Rai Ryuichi (Tamer)
Jul 20, 2019 19:26:09 GMT
Post by Rai Ryuichi on Jul 20, 2019 19:26:09 GMT
Tamer:[/b] Rai Ryuichi
Alias: Ryuichi, Rai, 'RyuRyu' Boy, 'Hey kid'.
Age: 14
Gender: Male
Height: 5ft 7 inches
Weight: 145 lbs.
Alignment: Unresolved
Birth Date: October 2nd
Birth Place: Tokyo, Japan
Western Horoscope: Libra
Eastern Zodiac: Rooster
Skills/Talents:
Combat Pragmatist - He's not above cheap, sneaky or deceitful tactics in combat, generally unafraid to take any advantage in combat. Don't pretend fighting has rules; that's just silly! Its all fair. Might be hypocritical if opposing parties display these traits.
Shrewd - A quick thinker, with a creative mind. Capable of thinking of outside the box to look for an advantage in a situation where the odds are often stacked against him. A sharp analytical mind lends him sound judgment--most of the time."
Judo Student - He practices Judo as an extracurricular activity, finding himself performing particularly well with the 'Nage-waza' or throwing techniques.
Knowledge of computers - He's ranked near the top of his computer science class, having a relatively advanced grasp of things like programming, computing/data analysis, and algorithmic problem solving. He also discovered a talent for breaking passwords, and logging into places he doesn't belong-- It's slowly becoming a hobby for him. He may have even found some shallow access to the dark web.
Personality: He is a diligent student and pours long hours into study and practice of much of the knowledge and skills he learns in school, to the point of being at or near the top of his computer science class.
That all said, Rai has always been a massive introvert. He tends to come across as apathetic and ‘bored with you and the world’ in most social situations. In reality he suppresses his emotions to avoid getting angry and lashing out; or becoming quickly invested in others and getting hurt as a result.
Due to the path and outlook he's taken in life, he knows next to nothing about having and keeping friends, and has difficulty really socializing, interacting with, treating or recognizing people as anything resembling companions.
He has the potential to be a good person, but is generally too busy shutting down his emotions and ignoring other people to try.
Since meeting Y2K he has become a little more outgoing, generally finding it easier to let down his guard around digimon than humans. Learning more about digimon and the conspiracy surrounding them in Shibuya may lead him to interact with others where he’d otherwise avoid them.
Appearance:



(Face-Claim: Miharu Rokujo from Nabari No Ou)
Rai is a boy of average height with a head of messy black hair and leaf-green eyes. His facial features are clear and attractive, but typically betray no emotion other than a general air of boredom. He stands with a relaxed, sometimes slouched posture, suggesting either ease or depression. He always starts walking or running with his left foot forward.
He often wears a standard high-school uniform jacket but the rest of his wardrobe can vary. He wears a formal, black leather belt around his waist, to which is clipped a black and blue Digivice. Around his neck is a moonstone pendant. From his shoulders hang a black and navy blue backpack that looks like it hasn't much in the way of stuff put into it.
Personal History: Rai Ryuichi was born to a couple who owned a popular bakery in downtown Tokyo.
At age 6, A violent incident with a bully occurred that caused him to be socially outcast for being too violent. As a consequence he spent three months in a children’s psych ward, after which he was never truly the same.
His parents always had more time for their bread dough and cake batter than they did for their only son. And he didn't really take steps to get close to them either after he came home. He soon found an avid interest in computers. At age 7 he was working at his parents bakery, already saving up all his money for his first computer. At age ten he was ecstatic when he was able to buy his very own laptop. It wasn't a super fancy one but it was still his.
Of course being an asocial computer nerd didn't go over well with the less intellectually inclined kids at school. He had to learn how to fight and protect himself just to survive middle school-- all while suppressing any kind of anger. He didn't really even want to talk to them; let alone be harassed by them. It wasn't long before had earned a reputation for fighting back with dirty tricks, cheap shots, a mix of clever and cowardly ploys, and evasive maneuvering making most of the bullies think twice before trying to stuff him in a locker.
Now at age 14, he still picks his fights carefully, but always sees it through to the end whenever he resolves to do something. He's a half-way decent athlete, and at the top of the Computer Science class. But for all that he never really bothered to make a friend in 9 years, since he became a pariah in kindergarten. He had decided in his padded cell that it was just better not to get close to people; all the better to never have to relive that day.
Everyone around him had friends... But he was always shutting himself away either at the Gym or behind a screen, or under a head set. He managed to get himself into the dark web, and bought a few things from it. In particular a pair of malicious thumbdrives, became his most closely guarded possessions.
Backpack Contents: D-Terminal, Rice balls. Water, Laptop. A bag full of marbles.
1 USB Drive with a computer system wrecking virus, 1 USB with ransom ware.
Digivice:

D-Terminal: Same color scheme as his Digivice.
Partner’s Name: Often refers to himself as whatever form he is in (Keramon, Kuramon etc). He firmly believes he -is- the Y2K bug, (taken form as a Digimon) and will self-identify as such, consequently answering to reference to the mythical bug as if he had been directly addressed.
Default Form: Rookie (Keramon)
Gender: Male
Alignment: Neutral
Skills/Talents: Can infiltrate computerized systems by becoming a computer virus. Can directly eat data in its pure form. Can also use his tentacles as computer spikes.
Personality: Playful, kooky, and maybe a little crazy, Y2K likes to eat, fight, play and occasionally cause mayhem, but his intentions are more playful than malicious. While Y2K never backs down from a fight, he takes every opportunity he sees to make new friends.
However if it comes to a fight then he remains playful but ruthless.
Parts of his demeanor may vary from form to form, ranging from playful and cuddly (Kuramon and Tsumemon), to silly and friendly (Keramon), to violently protective, calculating and devious. (Chrysalimon).
Y2K often has a hard time understanding that computers are not simply lunch boxes full of food and often gets caught trying to consume the data contained in them. This results in Rai not being able to take him to Computer Lab which in turn makes Y2K tend to not like that class due to Rai always going to it without him.
Y2K for some reason cannot count past 1,999, though he acknowledges the existence of numbers larger than 1,999, he just can’t seem to comprehend how to reach them. This seems to be unfortunately hard coded into his mental data, and attempts to teach him to count to 2,000+ will result in only temporary retention of these lessons. (Lasting until 12:00 AM when his knowledge of numbers higher than 1,999 seems to reset.
Y2K is fond of riddles.
DIGIMON'S INITIAL EVOLUTION LINE
Appearance:

Fresh: Kuramon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Y2K Digimon
Attacks:
Eye Beam - Shoots a red laser beam from his eye causing minimal heat damage and blinding the target for 1 post (can only blind with this attack once every 3 posts and can't blind a Champion or above.)
Digivolves To: Tsumemon
Appearance:

In-Training: Tsumemon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Y2K Digimon
Attacks:
Eye Beam - Shoots a red laser beam from his eye causing minimal heat damage and blinding the target for 1 post (can only blind with this attack once every 2 posts and can't blind a Champion or above.)
Claw - Leaps up and Scratches the targets face with sharp claws.
Digivolves To:Keramon
Appearance:

Rookie: Keramon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Y2K Digimon
Attacks:
Bug Blaster (Crazy Giggle) - Spits out a pair of exceptionally destructive bullets of light while laughing manically, causing medium damage and breaking fragile objects in the blast like glass, and causing spider-web cracks in the surfaces of tough objects like concrete walls. (1 post Cooldown)
Trojan Bite (Trojan Byte) - Keramon bites into the target, causing low damage and converting the removed skin or other substance into 0s and 1s of primitive data, absorbing said data and healing himself by a little.
Tentacle Bind - Lashes out with his many twisted tentacles and attempts the restrain a rookie-level or lower target. If successful he must focus to maintain the restraint and can't preform any other attacks without releasing his target in the process. Can maintain the restraint for a maximum of 2 posts on a given individual use. Cooldown 3 posts.

Champion:[/b] Chrysalimon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Y2K Digimon
Passives
Armored Chrysalis: Chrysalimon takes 30% less damage from physical applications of force against his hardened carapace.
Exploit Errors: Chrysalimon deals 40% more damage to Digimon who are affected by a detrimental effect with a lingering duration.
Attacks
Data Crusher: Slices at the opponent's configuration data with the tentacles extending from its back. This results in 50% movement lag as internal settings are maladjusted along with otherwise harmless visual irregularities, such as pixelation, discoloration, or texture swaps. (4 post cooldown, 2 post duration).
Misconnecting: Flies up in the air and squashes the enemy with its large body. It's just a bodyslam. Alternatively flings itself directly towards the enemy as a body check.
Viral Enzyme: Stabs the enemy with its stinger and injects harmful data. Injected data works to steadily deal continuous damage to the enemy's insides. (4 post duration. OPT).
Chrysalis Thorn: Fires one or more of the spikes that form its ‘collar’ as deadly projectiles, afterwards the spikes quickly appear to grow back or be replaced from within.
DIGIMON'S ARMOR DIGIVOLUTIONS
Appearance:
![]()

Armor Champion: Gizumon-AT
Attribute: Free
Family/ies: Metal Empire
Type: Artificial Digimon
Passives:
Artificial Armor - Gizumon-AT takes 30% less damage from physical applications of force against his frame.
Perfect Stoicism - Any effect or partial effect that would work by playing on Gizumon-AT's emotions (fear, anger, affection etc) fails automatically. Likewise Gizumon-AT cannot channel an ability or power--by card or otherwise-- that would require him to use or harness the power of emotion.
Attacks:
AT Lazer - Fires a laser from its eye that damages the target's data, causing them to glitch out while retaliating. If the target immediately attacks after being hit with AT Lazer, they suffer half of their own damage. (Cooldown 3)
AT Helix - Extends its wings in the shape of a razor sharp helix, brutally stabbing at the target.
AT Shorter - Attempts to electrify and stun the target with it's live wire like tentacles. Does damage and stuns for one round, preventing movement. (Cooldown 3)
AT Scan - Can scan an enemy digimon to evaluate its weak points. The next attack Gizumon-AT makes using that data can hit for 50% more damage (OPT)
Alias: Ryuichi, Rai, 'RyuRyu' Boy, 'Hey kid'.
Age: 14
Gender: Male
Height: 5ft 7 inches
Weight: 145 lbs.
Alignment: Unresolved
Birth Date: October 2nd
Birth Place: Tokyo, Japan
Western Horoscope: Libra
Eastern Zodiac: Rooster
Skills/Talents:
Combat Pragmatist - He's not above cheap, sneaky or deceitful tactics in combat, generally unafraid to take any advantage in combat. Don't pretend fighting has rules; that's just silly! Its all fair. Might be hypocritical if opposing parties display these traits.
Shrewd - A quick thinker, with a creative mind. Capable of thinking of outside the box to look for an advantage in a situation where the odds are often stacked against him. A sharp analytical mind lends him sound judgment--most of the time."
Judo Student - He practices Judo as an extracurricular activity, finding himself performing particularly well with the 'Nage-waza' or throwing techniques.
Knowledge of computers - He's ranked near the top of his computer science class, having a relatively advanced grasp of things like programming, computing/data analysis, and algorithmic problem solving. He also discovered a talent for breaking passwords, and logging into places he doesn't belong-- It's slowly becoming a hobby for him. He may have even found some shallow access to the dark web.
Personality: He is a diligent student and pours long hours into study and practice of much of the knowledge and skills he learns in school, to the point of being at or near the top of his computer science class.
That all said, Rai has always been a massive introvert. He tends to come across as apathetic and ‘bored with you and the world’ in most social situations. In reality he suppresses his emotions to avoid getting angry and lashing out; or becoming quickly invested in others and getting hurt as a result.
Due to the path and outlook he's taken in life, he knows next to nothing about having and keeping friends, and has difficulty really socializing, interacting with, treating or recognizing people as anything resembling companions.
He has the potential to be a good person, but is generally too busy shutting down his emotions and ignoring other people to try.
Since meeting Y2K he has become a little more outgoing, generally finding it easier to let down his guard around digimon than humans. Learning more about digimon and the conspiracy surrounding them in Shibuya may lead him to interact with others where he’d otherwise avoid them.
Appearance:



(Face-Claim: Miharu Rokujo from Nabari No Ou)
Rai is a boy of average height with a head of messy black hair and leaf-green eyes. His facial features are clear and attractive, but typically betray no emotion other than a general air of boredom. He stands with a relaxed, sometimes slouched posture, suggesting either ease or depression. He always starts walking or running with his left foot forward.
He often wears a standard high-school uniform jacket but the rest of his wardrobe can vary. He wears a formal, black leather belt around his waist, to which is clipped a black and blue Digivice. Around his neck is a moonstone pendant. From his shoulders hang a black and navy blue backpack that looks like it hasn't much in the way of stuff put into it.
Personal History: Rai Ryuichi was born to a couple who owned a popular bakery in downtown Tokyo.
At age 6, A violent incident with a bully occurred that caused him to be socially outcast for being too violent. As a consequence he spent three months in a children’s psych ward, after which he was never truly the same.
His parents always had more time for their bread dough and cake batter than they did for their only son. And he didn't really take steps to get close to them either after he came home. He soon found an avid interest in computers. At age 7 he was working at his parents bakery, already saving up all his money for his first computer. At age ten he was ecstatic when he was able to buy his very own laptop. It wasn't a super fancy one but it was still his.
Of course being an asocial computer nerd didn't go over well with the less intellectually inclined kids at school. He had to learn how to fight and protect himself just to survive middle school-- all while suppressing any kind of anger. He didn't really even want to talk to them; let alone be harassed by them. It wasn't long before had earned a reputation for fighting back with dirty tricks, cheap shots, a mix of clever and cowardly ploys, and evasive maneuvering making most of the bullies think twice before trying to stuff him in a locker.
Now at age 14, he still picks his fights carefully, but always sees it through to the end whenever he resolves to do something. He's a half-way decent athlete, and at the top of the Computer Science class. But for all that he never really bothered to make a friend in 9 years, since he became a pariah in kindergarten. He had decided in his padded cell that it was just better not to get close to people; all the better to never have to relive that day.
Everyone around him had friends... But he was always shutting himself away either at the Gym or behind a screen, or under a head set. He managed to get himself into the dark web, and bought a few things from it. In particular a pair of malicious thumbdrives, became his most closely guarded possessions.
Backpack Contents: D-Terminal, Rice balls. Water, Laptop. A bag full of marbles.
1 USB Drive with a computer system wrecking virus, 1 USB with ransom ware.
Digivice:

D-Terminal: Same color scheme as his Digivice.
Partner’s Name: Often refers to himself as whatever form he is in (Keramon, Kuramon etc). He firmly believes he -is- the Y2K bug, (taken form as a Digimon) and will self-identify as such, consequently answering to reference to the mythical bug as if he had been directly addressed.
Default Form: Rookie (Keramon)
Gender: Male
Alignment: Neutral
Skills/Talents: Can infiltrate computerized systems by becoming a computer virus. Can directly eat data in its pure form. Can also use his tentacles as computer spikes.
Personality: Playful, kooky, and maybe a little crazy, Y2K likes to eat, fight, play and occasionally cause mayhem, but his intentions are more playful than malicious. While Y2K never backs down from a fight, he takes every opportunity he sees to make new friends.
However if it comes to a fight then he remains playful but ruthless.
Parts of his demeanor may vary from form to form, ranging from playful and cuddly (Kuramon and Tsumemon), to silly and friendly (Keramon), to violently protective, calculating and devious. (Chrysalimon).
Y2K often has a hard time understanding that computers are not simply lunch boxes full of food and often gets caught trying to consume the data contained in them. This results in Rai not being able to take him to Computer Lab which in turn makes Y2K tend to not like that class due to Rai always going to it without him.
Y2K for some reason cannot count past 1,999, though he acknowledges the existence of numbers larger than 1,999, he just can’t seem to comprehend how to reach them. This seems to be unfortunately hard coded into his mental data, and attempts to teach him to count to 2,000+ will result in only temporary retention of these lessons. (Lasting until 12:00 AM when his knowledge of numbers higher than 1,999 seems to reset.
Y2K is fond of riddles.
DIGIMON'S INITIAL EVOLUTION LINE
Appearance:

Fresh: Kuramon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Y2K Digimon
Attacks:
Eye Beam - Shoots a red laser beam from his eye causing minimal heat damage and blinding the target for 1 post (can only blind with this attack once every 3 posts and can't blind a Champion or above.)
Digivolves To: Tsumemon
Appearance:

In-Training: Tsumemon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Y2K Digimon
Attacks:
Eye Beam - Shoots a red laser beam from his eye causing minimal heat damage and blinding the target for 1 post (can only blind with this attack once every 2 posts and can't blind a Champion or above.)
Claw - Leaps up and Scratches the targets face with sharp claws.
Digivolves To:Keramon
Appearance:

Rookie: Keramon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Y2K Digimon
Attacks:
Bug Blaster (Crazy Giggle) - Spits out a pair of exceptionally destructive bullets of light while laughing manically, causing medium damage and breaking fragile objects in the blast like glass, and causing spider-web cracks in the surfaces of tough objects like concrete walls. (1 post Cooldown)
Trojan Bite (Trojan Byte) - Keramon bites into the target, causing low damage and converting the removed skin or other substance into 0s and 1s of primitive data, absorbing said data and healing himself by a little.
Tentacle Bind - Lashes out with his many twisted tentacles and attempts the restrain a rookie-level or lower target. If successful he must focus to maintain the restraint and can't preform any other attacks without releasing his target in the process. Can maintain the restraint for a maximum of 2 posts on a given individual use. Cooldown 3 posts.

Champion:[/b] Chrysalimon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Y2K Digimon
Passives
Armored Chrysalis: Chrysalimon takes 30% less damage from physical applications of force against his hardened carapace.
Exploit Errors: Chrysalimon deals 40% more damage to Digimon who are affected by a detrimental effect with a lingering duration.
Attacks
Data Crusher: Slices at the opponent's configuration data with the tentacles extending from its back. This results in 50% movement lag as internal settings are maladjusted along with otherwise harmless visual irregularities, such as pixelation, discoloration, or texture swaps. (4 post cooldown, 2 post duration).
Misconnecting: Flies up in the air and squashes the enemy with its large body. It's just a bodyslam. Alternatively flings itself directly towards the enemy as a body check.
Viral Enzyme: Stabs the enemy with its stinger and injects harmful data. Injected data works to steadily deal continuous damage to the enemy's insides. (4 post duration. OPT).
Chrysalis Thorn: Fires one or more of the spikes that form its ‘collar’ as deadly projectiles, afterwards the spikes quickly appear to grow back or be replaced from within.
DIGIMON'S ARMOR DIGIVOLUTIONS
Appearance:

Armor Champion: Gizumon-AT
Attribute: Free
Family/ies: Metal Empire
Type: Artificial Digimon
Passives:
Artificial Armor - Gizumon-AT takes 30% less damage from physical applications of force against his frame.
Perfect Stoicism - Any effect or partial effect that would work by playing on Gizumon-AT's emotions (fear, anger, affection etc) fails automatically. Likewise Gizumon-AT cannot channel an ability or power--by card or otherwise-- that would require him to use or harness the power of emotion.
Attacks:
AT Lazer - Fires a laser from its eye that damages the target's data, causing them to glitch out while retaliating. If the target immediately attacks after being hit with AT Lazer, they suffer half of their own damage. (Cooldown 3)
AT Helix - Extends its wings in the shape of a razor sharp helix, brutally stabbing at the target.
AT Shorter - Attempts to electrify and stun the target with it's live wire like tentacles. Does damage and stuns for one round, preventing movement. (Cooldown 3)
AT Scan - Can scan an enemy digimon to evaluate its weak points. The next attack Gizumon-AT makes using that data can hit for 50% more damage (OPT)