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Ophelia
In-Training
Posts: 0
OOC Name: Tsukistar
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Post by Ophelia on Feb 9, 2019 11:33:37 GMT
Hello! I'd like to replace Ophelia's champion form + fill out the abilities for it, please. Will have it unspoilered below, but please keep it spoilered on the profile like the original champion form; thank you guys for your time! ChampionSpecies: Himamon Appearance: Attribute: Vaccine Family/ies: Nature Spirits, Virus Busters Type: Demon Man Fighting Style: Growing properly larger - both in size and strength - the Blue Blade is less a sword for her, and more akin to a tanto or dagger now. However, Ophelia's manipulation of ice grows stronger as well, and is able to adapt either by using ice to extend the Blue Blade's blade out to a more proper length, or by dual wielding by making an ice replica of it! All the same though, Ophelia is just as foolhardy and aggressive as always. She'll focus on getting up close and putting on the pressure, trying to keep her foe on the defensive, but now has a few ice-based tricks up her sleeve for if she gets in a pinch. Abilities: [NONCOMBAT PASSIVE] Bestial Senses: Though this form is not as feline as her others, Ophelia still retains sensitive sight, hearing, and smell - though her smell and hearing are not as strong. Nonetheless - as always - it similarly makes her more easy to be overwhelmed by negative or excessive stimuli; save for snow blindness, if given time to adjust. [PASSIVE] Prominence Native: Having been raised in the coldest parts of Prominence, Ophelia has increased durability against ice/cold-based attacks. However, she - inversely - has a harder time against heat/fire-based attacks as well. [PASSIVE; RAM+] Lionheart: Ophelia is stubborn, willful, and passionate - especially in the heat of battle. Those who try to influence her mind or emotions find it difficult to overcome this side of her - and more often than not, she powers thru from sheer will, and the sheer anger at someone trying to control her like such. As a result, she is highly resistant - if not outright immune - to effects that influence her mind, emotions, or disposition, such as mind control, taunts, rage, fear, or pacification- unless she allows another digimon to influence her in this way. [ABILITY] Force of Will: Ophelia, for the most part, relies upon her blades to fight; though is able to use her fists in a pinch, if at slightly less efficiency. If an incoming ability applies a negative effect (mute, damage over time, stat reduction, etc.) Ophelia can choose to expend her blade to nullify it. While disarmed, Ophelia can use unarmed variants of her abilities, but only at 75% of her full strength. After 2 turns, Ophelia automatically regains her weapon and is no longer disarmed. [ABILITY] Ice Buckler: Ophelia forms a shield made of ice on her arm, which she can choose to use to block an incoming attack. The shield can completely block up to 2 Champion-level attacks before shattering, or block 50% of a single Ultimate attack before shattering instantly. Otherwise, the shield lasts for 1 turn before melting completely. [3 Turn cooldown] [ATTACK] Shatterstrike: Enlarging her Blue Blade to an extraordinary size and swinging it overhead with a ferocious roar, Ophelia brings it down upon the foe with surprising force! With the sheer size and ferocity of the attack, though it deals normal damage, it otherwise breaks thru barrier, reflect, and other effects that would increase the enemy's defense. Disarmed Variant: Ophelia brings her fists together, and with a roar, smashes them down into the foe, to the same effect - though still at 75% power. [3 Turn Cooldown] [ATTACK] Frozen Cleave: Enhancing her Blue Blade with ice to make it more fitting as a standard sword, Ophelia darts in with a battlecry and slashes down the foe with ferocity! Disarmed Variant: With gauntlets of ice, Ophelia bashes her foe with her fists! [1 Turn Cooldown] [ATTACK] Frozen Blades: Using her Blue Blade in addition to an ice replica, Ophelia darts in and slashes or jabs at the foe! Disarmed Variant: Ophelia covers her knuckles in ice, and throws punches at the enemy. Digivolves From: Spadamon Digivolves To: Panjyamon
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Maia
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Post by Maia on Feb 13, 2019 20:11:48 GMT
I don't see any issue with the edit! 1/2
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Amelie
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Post by Amelie on Feb 14, 2019 13:59:10 GMT
—Ice Buckler: This ability should either last 1 post or make it so Ophelia can't attack while active. Your choice!
Everything else looks fine to me.
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Ophelia
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OOC Name: Tsukistar
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Post by Ophelia on Feb 14, 2019 14:07:57 GMT
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Amelie
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2019 Tounament Winner!
Also, the person who tends to grade things.
Posts: 2,562
OOC Name: Yuu™
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Post by Amelie on Feb 14, 2019 14:13:01 GMT
Approved.
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Ophelia
In-Training
Posts: 0
OOC Name: Tsukistar
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Post by Ophelia on Mar 3, 2019 4:17:05 GMT
I've got my Ram Giga, so I'd like my Ram+ ability (pasted below, has been approved before) to be upgraded accordingly + added to Ophelia's other forms please. [PASSIVE; RAM GIGA] Lionheart: Ophelia is stubborn, willful, and passionate - especially in the heat of battle. Those who try to influence her mind or emotions find it difficult to overcome this side of her - and more often than not, she powers thru from sheer will, and the sheer anger at someone trying to control her like such. As a result, she is highly resistant - if not outright immune - to effects that influence her mind, emotions, or disposition, such as mind control, taunts, rage, fear, or pacification- unless she allows another digimon to influence her in this way. Also, I'd like for her fresh form - Botamon - to be changed into YukimiBotamon (And any mentions of Botamon changed to YukimiBotamon as a result) - just an aesthetic change to a more fitting fresh-species.
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Amelie
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2019 Tounament Winner!
Also, the person who tends to grade things.
Posts: 2,562
OOC Name: Yuu™
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Post by Amelie on Mar 3, 2019 7:49:13 GMT
Approved.
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Ophelia
In-Training
Posts: 0
OOC Name: Tsukistar
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Post by Ophelia on Mar 24, 2019 4:50:44 GMT
Okay. I'm doing a bit of move revamping/tweaking with Ophelia - only one move and a passive(both her rookie and her champion have these abilities) are being mechanically changed, everything else is mostly flavor.
The Mechanical changes:
I'm changing Force of Will and Prominence Natives' effects a little - i've been in a fight but I never used neither the ability nor the passive specfically in combat so I'm hoping this won't be too big of a deal?
For Force of Will, I'm changing it so instead of getting the disarmed effect to nullify a negative status effect at a 2 turn cooldown, she'll just be able to heal a negative status effect from herself at a 2 turn cooldown. The move in question will read as such:
[ABILITY] Force of Will: Ophelia is stubborn and tenacious - even when a digimon tries to handicap her, she'll shake off the effect thru sheer willpower alone. This ability allows Ophelia to get heal a single negative status effect that may be afflicting her (damage over time, stat reduction, mute, etc.) [2 Turn Cooldown]
For Prominence Native, I'll be getting rid of the fire weakness; the ice resistance of course adjusting accordingly, though I left that more to rule of thumb than actual numbers. Am also tweaking the description of it a little bit.
[PASSIVE] Prominence Native: Having been raised in the coldest parts of Prominence, Ophelia has increased durability against conditions of extreme cold, as well as ice/cold-based attacks.
For flavor changes, I'd like any moves with the 'Disarmed Variant' to be just changed to 'Unarmed Variant'. Additionally, I'd like to rename Have At Thee! - one of her rookie moves - to 'Ice Saber', and adjust it as follows:
[ATTACK] Ice Saber - With a battlecry, Ophelia's blade enlarges into a long blade of ice, and she leaps into a flurry of jabs and slashes at the foe! Unarmed Variant: Instead of slashing, Ophelia leaps forward to bite and slash at the foe with frozen claws and fangs - battlecry still included. [1 Turn Cooldown]
I also would like the Unarmed Variant for Shatterstrike to no longer mention the 75% damage, since Force of Will is being changed.
Finally, could I have her Default Form be changed to just Spadamon, please?
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D-Reaper Scout
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Never The End
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Post by D-Reaper Scout on Mar 25, 2019 4:25:48 GMT
I'm a bit confused as to how 'Force of Will' would suddenly cause Ophelia to 'stop being on fire' (a DoT).
Otherwise this looks fine.
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Ophelia
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OOC Name: Tsukistar
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Post by Ophelia on Mar 25, 2019 15:16:06 GMT
I suppose it'd be less her stopping being on fire, and more her ignoring it and fighting thru it? :thinking: Though she's also a snow-dwelling digimon who is able to use ice/cold type stuffs like with her attacks, but then that's getting into a whole other aspect of her. :thonk:
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D-Reaper Scout
In-Training
Never The End
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OOC Name: NolChannel™
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Post by D-Reaper Scout on Mar 26, 2019 2:26:53 GMT
Eh as a one-for-one trade its fine, the flare is just a bit weird to me.
1/2
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Ophelia
In-Training
Posts: 0
OOC Name: Tsukistar
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Post by Ophelia on Mar 26, 2019 6:20:06 GMT
(shit I'm so sorry to add this on mid approval but can Shatterstrike in Ophelia's champ form also have the unarmed variant edited to not mention the 75% damage, since force of will is being changed?)
(fjfigjfnf i knew i was forgetting something but i was kinda tired at the time ;_; )
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Amelie
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2019 Tounament Winner!
Also, the person who tends to grade things.
Posts: 2,562
OOC Name: Yuu™
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Post by Amelie on Mar 26, 2019 21:18:07 GMT
Approved.
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Ophelia
In-Training
Posts: 0
OOC Name: Tsukistar
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Post by Ophelia on Apr 8, 2019 17:30:50 GMT
I'd like this to be added under Ophelia's Skills/Talents: - Having grown up in the mountains initially as a wild digimon, Ophelia has a good grasp on survivalist skills - be it navigating, hunting down food, keeping an eye out for danger, or even tending to one's wounds. I'd like this to be added under Ophelia's Inventory - Bandana: A blue bandana with a KIZNA pin on it Am also getting a Merc for Ophelia - here's good ol' Cassandra! Digimon Name: Cassandra, 'Cassie' Default Form: Gomamon-X Gender: Female, She/Her Alignment: Neutral Good Skills/Talents: - Good at navigating snow and other chilly conditions - her bodyshape is well suited for carrying herself across the snow as opposed to trudging thru it, or across ice as opposed to slipping around, like what some digimon might deal with. - Much like Ophelia, she has good survivalist skills - but is especially good to tending to peoples' wounds, both due to what she was taught, and her own natural healing abilities - Cassie is physically stronger than most digimon her age - and is more than happy to help carry or tug things around as a result, even if this strength sometimes results in her knocking people over. Inventory:- Pink Scarf: A silky, warm, and pink scarf with a KIZNA pin on it - Backpack: A simple backpack strapped to her back - Makeshift First Aid Kit: A kit with whatever supplies she can scrounge together, for smaller scrapes and things she cannot treat with healing alone. Personality: Cassandra - oftentimes referred to as Cassie by her family - is a happy-go-lucky little spark. She's quite jolly - perhaps even jollier than Ophelia - but isn't quite as spitfire or fight-happy as Ophelia is. She's more keen on playing and making friends with others - though as a result of her natural strength, and not knowing said strength, her play tends to end up comparable to playwrestling and the such anyways! Regardless though, she's always going thru life with a smile on her face - even in harsh conditions - and always trying to keep her morale up, as well as the morale of those around her. In addition to all of this though, Cassie can prove to be quite kindhearted and gentle - when she isn't accidentally knocking people around, at least. She's a medic at heart - and is usually the one to patch Ophelia up after fights, and is usually looking after her sister to make sure she doesn't get into any trouble. She likes seeing people happy and healthy, and is more than happy to tend to both one's happiness, and one's health, to accomplish this. She likes nothing more than to cuddle up to her family as well, being very much as snuggly as her sister - and has a tendency to doze off easily when cuddling up to someone. However, she dislikes hot areas - tending to get overheated easily - and she doesn't like getting too rough in fights, even if she has a hard time regulating her strength. Personal History: Cassie's origins are much like Ophelia's; growing up in a decently sized family, born in a litter of three to a Blizzarmon mother by the name of Gertrude, and a Panjyamon father by the name of Callus, and growing up in the rouger parts of the Terabyte Mountains. She learned to hunt, fend for herself, and to look after herself from her parents - though as far as fighting went, she and her brother Laertes took after her father's more physical hand-to-hand combat as opposed to Ophelia taking after their mother's weapon-based style. Her father, though a strict teacher, was patient and encouraging - far more nurturing than Gertrude - and instilled a kind heart in Cassie. When Cassie showed signs of having a penchant for more healing-based abilities, Callus was more than happy to help encourage this in her - and with the antics and occasional spars the five of them got into, Cassie got regular practice with healing her family. When Ophelia left on her own, Cassie was perhaps the one who missed her most of all - the two sisters sharing a close bond, and having regularly playwrestled and gotten into antics with her during freetime. However, at the time, Cassie did not feel ready to set off on her own - and thus stayed with her family. And so, as a result, when Ophelia came along to visit with them in preparation for an upcoming mission... Cassie was more than eager to come with Ophelia to help her, and to stick by her side to the end - finally feeling ready to leave the nest, too. DIGIMON'S INITIAL EVOLUTION LINE FreshSpecies: Pitchmon Appearance: Attribute: N/A Family/ies: N/A Type: Slime Digivolves To: Pukamon In-TrainingSpecies: Pukamon Appearance: Attribute: N/A Family/ies: N/A Type: Lesser Digivolves From: Pitchmon Digivolves To: Gomamon-X RookieSpecies: Gomamon-X Appearance: Attribute: Vaccine Family/ies: Deep Savers Type: Marine Animal Fighting Style: Cassie is perhaps physically stronger than even Ophelia; though due to her preference to playing a support role, does not regularly put this strength to use. Additionally, she is a little on the slow side in non-snowy or non-icy conditions. However, she makes up for it in other regions; her potential as a healer is put to use good - tending to those around her, and healing status effects while she lets her sister handle the brawling. Abilities: [PASSIVE] The Eager Medic: Cassie has natural potential as a healer, and her bodyshape and natural strength lends well to devastating tackles - but her bodyshape also leads her to be a little awkward on land, and in non-snowy or non-icy conditions. Her healing and attacks are both 30% stronger than a normal digimon's, but she's 30% slower - except for when in water, or on snow/ice. [ABILITY] Bubble Aid: Cassie produces 3 bubbles filled with faintly glowing water, that soothes and heals. Upon producing a bubble, she can choose to either launch it at an ally - in which case the bubble pops on impact, and splashes the ally with the healing waters - or to leave the bubble floating, where Cassie or an ally can choose to pop it as a free action on their own time. Enemies cannot pop the bubble except for with a named attack, but can still move the bubble around or drag it with them. An ally can be affected by multiple bubbles from the same use of Bubble Aid at once/in succession - though the subsequent bubbles will not be as effective as the last. If left unpopped, the bubbles last 2 turns before popping on their own, and splashing the nearest digimon within melee range of the bubble. [3 Turn Cooldown] [ABILITY] Invigorating Waters: Cassie produces a single bubble filled with a bubbling, sparkling water, and either launches it, or leaves the bubble floating. It follows much of the same mechanics of Bubble Aid, except that instead of healing, in buffs a single recipient - increasing attack and speed by 30% each for 2 turns. Much like Bubble Aid, the bubble can be popped as a free action by an ally or moved by an enemy, and lasts 2 turns before popping on its own. The bubble cannot refresh a pre-existing buff, nor stack; doing nothing if popped by someone who already has the buff. [3 Turn Cooldown] [ATTACK] Overenthusiastic Headbutt: Cassie slams into the enemy digimon with surprising strength - knocking them over and/or tripping them up in the process! While prone, the digimon is 66% slower for one turn. Has decreased effect against particularly large/heavy digimon. [2 Turn Cooldown] Digivolves From: Pukamon Digivolves To:
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Amelie
Better Mod
2019 Tounament Winner!
Also, the person who tends to grade things.
Posts: 2,562
OOC Name: Yuu™
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Post by Amelie on Apr 9, 2019 18:01:04 GMT
1/2
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