Silence's Cards
Apr 12, 2018 7:01:49 GMT
Post by Deleted on Apr 12, 2018 7:01:49 GMT
Starter:
Wind Guardians:
Dark Area:
Virus Buster:
Dragon's Roar:
Metal empire:
Jungle Troopers:
Deep Savers:
Natures Spirit:
Appli-pack
SD-01
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield shifts and smooths itself out, removing obstacles and making it into an even, level plateau. A fair and balanced battlefield.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield shifts and smooths itself out, removing obstacles and making it into an even, level plateau. A fair and balanced battlefield.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
Wind Guardians:
WG-01
Card Name: Biyomon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Spiral Twister: The target Digimon produces a green spiral of flames
Pecking Attack: The target Digimon grows a beak and attacks foe with it
WG-02
Card Name: Hawkmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Feather Strike: The target Digimon fires three feathers at the foe which curve back if they miss like a boomerang.
Loop the Hawk: The target Digimon flips into the air, slashing with its talons.
WG-03
Card Name: Patamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Boom Bubble: The target Digimon fires a large bubble of air at their foe.
Air Shot: The target Digimon produces a breath of strong wind.
WG-05
Card Name: Falcomon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Shuriken Fling: The target Digimon flings a barrage of shuriken at its foe.
Fuujin no Jutsu: The target Digimon lashes out, firing blades of wind as it does so.
WG-06
Card Name: Aquilamon
Type: Digimon
Rank: Silver
Duration: 1 Post
Blast Rings: The target Digimon screeches, firing multiple pulsing rays.
Grand Horn: The target Digimon's horn becomes more dense and strong, allowing for one powerful stabbing attack.
WG-08
Card Name: Gargomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Gargo Laser: The target Digimon is given Gargomon's arm guns for a short round of fire.
Bunny Pummel: The target Digimon is given Garogomon's arm guns, which it uses for a hefty melee smash.
WG-09
Card Name: Kazemon
Type: Digimon
Rank: Silver
Duration: 1 Post
Tempest Twist: The target Digimon spins in a circle, peppering anyone close with a fast kick.
Hurricane Wave: With the wave of a hand, the target Digimon launches a gale at their opponent.
WG-14
Card Name: Hououmon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Starlight Explosion: The target Digimon shoots golden powder from its wings, which explodes after settling down.
Crimson Flame: The target Digimon breathes devastatingly hot fire at the rival.
WG-19
Card Name: Kilobyte Tempest
Type: Environment
Rank: Bronze
Duration: 3 Post
Effect: A light breeze will blow through the area for three turns, having little effect. Bird or wind based moves are boosted in power.
WG-20
Card Name: Kilobyte Thunderstorm
Type: Environment
Rank: Bronze
Duration: 3 Post
Effect: The sky changes, as dark clouds form above your head, a small rumble of thunder echoes around you, having little effect. Thunder type moves are boosted in power.
WG-21[x2]
Card Name: Wings of Light
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains wings made of pure light for three turns, enabling flight.
WG-23
Card Name: Megabyte Tempest
Type: Environment
Rank: Silver
Duration: 3 Post
Effect: A strong breeze will blow through the area for three turns, affecting balance. Bird or wind based moves are boosted in power.
WG-24
Card Name: Megabyte Thunderstorm
Type: Environment
Rank: Silver
Duration: 3 Post
Effect:Lightning streaks across the sky, flashing brilliantly and making flying far more difficult. Thunder/Lightning type moves are boosted in power.
WG-25
Card Name: Rabbit Feet
Type: Modify
Rank: Silver
Duration: 3 Post
Effect: The target Digimon gains super-enhanced legs that allow them to jump to heights of up to thirty feet, for three turns.
WG-30
Card Name: Terabyte Tempest
Type: Environment
Rank: Platinum
Duration: 3 Post
Effect: A hurricane of sorts begins to whip up. Most Champions will struggle to stay standing, depending on their weight. Bird and Wind based moves are strongly boosted in power.
Card Name: Biyomon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Spiral Twister: The target Digimon produces a green spiral of flames
Pecking Attack: The target Digimon grows a beak and attacks foe with it
WG-02
Card Name: Hawkmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Feather Strike: The target Digimon fires three feathers at the foe which curve back if they miss like a boomerang.
Loop the Hawk: The target Digimon flips into the air, slashing with its talons.
WG-03
Card Name: Patamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Boom Bubble: The target Digimon fires a large bubble of air at their foe.
Air Shot: The target Digimon produces a breath of strong wind.
WG-05
Card Name: Falcomon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Shuriken Fling: The target Digimon flings a barrage of shuriken at its foe.
Fuujin no Jutsu: The target Digimon lashes out, firing blades of wind as it does so.
WG-06
Card Name: Aquilamon
Type: Digimon
Rank: Silver
Duration: 1 Post
Blast Rings: The target Digimon screeches, firing multiple pulsing rays.
Grand Horn: The target Digimon's horn becomes more dense and strong, allowing for one powerful stabbing attack.
WG-08
Card Name: Gargomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Gargo Laser: The target Digimon is given Gargomon's arm guns for a short round of fire.
Bunny Pummel: The target Digimon is given Garogomon's arm guns, which it uses for a hefty melee smash.
WG-09
Card Name: Kazemon
Type: Digimon
Rank: Silver
Duration: 1 Post
Tempest Twist: The target Digimon spins in a circle, peppering anyone close with a fast kick.
Hurricane Wave: With the wave of a hand, the target Digimon launches a gale at their opponent.
WG-14
Card Name: Hououmon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Starlight Explosion: The target Digimon shoots golden powder from its wings, which explodes after settling down.
Crimson Flame: The target Digimon breathes devastatingly hot fire at the rival.
WG-19
Card Name: Kilobyte Tempest
Type: Environment
Rank: Bronze
Duration: 3 Post
Effect: A light breeze will blow through the area for three turns, having little effect. Bird or wind based moves are boosted in power.
WG-20
Card Name: Kilobyte Thunderstorm
Type: Environment
Rank: Bronze
Duration: 3 Post
Effect: The sky changes, as dark clouds form above your head, a small rumble of thunder echoes around you, having little effect. Thunder type moves are boosted in power.
WG-21[x2]
Card Name: Wings of Light
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains wings made of pure light for three turns, enabling flight.
WG-23
Card Name: Megabyte Tempest
Type: Environment
Rank: Silver
Duration: 3 Post
Effect: A strong breeze will blow through the area for three turns, affecting balance. Bird or wind based moves are boosted in power.
WG-24
Card Name: Megabyte Thunderstorm
Type: Environment
Rank: Silver
Duration: 3 Post
Effect:Lightning streaks across the sky, flashing brilliantly and making flying far more difficult. Thunder/Lightning type moves are boosted in power.
WG-25
Card Name: Rabbit Feet
Type: Modify
Rank: Silver
Duration: 3 Post
Effect: The target Digimon gains super-enhanced legs that allow them to jump to heights of up to thirty feet, for three turns.
WG-30
Card Name: Terabyte Tempest
Type: Environment
Rank: Platinum
Duration: 3 Post
Effect: A hurricane of sorts begins to whip up. Most Champions will struggle to stay standing, depending on their weight. Bird and Wind based moves are strongly boosted in power.
Dark Area:
DA-08
Card Name: Duskmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Death Gaze: Eyes sprout on the target Digimon's body, each firing lasers at their foe.
Gruesome Grab: The target Digimon sprouts a blood-red blade from its wrist, viciously impaling a foe.
DA-04
Card Name: Gazimon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Paralyze Breath: The target Digimon spews a noxious gas, locking up the muscles of any who stand in it.
Pitfall: The target Digimon points at a nearby area. If their foe stands on that area, they are sent falling into a hole.
DA-07
Card Name: Kyubimon
Type: Digimon
Rank: Silver
Duration: 1 Post
Fox Tail Inferno: The target Digimon summons and fires multiple blue fireballs at an opponent.
Dragon Wheel: The target Digimon is wreathed in flames, which unpredictably lash out at their opponent.
DA-17
Card Name: Beelzemon Blast-Mode
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Corona Blaster: The target Digimon summon's Beelzemon Blast-Mode's Gun, and fires a blast of energy from it.
Corona Destroyer: The target Digimon summons Beelzemon Blast-Mode's Gun, draws a star in the air and fires a beam of concentrated energy at their foe.
DA-21
Card Name: Dark Ring
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon is struck by a dark ring. Their combat prowess increases, but they also grow far more malicious and cruel.
DA-22
Card Name: Gobli Club
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon summons Goblimon's club. It a standard melee weapon, slow yet powerful, that can take the place of basic attacks.
DA-25
Card Name: Fetid Claws
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon sprouts jagged, purplish claws. While only making basic attacks slightly stronger, the wounds they leave feel supernaturally painful.
DA-28
Card Name: Phantom's Scythe
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon summons Phantomon's scythe, an ominous weapon that steals the souls of those it slashes. Basic attacks return a bit of health to the user, drained from the victim's soul.
DA-31
Card Name: Death's Lure
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon summons Barbamon's staff. While a somewhat weak weapon, it can be used to draw up harmless illusions in place of a basic attack.
DA-32
Card Name: ZERO-ARMS Behemoth
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon summons the Behemoth to ride on. It is a blindingly fast ride, and what it lacks in armor it makes up for in pure style points.
Card Name: Duskmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Death Gaze: Eyes sprout on the target Digimon's body, each firing lasers at their foe.
Gruesome Grab: The target Digimon sprouts a blood-red blade from its wrist, viciously impaling a foe.
DA-04
Card Name: Gazimon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Paralyze Breath: The target Digimon spews a noxious gas, locking up the muscles of any who stand in it.
Pitfall: The target Digimon points at a nearby area. If their foe stands on that area, they are sent falling into a hole.
DA-07
Card Name: Kyubimon
Type: Digimon
Rank: Silver
Duration: 1 Post
Fox Tail Inferno: The target Digimon summons and fires multiple blue fireballs at an opponent.
Dragon Wheel: The target Digimon is wreathed in flames, which unpredictably lash out at their opponent.
DA-17
Card Name: Beelzemon Blast-Mode
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Corona Blaster: The target Digimon summon's Beelzemon Blast-Mode's Gun, and fires a blast of energy from it.
Corona Destroyer: The target Digimon summons Beelzemon Blast-Mode's Gun, draws a star in the air and fires a beam of concentrated energy at their foe.
DA-21
Card Name: Dark Ring
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon is struck by a dark ring. Their combat prowess increases, but they also grow far more malicious and cruel.
DA-22
Card Name: Gobli Club
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon summons Goblimon's club. It a standard melee weapon, slow yet powerful, that can take the place of basic attacks.
DA-25
Card Name: Fetid Claws
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon sprouts jagged, purplish claws. While only making basic attacks slightly stronger, the wounds they leave feel supernaturally painful.
DA-28
Card Name: Phantom's Scythe
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon summons Phantomon's scythe, an ominous weapon that steals the souls of those it slashes. Basic attacks return a bit of health to the user, drained from the victim's soul.
DA-31
Card Name: Death's Lure
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon summons Barbamon's staff. While a somewhat weak weapon, it can be used to draw up harmless illusions in place of a basic attack.
DA-32
Card Name: ZERO-ARMS Behemoth
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon summons the Behemoth to ride on. It is a blindingly fast ride, and what it lacks in armor it makes up for in pure style points.
Virus Buster:
VB-01
Card Name: Salamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Puppy Howl: The target Digimon lets off a loud yelp which can startle foes.
Sledge Crash: The target Digimon launches a tackle attack which is designed to take out the legs from a foe.
VB-05
Card Name: Hackmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Teen Ram: The target Digimon grows a sturdy, drill-like tail, which they thrust into their opponent.
Baby Flame: The target Digimon shoots white-hot flames, laced with holy energy.
VB-07[x2]
Card Name: Gatomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Lighting Paw: The target Digimon is given the grace of a cat for one fast and powerful punch.
Cat's Eye Hypno: The target Digimon is able to hypnotize the opponent for one post, provided they have direct eye contact. This puts the target to sleep.
VB-08
Card Name: Lobomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Lobo Kendo: The target Digimon draw two light swords, bashing them into their foe in a cross slash.
Howling Laser: The target Digimon fires a concentrated blast of light from its wrist.
VB-10
Card Name: Angewomon
Type: Digimon
Rank: Gold
Duration: 1 Post
Celestial Arrow: The target Digimon summons the bow of Angewomon and fires a light arrow at their opponent with pinpoint precision.
Heaven's Charm: The target Digimon summons a shield of light. It can block all damage from a single Ultimate attack or many Champion attacks. It can reduce damage from a Mega attack, but not all of it.
VB-12
Card Name: KendoGarurumon
Type: Digimon
Rank: Gold
Duration: 1 Post
Lupine Laser: The target Digimon fills their mouth with solar energy, then fires it in a powerful beam.
Blade Wind Turbine: The target Digimon sprouts golden blades all over their body, which they slash the foe with as they rotate.
VB-19
Card Name: Kilobyte Sanctuary
Type: Environment
Rank: Bronze
Duration: 3 Posts
Effect: A small chorus of church bells ding softly around you, having little effect. Holy type moves are boosted in power.
VB-21[x2]
Card Name: Tranquility
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon achieves a state of inner calm. Their defense increases, but they lose the urge to keep fighting.
VB-23
Card Name: Megabyte Sanctuary
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: Ethereal light covers the battleground, and a small chorus of church bells ding softly, The light makes it difficult to see. Holy type moves are boosted in power.
VB-25
Card Name: Pax Barrier
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon is bathed in holy light, shimmering with a force that repels violence. For three turns their defense increases, but their attack power decreases.
VB-27
Card Name: Gigabyte Sanctuary
Type: Environment
Rank: Gold
Duration: 3 Posts
Effect: The surrounding area glows white and gold, like a holy sanctuary. Ancestral spirits lurk in the light, trying to restrain those not of the faith. Holy type moves are strongly boosted in power.
VB-30
Card Name: Terabyte Sanctuary
Type: Environment
Rank: Platinum
Duration: 3 Posts
Effect: The surrounding area glows white and gold, like a holy sanctuary. Ancestral spirits lurk in the light, trying to restrain those not of the faith. Beams of cleansing light shine down from above, slightly healing holy type Digimon. Holy type moves are strongly boosted in power.
VB-33
Card Name: Digital Hazard
Type: Upgrade
Rank: Platinum
Duration: 3 Posts
Effect: The Digital Hazard symbol emblazons on the target Digimon's chest, removing all thoughts but battle from their mind. It gives huge boosts to all stats at the cost of steadily and badly hurting them.
Card Name: Salamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Puppy Howl: The target Digimon lets off a loud yelp which can startle foes.
Sledge Crash: The target Digimon launches a tackle attack which is designed to take out the legs from a foe.
VB-05
Card Name: Hackmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Teen Ram: The target Digimon grows a sturdy, drill-like tail, which they thrust into their opponent.
Baby Flame: The target Digimon shoots white-hot flames, laced with holy energy.
VB-07[x2]
Card Name: Gatomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Lighting Paw: The target Digimon is given the grace of a cat for one fast and powerful punch.
Cat's Eye Hypno: The target Digimon is able to hypnotize the opponent for one post, provided they have direct eye contact. This puts the target to sleep.
VB-08
Card Name: Lobomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Lobo Kendo: The target Digimon draw two light swords, bashing them into their foe in a cross slash.
Howling Laser: The target Digimon fires a concentrated blast of light from its wrist.
VB-10
Card Name: Angewomon
Type: Digimon
Rank: Gold
Duration: 1 Post
Celestial Arrow: The target Digimon summons the bow of Angewomon and fires a light arrow at their opponent with pinpoint precision.
Heaven's Charm: The target Digimon summons a shield of light. It can block all damage from a single Ultimate attack or many Champion attacks. It can reduce damage from a Mega attack, but not all of it.
VB-12
Card Name: KendoGarurumon
Type: Digimon
Rank: Gold
Duration: 1 Post
Lupine Laser: The target Digimon fills their mouth with solar energy, then fires it in a powerful beam.
Blade Wind Turbine: The target Digimon sprouts golden blades all over their body, which they slash the foe with as they rotate.
VB-19
Card Name: Kilobyte Sanctuary
Type: Environment
Rank: Bronze
Duration: 3 Posts
Effect: A small chorus of church bells ding softly around you, having little effect. Holy type moves are boosted in power.
VB-21[x2]
Card Name: Tranquility
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon achieves a state of inner calm. Their defense increases, but they lose the urge to keep fighting.
VB-23
Card Name: Megabyte Sanctuary
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: Ethereal light covers the battleground, and a small chorus of church bells ding softly, The light makes it difficult to see. Holy type moves are boosted in power.
VB-25
Card Name: Pax Barrier
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon is bathed in holy light, shimmering with a force that repels violence. For three turns their defense increases, but their attack power decreases.
VB-27
Card Name: Gigabyte Sanctuary
Type: Environment
Rank: Gold
Duration: 3 Posts
Effect: The surrounding area glows white and gold, like a holy sanctuary. Ancestral spirits lurk in the light, trying to restrain those not of the faith. Holy type moves are strongly boosted in power.
VB-30
Card Name: Terabyte Sanctuary
Type: Environment
Rank: Platinum
Duration: 3 Posts
Effect: The surrounding area glows white and gold, like a holy sanctuary. Ancestral spirits lurk in the light, trying to restrain those not of the faith. Beams of cleansing light shine down from above, slightly healing holy type Digimon. Holy type moves are strongly boosted in power.
VB-33
Card Name: Digital Hazard
Type: Upgrade
Rank: Platinum
Duration: 3 Posts
Effect: The Digital Hazard symbol emblazons on the target Digimon's chest, removing all thoughts but battle from their mind. It gives huge boosts to all stats at the cost of steadily and badly hurting them.
Dragon's Roar:
DR-01
Card Name: Agumon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Pepper Breath: The target Digimon unleashes a small fireball from it’s mouth
Claw Slash: The target Digimon’s claw temporarily sharpens, and swings for a single attack.
DR-04[x2]
Card Name: Coronamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Corona Flame: The target Digimon shoots a dense shot of fire from its forehead.
Petit Prominence: The target Digimon expels a small bubble of flame from its body.
DR-17
Card Name: WarGreymon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Terra Force: The target Digimon summons a dense ball of heat and magma, launching it at the foe.
Great Tornado: The target Digimon spins around in a Heat-Tornado and targets the foe.
DR-20
Card Name: Simple Bokken
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon summons Kotemon's bokken, a powerful yet nonlethal melee weapon. Perfect for training or weakening a healthy opponent.
DR-22
Card Name: Dragonscale
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's skin turns rough and scaly, hardening it and making it slightly resistant to physical attacks.
DR-23
Card Name: Megabyte Glitchmagma
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: Large mounds will protrude from the earth, spitting steam and spouts of red magma for three turns. All fire based moves are boosted in power.
DR-28
Card Name: Wings of the Wyvern
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: Draconic wings sprout from the target Digimon's back, allowing them to fly. They offer unmatched stability, making the target Digimon very hard to knock out of the sky.
DR-32
Card Name: Dramon Destroyers
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: BlackWarGreymon's gauntlets sprout over the target Digimon's hands. They make basic attacks more powerful, especially against any draconic Digimon.
Card Name: Agumon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Pepper Breath: The target Digimon unleashes a small fireball from it’s mouth
Claw Slash: The target Digimon’s claw temporarily sharpens, and swings for a single attack.
DR-04[x2]
Card Name: Coronamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Corona Flame: The target Digimon shoots a dense shot of fire from its forehead.
Petit Prominence: The target Digimon expels a small bubble of flame from its body.
DR-17
Card Name: WarGreymon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Terra Force: The target Digimon summons a dense ball of heat and magma, launching it at the foe.
Great Tornado: The target Digimon spins around in a Heat-Tornado and targets the foe.
DR-20
Card Name: Simple Bokken
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon summons Kotemon's bokken, a powerful yet nonlethal melee weapon. Perfect for training or weakening a healthy opponent.
DR-22
Card Name: Dragonscale
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's skin turns rough and scaly, hardening it and making it slightly resistant to physical attacks.
DR-23
Card Name: Megabyte Glitchmagma
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: Large mounds will protrude from the earth, spitting steam and spouts of red magma for three turns. All fire based moves are boosted in power.
DR-28
Card Name: Wings of the Wyvern
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: Draconic wings sprout from the target Digimon's back, allowing them to fly. They offer unmatched stability, making the target Digimon very hard to knock out of the sky.
DR-32
Card Name: Dramon Destroyers
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: BlackWarGreymon's gauntlets sprout over the target Digimon's hands. They make basic attacks more powerful, especially against any draconic Digimon.
Metal empire:
ME-01[x2]
Card Name: Keramon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Corruption Cable: The target Digimon launches several wires from it's body that entangle the foe and send a dark current through their body.
Data Blast: The target Digimon fires a corrupted energy attack at the foe.
ME-04
Card Name: Shoutmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Soul Crusher: The target Digimon imbues itself with fighting spirit, then smashes their opponent.
Fiery Fastball: The target Digimon creates a ball of molten metal in its hand, which it hurls at the opponent.
ME-06
Card Name: Beetlemon
Type: Digimon
Rank: Silver
Duration: 1 Post
Thunder First: The target Digimon smashes an opponent with a fist covered in static electricity.
Lightning Blitz: The target Digimon punches the ground, sending lightning coursing through it.
ME-07
Card Name: Guardromon
Type: Digimon
Rank: Silver
Duration: 1 Post
Destruction Grenade: The target Digimon fires a barrage of missiles from its wrists.
Warning Laser: The target Digimon fires laser beams from its eyes, which scan across the battlefield.
ME-08
Card Name: Clockmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Chrono Breaker: The target Digimon whacks their opponent with a mallet, freezing them in time for one post.
Ear Bursting: The target Digimon rings loudly, causing harsh irritation to all nearby Digimon.
ME-10[x2]
Card Name: Infermon
Type: Digimon
Rank: Gold
Duration: 1 Post
Static Destroyer: The target Digimon fires high-rate energy pellets from it's mouth.
Raised Status: The target Digimon's exterior becomes more solid than before, raising defense briefly.
ME-11[x2]
Card Name: Andromon
Type: Digimon
Rank: Gold
Duration: 1 Post
Gatling Missile: The target Digimon launches missiles, which instead of exploding chase their target while firing bullets rapidly.
Spiral Sword: The target Digimon rotates their hand rapidly, allowing it to slash as sharply as a sword.
ME-14
Card Name: MegaGargomon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Gargo-Missile: The target Digimon fires two smiling missiles at the rival.
Mega Barrage: The target Digimon fires tiny energy-bullets at the rival in abundance.
ME-17
Card Name: Machinedramon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Giga Cannon: The target Digimon summons Machinedramon's cannons on their shoulders and fires two extremely powerful blast at their foe.
Dragon Fire: The target Digimon summons Machinedramon's right arm and drills it at their foe.
ME-19
Card Name: Kilobyte Razorhail
Type: Environment
Rank: Bronze
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Tiny shards of metal will shower down for three turns. These tiny shards may make Digimon flinch or itch. All metal or machine based moves are boosted in power.
ME-23
Card Name: Megabyte Razorhail
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Shards of metal will shower down for three turns. These shards can cut or jab at Digimon. All metal or machine based moves are boosted in power.
ME-26
Card Name: Omeka Guise
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon is surrounded by a cardboard suit of their opponent, similar to that of Omekamon. They are able to use one of the opponent's moves as if it were their own.
ME-29
Card Name: Psycho Blaster
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: Turns the target's arm into MetalMamemon's Psycho Blaster. They can fire slow yet heavy shots of plasma as a basic attack at range.
ME-32
Card Name: Homing Beacon
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon throws a blinking beacon, either at the environment or at another Digimon. Their projectile attacks guide lightly toward the location of the beacon.
Card Name: Keramon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Corruption Cable: The target Digimon launches several wires from it's body that entangle the foe and send a dark current through their body.
Data Blast: The target Digimon fires a corrupted energy attack at the foe.
ME-04
Card Name: Shoutmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Soul Crusher: The target Digimon imbues itself with fighting spirit, then smashes their opponent.
Fiery Fastball: The target Digimon creates a ball of molten metal in its hand, which it hurls at the opponent.
ME-06
Card Name: Beetlemon
Type: Digimon
Rank: Silver
Duration: 1 Post
Thunder First: The target Digimon smashes an opponent with a fist covered in static electricity.
Lightning Blitz: The target Digimon punches the ground, sending lightning coursing through it.
ME-07
Card Name: Guardromon
Type: Digimon
Rank: Silver
Duration: 1 Post
Destruction Grenade: The target Digimon fires a barrage of missiles from its wrists.
Warning Laser: The target Digimon fires laser beams from its eyes, which scan across the battlefield.
ME-08
Card Name: Clockmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Chrono Breaker: The target Digimon whacks their opponent with a mallet, freezing them in time for one post.
Ear Bursting: The target Digimon rings loudly, causing harsh irritation to all nearby Digimon.
ME-10[x2]
Card Name: Infermon
Type: Digimon
Rank: Gold
Duration: 1 Post
Static Destroyer: The target Digimon fires high-rate energy pellets from it's mouth.
Raised Status: The target Digimon's exterior becomes more solid than before, raising defense briefly.
ME-11[x2]
Card Name: Andromon
Type: Digimon
Rank: Gold
Duration: 1 Post
Gatling Missile: The target Digimon launches missiles, which instead of exploding chase their target while firing bullets rapidly.
Spiral Sword: The target Digimon rotates their hand rapidly, allowing it to slash as sharply as a sword.
ME-14
Card Name: MegaGargomon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Gargo-Missile: The target Digimon fires two smiling missiles at the rival.
Mega Barrage: The target Digimon fires tiny energy-bullets at the rival in abundance.
ME-17
Card Name: Machinedramon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Giga Cannon: The target Digimon summons Machinedramon's cannons on their shoulders and fires two extremely powerful blast at their foe.
Dragon Fire: The target Digimon summons Machinedramon's right arm and drills it at their foe.
ME-19
Card Name: Kilobyte Razorhail
Type: Environment
Rank: Bronze
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Tiny shards of metal will shower down for three turns. These tiny shards may make Digimon flinch or itch. All metal or machine based moves are boosted in power.
ME-23
Card Name: Megabyte Razorhail
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Shards of metal will shower down for three turns. These shards can cut or jab at Digimon. All metal or machine based moves are boosted in power.
ME-26
Card Name: Omeka Guise
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon is surrounded by a cardboard suit of their opponent, similar to that of Omekamon. They are able to use one of the opponent's moves as if it were their own.
ME-29
Card Name: Psycho Blaster
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: Turns the target's arm into MetalMamemon's Psycho Blaster. They can fire slow yet heavy shots of plasma as a basic attack at range.
ME-32
Card Name: Homing Beacon
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon throws a blinking beacon, either at the environment or at another Digimon. Their projectile attacks guide lightly toward the location of the beacon.
Jungle Troopers:
JT-01
Card Name: Palmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Poison Ivy: The target Digimon summons several ivy vines which they can manipulate as they please.
Plant Shock: A sudden growth occurs in nearby plants, as they bash against the target Digimon's foes.
JT-04
Card Name: Lalamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Seed Blast: The target spits a rapid-fire barrage of nuts at their opponent.
Lala Spiral: The target Digimon sprouts a whirling propeller of leaves from their head, using it as a saw.
JT-06
Card Name: Dokugumon
Type: Digimon
Rank: Silver
Duration: 1 Post
Toxic Web: The target Digimon shoots a sticky acidic web, burning the foe on contact.
Needle Spray: The target Digimon fires a barrage of energy needles at the foe.
JT-11[x2]
Card Name: MegaKabuterimon
Type: Digimon
Rank: Gold
Duration: 1 Post
Horn Buster: The target Digimon fires a bolt of electricity from their forehead.
Super-Electro Shocker: The target Digimon fires a ball of lightning from it's chest, which electrocutes their foe for as long as it makes contact.
JT-13
Card Name: Lilamon
Type: Digimon
Rank: Gold
Duration: 1 Post
Lila Shower: The target Digimon fires many weak beams from the tips of its fingers. The beams smell very nice.
Beauty Slap: The target Digimon slaps the foe harshly, leaving them infatuated for the next post..
JT-24
Card Name: Particle Decelerator
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon shrinks to a tenth of their size, allowing them to fit into smaller places.
JT-28
Card Name: Chameleon Cape
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon gains a cloak that allows them to blend into their surroundings, becoming virtually invisible for three turns.
JT-30
Card Name: Terabyte Swamp
Type: Environment
Rank: Platinum
Duration: 3 Posts
Effect: A thick mist emerges on the battlefield for three turns. Visibility is low. Even Champion Digimon will need to keep moving in this mud to avoid sinking too far. Trees sprout everywhere and flies buzz noisily. All Grass or Bug based moves are strongly boosted in power.
JT-31
Card Name: Bancho-Yo
Type: Upgrade
Rank: Platinum
Duration: 3 Posts
Effect:: The target Digimon summons BanchoLilymon's yo-yo. It is an unpredictable weapon that can be twisted and turned in mid-swing.
Card Name: Palmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Poison Ivy: The target Digimon summons several ivy vines which they can manipulate as they please.
Plant Shock: A sudden growth occurs in nearby plants, as they bash against the target Digimon's foes.
JT-04
Card Name: Lalamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Seed Blast: The target spits a rapid-fire barrage of nuts at their opponent.
Lala Spiral: The target Digimon sprouts a whirling propeller of leaves from their head, using it as a saw.
JT-06
Card Name: Dokugumon
Type: Digimon
Rank: Silver
Duration: 1 Post
Toxic Web: The target Digimon shoots a sticky acidic web, burning the foe on contact.
Needle Spray: The target Digimon fires a barrage of energy needles at the foe.
JT-11[x2]
Card Name: MegaKabuterimon
Type: Digimon
Rank: Gold
Duration: 1 Post
Horn Buster: The target Digimon fires a bolt of electricity from their forehead.
Super-Electro Shocker: The target Digimon fires a ball of lightning from it's chest, which electrocutes their foe for as long as it makes contact.
JT-13
Card Name: Lilamon
Type: Digimon
Rank: Gold
Duration: 1 Post
Lila Shower: The target Digimon fires many weak beams from the tips of its fingers. The beams smell very nice.
Beauty Slap: The target Digimon slaps the foe harshly, leaving them infatuated for the next post..
JT-24
Card Name: Particle Decelerator
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon shrinks to a tenth of their size, allowing them to fit into smaller places.
JT-28
Card Name: Chameleon Cape
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon gains a cloak that allows them to blend into their surroundings, becoming virtually invisible for three turns.
JT-30
Card Name: Terabyte Swamp
Type: Environment
Rank: Platinum
Duration: 3 Posts
Effect: A thick mist emerges on the battlefield for three turns. Visibility is low. Even Champion Digimon will need to keep moving in this mud to avoid sinking too far. Trees sprout everywhere and flies buzz noisily. All Grass or Bug based moves are strongly boosted in power.
JT-31
Card Name: Bancho-Yo
Type: Upgrade
Rank: Platinum
Duration: 3 Posts
Effect:: The target Digimon summons BanchoLilymon's yo-yo. It is an unpredictable weapon that can be twisted and turned in mid-swing.
Deep Savers:
DS-02
Card Name: Gomamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Marching Fishes: A large quantity of small fish appear from any source of water to propel themselves at the foe
Fish Bomb: A single fish flies from any body of water and explodes on contact with the foe
DS-05
Card Name: Kamemon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Helmet Tackle: The target Digimon rockets forward on their belly, trying to headbutt their opponent.
Pointer Arrow: The target Digimon fires a guided missile in the shape of a mouse cursor at their opponent.
DS-13
Card Name: Korikakumon
Type: Digimon
Rank: Gold
Duration: 1 Post
Avalanche Throw: The target Digimon pulls out two frozen tomahawks, flinging them like boomerangs.
Glacier Torpedo: The target Digimon sprouts arrowhead-tipped braids, stabbing them harshly into their foe.
DS-14
Card Name: MarineAngemon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Kahuna Waves: The target Digimon fires soothing waves, making everyone nearby heal some health.
Heart Attack: The target Digimon fires hearts at the opponent that can do a surprising amount of damage.
DS-21
Card Name: Aquatic Respiratory
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains gills that allow them to breathe underwater for three turns.
DS-23
Card Name: Megabyte Torrent
Type: Environment
Rank: Silver
Duration: 3 Post
Effect: Heavy drizzle will fall from the sky for three turns, creating several puddles. Water based moves are boosted in power.
DS-25[x2]
Card Name: Under Pressure
Type: Modify
Rank: Silver
Duration: 3 Post
Effect: The target Digimon becomes resistant to pressure, allowing them to survive deep-sea dives and making them more resistant to crushing attacks.
DS-30[x3]
Card Name: Terabyte Torrent
Type: Environment
Rank: Platinum
Duration: 3 Post
Effect: The skies pour open, practically flooding the world down below. Rookies will find themselves having to swim through the water, and even Champions will be faced with heavy currents to slog through. Water based moves are strongly boosted in power.
DS-33
Card Name: King's Bite
Type: Modify
Rank: Chrome Digizoid
Duration: 3 Post
Effect: The target Digimon summons Neptunemon's trident. When thrown it pursues opponents as if it had a mind of its own.
Card Name: Gomamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Marching Fishes: A large quantity of small fish appear from any source of water to propel themselves at the foe
Fish Bomb: A single fish flies from any body of water and explodes on contact with the foe
DS-05
Card Name: Kamemon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Helmet Tackle: The target Digimon rockets forward on their belly, trying to headbutt their opponent.
Pointer Arrow: The target Digimon fires a guided missile in the shape of a mouse cursor at their opponent.
DS-13
Card Name: Korikakumon
Type: Digimon
Rank: Gold
Duration: 1 Post
Avalanche Throw: The target Digimon pulls out two frozen tomahawks, flinging them like boomerangs.
Glacier Torpedo: The target Digimon sprouts arrowhead-tipped braids, stabbing them harshly into their foe.
DS-14
Card Name: MarineAngemon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Kahuna Waves: The target Digimon fires soothing waves, making everyone nearby heal some health.
Heart Attack: The target Digimon fires hearts at the opponent that can do a surprising amount of damage.
DS-21
Card Name: Aquatic Respiratory
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains gills that allow them to breathe underwater for three turns.
DS-23
Card Name: Megabyte Torrent
Type: Environment
Rank: Silver
Duration: 3 Post
Effect: Heavy drizzle will fall from the sky for three turns, creating several puddles. Water based moves are boosted in power.
DS-25[x2]
Card Name: Under Pressure
Type: Modify
Rank: Silver
Duration: 3 Post
Effect: The target Digimon becomes resistant to pressure, allowing them to survive deep-sea dives and making them more resistant to crushing attacks.
DS-30[x3]
Card Name: Terabyte Torrent
Type: Environment
Rank: Platinum
Duration: 3 Post
Effect: The skies pour open, practically flooding the world down below. Rookies will find themselves having to swim through the water, and even Champions will be faced with heavy currents to slog through. Water based moves are strongly boosted in power.
DS-33
Card Name: King's Bite
Type: Modify
Rank: Chrome Digizoid
Duration: 3 Post
Effect: The target Digimon summons Neptunemon's trident. When thrown it pursues opponents as if it had a mind of its own.
Natures Spirit:
NS-01
Card Name: Armadillomon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Diamond Shell: The target Digimon immediately rolls into a ball, rushing at the enemy.
Hard Brick: The target Digimon rolls into a ball, offering protection from weaker attacks. Damage from Rookie attacks is heavily reduced, and damage from Champion attacks is reduced to a minor extent as well.
NS-02
Card Name: Gabumon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Blue Blaster: The target Digimon releases a blue flamethrower like flame for their mouth.
Little Horn: The target Digimon fires a spike from either a horn they possess or their mouth.
NS-04
Card Name: Flamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Baby Salamander: The target Digimon lashes out, its aura of flames forming into clawed swipes.
Noble Heart: The target Digimon ignites in flame before tumbling towards its foe.
NS-10[x2]
Card Name: Antylamon
Type: Digimon
Rank: Gold
Duration:
Bunny Blades: The target Digimon's arms turn to giants axes that can be swung at the opponent.
Lepus Leaper: The target Digimon becomes increasingly agile, allowing them to jump around the battlefield like an Antylamon.
NS-20
Card Name: Steel Drill
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's hands become steel drills for three turns, these can be used as weapons or to dig beneath the earth.
NS-23
Card Name: Megabyte Terrafirma
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: The battleground changes rubble and small boulders, Moving becomes difficult. Earth based moves are boosted in power.
NS-27
Card Name: Gigabyte Terrafirma
Type: Environment
Rank: Gold
Duration: 3 Posts
Effect: Earthen spikes erupt from the ground, causing earthquakes. Ground movement becomes very difficult. Earth based moves are strongly boosted in power.
NS-28
Card Name: Porcupine Plight
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon gains sharp spikes all over their body for three turns.
NS-31
Card Name: Ancientpower
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon is able to access one of previous form's attacks/abilities of their choice. This move is treated as if used by your Digimon's current level, not the previous one, for purposes of power.
Card Name: Armadillomon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Diamond Shell: The target Digimon immediately rolls into a ball, rushing at the enemy.
Hard Brick: The target Digimon rolls into a ball, offering protection from weaker attacks. Damage from Rookie attacks is heavily reduced, and damage from Champion attacks is reduced to a minor extent as well.
NS-02
Card Name: Gabumon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Blue Blaster: The target Digimon releases a blue flamethrower like flame for their mouth.
Little Horn: The target Digimon fires a spike from either a horn they possess or their mouth.
NS-04
Card Name: Flamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Baby Salamander: The target Digimon lashes out, its aura of flames forming into clawed swipes.
Noble Heart: The target Digimon ignites in flame before tumbling towards its foe.
NS-10[x2]
Card Name: Antylamon
Type: Digimon
Rank: Gold
Duration:
Bunny Blades: The target Digimon's arms turn to giants axes that can be swung at the opponent.
Lepus Leaper: The target Digimon becomes increasingly agile, allowing them to jump around the battlefield like an Antylamon.
NS-20
Card Name: Steel Drill
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's hands become steel drills for three turns, these can be used as weapons or to dig beneath the earth.
NS-23
Card Name: Megabyte Terrafirma
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: The battleground changes rubble and small boulders, Moving becomes difficult. Earth based moves are boosted in power.
NS-27
Card Name: Gigabyte Terrafirma
Type: Environment
Rank: Gold
Duration: 3 Posts
Effect: Earthen spikes erupt from the ground, causing earthquakes. Ground movement becomes very difficult. Earth based moves are strongly boosted in power.
NS-28
Card Name: Porcupine Plight
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon gains sharp spikes all over their body for three turns.
NS-31
Card Name: Ancientpower
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon is able to access one of previous form's attacks/abilities of their choice. This move is treated as if used by your Digimon's current level, not the previous one, for purposes of power.
Appli-pack
AP-6
Card Name: DoGatchmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Deep Dive: The target Digimon opens two portals to the Net Ocean, diving into one to get the jump on an opponent from behind. The portal takes time and focus to summon, however, so it is useless as a dodge against all but the most long-winded attacks.
Sonic Slash: The target Digimon's flings a green, cursor-shaped dagger at the opponent. Not the strongest move, but blindingly fast and very quiet.
AP-10
Card Name: Bootmon
Type: Digimon
Rank: Gold
Duration: 1 Post
Power Boot: The target Digimon freezes up, moving in place for the duration of one post. After the post has past it "reloads" all of the movement that it has stored, charging forward for a flying kick with far more momentum than otherwise possible.
Knuckle Sol: The target Digimon's hand glows blindingly, distracting the opponent as they swing down for a hammerfist blow.
AP-14
Card Name: Globemon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Ultimate Search: The target Digimon summons a blue orb rumored to hold bountiful amounts of knowledge. So long as a Digimon is otherwise within range of a Digivice scan, they can learn all of its moves and even get a sense of its temperament.
Glanz Gazer: The target Digimon's chest glows a bright blue and crackles with electricity. After a second, a massive beam fires from the glowing spot.
AP-18
Card Name: Uranusmon
Type: Digimon
Rank: Chrome Digizoid
Duration: 1 Post
Astral Eruption: The target Digimon spreads their arms wide, firing multiple projectiles from them in the shape of a large ring.
Halo Halo: A magnificent glowing ring spreads from around the target Digimon, inspiring fear and awe in any who look upon them. For a single post, all allied Digimon's combat abilities are improved substantially.
Card Name: DoGatchmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Deep Dive: The target Digimon opens two portals to the Net Ocean, diving into one to get the jump on an opponent from behind. The portal takes time and focus to summon, however, so it is useless as a dodge against all but the most long-winded attacks.
Sonic Slash: The target Digimon's flings a green, cursor-shaped dagger at the opponent. Not the strongest move, but blindingly fast and very quiet.
AP-10
Card Name: Bootmon
Type: Digimon
Rank: Gold
Duration: 1 Post
Power Boot: The target Digimon freezes up, moving in place for the duration of one post. After the post has past it "reloads" all of the movement that it has stored, charging forward for a flying kick with far more momentum than otherwise possible.
Knuckle Sol: The target Digimon's hand glows blindingly, distracting the opponent as they swing down for a hammerfist blow.
AP-14
Card Name: Globemon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Ultimate Search: The target Digimon summons a blue orb rumored to hold bountiful amounts of knowledge. So long as a Digimon is otherwise within range of a Digivice scan, they can learn all of its moves and even get a sense of its temperament.
Glanz Gazer: The target Digimon's chest glows a bright blue and crackles with electricity. After a second, a massive beam fires from the glowing spot.
AP-18
Card Name: Uranusmon
Type: Digimon
Rank: Chrome Digizoid
Duration: 1 Post
Astral Eruption: The target Digimon spreads their arms wide, firing multiple projectiles from them in the shape of a large ring.
Halo Halo: A magnificent glowing ring spreads from around the target Digimon, inspiring fear and awe in any who look upon them. For a single post, all allied Digimon's combat abilities are improved substantially.