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Default Form:Rookie Gender:Male Alignment: Good Skills/Talents:
•Good at running away •Knows a lot of first Aid •Can cook quite well •Skilled with his hands •Has great problem solving/Planning skills •Can sense changes in the weather •Can swim through mud and water faster than he can walk •Great at guessing/calculating/determining what will happen in a situation •Has an emotional(mostly) mental link with his brother. •Constantly generates slime within his body •His slimy wet skin makes him resistant to heat •Comparatively, he is smarter, faster, and weaker(physically) than Tweek.
• Side pouch: a small bag on a sash tat resembles a fanny pack. It contains various commodities, such as their money, and a few medicinal herbs. •Crystal Pendant: A small blue crystal pendant with a brown zigzag object in the center, it was his tamer's, and he wears it around his neck.
Even though they are twins, Cog acts as the older brother. He is often labeled the responsible one. He has to care for his underdeveloped twin brother, and has studied a lot into first aid, and cooking etc. He is also seen as overprotective by Tweek, and this often proves true. He will commonly try to discourage Tweek from performing risky actions, but he usually lacks the gall to fully persuade his brother. He also thinks out and plans everything in advance, and gets nervous when there are deviations from his plan, or what he thought would happen. He gets more brave and less (over)protective as he digivolves.
He is also labeled as meek, and cowardly. The first thing he will try to do in a difficult or dangerous situation, is grab his brother and flee. If he can't he will try to talk his way out of it. The truth is though, he cares for his brother much more than for himself, and will even take the blame, or a beating in the place of his twin. He truly is only brave, or willing to fight if is to protect Tweek. While he is labeled as cowardly, it is not entirely true. He actually fears very little, it just seems he fears everything because he is scared for his brother. In truth, he is very adventurous.
Unlike Tweek, Cog had a tamer. This is the reason Cog seems much older and more developed than his twin. Originally his tamer was to have twin digimon, and he did for a while. That is until, not long after hatching, Tweek became lost. Back then, Cog was much more adventurous, and took joy in taking risks. Even without his twin brother, Cog continued on with his tamer, staying optimistic and happy, not changing at all from the loss of his brother. He did this at first as to not make his tamer sad, then after time it just became natural, and he almost forgot about Tweek. His life was great, he was loved and cared for, nothing could've made him happier, except maybe his brother.
But all that changed in his third year with his human. He was in a battle with another tamer and a Sandiramon. In a horrible twist of events his tamer was forced to abandon him, and left him to die at the hands of the snake digimon. Miraculously, he survived and escaped, but he was heartbroken. He wandered the digital world, alone and empty for a long time, until, by an amazing stroke of luck, he was reunited with Tweek. The odd thing was, Tweek was the same as the day he went missing over three years before, and he didn't remember anything since. After being abandoned and finding his brother, Cog's personality changed drastically. He became overprotective of his twin, he didn't want to lose anyone else because of a mistake he made. He also began spending a lot of time studying and reading preparation, safety, and first aid books. He re-bonded with his brother and became like a protector to the less mature digimon, and even after being abandoned, he holds most no hatred toward humans, except one, the Sandiramon's tamer.
He retains all his normal abilities while in the holosuit. He is quite akward as a human though. While in the suit, he pretends that his brother, Tweek, is either a stuffed animal. If someone realizes/knows that Tweek is a digimon, Cog will pretend to be his tamer.
•Slime Suit: He constantly excretes a clear green, slippery, gooey slime from his pours, makes him hard to catch etc. The slime also tastes and smells foul. In his higher levels, he produces more and it can actually be so thick that it can soften some damage from certain attacks, like fire based. •Vibrationsensory: He can sense vibrations through the ground better than most... works best when actually Under the ground. •Weather Detection: Pretty self explanatory... He can sense subtle changes in the weather, and feel future storms etc.
Appearance:(5 inches tall)Practically just a brown gumdrop shaped head with a face and a tail. Fresh:Jaymon Attribute:Vaccine Family/ies:Amphibious Type:Tadpole Attacks:
•Grimy bubble: a stream of dirty muddy bubbles is fired practically harmlessly at the enemy.
Appearance:(1.5 Feet tall) A small bipedal salamander digimon. He is mainly brown with an orange tripe from his, on his belly, to his tail. In-Training: Wanimon Attribute:Vaccine Family/ies:Amphibious Type:Salamander
•Super Splurt : a blob of mud spit from the mouth •Slime Splat: throws a ball of slime that is very slippery and gross. The slime is excreted though the hands and feet, and can be used in other ways than being thrown.
Appearance(3.5 feet tall): He looks like a mainly tan-brown, bipedal, young alligator. He has mostly black markings, but also has occasional blue makings. He has short claws and small sharp teeth, and light blue eyes. Rookie:MaddoWaniMon Attribute:Vaccine Family/ies:Amphibious Type:Mud Crocodile
•Puddle Waddle: as he walks he turns dirt he steps on into slippery mud, making him hard to chase. A good move for fleeing a battle •Swamp spit: Shoots a stream of thick mud from mouth at opponent. •Slime Slap: He produces extra slime at one point of his body then hits the opponent with said body part, smearing the smelly, slippery, gooey, gross substance on them.
Appearance::7ft:: He looks like a green salamander with large arms and huge hands, He has golden plates on his arms and tail, and he can use his arms to glide slightly. He also retains the slime producing capabilities of his other forms. Armor I:StraJyenMon the Golden Gate Guardian Attribute:Vaccine Family/ies:Amphibious Type:Golden Gate Guardian Requirements:Digimental of Selflessness
•Liquefaction::He vibrates so fast that he liquefies the ground under him and around him, allowing him to practically swim through solid ground. (This is a digging type thing) •Golden Gate: Creates a shield behind him by fitting his tail and arm armor together, The shield will crack for ultimate or stronger attacks, but should hold well for anything less. The user cannot do anything while using the shield. It is mostly used to protect others. If he uses this shield selfishly, his body will start to lag and he will lose energy each time he does so, also champion attacks will crack the shield if he is using it selfishly. •Muddy Masque: His whole body is enveloped in a layer of watery burning hot mud that he can use to attack with, it lasts till it is used up, it is mostly used with physical attacks, but it can be thrown, once it hits something other than himself, it hardens, but remains hot for a few seconds. He gets eight attacks from the mud before it's used up and it requires a two post recharge. •Slime Centrifuge: Using his heavy armored arms he spins with a speed where the slime on his body thins to a blade like edge on his fingertips, making him practically a spinning slicing top. However if he spins consistently for longer than one post he will end up quite dizzy for the next post.
Appearance:(8 feet tall)A larger crocodile than MadoWaniMon, he is slightly more cayman like. He has similar colors and markings, but has an elongated snout, and larger teeth and claws. Champion:Nilemon Attribute:Vaccine Family/ies:Amphibious Type:Swamp Cayman
•Swamp Swim: He can swim through soft ground and mud like it's water. However, this doesn't work in rocky mountainous areas or areas where the ground is cold. This is a digging type ability. •Bayou Blast: Spits out strong torrent of burning hot thick mud. The mud may dry on contact with the enemy or any object, and remain hot for several seconds. If it does stick to the opponent, treat it liek hot mud, cause that's what it is and it would hinder the opponent like a face full of hot mud would. •Slime Blade: He plies up some slime at the tips of his fingers before swiping his arm and releasing a sharp blade like wave of concentrated slime. •Dust Devil: Summons a muddy/dusty(depending on location) cyclone that can decrease the vision capabilities of everyone but Nilemon. It can also deal some damage from fast moving debris. Lasts only the post it's summoned. One post cooldown.
Appearance:Height:5 feet His body is made wholly out of flexible blue crystal. Armor Ultimate: JeManimon Attribute: Virus Family/ies: Amphibious Type:Crystalline Salamander Requirements: Digiegg of Empathy
•Crystallization: He can grow new crystals on his body, but only from areas that are not new crystal. So if he grows crystal on his arm, he can't grow it there again for the fight. He can also use this to regenerate parts of his body that are destroyed, but it works slow... about 2 posts to regenerate a limb fully. One post cooldown. •Shocking Shards: Fires Large jagged sharp crystals coated in electricity at the enemy. Even if they miss, they remain on the ground electrified for five posts. •Refractal Force: Fires a laser from the core of his body that gets reflected and split and refracted within him, causing it to fire out in several random directions. The lasers can be any number from 10-30 depending on how many times is refracted within him. •Tesla net: Fires a large, spread out net like web of electricity from his hands that can stick to and entangle the foe. Lasts 1-2 posts. The user can't attack while it's latched on to the enemy. Requires a three post cooldown. It's able to trap anything up to the size of a greymon.
• Good at talking his way out of something •Manipulative, and good at it •Brilliant actor •Compared to Cog he is: Less intelligent, slower, and Stronger(physically) •He has no fear... not always a good thing •Constantly generates a small electrical current within his body. •Unaffected by sub-zero temperatures. •Has an emotional(mostly) mental link with his brother. •He can sing and dance quite well •His instincts are more in-tune than his brother's •The inside of his mouth is always freezing cold, yet his saliva doesn't normal freeze unless he gets sick. This causes his breath to be visible most of the time.
• Black and white D3 digivice
•Orange and white Digivice IC
He is often viewed as the younger, less mature, more mischievous brother, even though they are twins. He has a childish mindset and loves pranking others, especially Cog. He is also very immature and will not hesitate to laugh at others' misfortune. He is often bad without knowing and often gets into trouble that is way over his head. One of the things he enjoys as much as pranks is complaining... okay maybe he doesn't Enjoy it per say, but he does it quite a lot. He is very loud and never holds back his thoughts, he always speaks his mind.
He is stupidly brave, and thrives on dumb luck. He faces any challenge head on, and if he cant find a fight, he may take it upon himself to start one. He enjoys making his brother worry. He will often perform stupid daredevil acts, ignoring his twin's pleas for him to stop. He is also much more up front and bold than his brother. Instead of beating around the bush and thinking out a solution, he prefers the hands on down and dirty “Fun” approach. He likes action and adventure, and is always for a good time. He gets more devious, and evil as he digivolves.
Tweek also sees the world as his game, and everyone as a toy. He doesn't care about who lives, in fact, he thinks the more people who died the funnier it is. He also seems to have recently taken a linking to deaths and killing. He sees it as how to win in this game.
Cont. from Cog's History:
After they met up, their lives have not been super eventful. In fact, practically nothing interesting has happened at all. Cog made sure of that. They mostly just wander from place to place, stopping often in towns and cities for supplies. Cog does all the cooking and working, but he enjoys looking after his bro.
Two years have passed since they reunited. Both have grown in strength since then, and Cog has definitely matured. Oddly however, Tweek seems not to have matured at all. He seems to be exactly the same, personality-wise, as he was the day he was lost five years ago. Cog worries about this, but hasn't mentioned it to Tweek or asked him about it at all.
He retains all his normal abilities while in the holosuit. Cog is unaware he owns it and Tweek only uses it to cause mischief, he would rather be seen in the human world as a talking lizard than a normal human any day.
•Amp Armor: His body has a consistent electric current. When his skin is touched, there is a chance for electrical shock, severity depends on his current level. At in training it may be just a painful zap, but at champion it can cause much more pain and rarely stunning. The likely hood and severity increase slowly over time. It also is possible for him to electrocute himself by touching certain metals with a high enough charge in his body. The charging happens naturally over time. •Electro-sensory: He can sense the electromagnetic field given off by all living things.
Appearance:(5 inches tall)Practically just a blue gumdrop shaped head with a face and a tail. Fresh:Chaymon Attribute:Virus Family/ies:Amphibious Type:Tadpole
•Zap bubble: Fires a stream of small, slightly electrocuted bubbles at the enemy. •GIGA: Static Shield: Tweek generates a thick electric field to stop a projectile attack; requires a one post cooldown.
Appearance:(1.5 Feet tall) A small bipedal salamander digimon. He is mainly green with a blue stripe from his, on his belly, to his tail. In-Training:Manimon Attribute:Virus Family/ies:Amphibious Type:Acthnici
•Frost breath: A weak icy wind expelled from the mouth. •Zap Tap: He pokes the enemy and unleashes a weak electrical zap. •GIGA: Static Shield: Tweek generates a thick electric field to stop a projectile attack; requires a one post cooldown.
Appearance:(3.5 feet tall)He looks like a mainly blue, bipedal, young alligator. He has mostly black markings, but also has occasional green makings. He has short claws and small sharp teeth, and light green eyes. Rookie:KoKamiManimon Attribute: Family/ies: Type:Frozen Lightning Crocodile
• Frozen needles: Fires a multitude of small, sharp, cold ice needles at the opponent. •Flash Freeze: Creates a hollow sphere of ice using the cold temperatures in his mouth, and fills it with electricity. When he spits it out, it will explode upon impacting an object, making a bright flash of light and dealing weak damage. The flash and explosion has a small chance of paralyzing the foe for 1 or less posts. 1 post cooldown if paralasys occurs. •Static Grip: He can grab the opponent and fully discharge his electricity into them, causing a lot of pain and stunning them for a post or two. He can't used any electricity based attacks for two posts after this while he recharges. Stunning only works on rookies or below •GIGA: Static Shield: Tweek generates a thick electric field to stop a projectile attack; requires a one post cooldown.
Appearance::5.7ft without tail::He looks like a salamander with extreemly large hands. He also can fly with his lightning bolt like tail. His body also generates a current that cant create an unpleasent zap like his other digivolutions. Armor I:Cre'EonMon the Frozen Gremlin Attribute:Virus Family/ies:Amphibious Type: Frozen Gremlin Requirements:Digimental of Mischief
•Gremlin: He can cause malfunctions in all electronics w/in 30 feet of him. Whether or not it works on digivices depends on the choice of the person who's digivice it is. Meaning if the player decides that their digivice is unaffected, it will be unaffected.
•Cryogenic Nightmare:: The user fires a beam of blue lightning like energy from their mouth that on contact with the enemy will freze that part of the body (example, an arm) in a horribly painful casing of ice for 2-3 posts... requires a three post cooldown between successful uses. •Frost Turbine:: He freezes his giant hands and spins, creating an electric spinning vortex. The frozen hands can also just be used for attacking. •Freeze Frames:: He can generate up to seven square shield like squares of ice to protect himself from a single enemy attack of up to champion level, then the shield shatters. He can only summon a total of seven per digivolution, fire can also meal the shields. If he wants to, he can transmit the charge in his body to the shields, but this will mean, until the shields are gone, he will have no electric charge in his body. •Static Sphere: He generates a ball of electrical energy and fires it at the foe.
•GIGA: Static Shield: Tweek generates a thick electric field to stop a projectile attack; requires a one post cooldown.
Appearance:(8 feet tall)A Large bipedal alligator like creature with the same markings, patterns, and color scheme as KoKamiManimon. He has thick limbs, and large sharp teeth and claws. He is strong but slow in this form. Champion:Acthnicimon Attribute:virus Family/ies:Amphibious Type:Frozen Plasma Gator
•Cross Wire: At close enough proximity his internal current can mess with electronics and cause them to malfunction. Whether it effects digivices is up to the other players.
•Thunder Acupuncture: Puts hand in his mouth causing it to freeze over with a layer of ice, a sharp tip at the end or each claw, and jabs at the opponent, causing a strong electrical shock, and a sharp cold pain at the point of impact. It causes a numbing around the area where it impacts. •Plasma Parser: Shoots a blue ball of goo like plasma from the mouth. It is freezing cold, and if it contacts an enemy, it will simply explode in an icy blast, but if it contacts an inanimate object, it will turn it into a bomb and it will explode in an icy explosion.(of course if the object is as large as or larger than a car only part of it will, also, objects 'explosive resistant' are less likely to fully explode.) •Static Shield: He can generate a thick electric field to stop one projectile attack, requires a one post cooldown. •Blue Lightning: A very strong electrical attack fired from the arms or mouth, it can only be used while on the ground(as in grounded so no rubber souled shoes^=^), or else the user will be electrocuted as well. If it hists the foe will most likely be stunned for a post or two... Requires two posts between uses. •GIGA: Static Shield: Tweek generates a thick electric field to stop a projectile attack; requires a one post cooldown.
Appearance:Height:5 feet His body is made entirely out of green slime.
•Dark Empathy: He locks eyes with the foe and prys into their mind, through this he can determine a deep desire or dark fear from his enemy. One post cooldown between attempts. •Transmutation: Being made of slime, he can change shape and color, it requires little focus to retain his transformation but he doesn't gain any abilities of the thing he changes into that aren't physical. So he doesn't get any attacks, or powers, or thoughts of the subject. •Burn bubble: Blows large slimy, burning hot bubbles that float around until they touch something, then they pop. •Ricochet Rebound: Rolls into a ball and speedily bounces around, rebounding of any surface he touches, lasts for one post. •Amalgamation: He can solidify parts of his body to be used as weapons. Between changing from weapon to weapon he must take a one post cooldown. •GIGA: Static Shield: Tweek generates a thick electric field to stop a projectile attack; requires a one post cooldown.
Description:(5 foot 5 inches tall) A reptillian creature that isn't fond of people. It carries a sharp sword of lightning and fire and a shield as cold as ice. The spikes on the edge of his shield as well as once in the front center are extremely sharp as well. Both the sword and shield can be latched onto his back between his wings when not in use. Ultimate:Raamiahmon Attribute: Virus Family/ies:Dragon's roar, Nightmare soldiers. Type:The Oncoming Storm
•Frostfire: Breaths a freezing and burning blue flame at the opponent. •Black Lightning: He launches bolts of black lighting with a blue outline. These lightning bolts can sap the electrical energy from living things to help him heal himself. •Electrifry: Sends out an energy slash wave made of fire and lighting, it is sharp and usually originates from his sword. •Gale Force: Releases a powerful gust of extreme cold air toward the enemy from his shield, Freezing solid whatever part of the foe the streamline gust touches for two-three posts. The strong wind may also blow the enemy back. Two post cooldown. •Dark Trinity: He combines the power of the fire and lightning in his sword with the ice in his shield to launch a powerful and destructive beam of energy that gives a burning electrifying and freezing sensation all at once. Three post cooldown.
•GIGA: Static Shield: Tweek generates a thick electric field to stop a projectile attack; requires a one post cooldown.
Description:(5'5”) In his true form he's reptilian in nature, seeming to be a very squared off lizard of sorts. His sharp teeth hand chilling blue eyes give most who see him a chill of their own. He focuses on dodging and manipulation, being more assassin like in his strategy when in this form he likes to let others come to him and draw them in closer only to catch them off guard with deceit and treachery. His body is also quite deceiving, it's actually made of a cold gel of sorts that gives him quite a lot of flexibility. Mega:AkaManahMon Attribute:Virus Family:Nightmare Soldiers/Demon Lords Type:The Monster Known as Treachery
•Force of personality: Tweek's words seem to have much more weight than the average person. He seems a bit more persuasive and his insults sink in a bit deeper than normal in almost a supernatural way. •Tipping The Scales: Tweek and his brother's link is overloaded to tip their power levels in ones favor and to the detriment of the other. (This ability allows Tweek to tip the power levels of him and his twin from their normal equal 100/100 to a different level, making one of them weaker to make the other stronger, such as 175/25. This however is dangerous as if one of them is defeated such as fainting or digitizing the same will happen to the other as well.
•Transmogrify: Much like in his armor ultimate form, he can change the shape and color of his body at will. He doesn't gain any non physical aspects or abilities of any subject he changes into. •Amalgamize: He can solidify and change the hardness of certain parts of his gel like body to be used as weapons. •Kunice: Tweek is capable of creating shards of ice from the moisture in the air varying from the size of a Dagger to needles. He uses them as precision weapons mostly, however he can also create them with certain toxic abilities. If he creates them with such abilities there is a one post cooldown before he can create them with such abilities again. The poison lasts 1-2 rounds and causes pain and slowing of movement. •Voice of deceit: Tweek's voice changes a bit seeming to have a layering to it, his words sinking deep into and manipulating the oponents mind into madness. Anyone who hears his voice when he uses this ability will be subject to halucinations and headaches, the severety and type of which depending on the subject and their fears. The effects last for two rounds and has a one round cooldown. •Thunder Trick: Tweek Discharges the electricity produced by his natural and constant internal current. He can do this either though physical contact or as controlled projectile lightning. Depending on how much he discharges changes it's effect and how long it takes to recharge. With enough power it's capable of paralyzing the foe for 1-2 rounds.(If he chooses to attempt to paralyze there is a one post cooldown) •Plasmaic Similes: Tweek creates up to four weaker versions of himself as clones that while weaker, explode when they take damage from enemies. (Cooldown is number of clones, clones are at 40% strength) •GIGA: Static Shield: Tweek generates a thick electric field to stop a projectile attack; requires a one post cooldown.
Description: He has no true form, though he seems to prefer the visage of his true mega form or the appearance of humans. When not hiding himself the air about him as a cold soulless feel, his revealed presence itself just feeling wrong to most. His true self is not a solid form but a semisolid gel that has the innate ability to restructure itself, giving him less of a sense of physical identity and more of a conceptual one. Mega:Caindeamon Attribute:Virus Family:Demon Lords Type:The Demon Known As Murder
•Hell's Covenant: Tweek's power is influenced by the emotions of those around him, especially feelings aimed at him. Any negative emotions aimed at him from a foe, such as hate, anger, jealousy, wrath, fear will make him drastically more powerful. Alternatively, when he is shown positive emotion, such as genuine forgiveness, joy, or love, he becomes much weaker. •First Born: Tweek and his brother's link is overloaded to change the ratio of their power levels in ones favor and to the detriment of the other. This could mean all or a portion of one's potential power could be given to the other, however if either are knocked out or digitized while the balance is off, the other will fall as well. •Void Soul: Tweek's abilities as a liar are somewhat supernatural in scope. This is to the point where, unless one has a reason to distrust or disbelieve what he says they will be compelled to simply accept or believe it. This does not only apply to that silver tongue of his, but also to his disguises. Until there's reason to doubt he is who he says he is one will not be able to detect his true form though most means such as scanning or sensing.
•Moving Within The Frozen Time: Tweek's electronic impulses and senses are at their peak in this form. With his body running at full power the constant current is so efficient he not only moves at an almost undetectable speed, but he can think incredibly fast as well. •Freedom of Form: Tweek's signature ability; he is capable of changing his shape, color, density, size, texture and any other physical aspect of his form upon will. His actual body is a wad of ever changing slime and at this form his control over his form is maxed out. Attacks:
•Memory Leak: In this form his power to control ice is drastically increased. He can control the cold and frost in the air around him, condensing and freezing even vapor in the air into ice and controlling it's motion. This ability doesn't work in more arid climates for producing ice but he can still induce areas of intense cold around him, sapping the heat energy from the air.[1 post Cooldown for inducing an area of cold, however the control of the ice itself has no Cooldown] •NULL: Tweek can stop an attack of an aggressor. This happens instantly and acts as if an impenetrable wall of force as come before the attack. All consequences of the attack and added effects are ended immediately. Projectiles touching this 'barrier' will also be de-digitized. [1 Post Cooldown + Added Effect Duration of stopped attack(considered as if hit was unsuccessful on target)] •Static Runtime: Tweek is capable of discharging the electricity produced by his natural and constant internal current. He can do this either though physical contact or as controlled projectile lightning. Depending on how much he discharges changes it's effect and how long it takes to recharge. With enough power it's capable of paralyzing the foe for 1-2 rounds. This electricity also has an odd evil property to it; The pain it produces never leaves for the duration of the fight and effected areas can even remain sensitive indefinitely (at the discretion of the victim). [If he chooses to attempt to paralyze there is a one post Cooldown] •Invariable Faux: The user of this ability creates up to five weaker versions of himself as clones that, while weaker, explode when they take enough damage from enemies. The clones themselves are not interconnected via any hive mind and act independently, however on destruction the clone's newly gained memories are transferred to the original [Cooldown is number of clones, clones are at 60% strength] •GIGA: Static Shield: Tweek generates a thick electric field to stop a projectile attack; requires a one post Cooldown.