Yuukz's Chars' Inventory
Feb 21, 2019 7:03:53 GMT
Post by yuuki on Feb 21, 2019 7:03:53 GMT
YUUKI
CARDS
---------------
STARTER PACK:
DRAGON ROAR:
Digimon:
Modify / Field:
NATURE SPIRIT:
Digimon:
Modify / Field:
DEEP SAVERS
Digimon
Modify / Field
WING GUARDIANS
Digimon
Modify / Field
METAL EMPIRE
Digimon
Modify / Field
JUNGLE TROOPERS
Digimon
Modify / Field
VIRUS BUSTERS
Digimon
Modify / Field
DARK AREA
Digimon
Modify / Field
APPLI-PACK
Digimon
Modify / Field
CROSS-SET
Digimon
Modify / Field
SD-01
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
The battlefield shifts and restores itself to its prior, undamaged condition. This does not overwrite current weather effects in play.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
The battlefield shifts and restores itself to its prior, undamaged condition. This does not overwrite current weather effects in play.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
DRAGON ROAR:
Digimon:
Modify / Field:
DR-30
Card Name: Terabyte Glitchmagma
Type: Environment
Rank: Platinum
Duration: 3 Posts
Effect: Volcanoes sprout from the ground and erupt boiling magma. All Digimon should get to safety to avoid dangerous burns. Fire based Digimon are immune to the lava. All fire based moves are strongly boosted in power.
Card Name: Terabyte Glitchmagma
Type: Environment
Rank: Platinum
Duration: 3 Posts
Effect: Volcanoes sprout from the ground and erupt boiling magma. All Digimon should get to safety to avoid dangerous burns. Fire based Digimon are immune to the lava. All fire based moves are strongly boosted in power.
NATURE SPIRIT:
Digimon:
NS-03
Card Name: Lopmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Tiny Twister: The target Digimon spins around, generating a wind which hurts any foe caught in it.
Blazing Ice: The target Digimon fires a supercool breath attack.
NS-16
Card Name: KingEtemon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Monkey Do: The target Digimon puts on a show of false power, aiming to intimidate the opponent into giving up.
King Monkick: The target Digimon's foot is wrapped in a kingly slipper, which it uses to harshly bludgeon its foe.
Card Name: Lopmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Tiny Twister: The target Digimon spins around, generating a wind which hurts any foe caught in it.
Blazing Ice: The target Digimon fires a supercool breath attack.
NS-16
Card Name: KingEtemon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Monkey Do: The target Digimon puts on a show of false power, aiming to intimidate the opponent into giving up.
King Monkick: The target Digimon's foot is wrapped in a kingly slipper, which it uses to harshly bludgeon its foe.
Modify / Field:
NS-27
Card Name: Gigabyte Terrafirma
Type: Environment
Rank: Gold
Duration: 3 Posts
Effect: Earthen spikes erupt from the ground, causing earthquakes. Ground movement becomes very difficult. Earth based moves are strongly boosted in power.
Card Name: Gigabyte Terrafirma
Type: Environment
Rank: Gold
Duration: 3 Posts
Effect: Earthen spikes erupt from the ground, causing earthquakes. Ground movement becomes very difficult. Earth based moves are strongly boosted in power.
DEEP SAVERS
Digimon
DS-02
Card Name: Gomamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Marching Fishes: A large quantity of small fish appear from any source of water to propel themselves at the foe
Fish Bomb: A single fish flies from any body of water and explodes on contact with the foe
Card Name: Gomamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Marching Fishes: A large quantity of small fish appear from any source of water to propel themselves at the foe
Fish Bomb: A single fish flies from any body of water and explodes on contact with the foe
Modify / Field
DS-29
Card Name: Mollusk Shell
Type: Modify
Rank: Gold
Duration: 3 Post
Effect: The target Digimon gains a shell on their back that ups their defenses for three turns.
Card Name: Mollusk Shell
Type: Modify
Rank: Gold
Duration: 3 Post
Effect: The target Digimon gains a shell on their back that ups their defenses for three turns.
WING GUARDIANS
Digimon
WG-13
Card Name: Zephyrmon
Type: Digimon
Rank: Gold
Duration: 1 Post
Plasma Paws: The target Digimon's hands glow bright red, slicing harshly through armor.
Hurricane Gale: The target Digimon sprouts wings, raining razor-sharp feathers down on their foe.
Card Name: Zephyrmon
Type: Digimon
Rank: Gold
Duration: 1 Post
Plasma Paws: The target Digimon's hands glow bright red, slicing harshly through armor.
Hurricane Gale: The target Digimon sprouts wings, raining razor-sharp feathers down on their foe.
Modify / Field
WG-22
Card Name: Light as a Feather
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon becomes very lightweight, trading stability for agility. While they can jump higher and dodge faster, they become easy to knock around.
Card Name: Light as a Feather
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon becomes very lightweight, trading stability for agility. While they can jump higher and dodge faster, they become easy to knock around.
METAL EMPIRE
Digimon
ME-17
Card Name: Machinedramon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Giga Cannon: The target Digimon summons Machinedramon's cannons on their shoulders and fires two extremely powerful blast at their foe.
Dragon Fire: The target Digimon summons Machinedramon's right arm and drills it at their foe.
Card Name: Machinedramon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Giga Cannon: The target Digimon summons Machinedramon's cannons on their shoulders and fires two extremely powerful blast at their foe.
Dragon Fire: The target Digimon summons Machinedramon's right arm and drills it at their foe.
Modify / Field
ME-23
Card Name: Megabyte Razorhail
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Shards of metal will shower down for three turns. These shards can cut or jab at Digimon. All metal or machine based moves are boosted in power.
Card Name: Megabyte Razorhail
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Shards of metal will shower down for three turns. These shards can cut or jab at Digimon. All metal or machine based moves are boosted in power.
JUNGLE TROOPERS
Digimon
JT-08
Card Name: Stingmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Spiking Strike: The target Digimon sprouts Stingmon's spiked gauntlets on their wrists, dashing forward in a fast strike.
Evil Antenna: The target Digimon sprouts Stingmon's antennae, which can be used to sense other digimon's locations and movement.
Card Name: Stingmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Spiking Strike: The target Digimon sprouts Stingmon's spiked gauntlets on their wrists, dashing forward in a fast strike.
Evil Antenna: The target Digimon sprouts Stingmon's antennae, which can be used to sense other digimon's locations and movement.
Modify / Field
JT-22
Card Name: Fungal Spore
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon becomes infested with spores. When hit a hazy green cloud bursts from their body, lightly damaging anyone standing close to them.
JT-29
Card Name: The Swarm
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect:Target Digimon creates two clones of itself, at the cost of attack power being reduced to 50% by Clones and Target Digimon. When a clone is attacked, it is destroyed instantly. When clones are killed or card duration ends, attack power is back to normal. The clones are unable to use techniques with cooldowns.
Card Name: Fungal Spore
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon becomes infested with spores. When hit a hazy green cloud bursts from their body, lightly damaging anyone standing close to them.
JT-29
Card Name: The Swarm
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect:Target Digimon creates two clones of itself, at the cost of attack power being reduced to 50% by Clones and Target Digimon. When a clone is attacked, it is destroyed instantly. When clones are killed or card duration ends, attack power is back to normal. The clones are unable to use techniques with cooldowns.
VIRUS BUSTERS
Digimon
VB-08
Card Name: Lobomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Lobo Kendo: The target Digimon draw two light swords, bashing them into their foe in a cross slash.
Howling Laser: The target Digimon fires a concentrated blast of light from its wrist.
Card Name: Lobomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Lobo Kendo: The target Digimon draw two light swords, bashing them into their foe in a cross slash.
Howling Laser: The target Digimon fires a concentrated blast of light from its wrist.
Modify / Field
VB-21
Card Name: Tranquility
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon achieves a state of inner calm. Their defense increases, but they lose the urge to keep fighting.
Card Name: Tranquility
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon achieves a state of inner calm. Their defense increases, but they lose the urge to keep fighting.
DARK AREA
Digimon
DA-01
Card Name: DemiDevimon
Type: Digimon
Rank: Bronze
Duration: 1 Post(s)
Effect:
Demi-Dart: The target Digimon fires a poisonous dart from their mouth.
Bat Flutter: A bat appears from the sky and attacks the enemy with its wings.
Card Name: DemiDevimon
Type: Digimon
Rank: Bronze
Duration: 1 Post(s)
Effect:
Demi-Dart: The target Digimon fires a poisonous dart from their mouth.
Bat Flutter: A bat appears from the sky and attacks the enemy with its wings.
Modify / Field
DA-32
Card Name: ZERO-ARMS Behemoth
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon summons the Behemoth to ride on. It is a blindingly fast ride, and what it lacks in armor it makes up for in pure style points.
Card Name: ZERO-ARMS Behemoth
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon summons the Behemoth to ride on. It is a blindingly fast ride, and what it lacks in armor it makes up for in pure style points.
APPLI-PACK
Digimon
AP-6
Card Name: DoGatchmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Deep Dive: The target Digimon opens two portals to the Net Ocean, diving into one to get the jump on an opponent from behind. The portal takes time and focus to summon, however, so it is useless as a dodge against all but the most long-winded attacks.
Sonic Slash: The target Digimon's flings a green, cursor-shaped dagger at the opponent. Not the strongest move, but blindingly fast and very quiet.
Card Name: DoGatchmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Deep Dive: The target Digimon opens two portals to the Net Ocean, diving into one to get the jump on an opponent from behind. The portal takes time and focus to summon, however, so it is useless as a dodge against all but the most long-winded attacks.
Sonic Slash: The target Digimon's flings a green, cursor-shaped dagger at the opponent. Not the strongest move, but blindingly fast and very quiet.
Modify / Field
CROSS-SET
Digimon
Modify / Field
BIT SHOP
UPGRADES:
RAM UPGRADE x18
RAM UPGRADE PLUS
RAM UPGRADE GIGA
Process Upgrade Alpha-1
Process Upgrade Beta-1
Process Upgrade Gamma-1
Process Upgrade Tetha-1
Digivice Functionalities:
KIZNA issued D-Nexus
Digi Port Alpha
Digi Port Beta
D-Arc (Card Function)
Hand Size: 5
Other Equipments:
Grappling Hook
EV Suit
Mini Diving Kit
Merc Contract-1 (Hakuoro):
Alpha
Beta
Gamma
Tetha
RAM UPGRADE x18
RAM UPGRADE PLUS
RAM UPGRADE GIGA
Process Upgrade Alpha-1
Process Upgrade Beta-1
Process Upgrade Gamma-1
Process Upgrade Tetha-1
Digivice Functionalities:
KIZNA issued D-Nexus
Digi Port Alpha
Digi Port Beta
D-Arc (Card Function)
Hand Size: 5
Other Equipments:
Grappling Hook
EV Suit
Mini Diving Kit
Merc Contract-1 (Hakuoro):
Alpha
Beta
Gamma
Tetha
TEAM SHOP ITEMS
NONE
ARTIFACT
NONE
ARTIFACT
NONE
RAW MATERIALS
TEAM UPGRADES
RAW MATERIALS
Adamium:
A pale white stone that produces light via an endothermic reaction, both illuminating and cooling the area around it.
TEAM UPGRADES
Team Base Upgrade
Team Base Upgrade +
Home Portal
Team Ability +
Rally Banner
Team Attack
Team Store
Team Store +
Team Digivice (D-Nexus)
Team Jacket
Team Comm-Link
Team Base Upgrade +
Home Portal
Team Ability +
Rally Banner
Team Attack
Team Store
Team Store +
Team Digivice (D-Nexus)
Team Jacket
Team Comm-Link