
Thanks and credit to NelaNequin for D-tector sprite.
SPIRIT EVOLUTION LINE
Spirit Element: Domination
S-Hybrid Spirit: PawnChessmon (Black)
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
Attacks: [3 attacks]
[Pawn Lancer] Throws or stabs with his spear at an enemy.
[Dominant Shield] Crouches behind his buckler, shielding himself from a single Rookie-level attack or lower without harm. Higher-strength attacks will break through, though hopefully his shield will still mitigate some of the damage.
Cooldown: 2 posts
Digivolves To: RookChessmon (Black)
H-Hybrid Spirit: RookChessmon (Black)
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
[Siege Perilous] RookChessmon’s heavily-armored battlements grant him an approximate one-fifth damage reduction. Each attack he successfully withstands has that reduced fifth stored within as energy in the form of a single Siege Stack. RookChessmon can utilize the energy from these Siege Stacks, up to three in a single round, to boost or fuel his abilities.
Attacks: [4 attacks]
[Rook Gatling] Fires the rotating cannons on his arms in succession. A Siege Stack increases the power of this attack by one-third (three Stacks double its strength).
Cooldown: 1 post if Siege Stacks used
[Battle Wall] Hunkers down and relies on his toughened battlements to absorb and deflect attacks. Can protect himself for up to three rounds for the same in cooldown.
Duration: Up to 3 posts, Cooldown: Up to 3 posts
[Grapple Crusher] Swings his heavy arms, bashing and crushing his targets.
[Final Barrage] Consumes all of his Siege Stacks to rain a blistering hail of fire from every cannon on his body. Does a large amount of damage that climbs additionally for each Siege Stack consumed. Disables gaining Siege Stacks until the form degenerates and has time to recharge.
Digivolves To: KnightChessmon (Black)
B-Hybrid Spirit: KnightChessmon (Black)
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
Attacks: [5 attacks]
[Domination Lancer] Tilts his oversized dart and charges, attacking with the dart like a heavy lance.
[Dominant Volley] Raises the dart and throws it at long range, dealing heavy damage to a target. Dart is unavailable to use while it rematerializes.
Cooldown: 1 posts
[Black Bardiche] Summons the Black Bardiche, a single-bladed axe-head mounted on the end of a narrow javelin. Good for charging as well as chopping, and the obsidian digizoid weapon is very sharp.
[Domination Wave] Rears back and stomps with his forelegs, creating a black shockwave that circles out around him and knocks everyone within fifty feet over. It also has a chance to stun, leaving his opponents vulnerable.
Stun Duration: 2 rounds, Cooldown: 1 round
[Knight's Charge] Charges forward at a gallop, evading to one side and attacking with hoof or weapon. Can be used to attempt to dodge an attack and counter with one of his own.
Cooldown: 2 posts
Digivolves To: QueenChessmon (Black)
A-Hybrid Spirit: QueenChessmon (Black)
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
Attacks: [6 attacks]
Digivolves To: ChaosGallantmon
Z-Hybrid Spirit: ChaosGallantmon
Attribute: Virus
Family/ies: Nightmare Soldiers, Metal Empire
Type: Dark Knight
Attacks: [7 attacks]
OPTIONAL EVOLUTIONARY STAGES
Human Fraction: SkullKnightmon
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
Attacks: [4 attacks max]
[Twin Lancer] Charges his arm lances with dark energy and stabs his foes.
[Domination Gaze] Fires twin beams of red light from the eyesockets on his breastplate. An enemy hit with these beams becomes frozen in place and unable to act for two rounds.
Duration: 2 posts, Cooldown: 2 posts
[Lance Rocket] Launches one or both of his arm lances at a foe, attached by a thin digizoid line that allows him to retract them after firing.
[Black to the Beginning] Falls back into his cloak and vanishes, leaving it behind as a brief visual decoy as he reappears a moderate distance away. Good for making getaways or repositioning.
Cooldown: 1 post
Digivolves To: GreyKnightsmon
Beast Fraction: GreyKnightsmon
Attribute: Virus
Family/ies: Metal Empire
Type: Puppet
[Dino Charge] The MetalGreymon that serves as GreyKnightsmon's lower legs and steed is a faithful companion, and can act independently of his direction. They fight very well together.
Attacks: [5 attacks max]
[Drill Lance] Activates the Drill Lance, causing the blades to spin as he strikes with it. Particularly effective against hardened armor.
[Gigas Spiral] Fires a pair of energy blasts from the cannons on MetalGreymon's sides,which spiral around each other and combine into one devastating energy bomb.
Cooldown: 2 posts
[Dominant Challenge] MetalGreymon roars with all its might and fury, intimidating weaker opponents. The pressure wave from this roar is strong enough to deflect attacks or knock away some opponents at close range. It's also really loud, and metal as hell.
Cooldown: 2 posts
[Blackfire Blast] MetalGreymon collects a blast of cold black flame in his jaws and launches it at an enemy.
[Drill Charge] Thrusters on the back of MetalGreymon's cannons ignite and throw him forward at high speed, where he couches his Drill Lance and attempts to skewer the enemy.
Cooldown: 1 post
Digivolves To: