Bero the BlackGabumon
Jan 30, 2019 16:25:50 GMT
Post by Bero on Jan 30, 2019 16:25:50 GMT
Living Midnight Fire
Digimon Name: Bero
Default Form: Highest stable form available
Gender: Male
Alignment: The Rebellious Bero is only aligned to the power of YEETing Impmons.
Skills/Talents:
-Fire knowledge, knows a lot of things about fire and how fire influences the surroundings, down to scientific precision.
-Has a slew of social and manipulation skills. Not that he uses them properly.
Personality:
A natural hothead and almost perpetually riled up, Bero hides any semblance of intelligence really well. He’ll often be found either bursting with anger, looking for a fight or bottling up a silent fury. Oddly enough, He actually isn’t looking for trouble. At least, not trouble he can’t handle. While his anger and superiority complex is on constant display, he is surprisingly cautious.
If he feels he is not at risk of getting into big problems, he will be brash and search for battle to the best of his abilities. He fights with the aim of learning rather than winning. In search for ‘useful power’, he makes sure to not use cheap tricks or any kind of tools. He believes in using his own power above all else. Nothing offends and riles him up more than his own power being held back.
Despite him hiding any intelligence under a constant mask of anger, he actually has quite a lot of it! Bero is a natural polymath with both intelligence and wisdom. While he lacks the refinement of education, he has both a strong strategic and social intelligence. He uses his smarts to taunt digimon and trick them into fighting him.
His idea of morals is purely that the strong live free. The weak are only as free as the strong want them to be.
Bero hardly makes friends, mostly because he doesn’t want friends. He will generally only think of friends as tools. He will only uphold a friendly act if the benefits outweigh the efforts. It doesn’t help that for whatever reason, he has a low level of empathic response.
Personal History:
Not all digimon are created pure and perfect within the village of beginnings. Some are created with foul memories, or in some cases, even a muddied digicore. From one such egg came a purple-eyed Mokumon.
Bero was born with no memories and a great burning sensation within himself. Bero spent every waking moment lashing out at the world and wanting to burn everything in sight. Had he been given nicer traits, he might have understood his burning passion as something else. Alas, some people are sadly born with a little thing known as: A horrible personality. His behaviour caused little damage at first, due to him being a baby or in-training digimon. Nonetheless it bothered the others and it was frowned upon.
Not understanding the disdain towards him, Bero rejected their opinions and developed many nasty habits. Although a troublemaker, he was a stubborn and determined one. That helped him to mature to a rookie quickly. Bit by bit, he gained an understanding of the world. With that, he learned to bottle his rage to more acceptable levels. Since he had nothing more than his own village to explore, he found himself quickly growing bored. That boredom turned into thought, and that thought turned into wisdom.
He still wanted to fight and prove his strength at every opportunity possible, but his newfound wisdom had given him a wise suggestion. Don’t get beat up by big strong digimon like a dumb nerd, because you don’t learn from a bad beat down, and waste time recovering for nothing. Despite there being danger out in the wide world around him, he knew he had to set out from his boring village to explore the world and get to know how to acquire the power he believes to need.
His adventures fail to change him as a person and his quest for strength remained the same as it always was. During his journey, he runs into hidden routines stored within his code for reasons he does not know. Nowadays, he struggles with a mysterious past and the consequences they have given him in his new life. Sucks, cause he doesn’t remember anything of his mysterious past and he doesn’t count the person of his past as himself, yet he’s the one dealing with their messes.
EVOLUTION LINES
Universal Non-combat Passives
The Fire in my eyes
Non-combat passives - Bero’s vision has the added ability of being able to see high temperatures. For any temperature equal or above that of water boiling (at standard atmospheric conditions), he can see the exact temperature, regardless of distance. This doesn’t impede or interfere with his normal sight, nor do incredibly high temperatures blind this sense if he looks at them. This sense is developed enough that when looking in a fire, he can tell which parts are hotter and which parts are less hot, effectively working as a full three-dimensional heat sense.
RAM upgrade GIGA Ability
Superior Technique[RAM upgrade GIGA]
Combat Passive - Bero’s incredible technique lets him improvise his attacks and abilities, using his natural weapons and traits of his body’s code to great effectiveness. Bero starts each combat with 5 stacks of ‘Basics Mastery’ and every round he is in combat he gains 2 more stacks. He can hold a maximum of 15 stacks. Using 5 stacks allows him to empower one basic attack to deal damage equal to a named attack with a 1-turn cooldown. This attack counts as Bero’s named attack (or one of his named attacks, incase he’s 1 vs twins) for the post it is used. Other passives may give him more stacks of ‘Basics Mastery’ or methods to use it.
INITIAL EVOLUTION LINE
Fires burn black and blue, destruction for me and you
Fires burn black and blue, destruction for me and you
Fresh
Species:BlueMokumon
Appearance:He appears as a blue-flamed Mokumon with violet eyes.Height: 0’5”
Attribute: None
Family/ies: Nightmare Soldiers
Type: Smoke
Fighting Style: As a BlueMokumon, you do the same thing a Mokumon does. You disappear in a puff of smoke and RUN.
Abilities:
Petite Puff
Utility - A large puff of smoke appears, hiding Bero from view so he can run.
Digivolves To: BlueDemiMeramon
In-Training
Species:BlueDemiMeramon
Appearance:He appears as a blue Demimeramon with violet eyes.Height: 0’11”
Attribute: Data
Family/ies: Metal Empire, Nightmare Soldiers
Type: Flame
Fighting Style: As a BlueDemiMermon Bero hardly changes up his fighting style, although it speaks for itself why it doesn’t work as well. He manifests his fiery hands into claws and slashes away at his opponents.
Abilities:
Petite Claw
Attack - In a claw coated with blue flame, Bero slashes at his opponent to cause medium damage, with a 2 turn cooldown.
Petite Ignition
Buff - Increasing the heat of his backside like some sort of afterburner, Bero moves faster for a relatively short burst. This buff lasts 2 turns with a 4 turn cooldown.
Digivolves From: BlueMokumon
Digivolves To: BlackGabumon
Rookie
Species: BlackGabumon
Appearance:Hailing the regular appearance of a BlackGabumon for most part, Bero retains the grey lizard like body with the off-yellow stomach marking and that black cape. Bero’s cape is completely black in colour, lacking any stripes and visible distinction between fur, claws and teeth. His horn has a rainbow pastel metallic-like plating over it. Bero doesn’t put his hands into his cape’s claws, rather keeping them separate. The claws of his cape are also much larger, and his eyes have a heated lilac colour. He is also a short runt.Height: 2’7”
Attribute: Virus
Family/ies: Nature Spirit
Type: Reptile
Fighting Style: Bero’s vicious nature belies an efficient, technical style of combat, mixing techniques from various martial arts-like fighting styles. Bero will light his entire cape in powerful fire and control it’s arms freely for quick, calculated blows and flaming slashes. Mini-Disclaimer: Currently, due to the plot, he is incapable of actually using any of his moves (except his RAM GIGA) in this form. They’re only kept here for posterity and use in threads that take place in the past.
Abilities:
RAM upgrade GIGA:
Superior Technique[RAM upgrade GIGA]
Combat Passive - Bero’s incredible technique lets him improvise his attacks and abilities, using his natural weapons and traits of his body’s code to great effectiveness. Bero starts each combat with 5 stacks of ‘Basics Mastery’ and every round he is in combat he gains 2 more stacks. He can hold a maximum of 15 stacks. Using 5 stacks allows him to empower one basic attack to deal damage equal to a named attack with a 1-turn cooldown. This attack counts as Bero’s named attack (or one of his named attacks, incase he’s 1 vs twins) for the post it is used. Other passives may give him more stacks of ‘Basics Mastery’ or methods to use it.
Active Abilities
Petit Arena
Utility/Attack - Erupting flames from his coat, Bero has the flames trail across the ground to circle him and an opponent within 5 meters of him. These flames form a high wall of fire, creating a small arena of Fire which is difficult to escape. This attack cannot automatically connect or damage Bero’s opponent upon activation. Touching the fires makes anyone except Bero take minor damage, forcing them self through the fires to escape the arena (or someone else forcing themselves into the arena) deals severe damage. The Arena lasts for 2 posts, and has a 6 post cooldown.
Accelerant Ignition
Buff - Stoking the fires of his cape with raw energy, Bero covers himself with raging fire which allows him to move about 30% faster and makes touching his cape quite harmful, to the point of enemies dealing minor damage to oneself upon striking Bero with a melee attack. This buff lasts 3 posts and has a cooldown of 5 posts.
Azure Zenith
Defense - A small gout of flame rises from Bero’s horn before quickly creating a thin wall of flame all around Bero to protect him with, this defends him against rookie level attacks and reduces damage of champion level attacks by 50%, and also damages opponents who use melee attacks for minor damage. This ability blocks for a duration of 1 turn. This ability has a cooldown of 4 posts.
Little blue Hunter [RAM upgrade]
Attack - Initiating this attack, Bero charges a powerful blue flame in the tip of one of his cloak claws. Bero jabs his arm forward to point towards the enemy, and his cloak claw follows the gesture. A trail of blue fire erupts from the tip of his claw and heads towards his target. This blue fire can turn slightly to home in on it’s target as it travels up to 30 meters. This attack requires 2 dodges to avoid. If Bero uses this attack against an enemy within 2 meters, the fire trail stops after passing by them and returns to hit them again in the back. The attack does minor damage with each hit and has 1 post cooldown.
Burning Brand [RAM upgrade]
Debuff - Bero extends one of his claws, and attempts to touch his enemy. Upon touching the enemy, Blue flames quickly rush over them, while not damaging them directly. Marks of the attack appear over their body as a brand, lasting up to 3 posts and making them more vulnerable to any fire damage Bero deals. This has a 3 post cooldown.
Combat Passives:
Flame Coat
Combat Passive - Naturally capable of lighting his entire coat aflame, Bero makes sure to always fight with this fire backing him up. As long as this passive is in effect, Bero’s coat is covered in hot blue flames, and he can control the claws on his coat freely as if they were two extra sets of limbs. He can stretch out these limbs like rubber, using them to increase the reach of his basic attacks, and allow him to interact with objects or digimon from a distance. The elastic nature of his cloak allows him to attack up to 5 meters away, or about 5x the expected distance the limbs could reach. These limbs are strong enough for him to pull himself up by them or push himself off the ground using them. Due to being constantly aflame, they increase the damage of his basic attacks using these arms by 10%. While the hot flames of his coat are dangerous, they do not actually deal significant damage when merely touched.
Digivolves From: BlueDemimeramon
Digivolves To: Darklizardmon
Champion
Species:Darklizardmon
Appearance:Like other Darklizardmons, Bero has a lizard or reptile like anthropomorphic structure but is covered in Flame, with bone-like claws and a metallic helmet as only other details. Unlike other Darklizardmon’s, Bero has a slightly darker blue flame colouration. His helmet also has multiple colours, each segment having a slightly different colour. He’s also still short, only the height of a human.Recolour Courtesy of Magnere, Thanks Magnere!
Height: 5’9”
Attribute: Virus*
Family/ies: Nightmare Soldier*
Type: Evil Dragon*
*One of his passives has him counting as more attributes/families/types for the purposes of being attacked or attacking. Pay attention to this!
Fighting Style: Bero, now incapable of using any special powers in his combat, kind of just bum rushes his enemies and tries to beat them in submission with tactical, repeated attacks. He is also a fan of wrestling like moves and grappling or throwing enemies with surprising strength.
Abilities:
RAM upgrade Giga:
Superior Technique[RAM upgrade GIGA]
Combat Passive - Bero’s incredible technique lets him improvise his attacks and abilities, using his natural weapons and traits of his body’s code to great effectiveness. Bero starts each combat with 5 stacks of ‘Basics Mastery’ and every round he is in combat he gains 2 more stacks. He can hold a maximum of 15 stacks. Using 5 stacks allows him to empower one basic attack to deal damage equal to a named attack with a 1-turn cooldown. This attack counts as Bero’s named attack (or one of his named attacks, incase he’s 1 vs twins) for the post it is used. Other passives may give him more stacks of ‘Basics Mastery’ or methods to use it.
Non-Combat Passives:
Fire restriction
Bero’s Fires are harmless to the touch and feel like strands of silk flowing in water. They do not radiate warmth and are incapable of lighting things aflame.
Power Withheld
Non-Combat Passive - Due to this form’s power being restrained and prevented from unleashing its power, it’s more stable than usual. Bero can retain this form permanently outside of combat. Combat will still wear him down somewhat easily and force him to dedigivolve after losing, as champion remains his highest attained form.
Active Abilities:
NaN
Combat Passives:
Dark Body (RAM upgrade)
Combat Passive - Bero’s practice in evading notice has taken itself to the next level since he has been powered down. This stealth takes effect at the very start of combat, and whenever he goes down to exactly 0 stacks of 'Basics Mastery'. When this stealth takes effect, he partially dodges attacks aimed at him done after the turn it takes effect. This reduces his damage taken as if blocked by a 1-turn cooldown named block. (This makes it a pre-emptive passive block). This effect has a 1-post cooldown after it triggers. Attacks which ignore evasion, like homing attacks or pin-point snipe attacks can (and usually will) ignore this benefit.
Holy limiter
Combat Passive - Due to his “Helmet of Virtues”, if Bero would be subject to an attack or an effect due to any of his attributes, families or types, the most convenient is always selected. If Bero’s attacks would be subjected to a defensive effect due to any of his attributes, families or types, the most convenient is always selected.
Attribute: Virus, Vaccine.
Family: Nightmare Soldier, Virus Buster.
Type: Evil Dragon, Angel.
However, Bero cannot use any fire control or fire abilities.
Anger Management
Combat Passive - Bero’s own powerlessness at the hands of his holy limiter infuriates him. He can channel his anger into empowering his Superior Technique passive. Every turn he is in combat he gains 2 extra stacks of ‘Basics Mastery’. Outside of the usual way to expend it, he may also use 4 stacks to empower one basic attack to deal damage equal to a named attack with a 0-turn cooldown. He may use multiple of these in a turn, but may not combine them with other methods of attacking with Superior Technique. When fighting twins or otherwise allowed to make an extra named ability, he gains 2 extra stacks of “Basics Mastery” every turn. If he were to use a named active ability via any means (given by cards or plot conditions) he loses all stacks of ‘Basics Mastery’ and does not gain any stacks this post.
Enough Chains!!
Combat Passive - Bero’s already infuriated enough his powers are limited! Chaining him down, restricting him, limiting his actions or pushing him away from combat by some obvious or recognizable means (forcefields, chains, pushing away with wind, etc.) has reduced effectiveness on him, allowing him to resist 50% of the effects of such abilities. Every time he is targeted by an attempted restriction, he gains 1 stack of ‘Basics Mastery’.
Pyrobiology
Combat Passive - Bero’s Fiery body works somewhat differently than other bodies. Despite having an actual body of sorts underneath his flames, His body acts as one mass of flames. Because of this, it is not possible to strike any ‘weakspots’ that Bero has. Because of this, Bero is immune to wound-based status effects, like damaging a leg or wounding an arm to hold him back. Any damage dealt to him is dealt to him as a whole instead of any parts. Fire attacks will damage him as normal due to the different nature of his fire body, and hitting him with fire actually angers him, giving him 1 stack of ‘Basics Mastery’.
Black Phoenix Resurgence
Combat Passive - When critically hurt but not outright defeated, Bero gains a heal over time that heals him for 15% of his health every turn for 3 turns. This effect cannot trigger until after this healing over time has ended. When it has ended, the power of this passive is reduced by a stage and it can trigger again. Each reduced stage of effectiveness decreases the power of the heal by half it’s previous stage. The reduced effect remains for the entirety of the thread. Every time the Heal over time is started from taking damage, Bero gains 1 stack of ‘Basics Mastery’. If he is defeated while the heal is active, the heal is canceled instantly.
Powerless Anger
Combat Passive - When shown up in power, by either seeing stronger moves he cannot perform or people using moves via means like cards, Bero’s anger manifests in more power. Whenever anyone, Allies or Enemies, use a move with 2 posts or more cooldown, Bero gains 1 stack of Basics Mastery. Whenever anyone uses a move via a Card or Artifact, Bero gains 1 stack of basics Mastery.
Digivolves From: BlackGabumon
Digivolves To: NaN