[A-Rank] Operation: Noble Aim [3/3]
Oct 28, 2018 0:08:11 GMT
Post by Tadayoshi Teppei and Silence on Oct 28, 2018 0:08:11 GMT
Name of Mission: Operation: Noble Aim
Member Count: We require three operatives or teams to cover the amount of ground our plan requires. (Member count: 3)
Rank: This is an A-ranked mission. (Rank: A)
Client: Silence is a band of independent freedom fighters with one goal: liberate our home from occupying forces who oppress and exploit its people. If we say any more in this notice, we risk being identified and having our moves expected.
Levels Needed: Based on our reconnaissance, we propose that only humans with beast spirits, digimon who can reach the ultimate/perfect level, and Xros Generals capable of three-digimon fusions apply for this venture. We fear the efficacy of the squad will suffer unacceptably if these forms are not accessible. (Required: an accessible perfect/ultimate, beast spirit, X3, armor ultimate, beast fraction, or incomplete X3 form)
-To take orders. This is Silence’s operation, and you are being compensated proportionately. Act like it.
-To come up with creative solutions to unforeseen problems. We can’t predict every peril.
-To work efficiently as one unit no matter your personal feelings about one another or differences in opinion on a course of action taken.
-To neutralize threats and potential threats with maximum justifiable force, including permanent deletion.
-To keep calm in the face of even the most dire situations.
-To quickly and correctly identify enemies from innocents. Preventable non-combatant casualties will not be tolerated.
-To concisely and yet in detail keep us informed of all progress at all times.
The following relevant skills are advised but not required:
-Technological or mechanical proficiency, such as building, repairing, and dismantling structures or machinery.
-Extreme destructive power: you may be called upon to destroy material or enemies to complete your objectives.
-A stealthy presence: we are called Silence for a reason, and not alerting the enemy will make our job easier.
-A healing ability in at least one accessible form. We do not expect all of you to escape unscathed.
Plot Description: A force of evil, despicable digimon has overtaken a village in the Eastern Timberlands. Its people were once proud warriors of all kinds, and despite its insignificance on the grand scale of the digital world, this evil force has taken to occupying this land in order to bleed it dry of resources and effectively enslave its citizens. The work of Silence once eliminated the first commander posted here, but the force returned with numbers dramatically stronger than before. We cannot say any more, else we risk announcing ourselves to the enemy and making our job - not to mention yours - much harder than it needs to be. If the hero types need any reassurance, they need only witness the conditions the people live under for themselves to be convinced their cause is just. More specific information about the situation will be provided during your briefing.
Mission Description: This operation’s goal is the complete elimination of the enemy from the village. In order to do this, we must both destroy all of their infrastructure to discourage their return and either defeat or rout the entire army. You will be split into three teams: Beta Element, Gamma Element, and Omega Element. Under cover of darkness, the three teams will insert through the main southern entrance, over a flaw in the southeastern wall, and through a tunnel in the southwest. Expect opposition at all of these places, as we believe the enemy knows of the weaknesses and reinforces them proportionately. The southwest and southeastern teams will be expected to deal with these flaws in the village’s defenses along the way: fix the wall, collapse the tunnel, and secure the gate. If you’re worried you’ll need an escape route, don’t. Escaping will be very easy when the enemy is completely destroyed.
Once inside, we expect you to neutralize every enemy that you can on the way to three high-value targets: a watchtower (in the east), prison (in the west), and food/water hoards (in the south). Expect heavy opposition near these targets.
After completing this, move to the residential districts and clear them of all hostiles. By this point there’s a chance our presence has been discovered, so expect hostage situations there. Compensation will be revoked from the entire squad if even one resident is permanently harmed or killed when they could stop it. Consider this motivation to do your best.
Once the residents are safe, you have one final objective: assassinate the commander of the forces in this village with extreme prejudice and load his data in its entirety. Permanent deletion is a necessary part of this mission; we can’t risk him retaining his memories and trying again in a year. Do this, and you will be rewarded.
Objective Summary: All of the following must be completed to call this mission a success:
1) Report to staging area for briefing.
2) Choose a path based on character skills.
a) Beta Element: Destroy the watchtower.
b) Gamma Element: Destroy the resource hoard.
c) Omega Element: Destroy the prison.
6)Neutralize all hostiles in the residential district.
7)Neutralize the enemy commander.
8)Neutralize or rout all other hostiles in the village.
The following objectives are not required but are highly advisable:
-Do not raise the alarm until objectives 1-5 have all been completed. (2,700 bits)
-Eliminate the threat of enemy air support. (2,700 bits)
Grace Period: The whole squad must post within four days of their turn or risk falling behind. Your comrades are still fighting even if you’re not. (Grace period: 4 days. This will be very strictly enforced.)
Reward Offered: Upon successful completion of this op, you will have the eternal gratitude of Silence. Do not underestimate the value of that favor. In addition, each team will be compensated with 12,000 bits to split between themselves how they wish for their noble work. If that doesn’t seem satisfactory, bear in mind that the data you load from the commander during the mission will likely contain one of his moves. (Reward: 12,000 bits plus an ability)
We have posted this notice throughout the digital world in hopes of raising our chances of finding good operatives to their highest possible. The idea of the enemy reading about their own future demise and not even knowing it is simply a bonus. Directions to a meeting place are listed below as well as a date and time to be there. If you accept this mission, tell no one where you’re going and bring only your team. You will be intercepted, blindfolded, and transported to the staging area, so don’t be surprised.
Member Count: We require three operatives or teams to cover the amount of ground our plan requires. (Member count: 3)
Rank: This is an A-ranked mission. (Rank: A)
Client: Silence is a band of independent freedom fighters with one goal: liberate our home from occupying forces who oppress and exploit its people. If we say any more in this notice, we risk being identified and having our moves expected.
Levels Needed: Based on our reconnaissance, we propose that only humans with beast spirits, digimon who can reach the ultimate/perfect level, and Xros Generals capable of three-digimon fusions apply for this venture. We fear the efficacy of the squad will suffer unacceptably if these forms are not accessible. (Required: an accessible perfect/ultimate, beast spirit, X3, armor ultimate, beast fraction, or incomplete X3 form)
Requirements: This operation is too sensitive for just anyone to sign up. Silence expects its squad to be able:
-To take orders. This is Silence’s operation, and you are being compensated proportionately. Act like it.
-To come up with creative solutions to unforeseen problems. We can’t predict every peril.
-To work efficiently as one unit no matter your personal feelings about one another or differences in opinion on a course of action taken.
-To neutralize threats and potential threats with maximum justifiable force, including permanent deletion.
-To keep calm in the face of even the most dire situations.
-To quickly and correctly identify enemies from innocents. Preventable non-combatant casualties will not be tolerated.
-To concisely and yet in detail keep us informed of all progress at all times.
The following relevant skills are advised but not required:
-Technological or mechanical proficiency, such as building, repairing, and dismantling structures or machinery.
-Extreme destructive power: you may be called upon to destroy material or enemies to complete your objectives.
-A stealthy presence: we are called Silence for a reason, and not alerting the enemy will make our job easier.
-A healing ability in at least one accessible form. We do not expect all of you to escape unscathed.
Plot Description: A force of evil, despicable digimon has overtaken a village in the Eastern Timberlands. Its people were once proud warriors of all kinds, and despite its insignificance on the grand scale of the digital world, this evil force has taken to occupying this land in order to bleed it dry of resources and effectively enslave its citizens. The work of Silence once eliminated the first commander posted here, but the force returned with numbers dramatically stronger than before. We cannot say any more, else we risk announcing ourselves to the enemy and making our job - not to mention yours - much harder than it needs to be. If the hero types need any reassurance, they need only witness the conditions the people live under for themselves to be convinced their cause is just. More specific information about the situation will be provided during your briefing.
Mission Description: This operation’s goal is the complete elimination of the enemy from the village. In order to do this, we must both destroy all of their infrastructure to discourage their return and either defeat or rout the entire army. You will be split into three teams: Beta Element, Gamma Element, and Omega Element. Under cover of darkness, the three teams will insert through the main southern entrance, over a flaw in the southeastern wall, and through a tunnel in the southwest. Expect opposition at all of these places, as we believe the enemy knows of the weaknesses and reinforces them proportionately. The southwest and southeastern teams will be expected to deal with these flaws in the village’s defenses along the way: fix the wall, collapse the tunnel, and secure the gate. If you’re worried you’ll need an escape route, don’t. Escaping will be very easy when the enemy is completely destroyed.
Once inside, we expect you to neutralize every enemy that you can on the way to three high-value targets: a watchtower (in the east), prison (in the west), and food/water hoards (in the south). Expect heavy opposition near these targets.
After completing this, move to the residential districts and clear them of all hostiles. By this point there’s a chance our presence has been discovered, so expect hostage situations there. Compensation will be revoked from the entire squad if even one resident is permanently harmed or killed when they could stop it. Consider this motivation to do your best.
Once the residents are safe, you have one final objective: assassinate the commander of the forces in this village with extreme prejudice and load his data in its entirety. Permanent deletion is a necessary part of this mission; we can’t risk him retaining his memories and trying again in a year. Do this, and you will be rewarded.
Objective Summary: All of the following must be completed to call this mission a success:
1) Report to staging area for briefing.
2) Choose a path based on character skills.
3) Insert into the village.
4) Fix the flaws in the village defenses.
a) Beta Element: Fix the flaw in the outer wall.
b) Gamma element: Collapse the infiltration tunnel.
c) Omega element: Secure the main south gate
5) Destroy the high-value targets.a) Beta Element: Fix the flaw in the outer wall.
b) Gamma element: Collapse the infiltration tunnel.
c) Omega element: Secure the main south gate
a) Beta Element: Destroy the watchtower.
b) Gamma Element: Destroy the resource hoard.
c) Omega Element: Destroy the prison.
6)Neutralize all hostiles in the residential district.
7)Neutralize the enemy commander.
8)Neutralize or rout all other hostiles in the village.
(Failure) Prevent all preventable civilian casualties.
(Failure) Refrain from evolving or fusing beyond perfect/ultimate, beast spirit, or X3.The following objectives are not required but are highly advisable:
-Do not raise the alarm until objectives 1-5 have all been completed. (2,700 bits)
-Eliminate the threat of enemy air support. (2,700 bits)
Grace Period: The whole squad must post within four days of their turn or risk falling behind. Your comrades are still fighting even if you’re not. (Grace period: 4 days. This will be very strictly enforced.)
Reward Offered: Upon successful completion of this op, you will have the eternal gratitude of Silence. Do not underestimate the value of that favor. In addition, each team will be compensated with 12,000 bits to split between themselves how they wish for their noble work. If that doesn’t seem satisfactory, bear in mind that the data you load from the commander during the mission will likely contain one of his moves. (Reward: 12,000 bits plus an ability)
We have posted this notice throughout the digital world in hopes of raising our chances of finding good operatives to their highest possible. The idea of the enemy reading about their own future demise and not even knowing it is simply a bonus. Directions to a meeting place are listed below as well as a date and time to be there. If you accept this mission, tell no one where you’re going and bring only your team. You will be intercepted, blindfolded, and transported to the staging area, so don’t be surprised.