Skip Navigation
Crystal and Pure
|
Post by Crystal Pure on Dec 11, 2013 20:11:11 GMT
|
|
|
Post by Crystal Pure on Dec 11, 2013 20:14:20 GMT
Name: Crystal Default Form: Rookie Gender: Female Alignment: Trys to be Good Skills/Talents: - Strategist: For being an amnesiac, she is pretty competent when it comes to creating stratigies.
- Singer: While Crystal never really thought about it, even before her amnesia, she has a very lovely singing voice.
- Agile: Crystal is pretty agile compared to most other digimon.
Inventory: - Mysterious Necklace: A necklace that she has somehow mysteriously obtained during the fight with the brigands.
- A brown band that functions as her holosuit
Personality: Crystal is a very happy-go-lucky digimon who usually likes to look at the bright side of things. She always likes to believe that everything will turn out great for all those involve as long as they put some effort into it. So with that said, it's highly unusual for one to see her with out her signature smile plastered on her face, and when she doesn't, it usually a sign that something is truly distressing her. She cares greatly for her friends and love ones, and is willing to do almost anything to make them happy. Crystal is also very intelligent. Her constant curiosity about the world around keeps her well informed a variety of different subjects. She is also able to absorb information quite easily and possesses knowledge on how to apply such knowledge to the situation at hand. Something that proves useful when one needs to out think an opponent (or prank a friend ). This skill has proven to make her a useful strategist and puzzle solver when she needs to be. Having regained her memory, Crystal is oddly silent about her past. This is mostly to avoid dwelling on the hurt she has done to her friends and family back then. She also fears that such an event could happen again. You see, when she truly get angry at something, and I mean really angry at something, she has a good chance of becoming a mindless killing machine that care nothing more then collecting data. This is something she is willing to do just about anything to avoid. While in her Wedigomon form, she has little to no control over herself. She attacks anything and everything around her and will consume any date she comes across. The only way for her to leave this form is to either tire her out, someone being able to talk her out of it, or if something creates a big enough shock to her system that she's able to regain control. DIGIMON'S INITIAL EVOLUTION LINE Appearance: Fresh: Conomon Attribute: Data Family/ies: Virus Buster Type: Slime Attacks: - Acid Bubble: She fires a slightly acidic bubble that deals very minimal damage. Range: 5 feet
Digivolves To: Kokomon Appearance: In-Training: Kokomon Attribute: Data Family/ies: Virus Buster Type: Lesser Attacks: - Koko Crusher: Shoots out a slightly adhesive bubble in an attempt to slow his enemy down. Range: 5 feet. /li]
[li]Acid Bubble: She spits out a slightly acidic bubble that deals very little damage. Range: 5 feet. Digivolves To: Lopmon Appearance: Rookie: Lopmon Attribute: Data Family/ies: Nature Spirits Type: Beast Abilities: - Good Hearing: While in this form, Crystal has exceptional hearing. She is able to hear up to twice the normal hearing range, but is more vulnerable by sound base attacks.
Attacks: - Tiny Twister: She spins around extremely fast using her ears as propellers to create a miniture twister around her.
- Blazing Ice: She breathes out a volley of freezing shots towards her opponant. Range: 10 feet
- (Unity) Double Typhoon: Joining hands with Pure, they both begin spining around creating a tornado more powerful then either one of them could create by themselves.
- (Absorbed skill) Another Shade: Creates an illusionary copy of Sanoske, Pure, or Crystal that are at the same level as Crystal. (If she's in her Champion form when she creates it, the illusion will be in their Champion form.) The illusionary copy would then move around as Crystal directs it before delivering a single, strong physical attack. These illusions are unable to use any special moves like their originals. They will also disappear after delivering the physical attack or if they suffer damage equivalent to an attack from Crystal's current form or higher. Takes one post for the illusion to form. Operating more then one illusion can become mentally taxing on Crystal and will force her to be unable to use any special moves if she does so. This means she can only have two illusions out at any one time.
Digivolves To:
Champion: Turuiemon Attribute: Data Family/ies: Nature Spirit Type: Animal Abilities: - Good Hearing: While in this form, Crystal has exceptional hearing. She is able to hear up to twice the normal hearing range, but is more vulnerable by sound base attacks.
- Agile: Turuiemon has ninja-like speed and reflexes, allowing her to free-run across any thing that'll be considered difficult terrain with ease.
Attacks: - Frost Claw: Turuiemon's Tokaku Tessou gains a frost covering before attacking her foes with a combo attack. Those hit by this attack are slowed by 25% for the next 3 Posts. 2 Post Cooldown
- Ninja Fist: Turuiemon jumps up and attempts to punch her foe from above, which if it hits, is able to knock her opponent off there feet.
- Disabling Kick: With little warning, Turuiemon's attacks with a sudden kick that is capable of temporarily disabling the most recent move that opponent used. This attacks adds an addition 1 post of cooldown to the most recent attack her opponent used. 1 Post Cooldown.
- (Unity) Dance of Fire and Ice: Working together with Pure, Crystal runs around a target, slashing at them while Pure runs the other way, firing his Vulcans upon them. If hit, this attack does a lot of damage (equivelent of 2.5 Champion attacks) while also setting the target ablaze and slowing them by 25% for the next 4 posts. 5 Post Cooldown.
- (Absorbed skill) Another Shade: Creates an illusionary copy of Sanoske, Pure, or Crystal that are at the same level as Crystal. (If she's in her Champion form when she creates it, the illusion will be in their Champion form.) The illusionary copy would then move around as Crystal directs it before delivering a single, strong physical attack. These illusions are unable to use any special moves like their originals. They will also disappear after delivering the physical attack or if they suffer damage equivalent to an attack from Crystal's current form or higher. Takes one post for the illusion to form. Operating more then one illusion can become mentally taxing on Crystal and will force her to be unable to use any special moves if she does so. This means she can only have two illusions out at any one time.
Digivolves To: Appearance: Champion: Wendigomon Attribute: Virus Family/ies: Nature Spirits Type: Beast Man Ability/ies: - Beast's Anger: Lopmon has little to no control over herself in this form. Instead, she will attack anything and everything that she views as a threat til she either tires herself out, or someone is able to talk her out of it. Whenever she is injured in this form, her strength will go up and she focuses automatically on the one who attacked her.
Attacks: - Twin Pound: Wedigomon swings both her arms in a wide arc, bashing any unfortunate soul that gets in her way.
- Shrug off: Wedigomon takes a second to shrug off some of the injuries she suffered. This does not heal her, moreso allows her to ignore injuries she had suffered and fight longer then she normally would be. Cooldown: 1 Post
- Beat down: Much like the moves says, Wedigomon attempts to hop on top of a target and starts beating down on them.
- Brute Strength: Wedigomon rushes forward haphazardly, crushing anything in her path.
Digivolves To:
Appearance: Armor Champion: Prairiemon, Claws of Ingenuity Attribute: Vaccine Family/ies: Nature Spirits Type: Animal Abilities: - Exceptional Hearing: Prairiemon has amazingly strong hearing, allowing her to hear even the most minute thing even while she is tunneling around. Her range of hearing is effectively three times as large as it normally would, but this also makes her more susceptible to sound base attacks.
- Tunneler: Prairiemon is able to tunnel around with ease. While she is tunneling, it's almost as if she's simply swimming through the ground, able to move at pretty quick pace while she digs. She is also able to build tunnels to allow other digimon access, but this requires her to spend more time.
Attacks: - Hare's Ear: Prairiemon spins around with her claws and sharp ears out, attacking anyone whose is close to her.
- Pop Claw: Prairiemon goes underground (if she isn't already) before eventually popping out from the ground from under her opponent at high speeds, attempting to strike them. She is able to reach a max height of 10 ft. using this ability.
- Healing Earth: Prairiemon concentrates for a short while before using the power of the earth to heal a moderate amount of damage from either herself or an ally. 2 Post Cooldown
- Pitfall: Prairiemon goes underground and quickly digs a pitfall under her opponent just large enough that the target will sink to their waist, in which if they don't immediately move, they'll sink into it. For the next 3 posts, they are unable to move from that spot. They can reduce this duration to only 1 post if they forgo attacking and avoiding/blocking attacks as they concentrate on getting themselves out of the hole. Needless to say, this is unable to effect opponents who are able to float or fly. 2 Post Cooldown
- (Absorbed skill) Another Shade: Creates an illusionary copy of Sanoske, Pure, or Crystal that are at the same level as Crystal. (If she's in her Champion form when she creates it, the illusion will be in their Champion form.) The illusionary copy would then move around as Crystal directs it before delivering a single, strong physical attack. These illusions are unable to use any special moves like their originals. They will also disappear after delivering the physical attack or if they suffer damage equivalent to an attack from Crystal's current form or higher. Takes one post for the illusion to form. Operating more then one illusion can become mentally taxing on Crystal and will force her to be unable to use any special moves if she does so. This means she can only have two illusions out at any one time.
Digivolves To: Turuiemon, Wendigomon Digivolves To: Turuiemon, Wendigomon
|
|
|
Post by Crystal Pure on Dec 11, 2013 20:16:42 GMT
Name: Pure Default Form: Rookie Gender: Male Alignment: Unaligned Skills/Talents: - Stealthy: Pure can become very stealthy when he needs to. Especially when he needs to hide from something.
- Cooking: Pure has a natural talent when it comes to cooking, especially with food he managed to scavenge himself.
- Outdoor Survival: Pure has lived outside for almost as long as he can remember, thus he has the knowledge of many different types of edible fruits and fauna along with other survival facts.
Inventory: - A green band that functions as his holosuit
Personality: Pure is a coward. He is easily scared and has the tendency of freezing up in fear, if not just turning tale and run. This fear has made him pretty paranoid about new people and new things, though does eventually warm up to them if they prove to not be a threat. He blames his cowardness for the incident that caused his sisters amnesia. For this fact, he promised himself that he won't leave his sister's side again when she is in danger. Pure is, most of the time, a pretty serious person. He isn't one to take a joke too lightly and tends to think that he is very responsible. (Whether or not the latter is actually true is up to debate.) He isn't the type of digimon who goes into other peoples business, and most of the time tends to prefer his own company. While he is able to fight, he tends to prefer trying to avoid conflict when possible. This isn't just because he has a fear of being hurt (though that does play a part in it), but also because most of the time he see's no point in it. Pure is also kindof a neat freek. He is someone who often has to make sure everything is even and in its right place. He constantly worries about his own hygine, often cleaning himself whenever he gets a chance. In a way this can be seen as kind of ironic seeing how he tends to prefer being outdoors, then inside. Though mostly this is because he spent most of his life outside and never really been in a building before, except maybe once or twice. It should be noted that currently Pure is no longer the only being that lives in his body now. A Hylden that calls himself M has infested Pure's body and taken it over for his own. M has proven to be a malicious digimon that seems willing to do just about anything to get what he wants. He is manipulative, able to talk people out of attacking and even convincing others to do what he want them to do.. M is also pretty clever about certain things as he is able to devise plans and re-purpose machinery quite easily. Yet the extent of his cleverness has yet to be seen. That's not to say that M is all bad. While he may not always divulge it, there are reasons why he does the things he does. This might not exactly excuse some of the things he does, but it should be noted that rarely does something out of malice. He does it because he believes it'll help him that much more to approach his ultimate goal. Yet whatever goal is is anyone's guess. DIGIMON'S INITIAL EVOLUTION LINE Appearance: Fresh: Zerimon Attribute: Data Family/ies: Nature Spirits Type: Slime Attacks: - Acid Bubble: He fire a slightly acidic bubble that deals very minimal damage. Range: 5 feet
Digivolves To: Gummymon Appearance: In-Training: Gummymon Attribute: Data Family/ies: Nature Spirits Type: Lesser Attacks: - Gummy Bubble: Shoots out a slightly adhesive bubble in an attempt to slow his enemy down. Range: 5 feet.
- Acid Bubble: He spits out a slightly acidic bubble that deals very little damage. Range: 5 feet.
Digivolves To: Terriermon Appearance: Rookie: Terriermon Attribute: Data Family/ies: Nature Spirits Type: Beast Abilities: - Good Hearing: While in this form, Pure has exceptional hearing. He is able to hear up to twice the normal hearing range, but is more vulnerable to sound base attacks.
Attacks: - Terrier Tornado: Spining his ears like a propeller, he creates a miniture twister around himself and attempts to collide it with his foe.
- Bunny Blast: He breathes out a volley of heated shots towards his opponant. Range: 10 feet
- (Unity) Double Typhoon: Joining hands with Crystal, they both begin spining around creating a tornado more powerful then either one of them could create by themselves.
- Two Sides: Two different beings currently live within Pure's body. Pure and a hylden who calls himself M. With this move they are able to choose who is in control of Pure's body. When Pure is in control of his body, he is able to use his abilities as normal. Yet when M is in control of Pure's body, he is unable to use any of Pure's special moves or abilities (only being able to attack and defend with his own physical ability alone), but instead provides a passive 20% buff to all of Pure's physical stats. 3 Post Cooldown.
Digivolves To: Gargomon
Appearance: Champion: Gargomon Attribute: Vaccine Family/ies: Nature Spirits Type: Animal Abilities: - Good Hearing: While in this form, Pure (and M) has exceptional hearing. She is able to hear up to twice the normal hearing range, but is more vulnerable by sound base attacks.
- I'm Just Warming Up: After every attack, Gargomon does an additional 5% fire damage during his next attack, to a max of 25%. This bonus reduces by 5% every post he doesn't attack.
Attacks: - Gargo Laser: Gargomon fires green lasers out of both of his Vulcan's that has a chance of setting anyone his ablaze, doing constant fire damage for 4 posts. 1 Post Cooldown.
- Bunny Pummel: Gargomon attempts to uppercut a foe with his Vulcan while shooting laser out of it, knocking anyone hit about five feet away from Gargomon.
- Healing Lasers: Gargomon fires a burst of lasers that heals anyone hit by them. 2 Post Cooldown.
- (Unity) Dance of Fire and Ice: Working together with Crystal, Pure begins running around and firing at a target while Crystal goes the other way, slashing at said target. If hit, this attack does a lot of damage (equivelent of 2.5 Champion attacks) while also setting them ablaze and slowing them by 25% for the next four posts. 5 Post Cooldown.
- (Ram Plus) Two Sides: Two different beings currently live within Pure's body. Pure and a hylden who calls himself M. With this move they are able to choose who is in control of Pure's body. When Pure is in control of his body, he is able to use his abilities as normal. Yet when M is in control of Pure's body, he is unable to use any of Pure's special moves or abilities (only being able to attack and defend with his own physical ability alone), but instead provides a passive 20% buff to all of Pure's physical stats. 3 Post Cooldown.
Digivolves To:
Appearance: Armor Champion: Nohemon, Puppet of Volition Attribute: Virus Family/ies: Nature Spirits Type: Puppet Abilities: - Puppet and Master: Nohemon is consistant of two different parts. The crow that is Nohemon himself and the puppet he controls. This is actually Pure and M in two separate forms. With the crow being M and the puppet being Pure. Any damage the Pure succumbs to while in this does not directly damage Nohemon himself, however, he can only suffer so much damage before being unable to move or attack, leaving M mostly defenseless. Any damage the two suffer is combined whenever the digivolve into any other form that doesn't have the ability Puppet and Master.
- Flight: M is able to fly, however, if he attempts to fly with the puppet (Pure) his flight becomes very clumsy.
Attacks: - Shadow Arrow: Nohemon controls his puppet to pull out it's bow and fire an arrow of pure darkness at an opponent.
- Caw Caw: M starts spewing out insults at his opponents, causing there attack to go down by 20% for 3 Posts. 1 Post Cooldown.
- Puppet Punch: M controls the puppet to attack a nearby opponent with a powerful punch.
- Screen Shield: The puppet creates a shadowy screen in front of him that'll protect him and Nohemon from the next Champion attack or 2 rookie attacks. Lasts for only 1 Post. 2 Post Cooldown.
Digivolves To: Gargomon
|
|
|
Post by Crystal Pure on Dec 11, 2013 20:17:25 GMT
Back HistoryHatching from the same digitama together, Crystal and Pure always had a close bond with each other. This close bond is probably how they manage to survive in the digital world for as long as they did. You see, Crystal and Pure never hatched in the safety of the Village of Beginnings, instead when they had hatched, they found themselves in the (mostly) hostile Server Woods. The two digimon were seen as easy prey for the power hungry digimon who live in the woods. Driven mostly by instinct, the newly born fresh twins quickly learned how to hide from other digimon who wish to harm them. They quickly learned to rely on each other in order to survive, for when one was out scavenging for food or water, the other was on lookout in case another digimon came by. More or less this was the first week of their life in the digital world. One day, while Pure was trying to get a drink of water at a close by lake and Crystal was distracted by flowers, Pure was approached by a Moosemon. He gave a little yelp in fear not knowing whether or not this was his end. The yelp pulled Crystal out of her daze and brought her attention to her brother, who was frozen in fear, and the giant moose-like digimon whose was standing right in front of him. She jumped into action and stood right between the Moosemon and her brother in an attempt to protect her brother from the digimon. The Moosemon just looked at the young digimon and explained to them that he was no threat. Quickly picking up on the fact that they were more or less alone, he decided to adopt them into a band of digimon nomads that he was with, naming them Crystal and Pure based on the lake he found them by. Things were starting to look up for the digimon twins. They traveled around all over the world with the nomads, seeing new sights and people. Every now and then the Moosemon taught them facts about the digital world, but always did his best to avoid the subject about humans. Crystal and Pure learned from some of the other digimon in their band that that was because Moosemon distrusted humans for some reason. The twins left it at that though, not wanting to pry into the business of the digimon who saved them. As time went onward, Pure and Crystal grew up into Rookies and proved to be more then able to pull thier own weight among the nomads. Life seemed to be going great, but like most stories, it was never to last. One day at the dead of night, a yell awoke both of the twins. They quickly found that the camp was being overrun by brigands. Everything seemed to be gone so fast. Sounds of fighting filled the air as thickly as the smoke from the flames that burned the tents. Crystal and Pure did their best trying to avoid the majority of the fighting, only defending themselves when they absolutely needed to. They nearly had managed to escape the camp when Pure suddenly felt himself being pushed by Crystal. He was confused for a only a second or two before he saw why she pushed him. If not for Crystal, he would have met the business end of the Ogremon's club. Pure began backing away when he saw the Ogremon who tried to attack him. Crystal didn’t waste a second as she attack the giant creature to get its attention. Pure didn’t see what happened afterward as his body told him to run. He ran and ran as fast as he could, his mind not fully processing what just happened till it was too late. It felt like hours by time he turned back and realized what he just done. He left his sister to the torment of that creature. He took a deep breath and turned around, running back towards the camp. When he finally got back to the camp, it seemed to have been completely abandoned. It looked like anything that wasn’t raided, was burned instead. Ashes of either supplies or tents (most likely both) seem to have litter the ground. In fact the only things that still stood in the campsite were the odd tent that was spared from the fire and the remnants of the bonfire that use to be in the middle of the camp. Pure couldn’t believe the devastation that he saw in the tent and became increasingly worried about what his sister’s fate could be. As he traveled around the remnants of the campsite, he saw something odd half hidden by one of the damaged tents. He took a deep breath to gather his strength as he slowly approached the tent to investigate. To his relief, what he found was Crystal. She was unconscious and in her In-training form when Pure found her, but the smile on her face was enough for Pure to know that she is alright. Pure knew full well that the camp was no longer a safe place to be, so he picked up his sister's unconscious body and carried her as far as he could before his own body gave out to exhaustion. He lied Crystal down on the ground before he lied down himself. Before he fell alsleep, he watched the night sky thinking about what had happened. After the excitement that happened that night, he wondered what the future hold for them now. Only time would tell... Holosuits:Pure's is the males and Crystal's is the female FaceClaim: FIRE EMBLEM AWAKENING • morgan (m) • Pure's Holosuit FaceClaim: FIRE EMBLEM AWAKENING • morgan (f) • Crystal's Holosuit
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 20, 2013 0:20:06 GMT
1/2
|
|
|
Post by Kaoru Oshiro on Dec 30, 2013 1:11:21 GMT
|
|
|