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Tyto and The Carnival
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Post by Tyto and The Carnival on Dec 20, 2019 22:45:17 GMT
Name: Adelaide Healy Alias: Tyto, Addy (Hates being called this) Age: 25 Gender: F Height: 5’ 1” Weight: Alignment: CE Birth Date: July 30th Western Horoscope: (Optional) Birth Place: Sligo, County Sligo, Connacht, Ireland Skills/Talents: Knife, hand-to-hand and Improvised Weapon fighting:Due to her time carrying out various crimes, Tyto has picked up a decent amount of skill in using a multitude of different weapons, primarily knives and blunt instruments. While she probably couldn’t beat anyone with proper training, she can definitely hold her own against anyone without. Thievery: Tyto is quite skilled at stealth, pickpocketing, hotwiring vehicles, and various other skills a decently rounded thief would need to know to be successful.
Criminal Knowledge: Due to the fact that she herself is a criminal, Tyto tends to know where to find and how to spot others like herself, if a place has a seedy underbelly she can find it. Teamwork: Despite her abrasive personality, Tyto is actually pretty good at working with others when she has to. Whether she’s the one in charge or taking orders, when it comes down to it she’s good at coordinating, although she may complain about it the whole time. Languages: Tyto finds language fascinating and knows how to speak English, Gaelige, Latin, French, Japanese, Mandarin, and German. She knows fragments of various other languages, but isn’t fluent enough to hold conversations. She’s a quick study when it comes to learning languages. Backpack Contents: Tyto has a large dark red hiking backpack that she never goes anywhere without. Currently it stores: • Owl Mask: Most of the time while she's in the Digital World, or when she needs to break and enter or carry out other similar crimes, Tyto wears a custom barn owl, with the eye holes covered in dark mesh and ringed with colour change LEDs that can be turned on or off as she likes. Because she's extra and thinks it looks awesome. She keeps it in a special pouch all to itself when she's not wearing it and considers it one of her most precious belongings. • Camping Kit: Tyto keeps a mess kit, a collapsible cooking pot, basic toiletries, a lighter, matches, some fire starters, a multi-tool, a small waterproof tarp and a roll of rope, collapsible poles, and a thermal sleeping bag in her backpack or strapped to it at all times. She knows she tends to go off on impulse and prefers to be prepared after a few times too many of finding herself out in the wilderness with little to no gear. • 2 basic changes of clothes consisting of socks, underwear, a t-shirt and pants • Her smart phone, charging cable, and a solar charger • A Leatherman MUT • A reusable water bottle + small water purification kit • A small notebook and 3 pencils.
Digivice: Personality: While she is living as Adelaide, her outward personality is that of a quiet, helpful, and kind if a bit blunt young woman. However, this hides her true self, a largely selfish individual with little concern for others and a willingness to resort to just about anything to get what she wants, which is usually entertainment. Tyto is absurdly easy to bore, especially when it comes to human conventions.
Her desire for any change in routine and any form of excitement can lead to her acting recklessly, and indeed she has no fear of injury or death. Tyto has for a long time been involved with various criminal elements even during her school days, and as such is desensitized to violence and tends to see it as just another source of entertainment for herself. She despises most of the world for being dull in her eyes and would happily help wash away anything she considers ‘bad’ or ‘boring’ as a result. However, she is fiercely loyal and protective of anyone she considers a friend, and will fight tooth and nail to preserve anything or anyone she thinks is interesting. While she tends not to be outwardly malicious to most people, she tends to be dismissive or condescending to anyone that doesn’t grab her attention, often trying to goad reactions out of others to gauge whether or not they’re worth her time.
All in all she is confident, brash, abrasive, and has no qualms towards doing truly horrible things if it means a break in her perpetual boredom. Appearance: Tyto is a petite, attractive woman with platinum blonde, loosely curled hair that hangs just past her shoulders. Her eyes are a brown so dark they look nearly black, and her skin is slightly tanned. She is fit and surprisingly muscular, however her muscles are more wiry than bulky, making her look more slender than one may expect for someone with her degree of physical ability. She tends to wear either elegant but simple dresses, or incredibly practical clothing depending on her mood and the situation. She has a fondness for wide brimmed hats while wearing dresses, and sturdy leather jackets, gloves, and boots whenever she is going for a more practical outfit. No matter what, she never goes anywhere without her backpack, even it it will stand out against whatever she is wearing at the time. FaceClaim: Transistor • Sybil Reisz • Adelaide "Tyto" Healy Personal History: Adelaide grew up an only child in a middle class family in Sligo, Ireland. To her parents, teachers, and most others in her life she seemed to be a bright, quiet girl who worked hard in school and stayed out of other people’s ways. Indeed, part of that was true to an extent. Adelaide did do well in school, devouring whatever information she could get her hands on, digging into extracurriculars one after the other until she developed enough skill and moved on to the next, and generally only bothered others when she needed something. However this lifestyle was brought about by the fact that she found herself rapidly growing profoundly bored whenever she spent too long on one thing, and so she would have to work fast to get what she wanted out of it before she simply couldn’t bear to keep at it any longer. One of the few things that consistently grabbed her attention in school was languages, and she typically enrolled in as many language classes as possible, learning both in and out of class time whenever she could.
Once she hit her middle teens however, entering into her Second Year of Secondary School, she began to involve herself with a less savory crowd. To her teachers she maintained a ruse that she was attempting to better the problem students. To her parents it seemed nothing had changed aside from their daughter spending longer times out of the house, which they attributed to study sessions and spending time with friends. Instead she found herself delving into entry level crime, drug running, petty thievery, vandalism, etc. Over time she became more and more inducted into the local crime scene, and after a few years it began to show to a certain extent in her day to day persona. Rougher clothing, sharper makeup, tattoos, all of which her parents didn’t approve of but put down to typical teenage rebellion.
By the time they had begun to really suss out that something had gone wrong with their daughter, she was jacking cars and organizing larger scale robberies and muggings alongside the crew she had joined. She learned to fight dirty, to use knives and makeshift weaponry and was even taught to handle small firearms, though she never particularly enjoyed using guns. By the time she graduated, with full honors despite the path she was otherwise taking, she had become Tyto rather than Adelaide, building up a reputation amongst the Sligo underground.
However, she had grown bored with it all by then, and so after her 21st birthday she packed her bags, the money she had saved up, and went on a journey to travel the world for a time, staying in one place until it began to bore her and then moving onto the next. Her parents supported this endeavor as they hoped it would lead to her breaking free of the bad crowd she had gotten involved with, they bankrolled a lot of the travel gear she brought with her and provided the money to cover the first couple of weeks of her journey. She worked odd jobs and committed petty crimes to support her funds and eventually found her way to Japan, where she has been staying in a cheap hotel in Shibuya for nearly a month. Her bags stay mostly packed, and she never goes anywhere without a backpack with basic camping supplies and at least one change of clothes, just in case she gets bored or finds herself on a sudden, impulse driven adventure
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Post by Tyto and The Carnival on Dec 20, 2019 22:46:00 GMT
XROS PARTNER LIST
Partner Name: Beag Gender: N/A Alignment: NE Skills/Talents: Mimicry: Beag is capable of repeating back short words and phrases that it has heard in the last day in the voice of whoever said them, although they come out somewhat distorted. Memory: Beag has an excellent memory, capable of recalling directions, descriptions, and instructions with ease. Personality: Beag's personality can be summed up largely in one word: Loyal. Beag is utterly loyal to Tyto, and regards other humans with suspicion, although it doesn't react with malice unless given a reason or instructions to. It enjoys being around Tyto and think she's incredibly fun, and will happily follow her orders just to find out what will happen next. It cannot speak easily and is limited to a few words at a time, but it will often make simple noises to convey basic ideas and its feelings in order to be understood. It enjoys being around others and it finds most things fascinating, but will choose Tyto's company over anything else every time. Beag hungers constantly for the data of other Digimon, a result of it's odd existence. Because of it's hunger, it behaves in somewhat erratic ways during combat, and can become lost in the heat of battle as it tries to consume whoever is facing it for even a moment of reprieve. Personal History: Beag was born from fragments of data that didn't properly coalesce back into Digitamas, either because it was too damaged already or something else had prevented it. Instead over time it was born in the Dark Area and managed to feed on enough wayward young Digimon to grow to it's current form. It thinks other Digimon are incredibly interesting beings, as it can tell something about it is just a little different compared to them, and it will happily observe them day in and day out no matter what they are doing. It always feels a slight emptiness however that can only be filled when it is either eating data or when it is Xrosed as the other component Digimon fill the void. Primary PartnerSpecies: Arkadimon Child Appearance: Attribute: Virus Family/ies: Nightmare Soldiers, Dark Area Type: Bewitching Beast Fighting Style: Beag fights up close, preferring multiple strikes and rapid movement to any defensive action. It is agile and tries to take advantage of that. Abilities: Glitch Walker: Due to its somewhat anomalous nature, Beag can temporarily push itself slightly out of step with the rest of the world, causing it to appear to move at a much faster pace and almost skip and glitch through space, while to it the world appears to slow down. Its speed increases by 10% for 2 turns, and then by another 5% for the final third turn for a total of 15%. 3 turn cooldown.
Soul Absorption: Beag attacks with its sickles, absorbing portions of the data they damage and recovering a third of the damage as health for itself. 2 turn cooldown.
Erase Sickle: Beag's sickles vibrate slightly, allowing its strikes to penetrate deeper into an enemy by literally shaking apart the data it impacts.
World Eater: Beag drives its sickles and tail into the ground, or stones, or a plant, or a building and harvests some of the data from the environment around it, healing itself to a minor extent as it eats a portion of the Digital World' surface data. 3 turn cooldown.
Digivolves To: Arkadimon Child X2 (Dracumon), Arkadimon Child X2 (Lavorvomon), Arkadimon Ultimate Primary Partner - Super EvolutionSpecies: Arkadimon Ultimate Appearance: Attribute:Virus Family/ies: Nightmare Soldiers, Dark Area Type: Bewitching Beast Fighting Style: Much like its Rookie form, Beag in this form is a melee fighter. However, unlike its previous form, it isn't quite as fast. It's more of a berserker than an agile fighter, willing to take hits in order to stay up close and continue tearing into it's foes.
Abilities: Exile Spear: The tendrils that make up one of Beag's hands twine together to create a drill shape that it then uses to stab a foe. Dot Matrix: Beag fires a burst of force from its mouth at an enemy, nearly invisible aside from the faint ripples and distortions it creates almost like a heat wave, that tears and distorts the data of anything it impacts. The damaged data is harvested and flows into Beag to heal it for half the damage dealt. 3 turn cooldown. Eater's Grasp: Beag grabs an enemy with both hands, the tendrils that serve as its fingers wrapping around them and digging into their form, draining energy from the restrained foe to heal Beag. 2 turn cooldown. Consume: Beag bites into an enemy and begins to drain their energy to feed itself. The longer it is able to hold on, the more damage it deals and the more it heals itself, for up to 3 turns or until knocked off. While Beag is trying to eat a Digimon, it is unable to use any other named skills. The 3 turn cooldown begins once Beag's grip is released, either forcefully or at the end of the skill's duration. No Running: The tendrils that make up most of Beag's body shoot out at an enemy that is not in melee range with it, wrapping around them and pulling them into melee with it. 2 turn cooldown.
I See You: The eyes covering Beag's body glow and fix on up to 3 nearby enemies for 3 turns. For those three turns, those enemies cannot surprise or sneak up on Beag, and it has a much easier time avoiding attacks coming from those individuals. They also will have a hard time escaping as it will be able to sense them anywhere nearby, until the skill ends. 3 turn cooldown. Ravenous: Empowered by the void within itself and driven by the hunger it causes and the desire to fill it, Beag gives into its desire to consume and drives its tendrils into the nearby ground, feeding off of the data making up the environment for 4 turns. During this time, it can cause the rooted tendrils to spring up and attack anything nearby, and it recovers a small portion of its health each turn. 5 turn cooldown.
Digivolves From: Arkadimon Child Partner Name: Trick Gender: Male Alignment: CN Skills/Talents: Stealth: Trick is an exceptionally sneaky individual, highly capable of escaping notice until it wants to be seen. Keen Sight: Few Digimon can match Trick's sight. He can see even the smallest details when looking up close at something, and can spot anything out of place from a significant distance. Of course whether he chooses to share what he notices is up to him. Inventory: - A bag of sneezing powder
- A bag of itching powder
Personality: Trick is, as his name implies, a prankster. He loves getting one over on others and causing mischief. Despite his trouble making ways however, he genuinely loves his friends and keeps the pranks he pulls on them on the smaller, more benign side of things. Causing chaos is his thing, and he respects and follows Tyto because she too values it and has a knack for either getting involved or causing chaos herself, and because she and Tiny saved him from spending who knows how long as a slave. She is also one of the only people he hasn't been able to successfully prank more than once, which he finds both frustrating and respectable. At heart Trick is in fact an incredibly loyal individual, even if he will refute it at every turn. If someone managed to earn his respect, he will do whatever he can to aid them, Conversely, anyone who wars his ire will almost never be forgiven. Personal History: Trick grew up in Deeplane, however he had taken to wandering off to other cities and villages all over the Digital World as soon as he reached his Rookie stage. His penchant for causing trouble often ended with him needing to flee for his own safety, and more than once drove him into some truly dangerous situations, although he never once regretted the fun he had getting there. This led him to being captured by some truly horrible individuals who intended to make him and a few others into slaves, until Tyto showed up. Second PartnerSpecies: Dracumon Appearance: Attribute: Virus Family/ies: Nightmare Soldiers Type: Undead Fighting Style: Trick prefers to discombobulate his opponents before draining them of their energy. If his illusions and misdirection don't work, he will either leave the fighting to someone else and play support, or run away. His favourite method for confronting an enemy is luring them into a trap and attacking while they are weakened or helpless rather than a head on fight. Abilities: Undead Fang: Trick bites deeply into their foe with their fangs Eye of Nightmare: Trick uses he eyes on their palms to hypnotize their enemy into seeing an illusion of their choice, either an enemy layered over a different creature, a change to the terrain, or an incoming attack. The illusion lasts for 1 round and can be seen through the moment the hypnotized creature comes in contact with it. 2 turn cooldown. Enemies Abound: Trick creates semi-solid illusions of formless, shadowy entities that grab and claw at his enemies for 2 rounds. the illusions don't cause physical harm, but make moving through them more difficult, like wading through water, and they obstruct the vision of anyone caught within the area. 3 turn cooldown. Do You See Me?: Trick creates two duplicates of himself.that last for 3 turns or until dispersed. The duplicates act according to Tricks wishes and vanish if attacked. They have some substance and if they attack, deal 50% of the damage a basic attack does. They can move up to 30 feet away from Trick and unless viewed carefully from close range are indistinguishable from the real thing. 3 turn cooldown. Digivolves To: Arkadimon Child X2 (Dracumon), LavorDracumon X2 Partner Name: Pyrus Gender: F Alignment:N Skills/Talents: Personality:Pyrus is an incredibly cheerful individual, and very excitable. She is the sort of person who is perpetually Just Happy To Be Here, and is glad to spend any amount of time with her friends. Like Trick, she was freed from a group of slavers by Tyto, and as a result chose to join the nascent Xros General faithfully. She is especially close to Trick due to their time in captivity together, and takes part in his pranks whenever he asks. While she is occasionally troubled by Tyto's actions and attitude, her gratitude towards her General prevents her from doing much more than voicing the occasional comment. She is by far one of the most kindhearted members of Tyto's army, and her love for others tends to shine through particularly strongly against the backdrop her fellow provide. That said, she too seeks freedom and change and much like the others who join Tyto, believes wholeheartedly that her General is the one who will fulfill her desires. Personal History: Pyrus has lived only one life prior to this one that she remembers, and during that time all she recalls is that she was a living force of destruction. She refused to become that again, as it was what lead to her first death at the hand of a heroic Digimon, and so she has suppressed most of her power her entire second life. She was captured by the same group that captured Trick, and spent several weeks in captivity before Tyto and Beag arrived and set her and the others free. Third PartnerSpecies: Lavorvomon Appearance: Attribute: Virus Family/ies: Dragon's Roar Type: Rock Dragon Fighting Style: Pyrus's whole deal in combat is tanking damage while using her natural capacity to generate extreme heat to cause damage to her foes. Because of this, she is primarily a melee combatant, as even her ranged abilities have fairly limited reach. Abilities: Magma Veins (Passive): Due to the magmatic nature of Pyrus's interior, she heals slowly over time as her magmatic blood fills in and slowly cools to repair damage done to her outer skin. Any physical damage she takes, either in or out of combat, slowly is repaired to the tune of 5% per posting round. This does not affect damage done to her mind, nor does it remove status effects, and any ability that slows or reduces healing affects her passive heal as well. Due to the nature of her being, Pyrus is resistant to incoming heat damage, reducing such damage by 50%. Superheat (Combat Passive): Pyrus stops holding back the heat she is capable of naturally radiating, causing her to be surrounded with a corona of intense heat for 3 turns. During these 3 turns, any creature that remains in melee combat with her takes damage each round, and any creature that physically comes into contact with her takes additional damage to the tune of 10% of the damage dealt to her as the heat from the magma within her body scorches them. This additional contact damage does not affect those making attacks with weapons, however if the weapon is not one naturally formed by the creature using it, the weapon may be damaged itself over time. 3 turn cooldown. Great Flame: Pyrus spews a massive gout of fire from her mouth that can hit up to 3 targets that are close to each other within short range of her position. This flame deals moderate damage, and flammable materials that don't originate from a Digimon caught within it have a chance of catching fire.. 2 turn cooldown. Earth Stamp: Pyrus lunges forward and slams her forelegs into a target, using her weight and her claws to attack. Digivolves To: Arkadimon Child X2 (Lavorvomon), LavorDracumon X2 Partner Name: Diodon Gender: N Alignment: CE Skills/Talents: Inventory: (Optional) Personality: Personal History: (Optional) Fourth PartnerSpecies: Gesomon Appearance: Attribute: Virus Family/ies: Deep Savers Type: Mollusk Fighting Style: Abilities: [4 Abilities Max] Digivolves To: Partner Name: Wildfire Gender: F Alignment: CN Skills/Talents: Inventory: (Optional) Personality: Personal History: (Optional) Fifth PartnerSpecies: Dark Lizamon Appearance: Attribute: Virus Family/ies: Nightmare Soldiers Type: Evil Dragon Fighting Style: Abilities: [4 Abilities Max] Digivolves To: Partner Name: Lopho Gender: M Alignment: N Skills/Talents: Inventory: (Optional) Personality: Personal History: (Optional) Sixth PartnerSpecies: Tyranomon (X-Antibody) Appearance: Attribute: Data Family/ies: Metal Empire, Nightmare Soldiers, Nature Spirits Type: Dinosaur Fighting Style: Abilities: [4 Abilities Max] Digivolves To: Partner Name: Passer Gender: Alignment: Skills/Talents: Inventory: (Optional) Personality: Personal History: (Optional) Higher Power PartnerSpecies: Raptor Sparrowmon (Virus) Appearance: Attribute: Virus Family/ies: Metal Empire Type: Cyborg Fighting Style: Abilities: [6 Abilities Max] Digivolves To:
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Post by Tyto and The Carnival on Dec 20, 2019 22:46:21 GMT
XROS FORM LIST Xros Level X2Species: Arkadimon Child X2 (Dracumon) Appearance: While Xrosed with Trick in this way, Beag grows a fair bit larger, going from the size of a 5 year old child to nearly 9 feet tall. It's overall colour scheme stays much the same, but physically it looked much more monstrous. Its head enlarges, making room for a mouth full of very large, very sharp red teeth, its neck elongating to become almost serpentine in appearance. It grows a second set of arms above its sickle arms, with long claws and a cluster of three small eyes on each palm. From its shoulders sprout two small, tattered bat wings, and the lower half of its tail splits into three whip like strictures, each sporting a devil-like point at the end. On top of its head appear the two eye markings that grace Trick's mask, one on top of the other. It gains the ability to speak in a more coherent manner, although its voice is still filled with static, and when it isn't speaking it tends to let out a constant stream of quiet laughter.
Attribute: Virus Family/ies: Nightmare Soldiers, Dark Area Type: Bewitching Beast
Fighting Style: In this form, Beag combines its usual fast pace, nimble attack style with the misdirection of Trick. It is an unrelenting and off putting opponent to face, utilizing illusory abilities to hide their angle of attack, striking, and then either backing out of melee or pressing the attack, whichever it feels will work best for the opponent at hand.
Abilities: Glitch Walker Upgraded: Thanks to the bolster in energy being Xrosed provides, Beag's capacity to phase slightly out of pace with the world around it has improved. The base speed increase is now 12%, and it jumps up by 6% per turn the ability is active, for a total of a 28% increase on the 3rd and final turn. 3 turn cooldown. Soul Eater: Beag bites down on its opponent with large, wickedly sharp teeth, draining a portion of their vitality in the process. Beag heals 10% of the damage dealt to their opponent. Fearful Echo: Beag emits a low thrumming noise that causes the eyes of their opponents to vibrate at such a frequency that it causes hallucinations. Anyone affected begins to see shadowy, menacing figures moving in and out of their vision, reducing their capacity to focus and react for 2 turns. 2 turn cooldown. Eye of Nightmare Upgraded: Beag uses the eyes on its palms to hypnotize opponents, causing them to feel as though they have been dragged deep into the Dark Area and are now surrounded by its horrors and dangers. They see themself being attacked by a larger, more dangerous entity, causing moderate damage if this illusory creature's attacks connect, however once the attack connects, the illusion disperses. 3 turn duration, 3 turn cooldown. We Are Many: Beag creates 4 semi-substantial duplicates of itself, each one capable of taking up to 2 attacks from another Champion Level digimon, 1 from a higher level Digimon, or 3 from, Rookies. Digimon below Rookie level cannot disperse an illusion on their own. These illusory doubles deal 50% of the damage Beag deals with basic attacks, can move up to 30 feet from it, and either mirror its movements or act on idividual orders. They last for 3 turns or until dispelled. 4 turn cooldown. Data Carver: Beag charges its sickles and claws with power and attacks with a flurry of swipes. If the attack connects, Beag absorbs a portion of the surface data carved off of their opponent and heals for 15% of the damage dealt. 1 turn cooldown.
Xros Components: Beag (Base), Trick (Component)
Xros Level X2Species: Arkadimon Child X2 (Lavorvomon) Appearance: When Beag Xroses with Pyrus, it seems almost to cover Pyrus like a second skin, taking on a mostly draconic appearance while maintaining its usual fleshy theme. The spines on its back vent a reddish, copper-scented steam, and a pair of sharp sickles replace the clawed hands on its wings. Its rear legs split at the knee to for four feet, and the crests on the sides and top of its head sprout dark pink tendrils that constantly writhe about. The end of its tail is more bladed rather than dull edged like a mace, and the very end sprouts a cluster of small dark pink tendrils like the ones ringing its head. Under its pink skin, a reddish glow can be seen in places, indicating the intense inner heat it has gained from fusing with Pyrus. It constantly gives off the faint smell of cooking meat.
Attribute: Virus Family/ies: Dark Area, Dragon's Roar Type: Bewitching Dragon
Fighting Style: While Xrosed with Pyrus, Beag becomes a Grappling Tank. It is geared towards keeping enemies close and then outlasting them.
Abilities: Fever Body (Passive): Beag is unable to regulate the heat it gives off in this form as well as Pyrus can, causing it to constantly exude an aura of intense heat. While the heat isn't enough to damage anything nearby like Pyrus's can be, it is enough to burn anything in direct contact with Beag. Any creature that touches Beag takes a minor amount of heat damage. Terrain is scorched underfoot, objects that don't originate from a Digomon's form are damaged by the heat on contact, and flammable materials that come in contact with Beag for too long catch fire. In addition, Beag is somewhat resistant to incoming heat-based damage, reducing it by 30% due to the nature of it's current body. Fuel for the Furnace: Beag lunges at an opponent with its jaws, clamping down and attempting to bite a chunk out of them. The tendrils around its head extend and wrap around the grabbed creature, further holding it in place and making it harder to shake Beag off. Beag heals for 10% of the damage dealt by the bite each turn is it swallows the data it gnaws off its opponent. Beag will hold on for 3 turns or until removed by some means. While latched on to a crature in this way, Beag is unable to use any named attacks, and is unable to make basic bite attacks as its mouth is occupied. 3 turn cooldown. Melt Slash: Beag attacks with the sickle claws on its wings, coating them with an aura of fire as it does so. Scorch the Earth: Beag exhaled a blanket of fire, coating the ground in it for 2 turns. Any creature caught in or passing through the burning ground takes moderate damage. 2 turn cooldown. Great Flame Upgraded: Beag spews a gout of flame in a cone that hits any creature within medium range in front of it, dealing moderate damage to them and setting them alight for 1 round, dealing additional minor burning damage at the beginning of their next turn. 2 turn cooldown. No Escape: Beag lashes out with it's tail, digging the bladed end into an opponent. On impact, the tendrils on the end of the tail extend into the wound created by the blades, digging into the wound and rooting in place to prevent the opponent from running. The grappled opponent can either tear away, taking further damage as it rips the tendrils out of its body, or it can wait 2 turns for them to retract on their own. 3 turn cooldown.
Xros Components: Beag (Base), Pyrus (Component)
Xros Level X2Species: LavorDracumon X2 Appearance: Pyrus and Trick tend to operate as a unit and get along very well. The pair possess an incredibly close relationship, and their Xros form represents that. Neither one dominates the other, instead they seem to meld together almost perfectly into an appearance that is somewhat reminiscent of Grand Dracumon.Trick's upper body emerges from Pyrus's shoulders in a nightmarish centaur-esque fashion, the resulting Digimon possessing two heads, each in possession of mouths full of overly large teeth. From Trick's head sprout glowing orange horns, while beneath Pyrus's eyes appear replicas of the eye markings on Trick's mask. The spines that run up Pyrus's back now extend up Trick's as well, and the smoke and steam they vent comes out much more thickly, creating a constant cloud of sulfurous fumes over their back. LavorDracumon's skin becomes threaded through with thin veins of reddish light laying just under the surface, and their claws extend and turn a deep red at the very tips. Attribute:Virus Family/ies: Dragon's Roar, Dark Area, Nightmare Soldiers Type: Undead dragon Fighting Style: LavorDracumon (LD) doesn't usually move around a lot when they fight. They find sturdy footing and act almost as a turret, or they take to the sky. Either way their primary focus is to use illusions and area attacks to their advantage. Abilities: Fever Body (Passive): LavorDracumon is unable to regulate the heat it gives off in this form as well as Pyrus can, causing it to constantly exude an aura of intense heat. While the heat isn't enough to damage anything nearby like Pyrus's can be, it is enough to burn anything in direct contact with them. Any creature that touches them takes a minor amount of heat damage. Terrain is scorched underfoot, objects that don't originate from a Digimon's form are damaged by the heat on contact, and flammable materials that come in contact with them for too long catch fire. In addition, they are somewhat resistant to incoming heat-based damage, reducing it by 30% due to the nature of it's current body. Pyroclastic: LavorDracumon blasts a cloud of superheated gas and tephra from both of their mouths that thunders forward in a cone that envelops anything in front of them for 20 ft. The combination of the heat and the debris can deal severe damage to anything caught entirely within the attack zone without any sort of protection. 4 turn cooldown. Summon Familiars: LavorDracumon creates 2 semi-solid, beastial, illusory creatures that attack alongside it for 2 turns. Each one can make a basic attack once per turn, and they can take 2 attack from a champion level opponent. 3 turn cooldown.
Flame Shot: LavorDracumon shoots three small balls of fire from it's dragon mouth.
Burn Zone: Lavordracumon fires a wave of heat outwards from itself, creating a temporary 10 foot radius sphere of intense heat for 2 turns. Any creature other than LD that is within that area takes heat damage for each turn it remains within the area.
Hell Gaze: LavorDracumon uses the eyes on it's palms to hypnotize an opponent into believing they are trapped in a volcanic caldera, surrounded by molten rock on all sides and choking on heat. The enemy caught in the effect takes minor psychic damage each round the effect persists and has a more difficult time reacting to attacks as they believe they have a more limited area they can move within. The effect lasts for 2 turns or until another creature is able to snap them out of the effect. 3 turn cooldown.
Xros Components: Trick, Pyrus.
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Post by Tyto and The Carnival on Dec 20, 2019 22:48:07 GMT
OPTIONAL EVOLUTIONARY STAGES - INCOMPLETE XROS Xros Level X2 - Incomplete
[RESERVED]
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Amelie
Better Mod
2019 Tounament Winner!
Also, the person who tends to grade things.
Posts: 2,562
OOC Name: Yuu™
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Post by Amelie on Jan 20, 2020 2:40:56 GMT
Time for some quick grading.
—Beag's personality is at 114/150 words. Please add a bit more to it. —Trick's personality is at 114/150 words. Please add a bit more to it. —Pyrus' personality is at 107/150 words. Please add a bit more to it. —LavorDracumon's appearance is a bit on the short side. 93/150 words.
—Arkadimon Child X2 (Lavorvomon) No Escape: Increase cooldown to 3 posts.
—Arkadimon Child X2 (Dracumon) We Are Many: Reduce number of clones to 4.
That's all!
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Post by Tyto and The Carnival on Jan 21, 2020 18:59:44 GMT
The requested changes have been made
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Amelie
Better Mod
2019 Tounament Winner!
Also, the person who tends to grade things.
Posts: 2,562
OOC Name: Yuu™
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Post by Amelie on Jan 21, 2020 19:50:42 GMT
1/2
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Maia
Better Mod
Might Actually Be A Cat.
Posts: 627
OOC Name: Cheshire/Mai™
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Post by Maia on Jan 24, 2020 1:27:14 GMT
2/2!
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