Aidan & Kieran Doyle ft. Roy and Rex [Revamp]
Oct 15, 2019 7:13:21 GMT
Post by Doyle Brothers on Oct 15, 2019 7:13:21 GMT
I'd like to revamp the characters Roy and Rex so that they would obtain human partners in the upcoming story.
Name: Aidan Doyle
Alias: "Master A."
Age: 20
Gender: Male
Height: 5'11"
Weight: 180lb
Alignment: Lawful Good
Birth Date: 18th September
Birth Place: Tokyo, Japan
Skills/Talents:
- Police Unarmed Combat: While not proficient in any particular martial art, Aidan is about as well trained as any young officer would be in the Japanese police force, his style of combat aiming to subdue and pin down rather than KO outright.
- Authoritative Voice: Aidan's voice carries far and pierces through the din of a noisy environment.
- Basic Police Training: Aidan can be expected to know what any rookie police officer would know in the terms of his job. That would be the laws he enforces; the methods of subduing perpetrators, and the sense of justice that gets him through the day.
Backpack Contents:
Digivice: Blue and White model
Personality: As the elder of the Doyle brothers, Aidan has always found it in his personality that his duty in life is to protect others. He was fast to grow up, and with his Irish father's values, has never really grown up to accept the Japanese ideal of minding his own business if he sees others getting hurt.
Not to the degree that Aidan became a vigilante or banchou, but if an injustice was ever done in front of Aidan, he'd have something to say about it. That got him in a few scuffles as a child during school, but, he was quick to learn that there is safety in numbers, so from elementary school, focused more on making friends than enemies.
As a half Japanese, half Irishman (but born in Japan), Aidan knows something of what it's like to be something of an oddball, but he embraces it. He charmed his group of friends into using Irish phrases learned from his father, and has found that he achieves more socially by being charming rather than by being forceful.
Still, an event in his childhood made Aidan determined to follow the career path of justice and become a police officer. He is still full of the ideals of youth and hasn't yet been put through one of the many dilemmas that can occur for a person in his position.
Appearance:

Aidan is slightly taller than average for a Japanese man, standing 5'11". While shorter than his younger brother, he's more heavily built and a little stronger.
Aidan has brown eyes, brown hair and has blended Asiatic/Caucasian features. However, thanks to his celtic background, he easily grows facial hair and almost shaves himself clean. However, in senior year, a former girlfriend told him that she found that a little bit of hair was cute. So he always let himself grow a bit of chin stubble.
Thanks to the fitness requirements of police training, Aidan is a fit young man, and isn't afraid to show this off.
FaceClaim: CANAAN • Minoru Minorikawa • Aidan Doyle
Personal History: Aidan Doyle was born 20 years prior as the first child of his parents, Ryan and Rina Doyle. His father, Ryan, is an Irish national, that moved to Japan in the 1990's as a talented computer programmer. While goings were tough, especially in the Asian recession at the time, Ryan eventually met and fell in love with a local vet, Rina. Eventually, they married, and Aidan was born as their first son.
As a half Irish-Japanese boy, Aidan struggled to fit into the busy society of Tokyo at the time, but, eventually he would follow his mother's advice and use the advantages of the gifts he had been given. She said that she fell in love with his father for his Irish charms, perhaps he could learn to do the same? Aidan followed this advice, grudgingly at first, since he so dearly wanted to fit in with his Japanese classmen, but found that subtle Irish humour played out well and earned him many friends.
Aidan had no tolerance for bullies, and never turned down a challenge. While most backed off from his bigger stature, some of the bigger boys sought him out as a challenge, and he suffered about the same amount of defeats as victories. However, his destiny was determined one night when he was 15 and his brother was 13. His father was working late, and thus the brothers were left alone with their mother in their house during a break-and-enter. Things were very tense for a while, and Aidan desperately wanted to fight the burglars off, but his mother locked herself, him and Kieran in the bathroom while she called the police. While the burglars got away and managed to steal some of their valuables, none of them were hurt. But this made Aidan determined to never let this happen again.
Driven on by encouragement from his family and friends, Aidan became a police cadet at 18 and finally got his badge at 20. Nowadays he works as a Junsa of the Tokyo Metropolitan Police.
Name: Kieran Doyle
Alias: "Master K."
Age: 18
Gender: Male
Height: 6'1"
Weight: 175lb
Alignment: Neutral Good
Birth Date: 18th April
Birth Place: Tokyo, Japan
Skills/Talents:
- Fauna Appreciation: As an aspiring zoologist, Kieran is a little more perceptive than most others in observing behaviour in animals. Sometimes this also extends to digimon if they resemble an animal from Earth.
- Environmental Tolerance: Kieran is the type of person that rarely complains about the weather. Has a higher than usual threshold for extreme high and low temperatures (not incredibly so, but he can wear a shirt and shorts on a frosty day for instance).
- Cross-Countryman: While not quite a survivalist, Kieran does have a good ability in getting to places where he needs to go, even through difficult country. He's a strong swimmer, has a knack for hiking, and knows a few basic skills about camping.
Backpack Contents:
Digivice: Red and White model
Personality: Kieran has always been more docile and agreeable than his big brother Aidan. Even though Kieran grew to be taller and, if he'd be willing to go through the effort, possibly stronger, he never really had the urge to be a pinnacle of justice and instead appreciate the world around him.
Kieran grew up to learn about and appreciate every aspect of the flora and fauna of Japan. The Chrysanthemums, the cherry blossoms; animals from the Koi Fish to the Green Pheasant. And his love of animals extends to pets, adoring cats, dogs, rabbits, hamsters and other creatures he'd see at his mother's vet clinic.
However, Kieran was discouraged by his mother from pursuing a career in being a veterinarian. Mainly because a major part of the job was knowing when animals couldn't be saved, and it would thus be his job to see the full suffering of dying animals. Kieran's mother Rina thus encouraged him to study animals instead, and pursue a career in Zoology. Kieran took this with zeal, and now, having just finished high school, seeks to do just that when he begins college.
The thing Kieran most enjoys about life is bonding with animals. The moment when he learns to at least form a string of trust between himself and a wild creature, he can think of nothing better. This extends to digimon, when he meets them.
Appearance:

Kieran stands 6'1", slightly taller than his elder brother, but has less muscle mass due to the fact that Aidan has gone through heavy police training to get his bigger bulk. Nonetheless, Kieran has plenty of lean muscle himself, which comes from the many field trips and journeys he went about in his high school years.
As the son of Irish and Japanese parents, Kieran's features are blended between Caucasian and Asiatic, although he has more asiatic features than his brother. Unlike Aidan, Kieran has yet to be able to grow noticeable facial hair. But he has the same brown hair and eyes that Aidan has.
Kieran tends to dress in light, colourful clothes. He finds cherry blossom pink to be his favourite, since that seems to be the colour least threatening to animals that he has attempted to approach.
FaceClaim: CANAAN • Santana • Kieran Doyle
Personal History: Kieran is the second and youngest son of Ryan and Rina Doyle. While growing up, Kieran was close to his brother, to the point where Aidan would always defend him if he came into strife. Thankfully as time went by, this happened less and less, as Kieran learned the same lesson as Aidan did from his parents, that it was better to charm friends than make enemies.
Kieran was close to his mother Rina, and frequently helped out with her work at the Vet practice. However, during one case, when he was aged 10, Rina failed to stop him attending a case where an old dog had to be euthanized, and Kieran was so upset by the circumstances that he was discouraged from the path of becoming a vet and instead was encouraged to study animals rather than administer treatment to them.
During the family break in when he was 13, Kieran had to assist his mother Rina in preventing Aidan from accosting the burglars, which helped to form his more pacifist attitude.
Eventually, his parents grew enough wealth to move to an apartment that allowed pets, and Kieran was delighted when he was given an Akita Inu puppy for his 16th birthday. He was instructed to treat her well, and he did his best, naming her Niamh. She remains his pet to this day, but he understands that he may have to leave her behind with his parents to attend college.
Digimon Name - Partner #1: Roy
Default Form: Rookie
Gender: Male
Alignment: Neutral Good
Skills/Talents:
- Quick Witted: As naive Roy is about the way things work, he does respond quickly to new developments, mainly for his, his partner's and his brother's safety, but their friends as well.
Inventory:
- Red Tunic: Roy wears a red-brown tunic over the upper half of his body. It's somewhat medieval in its fashion. He leaves the lower half of his body bare.
Personality: Roy is a plucky little go-getter. He's ready to take on the world and go on adventures with his twin brother Rex. While the drive is there, Roy is a little bit naive about how things work in the world. He can be tricked fairly easily and may get in trouble with stuff if he doesn't know how to respond to a new situation.
As a Rosewood town guard, Roy has come to get used to routine and order. If something looks out of place, it catches his attention. However, for the most part, Roy is friendly to digimon and humans alike.
Roy adores his brother Rex and often relies on him as much as Rex relies on him in return. While Roy usually has the wits and logic of the two, it's Rex's sharp eyes and instincts that helps protect them, and without Rex nearby, Roy is quite often anxious and nervous.
From his years as a town guard, Roy has come to dislike disorder and wrongdoers, and if it is within his power to do so, he will accost and bring those that commit crimes against others to justice.
Personal History: Roy, along with his brother Rex, have been town guards in the town of Rosewood for nearly 3 years now. After growing up in the Village of Beginnings and making their way to Rosewood, they have become quite fond of the town and have so far been willing to put their lives down to its defense and ongoing harmony. Little do they know that they are meant to be partners of chosen humans.
Digimon Name - Partner #2: Rex
Default Form: Rookie
Gender: Male
Alignment: Chaotic Good
Skills/Talents:
- Quick Reflexes: While less intelligent than his brother, Rex is way more in touch with his instincts, and his body can move very quickly to respond to threats.
Inventory: Green and Yellow Tunic: Rex wears a tunic similar to his brother's in a kind of medieval style. The lower half of his body is bare.
Personality: While Roy is a bit naive, Rex is very. Essentially has the brains of pretty much a talking dino-dog, Rex can be very childish. However, he has a sweet personality and doesn't like harming anyone. He relies very much on Roy to keep him safe and do the thinking. Rex normally lets Roy do the talking.
However, Rex is quick to comment on things that don't make sense to him, making him a little harder than Roy to trick. He also has something of a long memory, being able to remember what others had taught him and the things they did that he saw. This is helpful to Roy as his brother has less of a long memory.
Rex can be very playful around those that Roy trusts, thoroughly just enjoying kicking back and playing games. However, when a situation gets dangerous, Rex is very defensive and fights all out, especially if his brother or partner are in danger.
Personal History: Roy, along with his brother Rex, have been town guards in the town of Rosewood for nearly 3 years now. After growing up in the Village of Beginnings and making their way to Rosewood, they have become quite fond of the town and have so far been willing to put their lives down to its defense and ongoing harmony. Little do they know that they are meant to be partners of chosen humans.
Fresh
Species: Chibomon
Appearance:

Attribute: Free
Family: None
Type: Slime
Abilities: Bubbles - Spits bubbles. Nothing special.
Digivolves To: DemiVeemon
In-Training
Species: DemiVeemon
Appearance:

Attribute: Free
Family: Dragon's Roar
Type: Baby Dragon
Abilities:
Hippity Hoppitus - Roy jumps up at the foe with his head down, aiming to bop them with his head.
Baby Face - Roy makes the cutest face he can manage, reducing how hard the opponent attacks him if successful.
Digivolves From: Chibomon
Digivolves To: Veemon
Rookie
Species: Veemon
Appearance:

Attribute: Vaccine
Family: Dragon's Roar
Type: Dragon
Abilities:
[RAM Upgrade] Combat Passive - Fraternal Bond: If Rex is struck by an attack this turn, the power of Roy's next attack is increased by 30%.
Passive Ability: Dragon Hide - Roy's dragon hide is light and strong. Increases his defense against melee damage from blades and claws and projectile damage from fire elemental attacks by 30%. Doesn't do much to stop Water attacks though (damage is increased by 30% when hit by Water attacks)
Vee Headbutt - Roy jumps at the opponent and strikes them hard with his thick skull. If it hits a Rookie level or less, they become dazed and their speed is decreased by 50% for 1 turn. [Cooldown: 1 post].
Vee Ray - Roy's forehead 'V' glows yellow and he fires a small shot of energy from his hand, A basic projectile attack with no cooldown.
Vee Typhoon - Roy generates a small tornado by spinning, aiming to damage anyone within melee range of him. Furthermore, deals wind elemental area-of-effect damage around him for a range of 3 meters. [Cooldown: 1 post].
Digivolves From: DemiVeemon
Digivolves To: Veedramon
Champion
Species: Veedramon
Appearance:

Attribute: Vaccine
Family: Dragon's Roar
Type: Dragon
Abilities:
[RAM Upgrade Twin+] Dragon Crest: An attack that Roy and Rex can only use together at the same time. Both of them focus so that the crest of a dragon forms on the ground or in the air below a target. The crest is formed from mingling red and blue light. The light intensifies into white, then with a roar, the spectral head of a dragon emerges from the crest to burst below their foe with a 5m radius (increases to 10m for Ultimate and 20m for Mega). As it is used by both digimon, has double the power of a single digimon move.
Damage is increased by 50% if both Roy and Rex have been damaged by the foe in the previous turn by a single attack. [Cooldown: 2 turns]
[RAM Upgrade] Combat Passive - Fraternal Bond: If Rex is struck by an attack this turn, the power of Roy's next attack is increased by 30%.
Combat Passive Ability: Champion Dragon Hide - Roy's dragon hide acts like mythril armor. It reduces damage from melee attacks by blades or claws by 50%.
V-Breath Arrow: Roy opens his mouth and shoots a blue-white blast of energy at the target. Does basic damage without cooldown. However, he can increase its power by 50% for a 1-turn cooldown, or he can gain the ability to pierce through active ability defenses up to the Champion level for a 2-turn cooldown (no extra power).
Hammer Punch: Roy's basic melee attack, he leaps at the foe and aims a clawed punch at them. No cooldown.
Richter Tail: Roy's tail charges with earth elemental energy, then he slams it on the ground, causing a shockwave that reaches 20m in diameter, damaging all foes in contact with the ground. [Cooldown: 1 turn]. In addition, he can focus so that this attack does not affect allies, but doing so increases the cooldown to 2 turns.
Cleansing Fire - Roy's mouth glows blue, then he roars and launches blue flames toward a target. If they hit, they will reduce any active positive effect on the opponent by 2 posts, as well as causing minor damage. [Cooldown: 3 posts]
Dragon Force - Roy glows with a blue aura, and he either absorbs it or flings it to an ally. The effect of this technique heals their wounds slightly, and allows them to recover from damage and minor wounds faster for 2 turns. [Cooldown: 2 posts]
Digivolves From: Veemon
Digivolves To: AeroVeedramon
Ultimate
Species: AeroVeedramon
Appearance:

Attribute: Vaccine
Families: Dragon's Roar, Wind Guardians
Type: Dragon
Abilities:
[RAM Upgrade Twin+] Dragon Crest: An attack that Roy and Rex can only use together at the same time. Both of them focus so that the crest of a dragon forms on the ground or in the air below a target. The crest is formed from mingling red and blue light. The light intensifies into white, then with a roar, the spectral head of a dragon emerges from the crest to burst below their foe with a 5m radius (increases to 10m for Ultimate and 20m for Mega). As it is used by both digimon, has double the power of a single digimon move.
Damage is increased by 50% if both Roy and Rex have been damaged by the foe in the previous turn by a single attack. [Cooldown: 2 turns]
[RAM Upgrade] Combat Passive - Fraternal Bond: If Rex is struck by an attack this turn, the power of Roy's next attack is increased by 30%.
Combat Passive: Aerial Acrobat - Roy has the ability to fly in this form. While he is able to fly, his speed and evasiveness is increased by 20%.
Combat Passive: Dragon Hide - Roy's hide remains as tough as ever in this form too. Reduces all melee damage by 30% and fire elemental damage by 50%, but can't defend against ice elemental damage, which is increased by 50%.
V-Wing Blade - Roy's wings glow red, then he launches two bursts of flame resembling flaming phoenixes at the foe. Can target 1 enemy with both, or 2 enemies with 1 each. These attacks track toward the enemy and explode with fire and blast upon impact. [Cooldown: 1 turn]
Dragon Impulse: Roy surrounds himself in an aura of flame before he wills it to take the shape of a flaming AeroVeedramon that promptly hurls itself for an enemy, aiming to grapple/surround them with itself before going out in a blaze of azure glory for the sole purpose of dealing severe amounts of damage. [Cooldown: 3 turns]
Wind Guardian: With a ferocious beat of the wings, Roy brings forth a flurry of winds to shield himself from one attack of equivalent level, repelling melee attackers and reflecting ranged attacks back towards their source. If the ranged attack has an additional effect, this is also reflected, but will only last 1 turn maximum. [Cooldown: 3 turns]
Twister Saber: Roy charges his claws and the blades on his wrist with energy, causing them to spark with plasma before he rushes a foe down, aiming to slice them to ribbons. No cooldown.
Dragon's Heart: Roy surrounds himself with an aura of prismatic light, then makes it pulse in a series of 3 heartbeats. In each pulse, he may heal 1 target that he chooses for minor damage, including himself. [Cooldown: 3 turns]
Digivolves From: Veedramon
Digivolves To: Magnamon-X
Mega
Species: Magnamon-X
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities:
Digivolves From: AeroVeedramon
Digivolves To: UlforceVeedramon
Biomerge / Burst Mode
Species: UlforceVeedramon
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Magnamon-X
Fresh
Species: Jyarimon
Appearance:

Attribute: Free
Family: None
Type: Slime
Abilities: Bubbles - Spits bubbles. Nothing special.
Digivolves To: Gigimon
In-Training
Species: Gigimon
Appearance:

Attribute: Free
Family: Dragon's Roar
Type: Baby Dragon
Abilities: Heat Ball - Spits a small red ball of heat at the opponent. Can slightly singe clothes and fur if used repeatedly.
Hot Bite - Bites down hard on his opponent with a lot of heat coming from his mouth.
Digivolves From: Jyarimon
Digivolves To: Guilmon
Rookie
Species: Guilmon
Appearance:

Attribute: Virus
Family: Dragon's Roar
Type: Dragon
Abilities:
[RAM Upgrade] Combat Passive - Fraternal Bond: If Roy is struck by an attack this turn, the power of Rex's next attack is increased by 30%.
Passive Ability: Dragon Hide - Rex''s dragon hide is light and strong. Increases his defense against melee damage from blades and claws and projectile damage from fire elemental attacks by 30%. Doesn't do much to stop Water attacks though (Damage is increased by 30%).
Pyro Sphere - Rex launches a strong explosive fireball from his mouth at the target. Causes minor area-of-effect damage for 5 metres if it makes a direct hit and explodes on contact. [Cooldown: 1 post]
Hazard Heart - Rex's digital hazard symbol glows red momentarily, making his attacks 50% faster and more fierce for 3 turns. [Cooldown: 3 posts]
Rock'n'Roll Breaker - Rex launches himself at the opponent while spinning considerably, claws outstretched, aiming to deal a piercing damage. If they are Rookie level or lower, the attack goes through any defensive buffs that are active and deals full damage. [Cooldown: 2 posts].
Digivolves From: Gigimon
Digivolves To: Growlmon
Champion
Species: Growlmon
Appearance:

Attribute: Virus
Family: Dragon's Roar
Type: Dragon
Fighting Style:
Abilities:
[RAM Upgrade Twin+] Dragon Crest: An attack that Roy and Rex can only use together at the same time. Both of them focus so that the crest of a dragon forms on the ground or in the air below a target. The crest is formed from mingling red and blue light. The light intensifies into white, then with a roar, the spectral head of a dragon emerges from the crest to burst below their foe with a 5m radius (increases to 10m for Ultimate and 20m for Mega). As it is used by both digimon, has double the power of a single digimon move.
Damage is increased by 50% if both Roy and Rex have been damaged by the foe in the previous turn by a single attack. [Cooldown: 2 turns]
[RAM Upgrade] Combat Passive - Fraternal Bond: If Roy is struck by an attack this turn, the power of Rex's next attack is increased by 30%.
Combat Passive Ability: Champion Dragon Hide - Rex is covered in mythril-like scales that reduce damage from fire elemental attacks and melee blade/claw attacks by 50%. However, water elemental attacks do 50% more damage.
Combat Passive Ability: Hunter Instinct - When hostilities commence, Rex's virus attribute takes hold and he grows more threatening. He is able to sniff out his opponents as effectively as a hound can. In effect, his attacks are a little more accurate and allows him to shrug off an attack effect that would immobilize or silence him once per thread.
Exhaust Flame - Rex launches a powerful fireball at a target, aiming for their feet if they're on the ground. If it hits, it explodes and causes area-of-effect damage for 10 metres. [Cooldown: 1 post]
Plasma Blade - Rex's arms glow blue-white with energy, and he slashes his opponent with them for electric melee damage.
Hazard Condition 3 - Rex's digital hazard symbols on his shoulders glow. This increases his speed and attack power by 30% for 3 turns. [Cooldown: 3 posts]
Flaming Thunder - Rex's finishing move. His plasma blades spark with lightning and actually discharge the electricity at his target instantaneously, then he combines this with a fireball from his mouth. Causes immense damage and immobilizes the target for 1 post. [Cooldown: 3 posts]
Digivolves From: Guilmon
Digivolves To: WarGrowlmon
Ultimate
Species: WarGrowlmon
Appearance:

Attribute: Virus
Families: Dragon's Roar, Metal Empire
Type: Cyborg Dragon
Abilities:
[RAM Upgrade Twin+] Dragon Crest: An attack that Roy and Rex can only use together at the same time. Both of them focus so that the crest of a dragon forms on the ground or in the air below a target. The crest is formed from mingling red and blue light. The light intensifies into white, then with a roar, the spectral head of a dragon emerges from the crest to burst below their foe with a 5m radius (increases to 10m for Ultimate and 20m for Mega). As it is used by both digimon, has double the power of a single digimon move.
Damage is increased by 50% if both Roy and Rex have been damaged by the foe in the previous turn by a single attack. [Cooldown: 2 turns]
[RAM Upgrade] Combat Passive - Fraternal Bond: If Roy is struck by an attack this turn, the power of Rex's next attack is increased by 30%.
Combat Passive: Cyberdragon Armor - Rex is covered with mythril-like dragon hide and cybernetic armor. It increases his defense against melee attacks and fire/wind elemental damage by 30%, but increases damage from electric and water elemental damage by 30%. Also if immersed in water, he will sink to the bottom and will not be able to return to the surface under his own strength.
Atomic Blaster: Rex charges the cannons on his chest, then fires twin beams of heat energy at the target, which explode upon impact for an area-of-effect of up to 15 meters. [Cooldown: 1 turn]
Pendulum Blade: Rex rushes forth and slashes at the target with the blades on his arms. No cooldown. If Rex is able to repeat his attack for the next turns, damage can be increased by 15% for one turn, 30% for 2 turns, and maxing at 45% for 3 turns. If he stops using Pendulum Blade, or it reaches the maximum of 45% for the third turn, the counter is reduced to 0.
Storm Blaster: Rex charges the cannons on his chest, then fires twin beams of electric energy at the target. If they strike, they render them unable to use any named attacks for 1 turn, as well as causing immense lightning elemental damage. [Cooldown: 3 turns].
Cybernetic Snarl: Rex gives a roar over the battlefield that aims to weaken the defenses of all opponents within a 30m distance by 30% for 3 turns. And also increases the duration of any debuffs on their person by 1 turn. [Cooldown: 4 turns]
Dynamic Recharge: Rex aims a moderate healing wave of energy amongst himself and his allies that restores damage. Increases in potency by 10% for any active cooldown he currently has (for a maximum of 50%), but also increases that cooldown by 1 turn for using this move for each relevant cooldown. [Cooldown: 3 turns]
Atomic Bombardment: The tips of Rex's armor glow orange, then fire a fusilade of 30 energy orbs that drop down over a 25m radius over the enemy. Each orb will explode upon impact, aiming to cause simple explosive damage. [Cooldown: 2 turns]
Digivolves From: Growlmon
Digivolves To: Gallantmon
Mega
Species: Gallantmon
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: WarGrowlmon
Digivolves To: Gallantmon Crimson Mode
Biomerge / Burst Mode
Species: Gallantmon Crimson Mode
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Gallantmon
Rookie
Species: Dracomon
Appearance:

Attribute: Data
Family: Dragon's Roar
Type: Dragon
Abilities:
[RAM Upgrade]: Combat Passive - Reverse Scale - There is a scale on Dracomon's back, between his wings, that triggers him to power up his next attack by a considerable amount. If Dracomon is struck on his back, or deliberately turns around to trigger this ability, his next attack is increased in power by 30%.
Passive Ability: Dragon Hide - Dracomon''s dragon hide is light and strong. Increases his defense against melee damage from blades and claws and projectile damage from fire elemental attacks by 30%. Doesn't do much to stop Water attacks though (Damage is increased by 30%).
Tail Smash: Dracomon turns and lashes his tail to strike at an opponent. Basic melee damage with no cooldown.
Brimstone Breath: Dracomon breathes out a jet of fire with a range of 20m at an opponent. Aims to simply burn them.
G-Shurunen: Dracomon opens his mouth and launches a golden beam at the target. If Reverse Scale has been triggered, damage is increased by 50%, and bypasses all active and passive defenses up to the Rookie level. [Cooldown: 2 turns].
Digivolves From: Veemon + Guilmon DNA
Digivolves To: Coredramon (Green)
Champion
Species: Coredramon (Green)
Appearance:

Attribute: Virus
Families: Dragon's Roar, Nature Spirits
Type: Dragon
Abilities:
[RAM Upgrade]: Combat Passive - Reverse Scale - There is a scale on Coredramon's back, between his wings, that triggers him to power up his next attack by a considerable amount. If Coredramon is struck on his back, or deliberately turns around to trigger this ability, his next attack is increased in power by 30%.
Combat Passive Ability: Dino Hide - Coredramon's body is very tough, covered in thick scales. Reduces all incoming melee damage (including blunt force attacks) by 30%.
Combat Passive Ability: Rampage - if Coredramon is struck in combat by the foe for 3 consecutive turns, the power of his next attack is increased by 50%.
Green Flare Breath: Coredramon breathes a blast of green flame directly at an opponent. Does basic damage without cooldown. However, he can increase its power by 50% for a 1-turn cooldown, or he can gain the ability to pierce through active ability defenses up to the Champion level for a 2-turn cooldown (no extra power).
Soul Blaze - A fiery aura surrounds Coredramon. The effect of this attack removes all negative debuffs from him, as well as heals himself moderately. [Cooldown: 3 posts + 1 post for every active debuff removed.]
Tail Smash - Coredramon's tail glows white and he flies toward the opponent with the aim of striking them with it like a whip. A basic melee attack with no cooldown.
G-Shurunen II - Coredramon fires an immense beam of green-yellow light from his mouth. If Reverse Scale has been triggered, damage is increased by 50%, and bypasses all active and passive defenses up to the Champion level. [Cooldown: 1 post]
Digivolves From: Veedramon + Growlmon DNA
Digivolves To: Groundramon
Ultimate
Species: Groundramon
Appearance:

Attribute: Virus
Families: Dragon's Roar, Nature Spirits
Type: Dragon
Abilities:
Non-Combat Passive Ability: Digging - Outside of combat, Groundramon is able to proficiently dig tunnels underground. His power enables him to dig through dirt, sand, and a limited amount of concrete. He is unable to dig through mud or metal though.
Combat Passive Ability: Dino Hide - Groundramon's body is very tough, covered in thick scales. Reduces all incoming melee damage (including blunt force attacks) by 30%.
◕Quake: Groundramon smashes his claws on the ground, causing a localized earthquake within a 50m radius. Causes massive structural damage to buildings within the vicinity, and makes enemy digimon in contact with the ground receive minor earth damage. Also, none of their cooldowns will recover in this turn if affected. [Cooldown: 3 turns]
Emergency Burrow: Groundramon has the ability to rapidly dig down beneath the earth to shield himself from damage from enemy attacks. However, he can only do so for attacks up to Ultimate level, and must return to the surface on the next turn. Also, he cannot escape from the effect of Earth elemental attacks, or attacks that flood the battlefield with liquid. [Cooldown: 3 turns].
Scrapless Claw: Groundramon lashes out his claws to ravage the opponent. Deals 50% more damage if he uses it on the turn after Emergency Burrow. Has a range of up to 50m.
Megaton Hammer: Groundramon uses the hammer on his tail to smash into the opponent. Has enhanced accuracy if he uses it after Emergency Burrow. If struck, the enemy becomes immobilized for 1 turn for the shock it delivers to their system. [Cooldown: 3 turns]
Gaia Maxima: Groundramon focuses energy from the earth within himself. Heals a moderate amount of damage, and for the next 2 turns, reduces all incoming damage by 25%. [Cooldown: 3 turns]
Terra Crusher: Groundramon stomps on the ground (or underground) to bring forth shards of flying bedrock up at the opponent. Has an area-of-effect of up to 50 meters. Deals 30% more damage if used up to 2 turns after ◕Quake to account for how extra the ground has been shaken up. [Cooldown: 2 turns].
Digivolves From: AeroVeedramon + WarGrowlmon DNA
Digivolves To: Breakdramon
Mega
Species: Breakdramon
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: Magnamon-X + Gallantmon DNA
Digivolves To:
Name: Aidan Doyle
Alias: "Master A."
Age: 20
Gender: Male
Height: 5'11"
Weight: 180lb
Alignment: Lawful Good
Birth Date: 18th September
Birth Place: Tokyo, Japan
Skills/Talents:
- Police Unarmed Combat: While not proficient in any particular martial art, Aidan is about as well trained as any young officer would be in the Japanese police force, his style of combat aiming to subdue and pin down rather than KO outright.
- Authoritative Voice: Aidan's voice carries far and pierces through the din of a noisy environment.
- Basic Police Training: Aidan can be expected to know what any rookie police officer would know in the terms of his job. That would be the laws he enforces; the methods of subduing perpetrators, and the sense of justice that gets him through the day.
Backpack Contents:
- Plastic Zipties - While off-duty police can't carry handcuffs and keys, Aidan carries zipties in case he needs to subdue a perpetrator. Strong humans and most rookie level digimon can break through a single one though.
- Tokyo Metropolitan Police Badge - While technically a rookie, Aidan has passed the tests he needed to pass to be commissioned as a police officer. He is the lowest rank however. Mainly used as a means of proof of his position.
- Shamrock Pendant - an item of his Irish heritage, Aidan always wears this gift from his paternal grandfather as a memory to him.
Digivice: Blue and White model
Personality: As the elder of the Doyle brothers, Aidan has always found it in his personality that his duty in life is to protect others. He was fast to grow up, and with his Irish father's values, has never really grown up to accept the Japanese ideal of minding his own business if he sees others getting hurt.
Not to the degree that Aidan became a vigilante or banchou, but if an injustice was ever done in front of Aidan, he'd have something to say about it. That got him in a few scuffles as a child during school, but, he was quick to learn that there is safety in numbers, so from elementary school, focused more on making friends than enemies.
As a half Japanese, half Irishman (but born in Japan), Aidan knows something of what it's like to be something of an oddball, but he embraces it. He charmed his group of friends into using Irish phrases learned from his father, and has found that he achieves more socially by being charming rather than by being forceful.
Still, an event in his childhood made Aidan determined to follow the career path of justice and become a police officer. He is still full of the ideals of youth and hasn't yet been put through one of the many dilemmas that can occur for a person in his position.
Appearance:

Aidan is slightly taller than average for a Japanese man, standing 5'11". While shorter than his younger brother, he's more heavily built and a little stronger.
Aidan has brown eyes, brown hair and has blended Asiatic/Caucasian features. However, thanks to his celtic background, he easily grows facial hair and almost shaves himself clean. However, in senior year, a former girlfriend told him that she found that a little bit of hair was cute. So he always let himself grow a bit of chin stubble.
Thanks to the fitness requirements of police training, Aidan is a fit young man, and isn't afraid to show this off.
FaceClaim: CANAAN • Minoru Minorikawa • Aidan Doyle
Personal History: Aidan Doyle was born 20 years prior as the first child of his parents, Ryan and Rina Doyle. His father, Ryan, is an Irish national, that moved to Japan in the 1990's as a talented computer programmer. While goings were tough, especially in the Asian recession at the time, Ryan eventually met and fell in love with a local vet, Rina. Eventually, they married, and Aidan was born as their first son.
As a half Irish-Japanese boy, Aidan struggled to fit into the busy society of Tokyo at the time, but, eventually he would follow his mother's advice and use the advantages of the gifts he had been given. She said that she fell in love with his father for his Irish charms, perhaps he could learn to do the same? Aidan followed this advice, grudgingly at first, since he so dearly wanted to fit in with his Japanese classmen, but found that subtle Irish humour played out well and earned him many friends.
Aidan had no tolerance for bullies, and never turned down a challenge. While most backed off from his bigger stature, some of the bigger boys sought him out as a challenge, and he suffered about the same amount of defeats as victories. However, his destiny was determined one night when he was 15 and his brother was 13. His father was working late, and thus the brothers were left alone with their mother in their house during a break-and-enter. Things were very tense for a while, and Aidan desperately wanted to fight the burglars off, but his mother locked herself, him and Kieran in the bathroom while she called the police. While the burglars got away and managed to steal some of their valuables, none of them were hurt. But this made Aidan determined to never let this happen again.
Driven on by encouragement from his family and friends, Aidan became a police cadet at 18 and finally got his badge at 20. Nowadays he works as a Junsa of the Tokyo Metropolitan Police.
Name: Kieran Doyle
Alias: "Master K."
Age: 18
Gender: Male
Height: 6'1"
Weight: 175lb
Alignment: Neutral Good
Birth Date: 18th April
Birth Place: Tokyo, Japan
Skills/Talents:
- Fauna Appreciation: As an aspiring zoologist, Kieran is a little more perceptive than most others in observing behaviour in animals. Sometimes this also extends to digimon if they resemble an animal from Earth.
- Environmental Tolerance: Kieran is the type of person that rarely complains about the weather. Has a higher than usual threshold for extreme high and low temperatures (not incredibly so, but he can wear a shirt and shorts on a frosty day for instance).
- Cross-Countryman: While not quite a survivalist, Kieran does have a good ability in getting to places where he needs to go, even through difficult country. He's a strong swimmer, has a knack for hiking, and knows a few basic skills about camping.
Backpack Contents:
- 5m Rope: There are too many uses for a rope, so Kieran claims, so he rarely travels without one in his backpack.
- Hiking Boots: Even in the city, Kieran wears these. Partly because they're comfortable to walk in (even if they look ugly), and partly because having proper foot protection is something important to him.
- Pocket Notebook: Already half-filled with notes Kieran has written in his learnings as an aspiring zoologist, Kieran doesn't travel without it.
Digivice: Red and White model
Personality: Kieran has always been more docile and agreeable than his big brother Aidan. Even though Kieran grew to be taller and, if he'd be willing to go through the effort, possibly stronger, he never really had the urge to be a pinnacle of justice and instead appreciate the world around him.
Kieran grew up to learn about and appreciate every aspect of the flora and fauna of Japan. The Chrysanthemums, the cherry blossoms; animals from the Koi Fish to the Green Pheasant. And his love of animals extends to pets, adoring cats, dogs, rabbits, hamsters and other creatures he'd see at his mother's vet clinic.
However, Kieran was discouraged by his mother from pursuing a career in being a veterinarian. Mainly because a major part of the job was knowing when animals couldn't be saved, and it would thus be his job to see the full suffering of dying animals. Kieran's mother Rina thus encouraged him to study animals instead, and pursue a career in Zoology. Kieran took this with zeal, and now, having just finished high school, seeks to do just that when he begins college.
The thing Kieran most enjoys about life is bonding with animals. The moment when he learns to at least form a string of trust between himself and a wild creature, he can think of nothing better. This extends to digimon, when he meets them.
Appearance:

Kieran stands 6'1", slightly taller than his elder brother, but has less muscle mass due to the fact that Aidan has gone through heavy police training to get his bigger bulk. Nonetheless, Kieran has plenty of lean muscle himself, which comes from the many field trips and journeys he went about in his high school years.
As the son of Irish and Japanese parents, Kieran's features are blended between Caucasian and Asiatic, although he has more asiatic features than his brother. Unlike Aidan, Kieran has yet to be able to grow noticeable facial hair. But he has the same brown hair and eyes that Aidan has.
Kieran tends to dress in light, colourful clothes. He finds cherry blossom pink to be his favourite, since that seems to be the colour least threatening to animals that he has attempted to approach.
FaceClaim: CANAAN • Santana • Kieran Doyle
Personal History: Kieran is the second and youngest son of Ryan and Rina Doyle. While growing up, Kieran was close to his brother, to the point where Aidan would always defend him if he came into strife. Thankfully as time went by, this happened less and less, as Kieran learned the same lesson as Aidan did from his parents, that it was better to charm friends than make enemies.
Kieran was close to his mother Rina, and frequently helped out with her work at the Vet practice. However, during one case, when he was aged 10, Rina failed to stop him attending a case where an old dog had to be euthanized, and Kieran was so upset by the circumstances that he was discouraged from the path of becoming a vet and instead was encouraged to study animals rather than administer treatment to them.
During the family break in when he was 13, Kieran had to assist his mother Rina in preventing Aidan from accosting the burglars, which helped to form his more pacifist attitude.
Eventually, his parents grew enough wealth to move to an apartment that allowed pets, and Kieran was delighted when he was given an Akita Inu puppy for his 16th birthday. He was instructed to treat her well, and he did his best, naming her Niamh. She remains his pet to this day, but he understands that he may have to leave her behind with his parents to attend college.
Digimon Name - Partner #1: Roy
Default Form: Rookie
Gender: Male
Alignment: Neutral Good
Skills/Talents:
- Quick Witted: As naive Roy is about the way things work, he does respond quickly to new developments, mainly for his, his partner's and his brother's safety, but their friends as well.
Inventory:
- Red Tunic: Roy wears a red-brown tunic over the upper half of his body. It's somewhat medieval in its fashion. He leaves the lower half of his body bare.
Personality: Roy is a plucky little go-getter. He's ready to take on the world and go on adventures with his twin brother Rex. While the drive is there, Roy is a little bit naive about how things work in the world. He can be tricked fairly easily and may get in trouble with stuff if he doesn't know how to respond to a new situation.
As a Rosewood town guard, Roy has come to get used to routine and order. If something looks out of place, it catches his attention. However, for the most part, Roy is friendly to digimon and humans alike.
Roy adores his brother Rex and often relies on him as much as Rex relies on him in return. While Roy usually has the wits and logic of the two, it's Rex's sharp eyes and instincts that helps protect them, and without Rex nearby, Roy is quite often anxious and nervous.
From his years as a town guard, Roy has come to dislike disorder and wrongdoers, and if it is within his power to do so, he will accost and bring those that commit crimes against others to justice.
Personal History: Roy, along with his brother Rex, have been town guards in the town of Rosewood for nearly 3 years now. After growing up in the Village of Beginnings and making their way to Rosewood, they have become quite fond of the town and have so far been willing to put their lives down to its defense and ongoing harmony. Little do they know that they are meant to be partners of chosen humans.
Digimon Name - Partner #2: Rex
Default Form: Rookie
Gender: Male
Alignment: Chaotic Good
Skills/Talents:
- Quick Reflexes: While less intelligent than his brother, Rex is way more in touch with his instincts, and his body can move very quickly to respond to threats.
Inventory: Green and Yellow Tunic: Rex wears a tunic similar to his brother's in a kind of medieval style. The lower half of his body is bare.
Personality: While Roy is a bit naive, Rex is very. Essentially has the brains of pretty much a talking dino-dog, Rex can be very childish. However, he has a sweet personality and doesn't like harming anyone. He relies very much on Roy to keep him safe and do the thinking. Rex normally lets Roy do the talking.
However, Rex is quick to comment on things that don't make sense to him, making him a little harder than Roy to trick. He also has something of a long memory, being able to remember what others had taught him and the things they did that he saw. This is helpful to Roy as his brother has less of a long memory.
Rex can be very playful around those that Roy trusts, thoroughly just enjoying kicking back and playing games. However, when a situation gets dangerous, Rex is very defensive and fights all out, especially if his brother or partner are in danger.
Personal History: Roy, along with his brother Rex, have been town guards in the town of Rosewood for nearly 3 years now. After growing up in the Village of Beginnings and making their way to Rosewood, they have become quite fond of the town and have so far been willing to put their lives down to its defense and ongoing harmony. Little do they know that they are meant to be partners of chosen humans.
FIRST DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Chibomon
Appearance:

Attribute: Free
Family: None
Type: Slime
Abilities: Bubbles - Spits bubbles. Nothing special.
Digivolves To: DemiVeemon
In-Training
Species: DemiVeemon
Appearance:

Attribute: Free
Family: Dragon's Roar
Type: Baby Dragon
Abilities:
Hippity Hoppitus - Roy jumps up at the foe with his head down, aiming to bop them with his head.
Baby Face - Roy makes the cutest face he can manage, reducing how hard the opponent attacks him if successful.
Digivolves From: Chibomon
Digivolves To: Veemon
Rookie
Species: Veemon
Appearance:

Attribute: Vaccine
Family: Dragon's Roar
Type: Dragon
Abilities:
[RAM Upgrade] Combat Passive - Fraternal Bond: If Rex is struck by an attack this turn, the power of Roy's next attack is increased by 30%.
Passive Ability: Dragon Hide - Roy's dragon hide is light and strong. Increases his defense against melee damage from blades and claws and projectile damage from fire elemental attacks by 30%. Doesn't do much to stop Water attacks though (damage is increased by 30% when hit by Water attacks)
Vee Headbutt - Roy jumps at the opponent and strikes them hard with his thick skull. If it hits a Rookie level or less, they become dazed and their speed is decreased by 50% for 1 turn. [Cooldown: 1 post].
Vee Ray - Roy's forehead 'V' glows yellow and he fires a small shot of energy from his hand, A basic projectile attack with no cooldown.
Vee Typhoon - Roy generates a small tornado by spinning, aiming to damage anyone within melee range of him. Furthermore, deals wind elemental area-of-effect damage around him for a range of 3 meters. [Cooldown: 1 post].
Digivolves From: DemiVeemon
Digivolves To: Veedramon
Champion
Species: Veedramon
Appearance:

Attribute: Vaccine
Family: Dragon's Roar
Type: Dragon
Abilities:
[RAM Upgrade Twin+] Dragon Crest: An attack that Roy and Rex can only use together at the same time. Both of them focus so that the crest of a dragon forms on the ground or in the air below a target. The crest is formed from mingling red and blue light. The light intensifies into white, then with a roar, the spectral head of a dragon emerges from the crest to burst below their foe with a 5m radius (increases to 10m for Ultimate and 20m for Mega). As it is used by both digimon, has double the power of a single digimon move.
Damage is increased by 50% if both Roy and Rex have been damaged by the foe in the previous turn by a single attack. [Cooldown: 2 turns]
[RAM Upgrade] Combat Passive - Fraternal Bond: If Rex is struck by an attack this turn, the power of Roy's next attack is increased by 30%.
Combat Passive Ability: Champion Dragon Hide - Roy's dragon hide acts like mythril armor. It reduces damage from melee attacks by blades or claws by 50%.
V-Breath Arrow: Roy opens his mouth and shoots a blue-white blast of energy at the target. Does basic damage without cooldown. However, he can increase its power by 50% for a 1-turn cooldown, or he can gain the ability to pierce through active ability defenses up to the Champion level for a 2-turn cooldown (no extra power).
Hammer Punch: Roy's basic melee attack, he leaps at the foe and aims a clawed punch at them. No cooldown.
Richter Tail: Roy's tail charges with earth elemental energy, then he slams it on the ground, causing a shockwave that reaches 20m in diameter, damaging all foes in contact with the ground. [Cooldown: 1 turn]. In addition, he can focus so that this attack does not affect allies, but doing so increases the cooldown to 2 turns.
Cleansing Fire - Roy's mouth glows blue, then he roars and launches blue flames toward a target. If they hit, they will reduce any active positive effect on the opponent by 2 posts, as well as causing minor damage. [Cooldown: 3 posts]
Dragon Force - Roy glows with a blue aura, and he either absorbs it or flings it to an ally. The effect of this technique heals their wounds slightly, and allows them to recover from damage and minor wounds faster for 2 turns. [Cooldown: 2 posts]
Digivolves From: Veemon
Digivolves To: AeroVeedramon
Ultimate
Species: AeroVeedramon
Appearance:

Attribute: Vaccine
Families: Dragon's Roar, Wind Guardians
Type: Dragon
Abilities:
[RAM Upgrade Twin+] Dragon Crest: An attack that Roy and Rex can only use together at the same time. Both of them focus so that the crest of a dragon forms on the ground or in the air below a target. The crest is formed from mingling red and blue light. The light intensifies into white, then with a roar, the spectral head of a dragon emerges from the crest to burst below their foe with a 5m radius (increases to 10m for Ultimate and 20m for Mega). As it is used by both digimon, has double the power of a single digimon move.
Damage is increased by 50% if both Roy and Rex have been damaged by the foe in the previous turn by a single attack. [Cooldown: 2 turns]
[RAM Upgrade] Combat Passive - Fraternal Bond: If Rex is struck by an attack this turn, the power of Roy's next attack is increased by 30%.
Combat Passive: Aerial Acrobat - Roy has the ability to fly in this form. While he is able to fly, his speed and evasiveness is increased by 20%.
Combat Passive: Dragon Hide - Roy's hide remains as tough as ever in this form too. Reduces all melee damage by 30% and fire elemental damage by 50%, but can't defend against ice elemental damage, which is increased by 50%.
V-Wing Blade - Roy's wings glow red, then he launches two bursts of flame resembling flaming phoenixes at the foe. Can target 1 enemy with both, or 2 enemies with 1 each. These attacks track toward the enemy and explode with fire and blast upon impact. [Cooldown: 1 turn]
Dragon Impulse: Roy surrounds himself in an aura of flame before he wills it to take the shape of a flaming AeroVeedramon that promptly hurls itself for an enemy, aiming to grapple/surround them with itself before going out in a blaze of azure glory for the sole purpose of dealing severe amounts of damage. [Cooldown: 3 turns]
Wind Guardian: With a ferocious beat of the wings, Roy brings forth a flurry of winds to shield himself from one attack of equivalent level, repelling melee attackers and reflecting ranged attacks back towards their source. If the ranged attack has an additional effect, this is also reflected, but will only last 1 turn maximum. [Cooldown: 3 turns]
Twister Saber: Roy charges his claws and the blades on his wrist with energy, causing them to spark with plasma before he rushes a foe down, aiming to slice them to ribbons. No cooldown.
Dragon's Heart: Roy surrounds himself with an aura of prismatic light, then makes it pulse in a series of 3 heartbeats. In each pulse, he may heal 1 target that he chooses for minor damage, including himself. [Cooldown: 3 turns]
Digivolves From: Veedramon
Digivolves To: Magnamon-X
Mega
Species: Magnamon-X
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities:
Digivolves From: AeroVeedramon
Digivolves To: UlforceVeedramon
Biomerge / Burst Mode
Species: UlforceVeedramon
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Magnamon-X
SECOND DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Jyarimon
Appearance:

Attribute: Free
Family: None
Type: Slime
Abilities: Bubbles - Spits bubbles. Nothing special.
Digivolves To: Gigimon
In-Training
Species: Gigimon
Appearance:

Attribute: Free
Family: Dragon's Roar
Type: Baby Dragon
Abilities: Heat Ball - Spits a small red ball of heat at the opponent. Can slightly singe clothes and fur if used repeatedly.
Hot Bite - Bites down hard on his opponent with a lot of heat coming from his mouth.
Digivolves From: Jyarimon
Digivolves To: Guilmon
Rookie
Species: Guilmon
Appearance:

Attribute: Virus
Family: Dragon's Roar
Type: Dragon
Abilities:
[RAM Upgrade] Combat Passive - Fraternal Bond: If Roy is struck by an attack this turn, the power of Rex's next attack is increased by 30%.
Passive Ability: Dragon Hide - Rex''s dragon hide is light and strong. Increases his defense against melee damage from blades and claws and projectile damage from fire elemental attacks by 30%. Doesn't do much to stop Water attacks though (Damage is increased by 30%).
Pyro Sphere - Rex launches a strong explosive fireball from his mouth at the target. Causes minor area-of-effect damage for 5 metres if it makes a direct hit and explodes on contact. [Cooldown: 1 post]
Hazard Heart - Rex's digital hazard symbol glows red momentarily, making his attacks 50% faster and more fierce for 3 turns. [Cooldown: 3 posts]
Rock'n'Roll Breaker - Rex launches himself at the opponent while spinning considerably, claws outstretched, aiming to deal a piercing damage. If they are Rookie level or lower, the attack goes through any defensive buffs that are active and deals full damage. [Cooldown: 2 posts].
Digivolves From: Gigimon
Digivolves To: Growlmon
Champion
Species: Growlmon
Appearance:

Attribute: Virus
Family: Dragon's Roar
Type: Dragon
Fighting Style:
Abilities:
[RAM Upgrade Twin+] Dragon Crest: An attack that Roy and Rex can only use together at the same time. Both of them focus so that the crest of a dragon forms on the ground or in the air below a target. The crest is formed from mingling red and blue light. The light intensifies into white, then with a roar, the spectral head of a dragon emerges from the crest to burst below their foe with a 5m radius (increases to 10m for Ultimate and 20m for Mega). As it is used by both digimon, has double the power of a single digimon move.
Damage is increased by 50% if both Roy and Rex have been damaged by the foe in the previous turn by a single attack. [Cooldown: 2 turns]
[RAM Upgrade] Combat Passive - Fraternal Bond: If Roy is struck by an attack this turn, the power of Rex's next attack is increased by 30%.
Combat Passive Ability: Champion Dragon Hide - Rex is covered in mythril-like scales that reduce damage from fire elemental attacks and melee blade/claw attacks by 50%. However, water elemental attacks do 50% more damage.
Combat Passive Ability: Hunter Instinct - When hostilities commence, Rex's virus attribute takes hold and he grows more threatening. He is able to sniff out his opponents as effectively as a hound can. In effect, his attacks are a little more accurate and allows him to shrug off an attack effect that would immobilize or silence him once per thread.
Exhaust Flame - Rex launches a powerful fireball at a target, aiming for their feet if they're on the ground. If it hits, it explodes and causes area-of-effect damage for 10 metres. [Cooldown: 1 post]
Plasma Blade - Rex's arms glow blue-white with energy, and he slashes his opponent with them for electric melee damage.
Hazard Condition 3 - Rex's digital hazard symbols on his shoulders glow. This increases his speed and attack power by 30% for 3 turns. [Cooldown: 3 posts]
Flaming Thunder - Rex's finishing move. His plasma blades spark with lightning and actually discharge the electricity at his target instantaneously, then he combines this with a fireball from his mouth. Causes immense damage and immobilizes the target for 1 post. [Cooldown: 3 posts]
Digivolves From: Guilmon
Digivolves To: WarGrowlmon
Ultimate
Species: WarGrowlmon
Appearance:

Attribute: Virus
Families: Dragon's Roar, Metal Empire
Type: Cyborg Dragon
Abilities:
[RAM Upgrade Twin+] Dragon Crest: An attack that Roy and Rex can only use together at the same time. Both of them focus so that the crest of a dragon forms on the ground or in the air below a target. The crest is formed from mingling red and blue light. The light intensifies into white, then with a roar, the spectral head of a dragon emerges from the crest to burst below their foe with a 5m radius (increases to 10m for Ultimate and 20m for Mega). As it is used by both digimon, has double the power of a single digimon move.
Damage is increased by 50% if both Roy and Rex have been damaged by the foe in the previous turn by a single attack. [Cooldown: 2 turns]
[RAM Upgrade] Combat Passive - Fraternal Bond: If Roy is struck by an attack this turn, the power of Rex's next attack is increased by 30%.
Combat Passive: Cyberdragon Armor - Rex is covered with mythril-like dragon hide and cybernetic armor. It increases his defense against melee attacks and fire/wind elemental damage by 30%, but increases damage from electric and water elemental damage by 30%. Also if immersed in water, he will sink to the bottom and will not be able to return to the surface under his own strength.
Atomic Blaster: Rex charges the cannons on his chest, then fires twin beams of heat energy at the target, which explode upon impact for an area-of-effect of up to 15 meters. [Cooldown: 1 turn]
Pendulum Blade: Rex rushes forth and slashes at the target with the blades on his arms. No cooldown. If Rex is able to repeat his attack for the next turns, damage can be increased by 15% for one turn, 30% for 2 turns, and maxing at 45% for 3 turns. If he stops using Pendulum Blade, or it reaches the maximum of 45% for the third turn, the counter is reduced to 0.
Storm Blaster: Rex charges the cannons on his chest, then fires twin beams of electric energy at the target. If they strike, they render them unable to use any named attacks for 1 turn, as well as causing immense lightning elemental damage. [Cooldown: 3 turns].
Cybernetic Snarl: Rex gives a roar over the battlefield that aims to weaken the defenses of all opponents within a 30m distance by 30% for 3 turns. And also increases the duration of any debuffs on their person by 1 turn. [Cooldown: 4 turns]
Dynamic Recharge: Rex aims a moderate healing wave of energy amongst himself and his allies that restores damage. Increases in potency by 10% for any active cooldown he currently has (for a maximum of 50%), but also increases that cooldown by 1 turn for using this move for each relevant cooldown. [Cooldown: 3 turns]
Atomic Bombardment: The tips of Rex's armor glow orange, then fire a fusilade of 30 energy orbs that drop down over a 25m radius over the enemy. Each orb will explode upon impact, aiming to cause simple explosive damage. [Cooldown: 2 turns]
Digivolves From: Growlmon
Digivolves To: Gallantmon
Mega
Species: Gallantmon
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: WarGrowlmon
Digivolves To: Gallantmon Crimson Mode
Biomerge / Burst Mode
Species: Gallantmon Crimson Mode
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Gallantmon
TWIN DNA DIGIVOLUTION LINE
Rookie
Species: Dracomon
Appearance:

Attribute: Data
Family: Dragon's Roar
Type: Dragon
Abilities:
[RAM Upgrade]: Combat Passive - Reverse Scale - There is a scale on Dracomon's back, between his wings, that triggers him to power up his next attack by a considerable amount. If Dracomon is struck on his back, or deliberately turns around to trigger this ability, his next attack is increased in power by 30%.
Passive Ability: Dragon Hide - Dracomon''s dragon hide is light and strong. Increases his defense against melee damage from blades and claws and projectile damage from fire elemental attacks by 30%. Doesn't do much to stop Water attacks though (Damage is increased by 30%).
Tail Smash: Dracomon turns and lashes his tail to strike at an opponent. Basic melee damage with no cooldown.
Brimstone Breath: Dracomon breathes out a jet of fire with a range of 20m at an opponent. Aims to simply burn them.
G-Shurunen: Dracomon opens his mouth and launches a golden beam at the target. If Reverse Scale has been triggered, damage is increased by 50%, and bypasses all active and passive defenses up to the Rookie level. [Cooldown: 2 turns].
Digivolves From: Veemon + Guilmon DNA
Digivolves To: Coredramon (Green)
Champion
Species: Coredramon (Green)
Appearance:

Attribute: Virus
Families: Dragon's Roar, Nature Spirits
Type: Dragon
Abilities:
[RAM Upgrade]: Combat Passive - Reverse Scale - There is a scale on Coredramon's back, between his wings, that triggers him to power up his next attack by a considerable amount. If Coredramon is struck on his back, or deliberately turns around to trigger this ability, his next attack is increased in power by 30%.
Combat Passive Ability: Dino Hide - Coredramon's body is very tough, covered in thick scales. Reduces all incoming melee damage (including blunt force attacks) by 30%.
Combat Passive Ability: Rampage - if Coredramon is struck in combat by the foe for 3 consecutive turns, the power of his next attack is increased by 50%.
Green Flare Breath: Coredramon breathes a blast of green flame directly at an opponent. Does basic damage without cooldown. However, he can increase its power by 50% for a 1-turn cooldown, or he can gain the ability to pierce through active ability defenses up to the Champion level for a 2-turn cooldown (no extra power).
Soul Blaze - A fiery aura surrounds Coredramon. The effect of this attack removes all negative debuffs from him, as well as heals himself moderately. [Cooldown: 3 posts + 1 post for every active debuff removed.]
Tail Smash - Coredramon's tail glows white and he flies toward the opponent with the aim of striking them with it like a whip. A basic melee attack with no cooldown.
G-Shurunen II - Coredramon fires an immense beam of green-yellow light from his mouth. If Reverse Scale has been triggered, damage is increased by 50%, and bypasses all active and passive defenses up to the Champion level. [Cooldown: 1 post]
Digivolves From: Veedramon + Growlmon DNA
Digivolves To: Groundramon
Ultimate
Species: Groundramon
Appearance:

Attribute: Virus
Families: Dragon's Roar, Nature Spirits
Type: Dragon
Abilities:
Non-Combat Passive Ability: Digging - Outside of combat, Groundramon is able to proficiently dig tunnels underground. His power enables him to dig through dirt, sand, and a limited amount of concrete. He is unable to dig through mud or metal though.
Combat Passive Ability: Dino Hide - Groundramon's body is very tough, covered in thick scales. Reduces all incoming melee damage (including blunt force attacks) by 30%.
◕Quake: Groundramon smashes his claws on the ground, causing a localized earthquake within a 50m radius. Causes massive structural damage to buildings within the vicinity, and makes enemy digimon in contact with the ground receive minor earth damage. Also, none of their cooldowns will recover in this turn if affected. [Cooldown: 3 turns]
Emergency Burrow: Groundramon has the ability to rapidly dig down beneath the earth to shield himself from damage from enemy attacks. However, he can only do so for attacks up to Ultimate level, and must return to the surface on the next turn. Also, he cannot escape from the effect of Earth elemental attacks, or attacks that flood the battlefield with liquid. [Cooldown: 3 turns].
Scrapless Claw: Groundramon lashes out his claws to ravage the opponent. Deals 50% more damage if he uses it on the turn after Emergency Burrow. Has a range of up to 50m.
Megaton Hammer: Groundramon uses the hammer on his tail to smash into the opponent. Has enhanced accuracy if he uses it after Emergency Burrow. If struck, the enemy becomes immobilized for 1 turn for the shock it delivers to their system. [Cooldown: 3 turns]
Gaia Maxima: Groundramon focuses energy from the earth within himself. Heals a moderate amount of damage, and for the next 2 turns, reduces all incoming damage by 25%. [Cooldown: 3 turns]
Terra Crusher: Groundramon stomps on the ground (or underground) to bring forth shards of flying bedrock up at the opponent. Has an area-of-effect of up to 50 meters. Deals 30% more damage if used up to 2 turns after ◕Quake to account for how extra the ground has been shaken up. [Cooldown: 2 turns].
Digivolves From: AeroVeedramon + WarGrowlmon DNA
Digivolves To: Breakdramon
Mega
Species: Breakdramon
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: Magnamon-X + Gallantmon DNA
Digivolves To: