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Roar of the Dragon [Plot Arc 4-XA]
D-Reaper Scout
In-Training
Never The End
Posts: 0
OOC Name: NolChannel™
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Post by D-Reaper Scout on Jan 19, 2019 19:48:27 GMT
Just like that, the attacking force against the Megidramon had been cut in half: the MeiCrackmon was out of commission, and the Tactimon was busy dragging that cat away from the fight. That left the dragon able to focus more easily on two opponents: the ZenCherubimon blasted by his tail swipe, and that annoying dragon that thought it wise to try and burrow into his chest.
That, of course, hurt like hell, further enraging the Megidramon. With the Fladramon remaining relatively still, both claws grasped tight around that armored fire-type, steam rising from his claws at the mere contact. This was like pulling off a molten tick of all things - but before the Fladramon could break past the ribs, that grip would hold tight, the dragon ripping the Fladramon away with a fierce pull, holding him tight in those claws.
In pain, frustration, and fury, the Megidramon let out a rather pointed retort, unleashing a blast of putrid flame from its fangs. Perhaps the temperature itself might even feel comfortable to the Fladramon, but he would still be burned - in particular, the metal horn on its head and the claws would become searing hot, even threatening to shatter under the intense influx of energy - much like being shoved into a microwave, but on a much grander scale.
He couldn't keep his entire focus on the Fladramon, those pillars quickly obscuring his peripheral vision. He couldn't turn, but those beams of light would eventually hit the Megidramon's head, the beast giving a frustrated roar outward.
The fire would cease, and if he still had a grip on the Fladramon, the Megidramon would shift his grip to hold him in one hand, and narrow his focus to the angel.
"I'll show you peace, angel."
Megidramon's passive, 'Fallout', is currently negated by heavy rainfall. Megidramon receives a severe blow to the chest. Pulling Fladramon out reveals the ribcage underneath. Megidramon uses 'Radiant Breath', to inflict high nuclear damage to the Fladramon. Megidramon is struck by 'Topaz Temple'. He attempts to keep his grip on the Fladramon, attention fixated on Toki.
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Post by Cross on Jan 20, 2019 0:01:25 GMT
The Megidramon would find himself regretting concentrating on the Fladramon. Unchaining Jatetsufūjin-maru from his side the Tactimon likewise drew a second bone like blade from his back which gleamed like an oversized fang as wind coiled around the Samurai's form. Power coiling along the lengths of the swords the second Fladi was clear, Toki floating out of reach, he launched his attack. Sending a slicing blade of all consuming energy right at the Megidramon's head. Not a word spoken before the Tactimon darted back off to the side. He would leave the taunting and banter to the other two and the assassination to himself.
Meanwhile Dagger continued to pour energy into the statue. Maintaining his ultimate form for the moment until the strain would become too much and he was forced to shift down once more. Leaving Cas and Jegan to continue working on putting Mae back together once more. The Meicrackmon's body rapidly reforming in the crystal even as the Reconstruction and Jegan's own healing aura did it's work. Cassandra carefully guiding his efforts as the Biomon added his own healing light to the mix.
Cloak used Star Splitter -Star Splitter: Tactimon unchains Jatetsufūjin-maru drawing the sword from it's sheath to wield its full sinister might as power that warps and damages the fabric of the digital world itself coalesces around the blade. Lashing out at his opponent with the sword Jatetsufūjin-maru ignores all shields and mirror abilities piercing straight through them like butter as the blade deletes and destroys the data of anything it touches doing massive damage in the process. Cooldown four turns. -Against All Odds: Whenever Tactimon is outnumbered or outgunned his attack power increases by ten percent for every additional enemy that joins the fight or twenty-five percent for every level above his own his main opponent possesses. Whichever is higher. (Passive) -Azulongmon's Fang (Legendary Artifact)
Outside of a Digimon or spirit wielder's hand, this is nothing more than a white hilt. Held by a fighter, however, this is a blade that shapes to the proper size for the user to wield, visible only through the vortex of wind that surrounds it. This weapon can be equipped by an ultimate or higher, and acts as a passive to use this legendary bladed weapon, passively allowing wind damage. Additionally, this grants one wind-based offensive player-made move at a form ultimate or higher, requiring the use of the blade. Suited for middle range. The customized move can have comparable power up to a two-post cooldown move, and will have an appropriate cooldown to its power.
Dagger continues to pour power into the statue with Red Card
Cas aids Jegan
Jegan uses Field Medic -Field Medic: Bombarding a target with healing light Biomon may close up the wounds of up to two rookies or below Digimon in single turn, the wounds of a Champion Digimon in one turn, the wounds of a Perfect Digimon in two turns, the wounds of a Mega Digimon in three turns. This however does not magically 'fix' the injury, but is in fact Biomon speeding up his targets own healing process meaning that if a broken bone is not properly set or if a wound is not properly cleaned and cared for it will heal up wrong. Both Biomon and their target must remain stationary during this process. -Zone of Healing: All allies within fifty feet of Biomon recover ten percent health every turn they are not actively engaged in combat. (Passive)
-Miracle Aid: Medicmon may act as a fully equipped mobile medical and toxicology lab for those he is assisting and boosts all allied healing abilities, skills, and cards by twenty-five percent. (passive)
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Mae
Official Grader
The Royal Shipper
I'm the oracle that's had enough.
Posts: 607
OOC Name: Bass
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Post by Mae on Jan 20, 2019 1:43:12 GMT
As the cat's body reformed--swiftly, at that, within the crystal, she wasn't entirely out of it. Not the fight. Not out of life. Far from it, in fact. She knew everyone out there was fighting for their lives. So was she, really. It was in a few short, precious moments that Mae realized. It didn't take a monster to beat this one. It took something better than one. The body of the Meicrackmon began to become enveloped in light as the crystal surrounding her began to crack, a gentle voice speaking from within. "Meicrackmon: Vicious Mode, digivolve to..." Before the crystal shattered, a figure showered in light standing up before stepping forward. It wasn't a feline anymore. Rather, a angel clad in gold. Mae opened her eyes. "Rasielmon." She uttered. She was unsure if she was fully healed. But. She had something else here. Her foresight was at it's clearest. So, she knew what she had to do from here. "I thank you. And I must apologize, I don't know if I'll be harmed further. The future isn't set in stone, after all." She told Cassandra. It was genuine. As genuine as she could manage. The ophanim had work to do. Taking flight, she moved away from the statue to briefly assess what was going on. The dragon had engaged another dragon (what was with this?) and a temple of topaz that had been erected by the monk. The latter was quite pretty. And effective. It seemed to serve as a restraint. But, the Fladramon was in trouble. And the Rasielmon had her doubts that her ebon savior would be able to do this alone. Even with the power of Tactimon's unsheathed blade. While Megidramon's focus was turned to ZenCherubimon, and Cloak had enacted a surgical strike, Mae had to figure out how to get him to drop that Fladramon....Oh. That was simple. "Divine Punishment." She threw her hand to the side as several wisps of light, similar to those you'd see emanate from the blades of a Gaioumon/Samudramon seemed to be summoned forth, flying towards the Megidramon to slice at him. Though, these had a specific target. His arms.
Relevant Passives: Fatebreaker [RAM Upgrade Giga]: This entity has the same mysterious foresight that a Rasielmon would possess. As such, Mae has the ability to divine a potentially infinite number of futures, depending on the level she's at. There are, however, limits to her foresight. For one, the lower the level, the more muddied, limited, and opaque the visions will be. The higher, the clearer. Furthermore, in combat, this is only really applicable as a way to warn herself and others of various attacks. Whether she can dodge them or not even with this is entirely on her. Should she successfully dodge an attack she had a vision of, the chances she can dodge the next one are lower. Basically she can’t spam this unless she wants the hurt.
Elemental Connection: Every three turns, Mae can apply one of five elements to her attack, changing it’s properties and/or appearance to suit the opponent she’s facing. They go as follows: Fire, Water, Wind, Earth, Light.
Instinctual Supplement: Fatebreaker ties into this passive--Her foresight is amplified greatly in this form, enabling Mae to have above-average reaction times to a LOT of things. Basically, she’s greater at dodging and/or countering attacks than a good deal of her other forms.
Mae decides to try taking fate into her own hands. Meicrackmon VM has digivolved into Rasielmon. She then attacks with Divine Punishment. Divine Punishment: With another sweep of her arm, Mae sends forth several trails of light that attempt to cut through her opponent. If any of them hit, they’re faced not only with damage, but an additional two turns placed onto any cooldowns they may be facing. Three turn cooldown. Cooldowns: Divine Punishment: 0/3
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Post by Toki Akiyama on Jan 20, 2019 3:33:12 GMT
Toki felt the surge of energy with Mae's digivolution. She was back in the fight in a new, more powerful form who immediately began her attack on Megidramon in hopes of freeing Fladramon from its grasp. As this happened, Cloak used Megidramon's current situation as a means of preparing for a powerful blow. They had to keep the pressure on. Toki just hoped this was assisting the Digimon tending to the statue.
Despite the intimidating presence of Megidramon, Toki gave them a smile and said "I mean no offense, but I do not think I'm quite ready for the kind of peace you offer me. So I will have to politely decline." he said. There was no anger, sarcasm, or malice in his voice. Just a completely polite refusal.
Megidramon likely understood what it meant when Toki's eyes began to open, so he decided to play around with their expectations. Slowly, Toki's eyes began to open again, though with an almost imperceptible flick of his hand, he said "Moonstone Kata." as the orbs behind him suddenly sped towards Megidramon. Several of them hid behind the energy that was Cloak's Starsplitter and once that attack made it through, they would heavily impact against Megidramon's already damaged chest. Two others flew up to its head and they attempted to crash onto both sides. The rest aimed for the wrist that had Fladramon in its clutches to aid in his escape.
Once their assault was finished, the orbs flew back behind Toki as they spun rapidly behind him. He took a deep breath and exhaled before placing his palms together in front of his chest. "This battle doesn't have to continue. There's more to the world than destruction and combat. And even if you revel in it, what will be left for you once all is lost?" he said. He didn't believe there was a chance at reasoning with Megidramon, but that wasn't going to stop him from trying.
Toki still had the energy to fight and then some. So many were counting on this group to succeed and he wouldn't rest until this was all over. This was a home. He thought about the Digimon he helped guide to Rosewood. He thought about K and her knights. He thought about his own budding team. They were all in danger if this battle was lost. He would not allow it. A fourth orb glowed behind Toki. Soon, he'd have access to a devastating attack.
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Toki attacks several parts of Megidramon's body with Moonstone Kata.
Moonstone Kata: Through a series of hand gestures, ZenCherubimon throws the orbs around him towards his opponent in a barrage of rapid attacks. Each individual orb strikes once before returning to him.
Moonstone Ray: (2/2)
Topaz Temple: (1/2)
Tranquility of the Moon Acolyte: 4/5 charges.
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Post by Avatar of Courage on Jan 21, 2019 14:17:40 GMT
"Hope it ain't too hot for ya, big guy! I'm only just getting star- SHIT!" he cursed as the two claws clamped onto him firmly before yanking him back, the smaller dragon fighting and struggling to hold tight onto the other's chest but inevitably getting yanked back. "Uh... no hard feelings?" Never mind. The dragon man flinched as the other breathed down a deathy swath of mildly lukewarm fire on him, snorting and immediately smirking- that is, until a sound crack diverted his attention towards his claws- and searing pain to his more naked limbs. A howling scream ripped out of the dragons throat as the nuclear assault tore at his already injured body, his body going almost limp the moment the dragon's breath was interrupted by an assault of light, his eyes glaring angrily at the massive dragon.. His glare had little power behind it. His sight was foggy and he could barely make out the details of the dragon, even this close to him. His mind had on the brink of unconsciousness. Shit. He really should have just gone off before... ' Move your head out of the way.' ... With what little energy he had left, the dragon let his head slump to the side. It cut through the night silently. A single missile, flying right through where the dragon's head had been before, towards the space between the Megidramon's ribs- and aiming for the squishies beneath.
-Gross.jpg -Fladi gets cooked in a microwave. That is not the right way to cook a Fladi, you classless baboons. - Sniper's Shot.FLADRAMON:RELEVANT PASSIVES: [Epsilon Orionis] When exerting his full strength, Fladramon's flames can reach temperatures above 20,000 °K, equal to the surface of a blue supergiant star, effectively making them weapons of mass destruction. The searing heat of these flames makes even preternatural resistances to damage completely ineffective against them, making passive forms of damage reduction completely ineffective against them.
Engines of War Like a rusty war machine, Fladramon requires a few tests rounds before bringing himself fully up to speed. As the fight rages on and on, his flames burn hotter and his reflexes grow sharper. Once every post, Fladramon's attacking power grows by 1/10 should he take offensive action, stacking up to 5 times for a 50% maximum increase. Once he gets the engine going, he cannot stop until the battle is over, for if even a single post is spent not attacking, the stacks are dropped immediately and must be started from zero. Charges: 0/5 , +0% buff
Afterburner A component used to increase thrust for supersonic flight on Military Supersonic Aircrafts. Also a cool way to refer to Fladramon's ability to utilize jet propulsion to move around the battlefield in bursts of supersonic speed, granting him impressive mobility when in battle. That is merely the low end of his Afterburner ability, however; when in danger or in need of greater speed, he can exceed his limit. It can be utilized to allow Fladramon a swift, explosive and short lived burst of superonic speed instantly closing distances in the blink of an eye. 2 posts must pass between each activation of Afterburner. Cannot be activated at the same time as C- C- Combo! CD: 2/2
C- C- Combo!
He hasn't completely forgotten his old days as a Veemon, you know? Though these days he's a little less style, a lot more substance about his approach. Mixing and matching tricks is fun and all, but two heavy blows in quick succession make for a far more effective tactic. This ability allows Fladramon to realize two attack actions. 2 posts must pass between each activation of C- C- Combo! Cannot be activated at the same time as Afterburner. CD: 1/2
MOVE USED: Is being cooked alive a move?
COOLDOWNS: Ground Zero: FUCK Fire Rocket 2/5 Blade Drive 1/2 Express Claw 1/2 UH OH, NEW CHALLENGER. SAGITTARIMON RELEVANT PASSIVES: True Sniper
Sagittarimon can nail a mosquito to a tree without killing it from a 5 kilometer distance, and in fact, her attacks are stronger the farther she's away from her opponent, receiving a 30% power boost to all shooting attacks realized from over 1km away from her target.
Hold Fire
Sagittarimon can charge any attack for one post in order to add a special side effect to it on top of the regular ones.
MOVE USED: Sniper's Shot
Sagittarimon's Bread and Butter. Reach into the quiver, produce arrow, shoot at target. Deals good damage and has the impressive range she's known for; a good choice for providing support to an ally engaged in melee.
Hold Fire effect: Increases accuracy to an impressive degree. What? It is called Sniper's shot.
BUFFS: Precision Work +30% Accuracy
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D-Reaper Scout
In-Training
Never The End
Posts: 0
OOC Name: NolChannel™
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Post by D-Reaper Scout on Jan 22, 2019 1:09:37 GMT
In all honesty, it was incredibly lucky that Fladramon was being held in the 'far' hand: the amount of firepower surging in the dragon's direction would have been more than enough to finish that annoying blue lizard off.
Unfortunately, that wouldn't be the case, and the nuclear dragon was forced to use his 'free' arm to deal with the onslaught. First was that Star Splitter, a powerful-but-flashy attack aimed right for his temple. Of course, the dragon met the attack with his own, both raising an arm and tucking his head lower, that enhanced Star Splitter cracking right through that bladed gauntlet, singing the metal underneath.
That flashy attack, however, did well to hide Toki's intricate one, the dragon visibly wincing as a number of those orbs slammed against that defending gauntlet. And with a white flash crossing his vision as those orbs struck the side of his head, the monster staggered - those passing blades of light causing that gauntlet to burst into data.
"Insignificant..." the beast growled, looking more 'burdened' than 'cornered' - but just as he was about to continue his retort, that unseen attack sank deep into his chest, from the opposite side. That one slipped right through his guard, and in pained fury, he raised his opposite arm up, intent on spiking that annoying, blue lizard into the hardened, scorched earth beneath him!
Toki's words fell on deaf ears. Pissed off and actually wounded, the Megidramon set his sights on that ZenCherubimon. Until now, the serpent had proven largely immobile, but the Megidramon tore forth at a breakneck pace, intent on slashing right through his target with the remaining, searing gauntlet on his right arm - flicking his tail like a whip to try and strike the Tactimon with that spiked barb in the process! Perhaps there was another reason for the Megidramon's urgency. Certainly, a rainfall that unnatural had to be caused by something - and wouldn't it be about time for it to wrap up?
Ordinarily, yes, but there wasn't just one source. Giving a nod, a certain red-haired spirit wielder, far outside the forest, gave a slash of his own card, further extending this dampening weather.
I've done my part - now tear through him! As Dagger slipped down to his Champion form, he would note another difference in the statue: the worn-down texture finally seemed to regain its original sheen, the brilliant appearance of the turtle Sovereign visible before him. At the very least, he had long extended the life of this statue...
... And more to the point, he would start to feel a core resonate underneath, one that was both powerful and beyond his comprehension. Mae's insight, meanwhile, would start to pick up - a myriad of futures stretching before her vision.
One where the rain ended, and the ground quickly dried up in an unbearable heat. One where Toki was run through, piercing right through an initial block. One where the champion-level Dagger was swatted away by a wayward claw. And one where Mae held back that claw instead...
Megidramon's passive, 'Fallout', is currently negated by heavy rainfall.
The Duration of the heavy rainfall has been renewed by an outside source.
Megidramon loses the bladed gauntlet of his left claw to a repeated assault.
Megidramon takes heavy damage from an arrow struck right at his wireframe.
Megidramon breaks his hold on Fladramon - by means of spiking him into the ground like a football.
Megidramon is enraged, and strikes out towards Toki, intent on driving his right gauntlet into his chest.
Megidramon's gauntlet is empowered by 'Searing Slash'. Additionally, Tactimon is targetted and attacked with a flick of the Megidramon's tail.
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Mae
Official Grader
The Royal Shipper
I'm the oracle that's had enough.
Posts: 607
OOC Name: Bass
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Post by Mae on Jan 22, 2019 6:25:12 GMT
Though that was not the way the Rasielmon would have preferred to see the nuke that was on their side (as far as she was aware,) as they say somewhere? We take those. However, small as that was, this was not the end of the battle. No, it felt as though it had truly begun in earnest. Mae's foresight activated. One of the first times it had done so without being abrupt. Sudden. It simply just...happened. And it showed her a myriad amount of outcomes that all spelled out something. She had to keep the Cherubimon variant safe. At any cost, even herself. "That spike will shatter defenses! Move, please!" Mae cried as she flew into action. "Avenging Strike!" The circle on her arm turned blue as a blade extended out. While there was no possible way a simple wristblade made of light (and very cold water? Maybe primarily water) could hope to stand up to what was essentially an attack from a level higher, perhaps this would save her ally's life. And maybe damn her own a little further. Regardless, the Rasielmon was very much intending to get between Megidramon and ZenCherubimon and hold that attack back even if it cost her her freshly digivolved hide. She was going to get between them and try pushing back as FAR as she could. "COME ON!" There was one thing she was hoping. That the Fladramon wasn't out just yet. That the Tactimon could keep fighting. They knew more about their art of battle than she ever would. If they could just help dampen this...!
Relevant Passives: Fatebreaker [RAM Upgrade Giga]: This entity has the same mysterious foresight that a Rasielmon would possess. As such, Mae has the ability to divine a potentially infinite number of futures, depending on the level she's at. There are, however, limits to her foresight. For one, the lower the level, the more muddied, limited, and opaque the visions will be. The higher, the clearer. Furthermore, in combat, this is only really applicable as a way to warn herself and others of various attacks. Whether she can dodge them or not even with this is entirely on her. Should she successfully dodge an attack she had a vision of, the chances she can dodge the next one are lower. Basically she can’t spam this unless she wants the hurt.
Elemental Connection: Every three turns, Mae can apply one of five elements to her attack, changing it’s properties and/or appearance to suit the opponent she’s facing. They go as follows: Fire, Water, Wind, Earth, Light.
Instinctual Supplement: Fatebreaker ties into this passive--Her foresight is amplified greatly in this form, enabling Mae to have above-average reaction times to a LOT of things. Basically, she’s greater at dodging and/or countering attacks than a good deal of her other forms.
Mae, trying to act on her future vision, moves in to try protecting Toki by clashing with Megidramon, activating Elemental Connection to change Avenging Strike's properties to Water. She needs help to truly hold this back. Avenging Strike [RAM Upgrade]: Mae conjures a armament from the data in the circles located on her forearms before she strikes out for a foe with it. One post cooldown. Cooldowns: Avenging Strike: 0/1 Divine Punishment: 1/3 Elemental Connection: 0/3
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Post by Toki Akiyama on Jan 22, 2019 8:06:53 GMT
Mae's quick thinking with the situation made Toki's next move perfectly clear. He glanced over to Fladramon. Horribly injured, but not quite out of the fight yet. He had to make his way over to him and prepare to aid him if at all possible. The downpour of rain was a blessing, whatever the cause, as there was something about Megidramon's very existence that burned all that was before it.
As Mae rushed in to intercept, Toki flew gracefully as if he was skating across the air. As he did, he called out in a more serious tone "Master's Decree!" The orbs that managed to charge glowed brightly as they all flew towards Megidramon and began to circle around it at rapid speeds. They created a field of increased gravity that was further intensified by the power of the charged orbs and as a result the weight was absolutely crushing. All that force Megidramon planned to use could potentially prove to be devastating to itself as the field would force all of it to go in a singular direction, which was straight down. The sudden shift in force might also aid in Mae's counterattack and prevent her from taking too much damage from the assault.
He flew over to Fladramon "I'm here to help...thank you for hanging in there." he said, concerned for his ally. Once their energy was expended, the orbs would return to Toki and he bowed his head respectfully to Megidramon. It would take him a moment to prepare something to aid Fladramon. For the time being he would keep an eye on Megidramon and plan his next move in accordance to its movements as well as his allies'. He thought about his scar. Such a grim reminder. He has always been so reckless and put his own life as less important than others, so he would throw himself into dangerous situations without a second thought. MetalPhantomon made him realize this mentality would not only get him killed, he would be leaving behind so many people. He was more cautious now. More level-headed.
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Toki assists Mae by using Master's Decree on Megidramon, expending 4 of his charges to increase the damage by 40%.
Master's Decree: The orbs fly out to an area and begin to rotate around each other at increasing speeds. The area in which the orbit will suffer a massive increase in gravity, causing enemies in the area to slam hard into the ground as if kneeling or bowing to ZenCherubimon. Afterwards, the orbs return to him and he bows his head back respectfully. (3 turn cooldown.)
Tranquility of the Moon Acolyte [Passive]: Each time ZenCherubimon attacks an enemy with an ability, one of the orbs behind him starts to glow and charge up. Up to five orbs can be charged. Each charge can be expended to have an ability deal 10% extra damage for a maximum of 50% if all charges are used.
Guardian from the Stars [Passive]: ZenCherubimon's goal is the protection and safety of his allies above all else. As a result, his damaging area of effect abilities, Topaz Temple and Master's Decree, cannot damage allies.
Cooldowns: Topaz Temple 2/2. Master's Decree 0/3.
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Post by Cross on Jan 22, 2019 16:00:17 GMT
The Megidramon was too close. Far too close to the statue. His back no longer turned towards the Doctor and her efforts risking revealing Cloak's hand far too early for the Tactimon's liking and now the Rabbit had gone and hovered over the downed Flamedramon further drawing the dragons eye towards the exact direction they didn't want it. Leaving only a single strategy left to the ex-Dark General and his least favorite one to boot.
"Face me you garbage spewing mewling excuse for a worm!" The Armored Samurai roared out voice laced with vitriol as he stabbed Jatetsufūjin-maru twice into the ground spectral dark arms rising from the scorched earth to wrap about the Megidramon with an unearthly shriek slowing down his strike as they moved to dragged the dragon to the ground and leaving the tail to merely clip the Tactimon instead of taking him out all together. Sending the Mega flying back as he caught himself on his feet blades dug deep into the earth as he snarled his shoulder plate torn asunder and already cracked faceplact smashed to near nonrecognition leaving the glint of blood covered snarling fangs to be seen behind the wrecked remains of his mask.
"I've scraped the smashed remains of bugs more powerful then you from the heels of my boots. Is this truly all you can muster?" The Tactimon hissed out as he stood leveling a sword upon the restrained and slowed Megidramon in a snarling challenge.
"Absolutely Pathetic." Cloak spat.
"It's working." Dagger grit out his clawed hands pressed flat against the statue within which he could feel the first stirrings of life. His core screaming for the effort of pushing so much of his own energy into.
"Don't stop. Don't stop no matter what Dagger." Cas ordered as she glanced between the downed Sagittarimon and Jegan finally motioning towards him with a sharp motion. "Go." She commanded even as the Biomon hesitated.
"But Doctor if a stray attack comes your way without a digimon to effect with your cards you'll~" Jegan chirped even as Cassandra bared her fangs at him in an eerily reminiscent gesture of Cloak's own current snarl.
"Go Jegan." She yelled feeling a pang of guilt at the stricken look upon the Digimon's face before he jetted off towards Fladi. Kneeling down as he began to pump cool blue healing light into the Digimon. Leaving the Doctor to turn to face the statue who's pallor by the second looked less and less like that of smooth white stone and more like living data and flesh.
How does one wake a god? She'd once questioned. Azulongmon had not stirred until the D-reaper threat had been both powerful and nearly overwhelming. The recent damage had not roused Xuanwumon so mere normal digimon did not register as a threat to the being thus Megidramon's presence alone would not be enough to awake the sleeping giant. It needed something other.
"It's time to wake up now." Cassandra spoke even as Dagger's form dropped not to rookie, but plummeted straight to In-training in one final desperate shove as the Doctor clicked off her EV-suit. For the first time in months she felt the wind in her hair, the scent of ash and fire in her nose, and the burn of the Sovereigns data along her skin. His signal like a miniature sun within the scope of the Doctor's minds eye no matter how slow it was to rouse. For the first time in a long time Cas felt alive as she gathered up every ounce of her will her fangs bared as she dredged up the same power, the same commanding defiance she had felt when she'd fought the Reaper. Gathering everything she was, is, and could be into a tight ball of force within her chest even as her eyes bled and death loomed like an old friend she recalled the rake of the D-reaper's mind against her own. The power it commanded as she dove deep into the intangible web of connection her focus pinpoint as a magnifying glass upon the roaring star of a signal before her...
And SCREECHED
Cloak uses Army of The Damned -Army of The Damned: Stabs the ground twice with Jatetsufūjin-maru, awakening one hundred dead warriors which lash out grabbing onto up to three enemies with their spectral limbs and dragging them to the earth. Pulling down even airborn opponents as it restrains the enemies movement for one turn. This does not however stop the opponent from attacking or defending, but simply roots them in place. Cooldown three turns. -Against All Odds: Whenever Tactimon is outnumbered or outgunned his attack power increases by ten percent for every additional enemy that joins the fight or twenty-five percent for every level above his own his main opponent possesses. Whichever is higher. (Passive)
Jegan uses Field Medic on Fladi -Field Medic: Bombarding a target with healing light Biomon may close up the wounds of up to two rookies or below Digimon in single turn, the wounds of a Champion Digimon in one turn, the wounds of a Perfect Digimon in two turns, the wounds of a Mega Digimon in three turns. This however does not magically 'fix' the injury, but is in fact Biomon speeding up his targets own healing process meaning that if a broken bone is not properly set or if a wound is not properly cleaned and cared for it will heal up wrong. Both Biomon and their target must remain stationary during this process.
Dagger drop to In-Training in a final boost to the Statue using Red Card
Cas tries to wake a god
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Post by Avatar of Courage on Jan 24, 2019 13:01:15 GMT
'Are you still alive?' 'Tragically.' 'Good. I've instructed Owlmon to turn back and offer you support.' 'Joy.' 'I would recommend you stay still in that crater in the meanwhile.' 'Don't have a choice.' At least he had enough life and energy left in him to snark. She supposed this meant she could leave worrying about him dying for another time. Reaching back into her quiver, she hummed as she nocked back the arrow, pointing it towards the Megidramon's eye. 'Are you nearer, Owlmon?' 'Against my better judgment, yes.' Came the Owlmon's surly reply. 'Don't whine. You are a professional.' 'A professional not getting paid nearly enough.' 'We are not getting paid for this job.' ' Precisely!' The Sagittarimon ignored the rest of the Owlmon's whining after that, focusing instead on narrowing her eyes. "I've got you on my sight, you walking atrocity." She muttered lowly, her tracking the monster in motion as it tore towards the Bunny Buddha. Her arrow flew, trajectory moving to intercept the dragon's right eye with its pointy end.
Fladramon felt like shit, but that much was obvious to anyone with eyes. It had been a while since he had been battered this badly, and to say he wasn't in a particularly good mood would have been an understatement. No surprise, he did not appreciate the blue bunny's sudden appearence. Not because he wouldn't have appreciated a good healing- in any other situation, he would have kissed the Buddha bunny, among other things. But it seemed to him like the dragon had finally changed targets after spiking him into the ground like a football- and the new target moving this close to him did not sit well with the currently defenseless Dragon man at all. "Not to seem thankless Monkboy, but you realize you are the abomination's current target, don't you."
-Sass. - Sniper's Shot, buffed by Marked for Death passive .-More Sass. FLADRAMON:RELEVANT PASSIVES: [Epsilon Orionis] When exerting his full strength, Fladramon's flames can reach temperatures above 20,000 °K, equal to the surface of a blue supergiant star, effectively making them weapons of mass destruction. The searing heat of these flames makes even preternatural resistances to damage completely ineffective against them, making passive forms of damage reduction completely ineffective against them.
Engines of War Like a rusty war machine, Fladramon requires a few tests rounds before bringing himself fully up to speed. As the fight rages on and on, his flames burn hotter and his reflexes grow sharper. Once every post, Fladramon's attacking power grows by 1/10 should he take offensive action, stacking up to 5 times for a 50% maximum increase. Once he gets the engine going, he cannot stop until the battle is over, for if even a single post is spent not attacking, the stacks are dropped immediately and must be started from zero. Charges: 0/5 , +0% buff
Afterburner A component used to increase thrust for supersonic flight on Military Supersonic Aircrafts. Also a cool way to refer to Fladramon's ability to utilize jet propulsion to move around the battlefield in bursts of supersonic speed, granting him impressive mobility when in battle. That is merely the low end of his Afterburner ability, however; when in danger or in need of greater speed, he can exceed his limit. It can be utilized to allow Fladramon a swift, explosive and short lived burst of superonic speed instantly closing distances in the blink of an eye. 2 posts must pass between each activation of Afterburner. Cannot be activated at the same time as C- C- Combo! CD: 2/2
C- C- Combo!
He hasn't completely forgotten his old days as a Veemon, you know? Though these days he's a little less style, a lot more substance about his approach. Mixing and matching tricks is fun and all, but two heavy blows in quick succession make for a far more effective tactic. This ability allows Fladramon to realize two attack actions. 2 posts must pass between each activation of C- C- Combo! Cannot be activated at the same time as Afterburner. CD: 1/2
MOVE USED: Is being cooked alive a move?
COOLDOWNS: Ground Zero: FUCK Fire Rocket 3/5
Blade Drive 2/2 Express Claw 2/2 UH OH, NEW CHALLENGER. SAGITTARIMON RELEVANT PASSIVES: True Sniper Sagittarimon can nail a mosquito to a tree without killing it from a 5 kilometer distance, and in fact, her attacks are stronger the farther she's away from her opponent, receiving a 30% power boost to all shooting attacks realized from over 1km away from her target.
Hold Fire Sagittarimon can charge any attack for one post in order to add a special side effect to it on top of the regular ones.
Marked for Death Sagittarimon chooses a target; her attacks against this target gain a massive boost in accuracy and ignore passive forms of damage reduction. Once a target has been marked, she cannot mark another until it has been killed. In order to mark a target, she must hit it first.
MOVE USED: Sniper's Shot
Sagittarimon's Bread and Butter. Reach into the quiver, produce arrow, shoot at target. Deals good damage and has the impressive range she's known for; a good choice for providing support to an ally engaged in melee.
Hold Fire effect: Increases accuracy to an impressive degree. What? It is called Sniper's shot.
BUFFS: Precision Work +30% Accuracy Marked for Death +++ Accuracy +++ Ignore any and all passive defenses.
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D-Reaper Scout
In-Training
Never The End
Posts: 0
OOC Name: NolChannel™
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Post by D-Reaper Scout on Jan 25, 2019 1:05:21 GMT
Perhaps fortunately for the Fladramon, the Megidramon was not so narrow minded. If he had tunnel-visioned onto the Cherubimon, Mae's attempt at defense would turn into a rare chance to pierce through the dragon's scales. But as Mae gave her approach, the dragon's intent changed in an instant.
And, most likely, one of Mae's visions was discarded for another one.
Her blue gauntlet crashed right with the Megidramon's own searing blade, a cloud of steam erupting between the two of them. In that same bound, the dragon felt two varied effects radiate around him: a storm of gravity threatening to root him to the floor, and the hands of the desperate damned grasping at his tail. Like this, he was temporarily held in place - but it wasn't as if he needed to.
His own blade skirted right through the Rasielmon's, the blade of water even managing to cut into the back of the dragon's arm as he struck his arm forward, intent on catching the Rasielmon in his powerful grip.
Then, of course, came Cloak's taunt - paired right with the Sagittarimon's arrow clipping against his skull. Wincing lightly, the Megidramon's chest mark - or what was left it after that hole was made - started to pulse.
"And you call this an army?"
His scales gave off a soft sheen, slowly glowing golden as a layer of hot plasma began to permeate over his wings, his head, his armor. If Mae was caught in the grip, she'd feel the searing, radiant heat sink directly into her frame, as steam began rising from his body like a ghastly veil. Those who grabbed onto him from below retched and recoiled away in fear, as if they were experiencing the flames of hell itself.
From there, the very ground would begin to shake, visions of giant cracks springing open in the ground filling Mae's head... But this wasn't the only light shining in the woods today. As Dagger gave the last of his power to the statue, Cassandra presented a critical trigger, the scent of the D-Reaper filling the air. Rightfully so, Cassandra would be feeling an intense wave of dread, fully exposed to the statue's purpose.
That sense inside of her would cower in fear, Cassandra's senses torn between 'flee' and 'destroy', and the Ebonwumon's effigy itself began to stir.
Its very purpose was to seal the D-Reaper. That's not it...
Cassandra's efforts would bring forth the monster upon her. Who are you to say?
And should that god awake... Dagger. Your most heartfelt prayer has been answered.
So take fate into your own hands. The statue pulsed once, a brilliant emerald light tearing up from the effigy - but it did not awake. The Sovereign itself did not move, but from one of the Effigy's heads emerged a single sphere, with the faint color of an almond, one that would sink into the Sakuttomon's body. That same emerald light flashed forth - both from Dagger and Cassandra's Digivice - as his form, refreshed, once more became that of a Durandamon.
Right now, he would feel a sense of calm, as if he could feel the forest itself bend to his whim. Even where he stood, gentle vines and flowers defiantly sprung to life in this horrid environment.
What power had awakened, perhaps Dagger would not know. Even Mae wouldn't be able to see this Digimon's near-term future.
But somewhere, the scales of fate had shifted.
Megidramon's passive, 'Fallout', is currently negated by heavy rainfall. Megidramon parries Mae's 'Avenging Strike' with his active gauntlet. His outer arm is damaged, but he lunges to grab Mae in the same strike. Megidramon is prevented from moving location due to combined areas of effect. Due to increased gravity and motion skewing the angle, the arrow narrowly misses the eye. Megidramon uses 'Biohazard'. For the next three turns, his attacking options are doubled.
Fate is defied. Dagger's energy is returned. With interest.
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Post by Cross on Jan 25, 2019 3:52:24 GMT
Dagger glowed his form effervescent with internal light as the Durandamon looked down at his own blades his weapons shifting to hands as he half turned. Power welled up within him even as tears unbidden streamed down Cassandra's face as she stared at her partner, life springing up in the wake of his steps as he strode towards where she stood. Where she found herself rooted to the spot. Rooted as surely as the flowers that bloomed to life around them as she found herself torn between the urge to fight and to flee even as love and pride welled up within her heart. Her emotions bleeding forth even as a laughing sob ripped it's way from her half parted lips. Her partners hands reaching down to cup her face with a touch as light as a doves. Even as his data burned her like a brand, but as tears blurred her vision she couldn't find it within herself to care as her own hands came up to cover his own. He was so beautiful like this. "I won't run." The Durandamon promised tracing his thumb lightly over her cheek eyes soft with love even as he lifted his gaze to meet his twin's eyes where Cloak stood frozen across the battlefield. "Together?" He whispered as with the barest nod Cassandra followed his gaze and smiled. The same smile she had smiled when she'd first found them. The same smile she had worn dancing in her tiny kitchen the two of them wrapped in her arms. The same smile that had played across her lips tears streaming from her eyes as she'd held them after the first time they evolved. "Together." She swore as Dagger bent pressing his forehead against her own as Cloak, Dagger, and Cassandra's forms became encased in light bleeding together as her Digivice sang. Their souls becoming one as their power pooled together and deep within the depths of the Doctor's mind a thought rang out as their evolution gave way. What is your purpose? It asked as gold and ivory wings shattered their cocoon of data. Our Purpose... Solarimon thought as they called upon ancient power twin swords of light materializing within their hands. Our Purpose is... They pondered as a battle cry rose from the new Gods lips echoing through the heavens like a requiem bell. Their form launching forward with wings wrought out of light as they brought their weapons to bare with the force of a thousand suns blades flashing down upon the twisted dragon like a falling star with the force to split the earth in twain. "Our Purpose is to HEAL!" They cried out in one voice burying their weapons deep into the Megidramon's chest seeking to wipe away the stain of corruption they saw lurking there and free the heroic soul trapped within it's depths. The Sovereigns had been created to rescue this world. To be it's heroes. The D-Reaper had been created to heal this world. To be it's new beginning. Solarimon wasn't born to kill monsters. They were born to Save Them.
SOLARIMON HAS ENTERED THE FRAY Solarimon uses Ancient Power to utilize Twenty Slice at Sovereign Level- Twenty Slice: Focuses its fighting spirit into the blades on both arms and slices the enemy with them cutting them with glowing blades which burn away at corrupted data. Cooldown two turns
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Mae
Official Grader
The Royal Shipper
I'm the oracle that's had enough.
Posts: 607
OOC Name: Bass
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Post by Mae on Jan 25, 2019 5:28:59 GMT
Water, when met with fire, makes steam. Mae figured such was the case when her blade sliced through what it caught. The Ophanim put on a smirk. "You know, you're severely underestimating the power of a bunch of fools given the tools to fight a scourge upon the world." She uttered before she backed up a bit to try making the Megidramon exert just a tiiiiny bit effort more to catch her. But, he caught her. By the torso. It mattered little, considering she was going to use her arms for this. A hand opened. A brilliant, shining orb that teemed with the power of fire, the moon, the dead, even Megidramon's own expended power formed within that hand. Mae's intent with this was simple. She was gonna fling this into Megidramon and leave him to suffer with being hit with a literal miracle orb. And much like a fennec leaving people to die, she wasn't going to care about what consequences the dragon suffered. It had to die. The question that remained up in the air was if this, coupled with the efforts of everyone else, would be enough. After all...The future became muddied.
Relevant Passives: Fatebreaker [RAM Upgrade Giga]: This entity has the same mysterious foresight that a Rasielmon would possess. As such, Mae has the ability to divine a potentially infinite number of futures, depending on the level she's at. There are, however, limits to her foresight. For one, the lower the level, the more muddied, limited, and opaque the visions will be. The higher, the clearer. Furthermore, in combat, this is only really applicable as a way to warn herself and others of various attacks. Whether she can dodge them or not even with this is entirely on her. Should she successfully dodge an attack she had a vision of, the chances she can dodge the next one are lower. Basically she can’t spam this unless she wants the hurt.
Elemental Connection: Every three turns, Mae can apply one of five elements to her attack, changing it’s properties and/or appearance to suit the opponent she’s facing. They go as follows: Fire, Water, Wind, Earth, Light.
Instinctual Supplement: Fatebreaker ties into this passive--Her foresight is amplified greatly in this form, enabling Mae to have above-average reaction times to a LOT of things. Basically, she’s greater at dodging and/or countering attacks than a good deal of her other forms.
Mae is grabbed. Her response? Sefer Raziel: With chanting of the ominous variety, Mae draws upon the power of miracles themselves to create an incredibly potent and potentially destructive orb of energy that’s partially drawn from -every- move used in the battle thus far. The power of this move depends entirely on how many rounds have gone by in the battle, as it draws from lingering data in the area. Each round adds 10% to the power of this move, up to a maximum of 5 for a 50% increase in power. Four turn cooldown. Every move used in this battle so far is fueling this attack. Cooldowns: Avenging Strike: 1/1 Divine Punishment: 2/3 Elemental Connection: 1/3 Sefer Raziel: 0/4
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Post by Toki Akiyama on Jan 25, 2019 8:07:07 GMT
Toki smiled softly at Fladramon's words "Oh? It seems to me they have much more important things to worry about than me for the time being. Besides, if they still target me, I'm ready for that eventuality. You and the one healing you are safe with me." he assured Fladramon. "Stay close to me and attack with what you can from this distance. Once I aid them, I'll do what I can to aid in your healing." he said. Fladramon was being taken care of already, so he could hopefully afford to keep the pressure on Megidramon.
There was suddenly an immense power. No, not just immense. Godlike power radiated from the area as Solarimon descended upon Megidramon with a purpose and strength that even Toki in his Mega state couldn't possibly hope to fathom. Was this the sheer difference in power between a Mega and a something even higher than that? It was awe-inspiring. Still, he was not about to sit this out and feel like he can no longer contribute.
He looked over and saw Mae fire a blast towards Megidramon while still trapped in its grasp. Whoever Mae was, she definitely reminded him of himself from...well, not too long ago, actually. Getting in as much damage at any cost, even your own well-being. He couldn't help but smile at the similarities. Still, she needed help, and he would provide it. The full moon orb floated between his hands once more while the others flew to other positions around Megidramon "Moonstone Ray."
The ray fired from the orb and used the others to redirect around Megidramon's body in as few jumps as possible. Once it was close to the arm that kept its grip on Mae, it would shoot out of one of the last orbs to sear into the already damaged part of it. Last time he attempted to help Mae, she got bitten in half. Here's hoping something like that doesn't happen again and this actually leads to her being let go instead. The orbs returned to Toki, with a single one glowing and starting the cycle anew. He focused on Solarimon's actions for the time being and floated between the Fladramon and the battle, ready to defend them if needed.
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Toki used Moonstone Ray to strike at Megidramon's damaged arm that is currently gripping Mae.
Moonstone Ray: The full moon orb shines brightly and fires off a radiant beam of moonlight towards an enemy. The other orbs serve to redirect the light to make evasion more difficult for the opponent. (2 turn cooldown.)
Cooldowns: Master's Decree 1/3 Moonstone Ray 0/2
Tranquility of the Moon Acolyte: 1/5 charges
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Post by Avatar of Courage on Jan 29, 2019 22:03:10 GMT
"I dunno if that's-" Was about all the dragon got in wordwise before a rather sudden explosion of pure power almost made his limp body flip about, his head whipping back as it did. "The hell was that?!"
Things were... going. Good or bad was debatable, though their side's firepower seemed to have just gotten one massive, godly upgrade, so she was feeling very optimistic. She nonetheless couldn't keep the irritation from rising to her throat as her arrow just barely missed its mark. Something was throwing her aim. Or rather, her trajectory. Her regular arrows trajectory had been forcefully altered... She needed a heavier arrow. An unstoppable force, so to speak. 'No mistakes this time.' She thought to herself, narrowing her eyes as she reached back into her quiver and began to pool her digimental's essence into it.
Owlmon had made his way back to the battlefield- against his better judgment. Of course, the battlefield loosely meaning a couple of kilometers away from the actual bulk of the fighting- upwards. Flying high above the fight, his scope was zoomed into the action, watching as warriors much braver than him cooly attempted to put an end to the draconic menace. Haha, Buncha sheeps to the slaughter, the lot! He was all too happy to let everyone else do the actual fighting and stick to the sidelines. Speaking of which, the owl hummed as his gaze centered on Fladramon. He was being guarded by a bunny monk while another digimon performed healing on him... but honestly, the process was likely nowhere nearly fast enough for the Dragon's liking, whiney as he tended to be. 'Good. Serves him right for kicking me.' thought the Owl with mild glee, even as he discarded those thoughts aside and centered his eye directly unto the Dragon. 'The things I am willing to overlook for this team... sheesh, I should be considered a saint.' He thought as he began to gather his digimental's energy into his visor's left eye-
"Oh bugger off!" He suddenly retorted bluntly, frowning. After a second, he looked at the bunny and his healer. "Uh, not you." 'Shut it. I'm about to get you back into the fight.' 'Oh gee, thanks. Nothing I want more than to get spiked like a football again.' 'Stop whining and get ready!' 'Yeah yeah! Whatever! Got it. Ugh.' "Uh. You two-" Started the dragon man, "If you see a thin beam coming at us from above- more specifically, me- Do not stop it." He said. It was about the only warning they got before a thin, laser-fast ray of red light suddenly speared down from the heavens and went to score straight into Fladramon's chest.
-The charging begins!. -Owlmon utilizes Battlefield Surgery on Fladramon! FLADRAMON:RELEVANT PASSIVES: [Epsilon Orionis] When exerting his full strength, Fladramon's flames can reach temperatures above 20,000 °K, equal to the surface of a blue supergiant star, effectively making them weapons of mass destruction. The searing heat of these flames makes even preternatural resistances to damage completely ineffective against them, making passive forms of damage reduction completely ineffective against them.
Engines of War Like a rusty war machine, Fladramon requires a few tests rounds before bringing himself fully up to speed. As the fight rages on and on, his flames burn hotter and his reflexes grow sharper. Once every post, Fladramon's attacking power grows by 1/10 should he take offensive action, stacking up to 5 times for a 50% maximum increase. Once he gets the engine going, he cannot stop until the battle is over, for if even a single post is spent not attacking, the stacks are dropped immediately and must be started from zero. Charges: 0/5 , +0% buff
Afterburner A component used to increase thrust for supersonic flight on Military Supersonic Aircrafts. Also a cool way to refer to Fladramon's ability to utilize jet propulsion to move around the battlefield in bursts of supersonic speed, granting him impressive mobility when in battle. That is merely the low end of his Afterburner ability, however; when in danger or in need of greater speed, he can exceed his limit. It can be utilized to allow Fladramon a swift, explosive and short lived burst of superonic speed instantly closing distances in the blink of an eye. 2 posts must pass between each activation of Afterburner. Cannot be activated at the same time as C- C- Combo!
C- C- Combo!
He hasn't completely forgotten his old days as a Veemon, you know? Though these days he's a little less style, a lot more substance about his approach. Mixing and matching tricks is fun and all, but two heavy blows in quick succession make for a far more effective tactic. This ability allows Fladramon to realize two attack actions. 2 posts must pass between each activation of C- C- Combo! Cannot be activated at the same time as Afterburner.
MOVE USED: Is being cooked alive a move?
COOLDOWNS: Ground Zero: FUCK Fire Rocket 4/5
UH OH, NEW CHALLENGER. SAGITTARIMON RELEVANT PASSIVES: True Sniper Sagittarimon can nail a mosquito to a tree without killing it from a 5 kilometer distance, and in fact, her attacks are stronger the farther she's away from her opponent, receiving a 30% power boost to all shooting attacks realized from over 1km away from her target.
Hold Fire Sagittarimon can charge any attack for one post in order to add a special side effect to it on top of the regular ones.
Marked for Death Sagittarimon chooses a target; her attacks against this target gain a massive boost in accuracy and ignore passive forms of damage reduction. Once a target has been marked, she cannot mark another until it has been killed. In order to mark a target, she must hit it first.
MOVE USED: Charging her attack~.
BUFFS: Precision Works+30% Accuracy Marked for Death +++ Accuracy+++ Ignore any and all passive defenses. OWLMON IS BACK BABY. RELEVANT PASSIVES: Mission Control Owlmon possesses highly powerful telepathic capabilities, and is not only capable of communicating by directly speaking to the mind, but also of linking a large number of minds together, creating a perfect communication network that cannot be breached. He is capable of immediately detecting and ejecting uninvited intruders, and can even share his own senses/perception with the members of the mind link.
Infrared Eye Owlmon's visor allows him to perceive the world through a plethora of different wavelengths, and his evolved eyesight can see with perfect clarity up to 5 km even in complete darkness.
Visor's Scanner While in a combat situation, Owlmon's visor automatically keeps track of all targets that have crossed its line of sight, keeping track of them through an energy signature system. For every Post in which Owlmon does not utilize his attack action, a single ability of every target scanned so far is revealed to Owlmon.
Precision Work Grants a 30% boost to the precision and accuracy of up to three individuals linked to his telepathic Network.
SKILL USED: Battlefield Surgery If he's not going to fight, he may as well handle the less violent (though no less bloody) work: Namely, healing wounds. Owlmon can quickly mend heavy wounds of a single ally by shooting some of the energy of the digimental of love at them like a laser ray. This also cuts down a single ill effect immediately. It does however exhaust Owlmon, making it a scarcely used ability. [4 Post cooldown]
COOLDOWNS: Battlefield Surgery 0/4
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