Alpha's mismatched cards
Jan 8, 2019 9:59:31 GMT
Post by Alpha on Jan 8, 2019 9:59:31 GMT
Base
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
The battlefield shifts and restores itself to its prior, undamaged condition. This does not overwrite current weather effects in play.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
Dragons Roar
Nature Spirits
NS-10
Card Name: Antylamon
Type: Digimon
Rank: Gold
Duration:
Bunny Blades: The target Digimon's arms turn to giants axes that can be swung at the opponent.
Lepus Leaper: The target Digimon becomes increasingly agile, allowing them to jump around the battlefield like an Antylamon.
Deep Savers
DS-01
Card Name: Betamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Electric Shock: A bolt of electricity is fired from the target Digimon
Water Tower: The target Digimon causes nearby water to shoot up in the shape of a tower.
DS-24
Card Name: Megabyte Blizzard
Type: Environment
Rank: Silver
Duration: 3 Post
Effect: Heavy snow will fall from the sky for three turns, covering the ground in a light layer of snow, making the area cold. Ice based moves are boosted in power.
Wind Guardians
Metal Empire
Card Name: Sparrowmon (2)
Type: Digimon
Rank: Silver
Duration: 1 Post
Crash Boom: The target Digimon rockets into the air, then crashes down like a jet.
Wing Edge: The target Digimon sprouts hidden blades from their limbs, using them to slice enemies as they pass.
Virus Busters
VB-08
Card Name: Lobomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Lobo Kendo: The target Digimon draw two light swords, bashing them into their foe in a cross slash.
Howling Laser: The target Digimon fires a concentrated blast of light from its wrist.
VB-22
Card Name: Holy Ring
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: A holy ring appears around the target Digimon's extremity of choice. Debuffs have less of an effect on the Digimon while they wear this ring.
Dark Area
DA-05
Card Name: Arkadimon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Soul Absorption: The target Digimon jabs at the enemy, siphoning a tiny bit of their data to heal light wounds.
Erase Sickle: The target Digimon slashes an enemy, leaving slight burns along their data.
DA-32
Card Name: ZERO-ARMS Behemoth
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon summons the Behemoth to ride on. It is a blindingly fast ride, and what it lacks in armor it makes up for in pure style points.
Appli Pack
AP-1
Card Name: Dokamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Dokkan Punch: The target Digimon's fist burns with heart-pounding passion as they slam it into their opponent. A short ranged yet surprisingly powerful attack.
Doka Crash: The target Digimon prepares a powerful punch, but overcompensates and tumbles into the enemy. Is it a feint, or an attack in disguise?
AP-7
Card Name: Raidramon
Type: Digimon
Rank: Silver
Duration: 1 Post
Cracking Key: The target Digimon's claws glow an ominous red as it swipes them towards the opponent. Any shields, barriers, or armor put in the way of this attack are sliced through as if they weren't even there.
Banshee Scream: The target Digimon roars, loudly and shrilly. While not the most damaging attack, it is capable of causing great pain and leaving a target's ears ringing.
AP-11
Card Name: Entermon
Type: Digimon
Rank: Gold
Duration: 1 Post
Happy Phantom: A gleeful looking ghost appears behind the target Digimon, swaying back and forth to an invisible beat. It fires an exact copy of the target Digimon's next attacking move, albeit at one third of the power.
Melos Staves: The target Digimon moves their arms in a wave-like motion, musical notes spilling out from them. This attack can be nudged upwards, downwards, to the left, and to the right by "conducting" motions from the target.
Cross Set
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
The battlefield shifts and restores itself to its prior, undamaged condition. This does not overwrite current weather effects in play.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
Dragons Roar
Nature Spirits
NS-10
Card Name: Antylamon
Type: Digimon
Rank: Gold
Duration:
Bunny Blades: The target Digimon's arms turn to giants axes that can be swung at the opponent.
Lepus Leaper: The target Digimon becomes increasingly agile, allowing them to jump around the battlefield like an Antylamon.
Deep Savers
DS-01
Card Name: Betamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Electric Shock: A bolt of electricity is fired from the target Digimon
Water Tower: The target Digimon causes nearby water to shoot up in the shape of a tower.
DS-24
Card Name: Megabyte Blizzard
Type: Environment
Rank: Silver
Duration: 3 Post
Effect: Heavy snow will fall from the sky for three turns, covering the ground in a light layer of snow, making the area cold. Ice based moves are boosted in power.
Wind Guardians
Metal Empire
Card Name: Sparrowmon (2)
Type: Digimon
Rank: Silver
Duration: 1 Post
Crash Boom: The target Digimon rockets into the air, then crashes down like a jet.
Wing Edge: The target Digimon sprouts hidden blades from their limbs, using them to slice enemies as they pass.
Virus Busters
VB-08
Card Name: Lobomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Lobo Kendo: The target Digimon draw two light swords, bashing them into their foe in a cross slash.
Howling Laser: The target Digimon fires a concentrated blast of light from its wrist.
VB-22
Card Name: Holy Ring
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: A holy ring appears around the target Digimon's extremity of choice. Debuffs have less of an effect on the Digimon while they wear this ring.
Dark Area
DA-05
Card Name: Arkadimon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Soul Absorption: The target Digimon jabs at the enemy, siphoning a tiny bit of their data to heal light wounds.
Erase Sickle: The target Digimon slashes an enemy, leaving slight burns along their data.
DA-32
Card Name: ZERO-ARMS Behemoth
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon summons the Behemoth to ride on. It is a blindingly fast ride, and what it lacks in armor it makes up for in pure style points.
Appli Pack
AP-1
Card Name: Dokamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Dokkan Punch: The target Digimon's fist burns with heart-pounding passion as they slam it into their opponent. A short ranged yet surprisingly powerful attack.
Doka Crash: The target Digimon prepares a powerful punch, but overcompensates and tumbles into the enemy. Is it a feint, or an attack in disguise?
AP-7
Card Name: Raidramon
Type: Digimon
Rank: Silver
Duration: 1 Post
Cracking Key: The target Digimon's claws glow an ominous red as it swipes them towards the opponent. Any shields, barriers, or armor put in the way of this attack are sliced through as if they weren't even there.
Banshee Scream: The target Digimon roars, loudly and shrilly. While not the most damaging attack, it is capable of causing great pain and leaving a target's ears ringing.
AP-11
Card Name: Entermon
Type: Digimon
Rank: Gold
Duration: 1 Post
Happy Phantom: A gleeful looking ghost appears behind the target Digimon, swaying back and forth to an invisible beat. It fires an exact copy of the target Digimon's next attacking move, albeit at one third of the power.
Melos Staves: The target Digimon moves their arms in a wave-like motion, musical notes spilling out from them. This attack can be nudged upwards, downwards, to the left, and to the right by "conducting" motions from the target.
Cross Set