Palicae Edits
Oct 1, 2019 2:27:17 GMT
Post by Deleted on Oct 1, 2019 2:27:17 GMT
Thread to edit here!
And I'd like for her thread to be moved to the solo digimon section thanks!
[RAM UPGRADE GIGA]Metal Core|Combat Passive: Palicae is heavy, so much so that she suffers a drastic decrease of her speed at every stage. But she's durable to an extreme in both physical damage and in abundance has stamina for days. She might not catch you, but there's no way in hell you'll be taking her down easily.
Rookie
Species: Magnamon-x
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters/Metal Empire
Type: Holy Knight
Fighting Style:
Abilities: [4 Abilities Max]
Jump jets|Noncombat Passive: Movement is key in any battle and suffice to say with these jump jets she's not limited to just slogging around on the ground. While she's not fast, she can at least cruise along...
Liquid metal-I|Combat Passive: Palicae is what some can call liquid metal. Her body doesn't require the same sort of ingestion as most do. Instead taking the very minerals out of the air to heal herself or sustain herself; reducing if not outright removing her requirement to breath, eat, or sleep in any variety. All and all, in a city or mountainous environment she's considered to have light[5%] regeneration at all times as the metal in the area heals her.
Liquid metal-II|Combat Passive: Furthermore, Palicaes body is strangely malleable, she can form her body as she pleases. Making it so she can fit into tight places, go under doors.. the whole schibang. She has an issue making her body sharper than it is and can't use this to turn her body into weapons at this stage. If she uses this to dodge an attack it incurs a two post cooldown.
Jet Slam: Palicae transfers a trio of her jets to her shoulder, bicep and elbow. She takes a moment to aim and then blasts forward intending on punching someone with a rather heavy blow. Dealing considerable damage to them and knocking them back thirty feet. Three post cooldown.
Hand-Blast: Palicae charges up a small amount of energy and shoots it out of one of her hands. Striking a target up to 30 feet away from her. This blast has minor five foot knockback for anyone equal to her level and deals a medium amount of damage.
Central-Blast|RAM UPGRADE: Palicae charges up a much larger amount of energy and projects it from her chest. This move deals heavy damage and breaks through defensive moves equal to her level. Two post cool down normally, add on the cooldown of the defensive move used if used against one.
Liquid Missiles|RAM UPGRADE: Palicae loads a rack of missiles on either shoulder and lets loose a hearty barrage in an designated area 15 x 15. Dealing heavy damage to anyone caught in the chain blasts. Three post cooldown.
Digivolves To: Magnamon-x
Champion
Species: Magnamon-x
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters/Metal Empire
Type: Holy Knight
Fighting Style:
Abilities: [6 Abilities Max]
Digivolves From: Magnamon-x
Digivolves To: Magnamon-x
Ultimate
Species: Magnamon-x
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters/Metal Empire
Type: Holy Knight
Fighting Style:
Abilities: [7 Abilities Max]
Digivolves From: Magnamon-x
Digivolves To: Magnamon-x
Mega
Species: Magnamon-x
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters/Metal Empire
Type: Holy Knight
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: Magnamon-x
Digivolves To: Magnamon-x
Super Mega
Species: Magnamon-x
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters/Metal Empire
Type: Holy Knight
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Magnamon-x
And I'd like for her thread to be moved to the solo digimon section thanks!
DIGIMON'S INITIAL EVOLUTION LINE
[RAM UPGRADE GIGA]Metal Core|Combat Passive: Palicae is heavy, so much so that she suffers a drastic decrease of her speed at every stage. But she's durable to an extreme in both physical damage and in abundance has stamina for days. She might not catch you, but there's no way in hell you'll be taking her down easily.
Rookie
Species: Magnamon-x
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters/Metal Empire
Type: Holy Knight
Fighting Style:
Abilities: [4 Abilities Max]
Jump jets|Noncombat Passive: Movement is key in any battle and suffice to say with these jump jets she's not limited to just slogging around on the ground. While she's not fast, she can at least cruise along...
Liquid metal-I|Combat Passive: Palicae is what some can call liquid metal. Her body doesn't require the same sort of ingestion as most do. Instead taking the very minerals out of the air to heal herself or sustain herself; reducing if not outright removing her requirement to breath, eat, or sleep in any variety. All and all, in a city or mountainous environment she's considered to have light[5%] regeneration at all times as the metal in the area heals her.
Liquid metal-II|Combat Passive: Furthermore, Palicaes body is strangely malleable, she can form her body as she pleases. Making it so she can fit into tight places, go under doors.. the whole schibang. She has an issue making her body sharper than it is and can't use this to turn her body into weapons at this stage. If she uses this to dodge an attack it incurs a two post cooldown.
Jet Slam: Palicae transfers a trio of her jets to her shoulder, bicep and elbow. She takes a moment to aim and then blasts forward intending on punching someone with a rather heavy blow. Dealing considerable damage to them and knocking them back thirty feet. Three post cooldown.
Hand-Blast: Palicae charges up a small amount of energy and shoots it out of one of her hands. Striking a target up to 30 feet away from her. This blast has minor five foot knockback for anyone equal to her level and deals a medium amount of damage.
Central-Blast|RAM UPGRADE: Palicae charges up a much larger amount of energy and projects it from her chest. This move deals heavy damage and breaks through defensive moves equal to her level. Two post cool down normally, add on the cooldown of the defensive move used if used against one.
Liquid Missiles|RAM UPGRADE: Palicae loads a rack of missiles on either shoulder and lets loose a hearty barrage in an designated area 15 x 15. Dealing heavy damage to anyone caught in the chain blasts. Three post cooldown.
Digivolves To: Magnamon-x
Champion
Species: Magnamon-x
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters/Metal Empire
Type: Holy Knight
Fighting Style:
Abilities: [6 Abilities Max]
Digivolves From: Magnamon-x
Digivolves To: Magnamon-x
Ultimate
Species: Magnamon-x
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters/Metal Empire
Type: Holy Knight
Fighting Style:
Abilities: [7 Abilities Max]
Digivolves From: Magnamon-x
Digivolves To: Magnamon-x
Mega
Species: Magnamon-x
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters/Metal Empire
Type: Holy Knight
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: Magnamon-x
Digivolves To: Magnamon-x
Super Mega
Species: Magnamon-x
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters/Metal Empire
Type: Holy Knight
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Magnamon-x