Thread in question Thank you~
Editing holosuit:
Holosuit: LAST STORY- Mirania
Alternate-Champion No. 3ChampionSpecies: Reppamon
Height: 7'5 at the shoulder
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters
Type: Holy Beast
Fighting Style: Finicky, flicky. It's hard to pin this digimon down to one place. It uses trickery and subtly to confuse and exhaust it's opponents before closing in for the 'kill'. Slow and ponderous are not it's forte...
Abilities: [6 Abilities Max]
Combat passive| Mobility: Outside of combat this digimon moves quicker than most allowing it to traverse locations in a speedy fashion. Within combat this boost is but a mere medium boost to it's 'speed' while also making it somewhat less durable than it's normal counterparts.
Combat passive| Regeneration: This digimon regenerates a light amount of health per posting round. This does not stack with other regeneration abilities and if a healing move is used the regeneration stalls out for that post.
Mirror Image: This digimon creates two body doubles that perform alternate actions other than itself. These body doubles cannot do anything other than move or speak as though their host. They can absorb one armor champion level attack before shattering into pieces. Two post cool down, two post duration.
Eye of a thousandfold: This digimon shoots out a beam of light in a straight line up to a hundred feet. After a post that line detonates dealing heavy damage to any caught in the ten foot blast. One post cool down.
Watchman: This digimon can designate a single ally to be under it's watch for the combat. This target cannot change once designated. This allows this digimon to know it's 'designated' status at all times. [Health and applied status effects]. Once per thread.
Blink: This digimon can teleport freely when outside of combat up to a hundred feet. Inside of combat this is halved to fifty feet and can be used every other post. If used to dodge an attack the cool down does not change but the reppamon simply takes half the intended damage instead.
Digivolves From: Renamon
Digivolves To: Kyukimon
Alternate Ultimate 3:
UltimateSpecies: Kyukimon
Height: 15 feet
Appearance:
Attribute: Vaccine
Family/ies: Unknown
Type: Bewitching beast
Fighting Style: Close combat would seem it's forte, but this digimon has an unreasonable amount of medium to long range abilities to make up for it's 'shortcomings'...
Abilities: [7 Abilities Max]
Combat Passive| Beast Dance: This digimon moves at unreasonable speeds; faster than it's cousins by a large margin this digimon is also largely frailer than it's cousins.
Combat Passive| Simple and Clean: This digimon is unsurprisingly simple in it's methods. What can one do with hands made literally out of blades? For this simplicity any melee/physical attack receive a medium boost in power while it's defense is reduced by a medium amount.
Sector Slice: This digimon slashes out at a target with it's claws. Through the data streams it's blades go and make a swipe at the target for up to a range of a hundred feet. These blades spring up from thin air and act as though a melee attack at range. One post cool down.
Guardian Wheel: This digimon summon's a wheel of blades in front of it before launching this wheel at targets at range. Counts as a ranged attack and is not subject to Beast dance's boost. Deals medium damage up to two hundred feet. Two post cool down
Sliver Breath: This digimon spits out a large cone of blades in front of it engulfing anyone within a 30 x 30 cone in silver needles. These needles irritate the skin and work their way into the digimon trying to lock up their movements for a post. Three post cool down. Deals light damage.
Heckler: This digimon designates a target harshly lowering it's attack power for three posts but raising it's defense sharply for the same duration. Two post cool down. Must be aware of a target to designate them.
Shimmer Step: This digimon can teleport up to four hundred feet away out of combat without cool down. While within combat it is restricted to just a fourth of that distance [100 feet] while also being at a cool down of two posts.
Digivolves From: Reppamon
Digivolves To: Haunglongmon
Alternate Mega No. 2 To replace MetalGarurumon-X
MegaSpecies: Huanglongmon
Appearance: 30 foot at the shoulder
Attribute: NONE
Family/ies: Virus Busters/Dragon's Roar
Type: God Beast/Holy Dragon
Fighting Style: Brutal without a doubt, overpowering without a doubt. This digimon uses it's size and abilities to simply overwhelm targets. It's wild unbridled nature make this digimon a terror on the battlefield.
Abilities: [9 Abilities Max]
Combat Passive|Abandoned Scales: This digimon takes reduced damage from all sources and reduces damage dealt of allies standing within fifty feet of this digimon by a light amount.
Combat Passive|Pale Horse: This digimon moves quicker than most of it's cousins; enjoying a large boost to it's speed but lowered attack power.
Holy Fire: this digimon spits out a massive cone of fire bred in it's holy gullet. This deals
medium damage to any digimon not of the Virus nature and deals
heavy damage to any digimon of Virus nature. 90 x 90 cone of fire, 3 post cool down.
Seven Stars: This digimon designates an ally, for three posts they are granted medium regeneration. This regeneration is capable of restoring limbs and other harsh injuries. Three post cool down.
Crystal Dance: This digimon uses the many faucets on it's body to shoot out beams in many different directions. Each beam travels for one hundred feet unless striking something; each beam deals a large amount of damage but is wildly inaccurate. Two post cool down.
Crush: This digimon makes a heavy attack against a single target intending on crushing it underneath the used limb. No cool down but requires it to be within melee.
Reckoning: This digimon lets out a massive roar; warning all allies within two hundred feet of it of the coming doomsday. This sharply raises their movement speed for two posts. Two post cool down.
Absolution: Reckoning must be used prior to this move. This digimon draws in a massive amount of energy from the surrounding area. Withering plants, the earth. Stripping the air of it's moisture and energy; crippling any movements near it for a single post. At the end of this charge period it unleashes
hell. Any still within the two hundred feet of it are subject to an absolute inferno dealing
massive damage and destroying any physical objects within that range. The earth itself finds itself under attack and caves in drawing the massive digimon into itself. Three post cool down.
Judgement: Must of used Absolution prior to this move. This digimon bleeds off energy that it had not used in the prior attack as it steps out from the earth that had drawn it in. Any enemies within fifty feet still standing find themselves slowed slightly for two posts. At the end of these two posts, if they are still within fifty feet of the Huanglongmon they cannot move but are still able to attack. Any attacks that they use deal a small amount of damage to their host. Once Per thread.
Digivolves From: Kyukimon
Digivolves To: Examon