Kenny O'Hara and Skadi's Thread Edits
Apr 26, 2020 2:10:28 GMT
Post by Kenny O'Hara and Skadi on Apr 26, 2020 2:10:28 GMT
Hey-ho, I realised that Kuraokamimon wasn't exactly the best fit for Skadi, so I decided to change it up to a more appropriate form (Skadi hasn't even reached Mega in canon yet, to boot, so this is a good opportunity for me)!
So I'm requesting you replace Kuraokamimon with:
Mega
Species: Kheimon
Appearance: Kheimon is a humanoid goat retaining quite a few things from Markhormon, this time wearing a long aqua blue cloak, covered in several frost markings, and the edges lined with a darker blue, that trails down to her body, still retaining horns, this time protruding out from the cloak from her head (with a thick, sturdy piece of rope at the waste holding it together), and much more smaller and straighter (if curved), and her ears. Her coat is still grey, as before, white hair can be seen from her head, a la her Valaismon form, well brushed, and she still retains the muscles from her previous form. However, her expression is much more stoic and calm, most of the time, even in combat. On her wrists are two silver Holy Rings, and floating around them are 5 blue orbs on each side circling around them, on which she can manipulate on her own free will. She also has a set of light fluffy white wings on her back, allowing her to fly.
In contrast to Markhormon’s bone sword, Kheimon wields a powerful axe, which, with a single swing, can fell even the strongest of enemies in her way, crafted out of Blue Digizoid on everything except for the sharp edges, tipped with Obsidian Digizoid to cut even into the hardest bits of armour to pieces. On the handle, there is Digimoji that spells out "Digital Monster" (デジタルモンスタ), and on each side of the axe tips are English Digimoji that read out ‘Cheimonas’ (Winter) and ‘Pagonia’ (frost).
Attribute: Vaccine
Family/ies: Nature Spirits, Deep Savers, Virus Busters
Type: God Man
Fighting Style: Calm, cool and collected, in and out of battle, do not let her gentle looking demeanor fool you; she mixes a fast paced fighting style mixed in with a variety of unpredictability guaranteed to keep adversaries on their toes. Her sky high bounds mixed in with her massive strength make her a menace in even the harshest of conditions.
Abilities: [9 Abilities Max]
Flight (non-combat passive): Thanks to the new wings protruding from her back, Skadi can now fly, allowing her to stand toe-to-toe with other flight oriented opponents, and allowing herself a new degree of flexibility in combat.
The Orbs (non-combat passive): The ten orbs, when not being used in an attack, are what Skadi can control on a whim. They can act as her eyesight, and are able to shift in size, perfect for spying on enemies. She can switch between what she wants to see on a whim, and summon them back to her whenever she pleases from anywhere she wants. If an orb is hit by an attack, they take no damage. However, due to their lightweight nature, they can easily be flung around by others by said attacks unless returned to Skadi, who serves as the tether, and prevents them from being flung off her.
Armourbreaker (passive): If this passive is triggered, any attack she uses will possess the ability to bypass defensive passives and defensive buffs the opponent(s) may have on them, as well as bypassing and destroying any active shields they may have on them. Each ability will have a minor cosmetic change to them to indicate whenever this ability is triggered. If used on an attack which can already bypass defensive buffs and destroy shields, that attack’s damage is doubled by x2. (3 post cooldown)
Snowbound (passive): As a being of winter, Skadi enjoys a complete immunity from any and all ice attacks her level or lower, healing back any damage equal to what she would have suffered if she gets hit by one (Super Mega ice attack damage are instead halved). However, in exchange, she takes double damage from all fire attacks thrown her way.
The Unchained Winter Goddess (passive): Skadi enjoys complete immunity from any effect from any attack, passive, terrain effect or debuff that would otherwise slow her down or stop her in her tracks completely, allowing her to move freely as she pleases.
Frostcloak (RAM Upgrade GIGA): Skadi freezes over her body to create herself an additional set of armour, giving herself additional defence from her opponents. This ability automatically bumps up all her defences up by 30%, and prevents her from being affected from any debuffs from anything the opponent may have for 3 posts. (3 post cooldown)
Punishment Blade: The edges of Skadi’s axe glow a bright blue, before she strikes the opponent with them several times in rapid succession. This attack deals +50% more damage if the opponent was successfully able to block an attack or avoid getting hit last post by this Digimon. (2 post cooldown)
Eraser Storm: The ten orbs of Skadi form a giant circlet near her of up to 200 meters, before firing off a beam of light, said to decimate even the evilest of Digimon with relative ease, bar her own allies. This attack can also be charged for up to 3 posts, giving a +75% damage increase to this attack for a total of +225% damage. If charged up for 3 posts, this can also allow this attack to bypass/break shields, passives, and buffs to deal maximum damage. (3 post cooldown)
Protection: Skadi spins her axe rapidly, generating a light blue shield to protect herself and whoever’s in front of her, cool to the touch for allies, punishing for enemies. When struck by a non-OPT attack, Skadi nullifies the attack and fires off a powerful shockwave from where the attack came, dealing the same amount of damage that attack would have hit her with, along with any secondary effects she would have suffered had she gotten hit. A Super Mega attack breaks the shield, but damage is instead reduced by 50%. (4 post cooldown)
Snowcrusher: Embedding her axe with a heavy amount of energy, Skadi lunges at the opponent to smash the opponent with the axe, with contact resulting in a heavy 100 meter explosion of freezing cold energy to deal heavy damage to the opponent and anyone unlucky enough to be caught inside of it (except herself). Anyone caught within this attack suffers a -50% drop in speed for the next post. (4 post cooldown)
Winter's Revelation: Skadi fuses all 10 of her orbs together to create a massive orb, to which she lobs down onto the opponents, resulting in a 250 meter explosion. Allies remain unharmed, but enemies are subjected to heavy damage. All opponents hit by this attack will suffer the ‘silence’ status for one post, unable to use any attacks or passives. (5 post cooldown)
Hailstorm Crash (RAM Upgrade): From the heavens, Skadi calls down a giant icicle from above, larger than the selected opponent’s natural size, and directly smashes it into the enemy to deal massive damage. This attack is able to destroy shields and bypass defensive buffs and passives. This attack also does 50% of the damage to Super Mega shield users (but does not break it) (3 post cooldown)
Aurora Borealis (RAM Upgrade): Skadi calls to the heavens to grant her and her allies strength to overcome any obstacle in their path, in which the Northern Lights emerge, swathing her and her allies in a veil of light. For the next 3 posts, Skadi and up to 3 allies of her choice will be given a +50% boost to attack and speed. (3 post cooldown)
Judgement of the Winter Lights: Kheimon’s ultimate attack. In the first post, Skadi concentrates all of her power into her axe, transforming it into a powerful blade composed of cold and light. In the second post, she rushes at blinding speeds towards the opponent, before slicing them in two in one clean, mighty swing. Any opponent hit by this attack will see their attack, defence and speed dropped by -50% for the next 3 posts. (Once per thread)
Digivolves From: Markhormon
Digivolves To: Hexablaumon/Jesmon GX
Also, just add this to Markhormon at the bottom:
Digivolves From: Canandemon
Digivolves To: Kheimon
Also also, add this under Markhormon's appearance description:
(Credit goes to PkingSora)
So I'm requesting you replace Kuraokamimon with:
Mega
Species: Kheimon
Appearance: Kheimon is a humanoid goat retaining quite a few things from Markhormon, this time wearing a long aqua blue cloak, covered in several frost markings, and the edges lined with a darker blue, that trails down to her body, still retaining horns, this time protruding out from the cloak from her head (with a thick, sturdy piece of rope at the waste holding it together), and much more smaller and straighter (if curved), and her ears. Her coat is still grey, as before, white hair can be seen from her head, a la her Valaismon form, well brushed, and she still retains the muscles from her previous form. However, her expression is much more stoic and calm, most of the time, even in combat. On her wrists are two silver Holy Rings, and floating around them are 5 blue orbs on each side circling around them, on which she can manipulate on her own free will. She also has a set of light fluffy white wings on her back, allowing her to fly.
In contrast to Markhormon’s bone sword, Kheimon wields a powerful axe, which, with a single swing, can fell even the strongest of enemies in her way, crafted out of Blue Digizoid on everything except for the sharp edges, tipped with Obsidian Digizoid to cut even into the hardest bits of armour to pieces. On the handle, there is Digimoji that spells out "Digital Monster" (デジタルモンスタ), and on each side of the axe tips are English Digimoji that read out ‘Cheimonas’ (Winter) and ‘Pagonia’ (frost).
Attribute: Vaccine
Family/ies: Nature Spirits, Deep Savers, Virus Busters
Type: God Man
Fighting Style: Calm, cool and collected, in and out of battle, do not let her gentle looking demeanor fool you; she mixes a fast paced fighting style mixed in with a variety of unpredictability guaranteed to keep adversaries on their toes. Her sky high bounds mixed in with her massive strength make her a menace in even the harshest of conditions.
Abilities: [9 Abilities Max]
Flight (non-combat passive): Thanks to the new wings protruding from her back, Skadi can now fly, allowing her to stand toe-to-toe with other flight oriented opponents, and allowing herself a new degree of flexibility in combat.
The Orbs (non-combat passive): The ten orbs, when not being used in an attack, are what Skadi can control on a whim. They can act as her eyesight, and are able to shift in size, perfect for spying on enemies. She can switch between what she wants to see on a whim, and summon them back to her whenever she pleases from anywhere she wants. If an orb is hit by an attack, they take no damage. However, due to their lightweight nature, they can easily be flung around by others by said attacks unless returned to Skadi, who serves as the tether, and prevents them from being flung off her.
Armourbreaker (passive): If this passive is triggered, any attack she uses will possess the ability to bypass defensive passives and defensive buffs the opponent(s) may have on them, as well as bypassing and destroying any active shields they may have on them. Each ability will have a minor cosmetic change to them to indicate whenever this ability is triggered. If used on an attack which can already bypass defensive buffs and destroy shields, that attack’s damage is doubled by x2. (3 post cooldown)
Snowbound (passive): As a being of winter, Skadi enjoys a complete immunity from any and all ice attacks her level or lower, healing back any damage equal to what she would have suffered if she gets hit by one (Super Mega ice attack damage are instead halved). However, in exchange, she takes double damage from all fire attacks thrown her way.
The Unchained Winter Goddess (passive): Skadi enjoys complete immunity from any effect from any attack, passive, terrain effect or debuff that would otherwise slow her down or stop her in her tracks completely, allowing her to move freely as she pleases.
Frostcloak (RAM Upgrade GIGA): Skadi freezes over her body to create herself an additional set of armour, giving herself additional defence from her opponents. This ability automatically bumps up all her defences up by 30%, and prevents her from being affected from any debuffs from anything the opponent may have for 3 posts. (3 post cooldown)
Punishment Blade: The edges of Skadi’s axe glow a bright blue, before she strikes the opponent with them several times in rapid succession. This attack deals +50% more damage if the opponent was successfully able to block an attack or avoid getting hit last post by this Digimon. (2 post cooldown)
Eraser Storm: The ten orbs of Skadi form a giant circlet near her of up to 200 meters, before firing off a beam of light, said to decimate even the evilest of Digimon with relative ease, bar her own allies. This attack can also be charged for up to 3 posts, giving a +75% damage increase to this attack for a total of +225% damage. If charged up for 3 posts, this can also allow this attack to bypass/break shields, passives, and buffs to deal maximum damage. (3 post cooldown)
Protection: Skadi spins her axe rapidly, generating a light blue shield to protect herself and whoever’s in front of her, cool to the touch for allies, punishing for enemies. When struck by a non-OPT attack, Skadi nullifies the attack and fires off a powerful shockwave from where the attack came, dealing the same amount of damage that attack would have hit her with, along with any secondary effects she would have suffered had she gotten hit. A Super Mega attack breaks the shield, but damage is instead reduced by 50%. (4 post cooldown)
Snowcrusher: Embedding her axe with a heavy amount of energy, Skadi lunges at the opponent to smash the opponent with the axe, with contact resulting in a heavy 100 meter explosion of freezing cold energy to deal heavy damage to the opponent and anyone unlucky enough to be caught inside of it (except herself). Anyone caught within this attack suffers a -50% drop in speed for the next post. (4 post cooldown)
Winter's Revelation: Skadi fuses all 10 of her orbs together to create a massive orb, to which she lobs down onto the opponents, resulting in a 250 meter explosion. Allies remain unharmed, but enemies are subjected to heavy damage. All opponents hit by this attack will suffer the ‘silence’ status for one post, unable to use any attacks or passives. (5 post cooldown)
Hailstorm Crash (RAM Upgrade): From the heavens, Skadi calls down a giant icicle from above, larger than the selected opponent’s natural size, and directly smashes it into the enemy to deal massive damage. This attack is able to destroy shields and bypass defensive buffs and passives. This attack also does 50% of the damage to Super Mega shield users (but does not break it) (3 post cooldown)
Aurora Borealis (RAM Upgrade): Skadi calls to the heavens to grant her and her allies strength to overcome any obstacle in their path, in which the Northern Lights emerge, swathing her and her allies in a veil of light. For the next 3 posts, Skadi and up to 3 allies of her choice will be given a +50% boost to attack and speed. (3 post cooldown)
Judgement of the Winter Lights: Kheimon’s ultimate attack. In the first post, Skadi concentrates all of her power into her axe, transforming it into a powerful blade composed of cold and light. In the second post, she rushes at blinding speeds towards the opponent, before slicing them in two in one clean, mighty swing. Any opponent hit by this attack will see their attack, defence and speed dropped by -50% for the next 3 posts. (Once per thread)
Digivolves From: Markhormon
Digivolves To: Hexablaumon/Jesmon GX
Also, just add this to Markhormon at the bottom:
Digivolves From: Canandemon
Digivolves To: Kheimon
Also also, add this under Markhormon's appearance description:
(Credit goes to PkingSora)