Luke and Iko's Cards!
Oct 16, 2017 1:19:15 GMT
Post by darkblade on Oct 16, 2017 1:19:15 GMT
Starting Cards
Digimon CardsSD-01
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield shifts and smooths itself out, removing obstacles and making it into an even, level plateau. A fair and balanced battlefield.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
Field CardsAP-2
Card Name: Musimon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Music Hour!: The target Digimon shouts a shockwave of musical force at an opponent, dealing very minor damage but knocking them back.
Happy Playlist: The target Digimon sings a merry tune, rejuvenating its allies' spirits and healing surface-level wounds.
AP-6
Card Name: DoGatchmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Deep Dive: The target Digimon opens two portals to the Net Ocean, diving into one to get the jump on an opponent from behind. The portal takes time and focus to summon, however, so it is useless as a dodge against all but the most long-winded attacks.
Sonic Slash: The target Digimon's flings a green, cursor-shaped dagger at the opponent. Not the strongest move, but blindingly fast and very quiet.
AP-10
Card Name: Bootmon
Type: Digimon
Rank: Gold
Duration: 1 Post
Power Boot: The target Digimon freezes up, moving in place for the duration of one post. After the post has past it "reloads" all of the movement that it has stored, charging forward for a flying kick with far more momentum than otherwise possible.
Knuckle Sol: The target Digimon's hand glows blindingly, distracting the opponent as they swing down for a hammerfist blow.
JT-04
Card Name: Lalamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Seed Blast: The target spits a rapid-fire barrage of nuts at their opponent.
Lala Spiral: The target Digimon sprouts a whirling propeller of leaves from their head, using it as a saw.
JT-05
Card Name: KoKabuterimon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Beetle Lariat: The target Digimon lunges forward, flooring their opponent with a clothesline to the throat.
Scoop Slash: The target Digimon sprouts a large horn, focusing all of their might into flinging their opponent skyward.
JT-06
Card Name: Dokugumon
Type: Digimon
Rank: Silver
Duration: 1 Post
Toxic Web: The target Digimon shoots a sticky acidic web, burning the foe on contact.
Needle Spray: The target Digimon fires a barrage of energy needles at the foe.
JT-07
Card Name: Kabuterimon
Type: Digimon
Rank: Silver
Duration: 1 Post
Electro Shocker: The target Digimon fires an electric blast at their foe.
Electric Storm: The target Digimon sends electricity shooting out of their body, zapping anyone nearby.
JT-08
Card Name: Stingmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Spiking Strike: The target Digimon sprouts Stingmon's spiked gauntlets on their wrists, dashing forward in a fast strike.
Evil Antenna: The target Digimon sprouts Stingmon's antennae, which can be used to sense other digimon's locations and movement.
JT-10
Card Name: Lillymon
Type: Digimon
Rank: Gold
Duration: 1 Post
Flower Cannon The target Digimon summons a cannon in the form of a flower and fires a blast of energy at their foe.
Vicious Vine: The target Digimon summons Lillymon's Vicious Vine, which is used to whip their foes with sharp thorns.
JT-12
Card Name: JewelBeemon
Type: Digimon
Rank: Gold
Duration: 1 Post
Spike Buster: The target Digimon whips out JewelBeemon's spear, whirling it to fire a shockwave.
Shot Claw: The target Digimon fires spikes of chitin from its wrist, impaling its foes.
JT-14
Card Name: HerculesKabuterimon (Holding 2!)
Type: Digimon
Rank: Platinum
Duration: 1 Post
Giga Electro-Shocker: The target Digimon fires several balls of electricity from their chest, launching them in a wide pattern.
Super Horn-Buster: The target Digimon fires a bolt of lightning from their forehead.
DA-04
Card Name: Gazimon (Holding 2!)
Type: Digimon
Rank: Bronze
Duration: 1 Post
Paralyze Breath: The target Digimon spews a noxious gas, locking up the muscles of any who stand in it.
Pitfall: The target Digimon points at a nearby area. If their foe stands on that area, they are sent falling into a hole.
DA-07
Card Name: Kyubimon
Type: Digimon
Rank: Silver
Duration: 1 Post
Fox Tail Inferno: The target Digimon summons and fires multiple blue fireballs at an opponent.
Dragon Wheel: The target Digimon is wreathed in flames, which unpredictably lash out at their opponent.
DA-13
Card Name: Velgemon
Type: Digimon
Rank: Gold
Duration: 1 Post
Zone Deleter: The target Digimon summons a massive dark circle around their opponent. After settling for a post, it explodes with dark energy.
Master of Darkness: The target Digimon fires a violent laser of dark energy from its eyes.
DA-16
Card Name: VenomMyotismon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Chaos Flame: The target Digimon fires beams of heat energy at their foe.
Venom Infusion: The target Digimon summons swarms of bats to attack their foe
DA-17
Card Name: Beelzemon Blast-Mode
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Corona Blaster: The target Digimon summon's Beelzemon Blast-Mode's Gun, and fires a blast of energy from it.
Corona Destroyer: The target Digimon summons Beelzemon Blast-Mode's Gun, draws a star in the air and fires a beam of concentrated energy at their foe.
DR-03
Card Name: Monodramon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Beat Knuckle: The target Digimon throws a few rapid jabs at their opponent.
Crack Bite: The target Digimon bites with enough force to crack through armor.
DR-07
Card Name: Greymon
Type: Digimon
Rank: Silver
Duration: 1 Post
Nova Blast: Fires a large fireball from the target Digimon's mouth.
Horn Impulse: The target Digimon gains a similar version of Greymon's helmet for one ramming attack.
DR-12
Card Name: BurningGreymon
Type: Digimon
Rank: Gold
Duration: 1 Post
Pryo Barrage: The target Digimon rapidly fires flaming darts at its foe.
Wildfire Tsunami: The target Digimon wreathes itself in flames, which unpredictably lash out at its opponents.
DR-18
Card Name: ShineGreymon Burst
Type: Digimon
Rank: Chrome Digizoid
Duration: 1 Post
Final Shining Burst: The target Digimon incinerates itself, damaging itself to cause a massive explosion.
Corona Blaze Sword: The target Digimon thrusts its hand forward, impaling its foe on a blade made of flames.
ME-01
Card Name: Keramon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Corruption Cable: The target Digimon launches several wires from it's body that entangle the foe and send a dark current through their body.
Data Blast: The target Digimon fires a corrupted energy attack at the foe.
ME-02
Card Name: Hagurumon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Command Input: The target Digimon lashes out at their foe with streams of data.
Dark Gear: The target Digimon fires a dense, black gear at the opponent.
ME-09
Card Name: Sparrowmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Crash Boom: The target Digimon rockets into the air, then crashes down like a jet.
Wing Edge: The target Digimon sprouts hidden blades from their limbs, using them to slice enemies as they pass.
ME-15
Card Name: Justimon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Justice Kick: The target Digimon runs forward in a heroic leap, kicking heavily into their opponent.
Trinity Arm: A three-punch combo. The target Digimon stuns with a lightning jab, slices with a flaming cut, then heavily smashes with a metallic arm.
ME-16
Card Name: Raijinmon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Electro-Ball: The target Digimon whips up a ball of lightning between their hands, then flings it explosively at the opponent.
Blitz Arm: The target Digimon's fists electrify, smashing with the force and speed of pistons.
ME-18
Card Name: MetalGarurumon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Metal Wolf-Claw: The target Digimon breathes a sub-zero blast of energy at their foe.
Giga Missile: The target Digimon fires a massive missile from their chest.
VB-04
Card Name: Dorumon (Holding 2!)
Type: Digimon
Rank: Bronze
Duration: 1 Post
Metal Cannon: The target Digimon spits up an iron ball, which rolls imposingly toward their opponent.
Hyper Dash Metal: The target Digimon tackles an opponent at high speeds, sending shockwaves through their body.
VB-13
Card Name: Shakkoumon
Type: Digimon
Rank: Gold
Duration: 1 Post
Disaster Blaster: The target Digimon shoots beams of purifying light from their eyes.
Clay Bomb: The target Digimon launches clay disks at the enemy, which explode into light and shrapnel upon making contact.
WG-01
Card Name: Biyomon (Holding 2!)
Type: Digimon
Rank: Bronze
Duration: 1 Post
Spiral Twister: The target Digimon produces a green spiral of flames
Pecking Attack: The target Digimon grows a beak and attacks foe with it
WG-02
Card Name: Hawkmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Feather Strike: The target Digimon fires three feathers at the foe which curve back if they miss like a boomerang.
Loop the Hawk: The target Digimon flips into the air, slashing with its talons.
WG-12
Card Name: AeroVeedramon
Type: Digimon
Rank: Gold
Duration: 1 Post
V-Wing Blade: The target Digimon takes to the air, launching a V-shaped beam at a downward angle.
Twister Saber: The target Digimon stabs at an opponent, twisting their arm for extra pain.
WG-13
Card Name: Zephyrmon
Type: Digimon
Rank: Gold
Duration: 1 Post
Plasma Paws: The target Digimon's hands glow bright red, slicing harshly through armor.
Hurricane Gale: The target Digimon sprouts wings, raining razor-sharp feathers down on their foe.
WG-17
Card Name: UlforceVeedramon Future
Type: Digimon
Rank: Chrome Digizoid
Duration: 1 Post
Shining V Force: The target Digimon fires a burning ray of energy in the shape of a V from its chest.
Dragon Impulse X: The target Digimon wraps itself in a dragon-shaped aura, then dashes right through their foe.
DS-03
Card Name: Lunamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Tear Shot: The target Digimon fires a small, hardened ball of water at their opponent.
Luna Claw: The target Digimon slashes with a shadowy claw.
DS-04
Card Name: Penguinmon (Holding 2!)
Type: Digimon
Rank: Bronze
Duration: 1 Post
Eternal Slapping: The target Digimon rapidly flails at the opponent, a very weak yet very fast strike.
Ice Prism: The target Digimon sends icicles shooting out of the ground at their opponent.
DS-13
Card Name: Korikakumon
Type: Digimon
Rank: Gold
Duration: 1 Post
Avalanche Throw: The target Digimon pulls out two frozen tomahawks, flinging them like boomerangs.
Glacier Torpedo: The target Digimon sprouts arrowhead-tipped braids, stabbing them harshly into their foe.
NS-06
Card Name: Ankylomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Megaton Press: The target digimon increases its leg muscle mass, leaps into the sky, and attempts to crash down on the opponent once.
Tail Hammer: The target digimon's tail becomes tipped with a large morning star, and is used to bash the opponent for one attack.
NS-12
Card Name: WereGarurumon
Type: Digimon
Rank: Gold
Duration: 1 Post
Wolf Claw: The target Digimon strikes at their foe with sharp claws.
Full Moon Howl: The target Digimon howls like WereGarurumon, stunning their foe or leaving them disorientated.
Modify CardsDS-23
Card Name: Megabyte Torrent
Type: Environment
Rank: Silver
Duration: 3 Post
Effect: Heavy drizzle will fall from the sky for three turns, creating several puddles. Water based moves are boosted in power.
DS-30
Card Name: Terabyte Torrent
Type: Environment
Rank: Platinum
Duration: 3 Post
Effect: The skies pour open, practically flooding the world down below. Rookies will find themselves having to swim through the water, and even Champions will be faced with heavy currents to slog through. Water based moves are strongly boosted in power.
WG-30
Card Name: Terabyte Tempest
Type: Environment
Rank: Platinum
Duration: 3 Post
Effect: A hurricane of sorts begins to whip up. Most Champions will struggle to stay standing, depending on their weight. Bird and Wind based moves are strongly boosted in power.
JT-27
Card Name: Gigabyte Swamp
Type: Environment
Rank: Gold
Duration: 3 Posts
Effect: A thick mist emerges on the battlefield for three turns. Plants sprout from a now muddy earth. Traversing is risky if you are small. Walking becomes a struggle. All Grass or Bug based moves are strongly boosted in power.
DR-30
Card Name: Terabyte Glitchmagma
Type: Environment
Rank: Platinum
Duration: 3 Posts
Effect: Volcanoes sprout from the ground and erupt boiling magma. All Digimon should get to safety to avoid dangerous burns. Fire based Digimon are immune to the lava. All fire based moves are strongly boosted in power.
ME-23
Card Name: Megabyte Razorhail
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Shards of metal will shower down for three turns. These shards can cut or jab at Digimon. All metal or machine based moves are boosted in power.
DS-21
Card Name: Aquatic Respiratory (Holding 2!)
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains gills that allow them to breathe underwater for three turns.
ME-22
Card Name: Agu Bricks
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon turns into bricks, as if turned into a ToyAgumon. While this provides no benefit to combat prowess, they are able to perform very simple shapeshifting.
ME-25
Card Name: Targeting Scope
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon's mind lights up with calculations, focusing on aim above even self-preservation. Their accuracy increases for three turns, but their defense is decreased for three turns.
ME-26
Card Name: Omeka Guise (Holding 2!)
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon is surrounded by a cardboard suit of their opponent, similar to that of Omekamon. They are able to use one of the opponent's moves as if it were their own.
DA-20
Card Name: Night Eye
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon can see in total darkness for three turns.
DA-21
Card Name: Dark Ring
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon is struck by a dark ring. Their combat prowess increases, but they also grow far more malicious and cruel.
DA-24
Card Name: Shadowform
Type: Modify
Rank: Silver
Duration: 1 Post
Effect: The target Digimon turns into a cloud of dark mist. They are invulnerable and intangible in this form, but also can't make any attacks.
DA-28
Card Name: Phantom's Scythe
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon summons Phantomon's scythe, an ominous weapon that steals the souls of those it slashes. Basic attacks return a bit of health to the user, drained from the victim's soul.
DA-29
Card Name: Twin Lances
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon summons DarkKnightmon's spears over their hands. While this leaves them incapable of fine dexterity, it makes up for it with pure offensive power.
VB-22
Card Name: Holy Ring
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: A holy ring appears around the target Digimon's extremity of choice. Debuffs have less of an effect on the Digimon while they wear this ring.
VB-25
Card Name: Pax Barrier (Holding 2!)
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon is bathed in holy light, shimmering with a force that repels violence. For three turns their defense increases, but their attack power decreases.
VB-33
Card Name: Digital Hazard
Type: Upgrade
Rank: Platinum
Duration: 3 Posts
Effect: The Digital Hazard symbol emblazons on the target Digimon's chest, removing all thoughts but battle from their mind. It gives huge boosts to all stats at the cost of steadily and badly hurting them.
JT-26
Card Name: Kuwaga Jaws
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: Kuwagamon's jaws sprout from the target Digimon's face. These are powerful implements for grappling and lifting with.
JT-29
Card Name: The Swarm
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: Target Digimon creates two clones of itself, at the cost of attack power being reduced to 50% by Clones and Target Digimon. When a clone is attacked, it is destroyed instantly. When clones are killed or card duration ends, attack power is back to normal.
DR-26
Card Name: Victory Crest
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: A brilliant V appears on the target Digimon's chest, forming a crest similar to Veedramon's. Their fighting spirit erupts, inspiring them to battle on against all odds.
NS-21
Card Name: Steadfast Spear
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon summons PawnChessmon's spear and buckler. While not flashy, these reliable weapons provide a simple, weak offense and defense.