[Solo Digimon] Hasenya
Jul 21, 2019 3:39:58 GMT
Post by Hasenya on Jul 21, 2019 3:39:58 GMT
Digimon Name: Hasenya “Embersong”
Default Form: Renamon (Doumon, and then Kuzuhamon Miko Mode when achieved)
Gender: F
Alignment: Chaotic Good
Artifacts
Personality: Hasenya is temperamental and bratty at times, which makes more sense when considering how young she is, but at her best she is compassionate and strong-willed, putting others needs before her own, especially in the case of her family. At her worst she can be merciless and vindictive, refusing to see reason when someone has wronged her, she's not one for shying away from conflict and often lets her fists speak for her instead of words. She can be very easily influenced by others, having tons of different role models both fictional and non-fictional.
The majority of her influence and aspirations come from different fictional stories, ones of knights and kings, witches and warlocks, and the obligatory dragon or two. She might be a bit lacking in social skills because of her preference for staying inside to read, or to stick to her siblings to train with and hangout with them. Hasenya may be a little naive because of this and her willingness to help out wherever she can might get her in trouble at times but she still means well.
Personal History: Hasenya is yet another daughter of Hikaru and Owen, an overly energetic bubblegum pink Renamon with a real aptitude for getting into all sorts of antics. Throwing herself head first at anything she sees as fun. The rest of the family really would have had their work cut out for them, keeping this chaotic pink gremlin from doing harm to herself, but she never acted much like a brat aside from the natural outburst here and there as she grew into a Renamon from a slimey Relemon that then gained more animal-like features like ears and eyes and changing it’s slime-like physiology out for a more natural and organic one with warm, fluffy fur before growing into the much-shorter-than-average Renamon she is today.
Most of her time growing up she was actually more withdrawn from outside- not out of any real preference, but because it was just more fun to stick close to the family and bury her head in a book or two. The few times she did try to heed the call to adventure, it didn’t take much to bring her back to reality. Most of the time she got cold feet and backed out of trying to essentially flee the nest, though some times would definitely be a lot more energetic and full to the brim with her own personal brand of gremlin-y antics.
From the start it was clear Hasenya had a natural gift for creating destructive energies from data, though in her early childhood this was more like a curse. Often she would set things ablaze, or accidentally reduce something into a pile of inanimate goop. These things usually only happened when she was particularly hyper or very upset, but the thing about Hasenya is that she is hyper almost all of the time. Given time and training though she had a much more easier and refined control of her abilities, but she still has her moments of accidentally losing control and causing some minor level of chaos.
Hasenya's Holo Suit:
Faceclaim: Elsword -Laby
Fresh
Species: Relemon
Appearance: Pretty much a little pink slime ball with a tail and apparent lack of real eyes.

Attribute: None
Family/ies: None
Type: Slime
Fighting Style:
Abilities: [PASSIVE] Slime Body: Physical trauma of most kinds will fail to stop this small, speedy slime. Extreme temperatures on either side of the spectrum will do a lot of harm, though. [Highly resistant to regular physical trauma, but weak to extreme heat and extreme cold.]
Digivolves To: Pokomon
In-Training
Species: Pokomon
Appearance: In this form Hasenya is no longer practically a slime creature, but she maintains her bubblegum pink coloration even as she gains fur, ears, eyes, and a true fluffy tail.

Attribute: None
Family/ies: None
Type: Lesser
Fighting Style:
Abilities: [NON-COMBAT PASSIVE] Warm and Fluffy: Hasenya trades her slimey form for a much more fluffy and warm one. As a result she no longer has a resistance towards physical trauma, but isn’t bothered by extreme cold temperatures. [Hasenya isn’t hindered by extreme cold conditions, anyone else who happens to be very close to her also gain this benefit.]
[ABILITY] Flashfire Phantom: Hasenya disappears in a puff of fire and smoke, masking her data making her hidden from most forms of tracking and enabling her to make an easier escape. [Invisibility, so long as no actions are taken. No actions does not mean she cannot move. 2 turns duration, 3 turns cooldown even when deactivated prematurely.]
Digivolves From: Relemon
Digivolves To: Renamon
Rookie
Species: Renamon
Appearance: Hasenya takes on her most dramatic change yet, taking on a more humanoid shape and gaining a good bit of height but still being shorter than your average Renamon. She wears purple sleeves up to her elbow, as well.

Attribute:
Family/ies: Nightmare Soldiers, Nature Spirits
Type: Beast Man
Fighting Style:
Abilities:
[NON-COMBAT PASSIVE] Warm and Fluffy: Hasenya naturally radiates heat. She isn’t bothered by extreme cold conditions, and this benefit goes to anyone who sticks very close to her- basically hugging them.
[PASSIVE] Embersong: Each turn Hasenya gains a stack of Embersong up to a maximum of three stacks. Each stack increases her speed by 5%, but Hasenya can spend a stack to affect her other abilities. Some skills will take a different number of stacks, with the weaker ones taking less and the more powerful ones taking all three.
[ATTACK] Kilofire: Hasenya cups her hands to form a nicely sized fireball before blasting it at her opponent. Kilofire also has uses in demolishing different potential obstacles and starting large fires. 2 turn cooldown.
Optional: Used with 3 stacks of Embersong, Kilofire becomes Megafire and deals a great deal more damage.
[ABILITY] Flashfire Phantom: Hasenya disappears in a puff of fire and smoke, masking her data making her hidden from most forms of tracking and enabling her to make an easier escape. [Invisibility, so long as no actions are taken. No actions also means no movement. 2 turn duration, 3 turn cooldown even when deactivated prematurely. Embersong doesn’t stack while invisible.]
[ATTACK] Flashfire Edge: Hasenya conjures a random weapon, though more commonly will create a sword to slash at her opponent.
Optional: Used with a stack of Embersong, Flashfire Edge becomes Flashfire Phoenix Edge. It’s element becomes fire and sweeps in a 5m circular radius around Hasenya.
Digivolves From: Pokomon
Digivolves To: Youkomon
Champion
Species: Youkomon
Appearance: Here
Attribute: Data
Family/ies: Dark Area, Nature Spirits, Nightmare Soldiers
Type: Bewitching Beast
Fighting Style: Being a Youkomon allows Hasenya to realize her potential as a sort of berserker. Offense is the best defense in this state. She focuses on her ability to destroy rather than to create, overwhelming her opponents with elemental destruction. Rather than try to control her fire, Hasenya goes all out letting it do as it pleases.
Abilities:
[NON-COMBAT PASSIVE] Warm and Fluffy: Hasenya naturally radiates heat. She isn’t bothered by extreme cold conditions, and this benefit goes to anyone who sticks very close to her- basically hugging them.
[PASSIVE] Embersong: Each turn Hasenya gains a stack of Embersong up to a maximum of three stacks. Each stack increases her speed by 10% as a Youkomon, but Hasenya can spend stacks to affect her other abilities. Some skills will take a different number of stacks, with the weaker ones taking less and the more powerful ones taking all three.
[ATTACK] Megafire: Compared to the old Kilofire, Megafire is more chaotic and vastly more destructive. It is generally fired from Hasenya's mouth, though can certainly be fired from her tails.
[ATTACK] Gigafire: The near-peak of Hasenya's destructive capabilities as a Youkomon, she encases herself within her own purple flames and charges at her opponent, taking on the likeness of a phoenix as she tackles an opponent head-on. [It has a 2 turn charge time that can be reduced to 1 with 3 stacks of Embersong.]
[ABILITY] Flashfire Phantom: Like its previous iterations, Hasenya is able to turn invisible by essentially masking her data. Disappearing into thin air. [So long as no actions are taken (this does not include movement), Hasenya will remain invisible for up to 2 turns, with a 3 turn cooldown regardless of when the status has worn off.]
[ATTACK] Mega Flare: An unaspected beam of raw energy that is capable of destruction champs of a similar level could only wish for, at the expense of heavily draining its user. As a Youkomon this attack is fired from the mouth, just like other abilities. If Gigafire was near the peak, then Mega Flare exceeds that peak. [It has a 1 turn wind up, a turn where Hasenya cannot act, and a 3 turn cooldown.]
[ABILITY] Wolf Beneath the Fleece: Hasenya yields to her more beastial instincts, shaking off anything that might be effecting her mind such as fear. Increasing her attack by 10% for up to three turns at the cost of causing herself to go berserk, recklessly endangering herself and others around her. [This has a 5 turn cooldown.]
Digivolves From: Renamon
Digivolves To: Doumon
Ultimate
Species: Doumon
Appearance: Here
Attribute: Data
Family/ies: Nightmare Soldiers
Type: Demon Man
Fighting Style: Doumon, unlike Youkomon or Wolfmon, tries to strike a balance between creation and destruction. They focus on gaining better control over their abilities by expanding their range of elements and putting a little more investment into their ability to create objects and change terrain.
Abilities:
[NON-COMBAT PASSIVE] Miracle Creation: Hasenya is capable of manifesting different objects, though most often they create different weapons. Though these weapons are mundane unlike Wolfmon's, there doesn't appear to be an upper limit to the number she can create so long as she has the energy to spare.
[NON-COMBAT PASSIVE] Blight Phoenix: Great fiery wings that unfurl from Hasenya's back. They allow her to fly freely as a sort of step up from a Doumon's natural levitation.
[PASSIVE] Embersong: Each turn Hasenya gains a stack of Embersong up to a maximum of three stacks. Each stack increases her speed by 10% as a Youkomon, but Hasenya can spend stacks to affect her other abilities. Some skills will take a different number of stacks, with the weaker ones taking less and the more powerful ones taking all three.
[ABILITY] Flashfire Phantom: Like its previous iterations, Hasenya is able to turn invisible by essentially masking her data. Disappearing into thin air. [So long as no actions are taken (this does not include movement), Hasenya will remain invisible for up to 2 turns, with a 3 turn cooldown regardless of when the status has worn off.]
[ABILITY] Faithful Recreation: Hasenya recreates any weapon-based skill she bears witness to, right down to the weapon itself. Though it still only fake, and the weapon used will shatter upon use, materializing back into data. [This has a minimum 3 turn cooldown, if the skill copied has a cooldown higher than 3, the cooldown of this ability is extended to that same duration + 1 turn.]
[ABILITY] Forbidden Inner World: Once in a thread after a full turn of channeling Hasenya creates a bubble that covers a wide area. Anyone caught in this bubble when it goes up are transported to the Doumon's own personal pocket dimension. Those caught outside are able to enter as they please, though anyone inside is stuck for the abilities 3 turn duration (or however much duration remains). Meanwhile, Hasenya's weapon-based attacks and abilities are 25% more effective. [Once per thread, 1 turn channel, 3 turn duration.]
[ATTACK] Giga Flare: A unaspected laser beam fired from the palms of Doumon's hands. This is everything Hasenya has put into a single attack, and it shouldn't be taken by the target or the one using the ability to begin with. [It has a 1 turn wind up, a turn where Hasenya cannot act, and a 3 turn cooldown. 3 stacks of Embersong can be used to remove the 1 turn wind up.]
[ABILITY] Miracle Barrier: In an instant Hasenya creates a barrier for herself or an ally, made up a bunch of weapons. [2 turn cooldown, blocks 1 attack.]
[ATTACK] Flashfire Imprisonment: Chains shoot from the Doumon's sleeves, wrapping themselves completely around a target. Hasenya can either hold on to the original chain or bind it to the ground with a conjured weapon, though since the chains and weapon are both very much fake, they can be easily broken. At most, they'll slow someone down for awhile. [2 turn cooldown, 1 turn duration.]
Digivolves From: Youkomon
Digivolves To: Kuzuhamon Miko Mode
Mega
Species: Kuzuhamon Miko Mode
Appearance:
Attribute: Data
Family/ies: Unknown
Type: God Man
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: Doumon
Digivolves To:
Super Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Kuzuhamon Miko Mode
Alternative Champion 1
Species and appearance: Cornixmon (With permission from and given link back to the creator, Garm)
Attribute: Virus
Family: Nightmare Soldiers
Type: Bird Man
Fighting Style: It's not about grace or guile, only causing chaos without being seen. Cornixmon is a dual-wielding fighter with a priority on stealth who isn't afraid of playing dirty, or of maiming and brutalizing opponents when it comes down to it. Though not a berserker like Youkomon, they could be considered just as if not more dangerous in a situation where stealth and quiet are warranted.
Abilities:
[PASSIVE] Embersong: Each turn Hasenya gains a stack of Embersong up to a maximum of three stacks. Each stack increases her speed by 10% as a Youkomon, but Hasenya can spend stacks to affect her other abilities. Some skills will take a different number of stacks, with the weaker ones taking less and the more powerful ones taking all three.
[ABILITY] Divide My Heart: User creates a shadowy clone to fight alongside them, though it is only capable of making basic attacks and is easily destroyed, only taking a single blow before vanishing. Buffs and demerits are shared between the two. [3 turn cooldown, can be combo'd with Flashfire Phantom at the cost of an Embersong stack]
[ABILITY] Discord Ensemble: Shakes its tail violently, creating a harsh metallic dissonance that appears to originate from all directions preventing sound-based tracking. Also jams sound-based radars. A stack of Embersong can be spent to make this ability usable while user is invisible.
[ATTACK] Chaos Railing: Throws out hooks from its hands, which are attached to almost invisible metallic threads. User is able to use the hooks and threads for a variety of purposes, such as grappling onto surfaces for ease of travel or yanking opponents out of the air or simply bringing them closer to make melee combat more possible.[2 turn cooldown, pulls target to user.]
[ABILITY] Flashfire Phantom: Like its previous iterations, Hasenya is able to turn invisible by essentially masking her data. Disappearing into thin air. [So long as no actions are taken (this does not include movement), Hasenya will remain invisible for up to 2 turns, with a 3 turn cooldown regardless of when the status has worn off.]
[PASSIVE] Darkest Night: Cronixmon moves into and between hiding spots, allowing them to better avoid being detected. Attacks made in Cronixmon's general area while they are hiding have a severely reduced accuracy and grant them an opportunity to move into a new hiding spot.
Armor Champ
Species: Wolfmon
Appearance: Here
Attribute: Vaccine
Family/ies: Metal Empire, Virus Busters
Type: Holy Knight
Abilities:
[NON-COMBAT PASSIVE] Burning Passion: Quite literally burning with a fiery passion, Hasenya's armor is so hot to the touch that the metal has become a deep red color. She isn't bothered by extreme cold temperatures, and those in too close proximity to her will definitely be feeling the heat without appropriate protection.
[PASSIVE] Embersong: Each turn Hasenya gains a stack of Embersong up to a maximum of three stacks. Each stack increases her speed by 5%, but Hasenya can spend a stack to affect her other abilities. Some skills will take a different number of stacks, with the weaker ones taking less and the more powerful ones taking all three.
[ATTACK] Flare: Gathering the heat built up in her armor and turning it to raw unaspected energy, the face-plate of Hasenya's armor shifts allowing her to fire a beam of plasma-like energy from her open mouth. [2 turn cooldown]
[ABILITY] Knight of Miracles: Harnessing power from the Digimental of Miracles, Hasenya changes her element between fire (being the default), ice, thunder, and darkness. She spends one full post channeling this ability. (The weapons listed are just for flavor.)
[ABILITY] Flashfire Phantom: Like its previous iterations, Hasenya is able to turn invisible by essentially masking her data. Disappearing into thin air. [So long as no actions are taken (this does not include movement), Hasenya will remain invisible for up to 2 turns, with a 3 turn cooldown regardless of when the status has worn off.]Optionally: Knight of Miracles leaves an elemental phantom based off whatever element applies, though this optional effect is just flavor and is more meant for fun.
[ATTACK] Flashfire Knight's Edge: A sort of spinoff from the original Flashfire Edge and it's Phoenix variant, this attack sweeps in a 5m radius around Hasenya without the aid of an Embersong stack and it's element is always fire. [1 turn cooldown.]
[ABILITY] Hearthfire: Coming to the aid of an ally, Hasenya creates great fiery wings to wrap around herself and the target ally, taking the brunt of the damage and reducing it by 50% if the damage is fire. [3 turn cooldown.]
Default Form: Renamon (Doumon, and then Kuzuhamon Miko Mode when achieved)
Gender: F
Alignment: Chaotic Good
Artifacts
- Explorer's Lens
A lens used by explorers of the Dark Castle, lost to time in the Dark Area. Usable outside of combat, this lens filters out magic, allowing the user to see through illusions and visual tricks. Take care - this only works for the one looking through the lens, making it quite obvious that the room or item is being inspected with a closer eye.
Personality: Hasenya is temperamental and bratty at times, which makes more sense when considering how young she is, but at her best she is compassionate and strong-willed, putting others needs before her own, especially in the case of her family. At her worst she can be merciless and vindictive, refusing to see reason when someone has wronged her, she's not one for shying away from conflict and often lets her fists speak for her instead of words. She can be very easily influenced by others, having tons of different role models both fictional and non-fictional.
The majority of her influence and aspirations come from different fictional stories, ones of knights and kings, witches and warlocks, and the obligatory dragon or two. She might be a bit lacking in social skills because of her preference for staying inside to read, or to stick to her siblings to train with and hangout with them. Hasenya may be a little naive because of this and her willingness to help out wherever she can might get her in trouble at times but she still means well.
Personal History: Hasenya is yet another daughter of Hikaru and Owen, an overly energetic bubblegum pink Renamon with a real aptitude for getting into all sorts of antics. Throwing herself head first at anything she sees as fun. The rest of the family really would have had their work cut out for them, keeping this chaotic pink gremlin from doing harm to herself, but she never acted much like a brat aside from the natural outburst here and there as she grew into a Renamon from a slimey Relemon that then gained more animal-like features like ears and eyes and changing it’s slime-like physiology out for a more natural and organic one with warm, fluffy fur before growing into the much-shorter-than-average Renamon she is today.
Most of her time growing up she was actually more withdrawn from outside- not out of any real preference, but because it was just more fun to stick close to the family and bury her head in a book or two. The few times she did try to heed the call to adventure, it didn’t take much to bring her back to reality. Most of the time she got cold feet and backed out of trying to essentially flee the nest, though some times would definitely be a lot more energetic and full to the brim with her own personal brand of gremlin-y antics.
From the start it was clear Hasenya had a natural gift for creating destructive energies from data, though in her early childhood this was more like a curse. Often she would set things ablaze, or accidentally reduce something into a pile of inanimate goop. These things usually only happened when she was particularly hyper or very upset, but the thing about Hasenya is that she is hyper almost all of the time. Given time and training though she had a much more easier and refined control of her abilities, but she still has her moments of accidentally losing control and causing some minor level of chaos.
Hasenya's Holo Suit:
Faceclaim: Elsword -Laby
DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Relemon
Appearance: Pretty much a little pink slime ball with a tail and apparent lack of real eyes.

Attribute: None
Family/ies: None
Type: Slime
Fighting Style:
Abilities: [PASSIVE] Slime Body: Physical trauma of most kinds will fail to stop this small, speedy slime. Extreme temperatures on either side of the spectrum will do a lot of harm, though. [Highly resistant to regular physical trauma, but weak to extreme heat and extreme cold.]
Digivolves To: Pokomon
In-Training
Species: Pokomon
Appearance: In this form Hasenya is no longer practically a slime creature, but she maintains her bubblegum pink coloration even as she gains fur, ears, eyes, and a true fluffy tail.

Attribute: None
Family/ies: None
Type: Lesser
Fighting Style:
Abilities: [NON-COMBAT PASSIVE] Warm and Fluffy: Hasenya trades her slimey form for a much more fluffy and warm one. As a result she no longer has a resistance towards physical trauma, but isn’t bothered by extreme cold temperatures. [Hasenya isn’t hindered by extreme cold conditions, anyone else who happens to be very close to her also gain this benefit.]
[ABILITY] Flashfire Phantom: Hasenya disappears in a puff of fire and smoke, masking her data making her hidden from most forms of tracking and enabling her to make an easier escape. [Invisibility, so long as no actions are taken. No actions does not mean she cannot move. 2 turns duration, 3 turns cooldown even when deactivated prematurely.]
Digivolves From: Relemon
Digivolves To: Renamon
Rookie
Species: Renamon
Appearance: Hasenya takes on her most dramatic change yet, taking on a more humanoid shape and gaining a good bit of height but still being shorter than your average Renamon. She wears purple sleeves up to her elbow, as well.

Attribute:
Family/ies: Nightmare Soldiers, Nature Spirits
Type: Beast Man
Fighting Style:
Abilities:
[NON-COMBAT PASSIVE] Warm and Fluffy: Hasenya naturally radiates heat. She isn’t bothered by extreme cold conditions, and this benefit goes to anyone who sticks very close to her- basically hugging them.
[PASSIVE] Embersong: Each turn Hasenya gains a stack of Embersong up to a maximum of three stacks. Each stack increases her speed by 5%, but Hasenya can spend a stack to affect her other abilities. Some skills will take a different number of stacks, with the weaker ones taking less and the more powerful ones taking all three.
[ATTACK] Kilofire: Hasenya cups her hands to form a nicely sized fireball before blasting it at her opponent. Kilofire also has uses in demolishing different potential obstacles and starting large fires. 2 turn cooldown.
Optional: Used with 3 stacks of Embersong, Kilofire becomes Megafire and deals a great deal more damage.
[ABILITY] Flashfire Phantom: Hasenya disappears in a puff of fire and smoke, masking her data making her hidden from most forms of tracking and enabling her to make an easier escape. [Invisibility, so long as no actions are taken. No actions also means no movement. 2 turn duration, 3 turn cooldown even when deactivated prematurely. Embersong doesn’t stack while invisible.]
[ATTACK] Flashfire Edge: Hasenya conjures a random weapon, though more commonly will create a sword to slash at her opponent.
Optional: Used with a stack of Embersong, Flashfire Edge becomes Flashfire Phoenix Edge. It’s element becomes fire and sweeps in a 5m circular radius around Hasenya.
Digivolves From: Pokomon
Digivolves To: Youkomon
Champion
Species: Youkomon
Appearance: Here
Attribute: Data
Family/ies: Dark Area, Nature Spirits, Nightmare Soldiers
Type: Bewitching Beast
Fighting Style: Being a Youkomon allows Hasenya to realize her potential as a sort of berserker. Offense is the best defense in this state. She focuses on her ability to destroy rather than to create, overwhelming her opponents with elemental destruction. Rather than try to control her fire, Hasenya goes all out letting it do as it pleases.
Abilities:
[NON-COMBAT PASSIVE] Warm and Fluffy: Hasenya naturally radiates heat. She isn’t bothered by extreme cold conditions, and this benefit goes to anyone who sticks very close to her- basically hugging them.
[PASSIVE] Embersong: Each turn Hasenya gains a stack of Embersong up to a maximum of three stacks. Each stack increases her speed by 10% as a Youkomon, but Hasenya can spend stacks to affect her other abilities. Some skills will take a different number of stacks, with the weaker ones taking less and the more powerful ones taking all three.
[ATTACK] Megafire: Compared to the old Kilofire, Megafire is more chaotic and vastly more destructive. It is generally fired from Hasenya's mouth, though can certainly be fired from her tails.
[ATTACK] Gigafire: The near-peak of Hasenya's destructive capabilities as a Youkomon, she encases herself within her own purple flames and charges at her opponent, taking on the likeness of a phoenix as she tackles an opponent head-on. [It has a 2 turn charge time that can be reduced to 1 with 3 stacks of Embersong.]
[ABILITY] Flashfire Phantom: Like its previous iterations, Hasenya is able to turn invisible by essentially masking her data. Disappearing into thin air. [So long as no actions are taken (this does not include movement), Hasenya will remain invisible for up to 2 turns, with a 3 turn cooldown regardless of when the status has worn off.]
[ATTACK] Mega Flare: An unaspected beam of raw energy that is capable of destruction champs of a similar level could only wish for, at the expense of heavily draining its user. As a Youkomon this attack is fired from the mouth, just like other abilities. If Gigafire was near the peak, then Mega Flare exceeds that peak. [It has a 1 turn wind up, a turn where Hasenya cannot act, and a 3 turn cooldown.]
[ABILITY] Wolf Beneath the Fleece: Hasenya yields to her more beastial instincts, shaking off anything that might be effecting her mind such as fear. Increasing her attack by 10% for up to three turns at the cost of causing herself to go berserk, recklessly endangering herself and others around her. [This has a 5 turn cooldown.]
Digivolves From: Renamon
Digivolves To: Doumon
Ultimate
Species: Doumon
Appearance: Here
Attribute: Data
Family/ies: Nightmare Soldiers
Type: Demon Man
Fighting Style: Doumon, unlike Youkomon or Wolfmon, tries to strike a balance between creation and destruction. They focus on gaining better control over their abilities by expanding their range of elements and putting a little more investment into their ability to create objects and change terrain.
Abilities:
[NON-COMBAT PASSIVE] Miracle Creation: Hasenya is capable of manifesting different objects, though most often they create different weapons. Though these weapons are mundane unlike Wolfmon's, there doesn't appear to be an upper limit to the number she can create so long as she has the energy to spare.
[NON-COMBAT PASSIVE] Blight Phoenix: Great fiery wings that unfurl from Hasenya's back. They allow her to fly freely as a sort of step up from a Doumon's natural levitation.
[PASSIVE] Embersong: Each turn Hasenya gains a stack of Embersong up to a maximum of three stacks. Each stack increases her speed by 10% as a Youkomon, but Hasenya can spend stacks to affect her other abilities. Some skills will take a different number of stacks, with the weaker ones taking less and the more powerful ones taking all three.
[ABILITY] Flashfire Phantom: Like its previous iterations, Hasenya is able to turn invisible by essentially masking her data. Disappearing into thin air. [So long as no actions are taken (this does not include movement), Hasenya will remain invisible for up to 2 turns, with a 3 turn cooldown regardless of when the status has worn off.]
[ABILITY] Faithful Recreation: Hasenya recreates any weapon-based skill she bears witness to, right down to the weapon itself. Though it still only fake, and the weapon used will shatter upon use, materializing back into data. [This has a minimum 3 turn cooldown, if the skill copied has a cooldown higher than 3, the cooldown of this ability is extended to that same duration + 1 turn.]
[ABILITY] Forbidden Inner World: Once in a thread after a full turn of channeling Hasenya creates a bubble that covers a wide area. Anyone caught in this bubble when it goes up are transported to the Doumon's own personal pocket dimension. Those caught outside are able to enter as they please, though anyone inside is stuck for the abilities 3 turn duration (or however much duration remains). Meanwhile, Hasenya's weapon-based attacks and abilities are 25% more effective. [Once per thread, 1 turn channel, 3 turn duration.]
[ATTACK] Giga Flare: A unaspected laser beam fired from the palms of Doumon's hands. This is everything Hasenya has put into a single attack, and it shouldn't be taken by the target or the one using the ability to begin with. [It has a 1 turn wind up, a turn where Hasenya cannot act, and a 3 turn cooldown. 3 stacks of Embersong can be used to remove the 1 turn wind up.]
[ABILITY] Miracle Barrier: In an instant Hasenya creates a barrier for herself or an ally, made up a bunch of weapons. [2 turn cooldown, blocks 1 attack.]
[ATTACK] Flashfire Imprisonment: Chains shoot from the Doumon's sleeves, wrapping themselves completely around a target. Hasenya can either hold on to the original chain or bind it to the ground with a conjured weapon, though since the chains and weapon are both very much fake, they can be easily broken. At most, they'll slow someone down for awhile. [2 turn cooldown, 1 turn duration.]
Digivolves From: Youkomon
Digivolves To: Kuzuhamon Miko Mode
Mega
Species: Kuzuhamon Miko Mode
Appearance:
Attribute: Data
Family/ies: Unknown
Type: God Man
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: Doumon
Digivolves To:
Super Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Kuzuhamon Miko Mode
Alternative Champion 1
Species and appearance: Cornixmon (With permission from and given link back to the creator, Garm)
Attribute: Virus
Family: Nightmare Soldiers
Type: Bird Man
Fighting Style: It's not about grace or guile, only causing chaos without being seen. Cornixmon is a dual-wielding fighter with a priority on stealth who isn't afraid of playing dirty, or of maiming and brutalizing opponents when it comes down to it. Though not a berserker like Youkomon, they could be considered just as if not more dangerous in a situation where stealth and quiet are warranted.
Abilities:
[PASSIVE] Embersong: Each turn Hasenya gains a stack of Embersong up to a maximum of three stacks. Each stack increases her speed by 10% as a Youkomon, but Hasenya can spend stacks to affect her other abilities. Some skills will take a different number of stacks, with the weaker ones taking less and the more powerful ones taking all three.
[ABILITY] Divide My Heart: User creates a shadowy clone to fight alongside them, though it is only capable of making basic attacks and is easily destroyed, only taking a single blow before vanishing. Buffs and demerits are shared between the two. [3 turn cooldown, can be combo'd with Flashfire Phantom at the cost of an Embersong stack]
[ABILITY] Discord Ensemble: Shakes its tail violently, creating a harsh metallic dissonance that appears to originate from all directions preventing sound-based tracking. Also jams sound-based radars. A stack of Embersong can be spent to make this ability usable while user is invisible.
[ATTACK] Chaos Railing: Throws out hooks from its hands, which are attached to almost invisible metallic threads. User is able to use the hooks and threads for a variety of purposes, such as grappling onto surfaces for ease of travel or yanking opponents out of the air or simply bringing them closer to make melee combat more possible.[2 turn cooldown, pulls target to user.]
[ABILITY] Flashfire Phantom: Like its previous iterations, Hasenya is able to turn invisible by essentially masking her data. Disappearing into thin air. [So long as no actions are taken (this does not include movement), Hasenya will remain invisible for up to 2 turns, with a 3 turn cooldown regardless of when the status has worn off.]
[PASSIVE] Darkest Night: Cronixmon moves into and between hiding spots, allowing them to better avoid being detected. Attacks made in Cronixmon's general area while they are hiding have a severely reduced accuracy and grant them an opportunity to move into a new hiding spot.
Armor Champ
Species: Wolfmon
Appearance: Here
Attribute: Vaccine
Family/ies: Metal Empire, Virus Busters
Type: Holy Knight
Abilities:
[NON-COMBAT PASSIVE] Burning Passion: Quite literally burning with a fiery passion, Hasenya's armor is so hot to the touch that the metal has become a deep red color. She isn't bothered by extreme cold temperatures, and those in too close proximity to her will definitely be feeling the heat without appropriate protection.
[PASSIVE] Embersong: Each turn Hasenya gains a stack of Embersong up to a maximum of three stacks. Each stack increases her speed by 5%, but Hasenya can spend a stack to affect her other abilities. Some skills will take a different number of stacks, with the weaker ones taking less and the more powerful ones taking all three.
[ATTACK] Flare: Gathering the heat built up in her armor and turning it to raw unaspected energy, the face-plate of Hasenya's armor shifts allowing her to fire a beam of plasma-like energy from her open mouth. [2 turn cooldown]
[ABILITY] Knight of Miracles: Harnessing power from the Digimental of Miracles, Hasenya changes her element between fire (being the default), ice, thunder, and darkness. She spends one full post channeling this ability. (The weapons listed are just for flavor.)
- Lendbreen: A crystal spear of ice, cool to the touch though it never seems to melt. Even when put in close proximity to someone putting off as much heat as Hasenya. On top of applying an ice-element to Hasenya's attacks.
- Leviathan:
- Carnwennan:
[ABILITY] Flashfire Phantom: Like its previous iterations, Hasenya is able to turn invisible by essentially masking her data. Disappearing into thin air. [So long as no actions are taken (this does not include movement), Hasenya will remain invisible for up to 2 turns, with a 3 turn cooldown regardless of when the status has worn off.]Optionally: Knight of Miracles leaves an elemental phantom based off whatever element applies, though this optional effect is just flavor and is more meant for fun.
[ATTACK] Flashfire Knight's Edge: A sort of spinoff from the original Flashfire Edge and it's Phoenix variant, this attack sweeps in a 5m radius around Hasenya without the aid of an Embersong stack and it's element is always fire. [1 turn cooldown.]
[ABILITY] Hearthfire: Coming to the aid of an ally, Hasenya creates great fiery wings to wrap around herself and the target ally, taking the brunt of the damage and reducing it by 50% if the damage is fire. [3 turn cooldown.]