Hi! This is something I'm going to apologize deeply for, but I'm changing Hisato's class to a twin tamer with a...particular Veemon. Below is basically the info needed plus the digimon's line plus DNA lines. Save DNA champion. Because I don't want to mess with that just yet. It's...a lot. I'm really sorry. I'll edit things in myself whenever this is approved. I more or less know where everything goes. The <stuff here>s are just for my reference.
Also I'm updating his age to 18.
<Ideally, Scarab's information should go above here in the profile. As should Hisato's.>
Digimon Name - Partner #2: Gyo
Default Form: Veemon
Gender: Male
Alignment: Chaotic Jackass
Skills/Talents:
Sneaky – An unusual talent for a dragon, Gyo seems to have a knack for popping up seemingly with zero noise or fanfare. Great for entrances.
Stalwart – This creature is stubborn. He will usually see any task he is given through to the end.
Iron Chef Veemon – How the sons of a Dorbickmon are able to be so damn good at cooking is a mystery the answer of which is known to very few.
Personality: Gyo is a creature tempered by experience, and the events of his life have left a largely negative outlook on several entities, humans included. He also has one hell of a temper, too, one that often jeopardizes whatever situation he may be in if it is allowed to grow out of check. Fortunately, this is an issue he is aware of, and is trying to fix to an extent.
Having been raised by a knightly figure has instilled Gyo with values that he is usually reluctant to go against, unlike his half-brother, the azure mercenary known as Scarab. Despite misgivings against people, he is usually not against lending a hand, or trying to. The problem is if lending a hand turns out to be a waste of time. Gyo believes that despite proverbial immortality, Digimon should treat each life as if it could be a final one. Such would give them reason to make the most of it, after all.
And he certainly would like to do the same. The thing is, there’s things to do. And above all else, vileness to purge…
Holosuit: Faceclaim: Shingeki no Kyojin •
Eren Yeager (Year 854) • Gyo
Personal History:
Scarab may be reluctant to share, but I’m not. See, you might be wondering why a Veemon’s stuck with a familial relation, the bread and butter of twins, to a Wormmon of all things.
Well, I’ll tell you this. Though our eggs appeared at roughly the same time, our fathers were different. See, my mother, a Dorbickmon named Cloudsong, she doesn’t like telling stories about the battles she’s fought. Says that they’ll cause her to lose her clarity. What I can tell is that we’re a result of those battles. Data shed from the combatants melded together to make eggs.
Which is how I got my half-brother. Well, older half-brother. I’m actually the younger. So, after we left the Village of Beginnings, we pretty much spent our time either in the Woods, before there was Rosewood, and near the Training Grounds. It was a bit of a different time back then.
We got a lot of crap for looking weird. I mean, a red Veemon might not be all that uncommon when you remember there’s an occasional Red, Black and Gold Veedramon but Wormmon being anything other than green? That was nuts to some kids. And Veemon having blue markings instead of gold? Also crazy.
I thought of them as idiots. They couldn’t do anything about it. They were too weak to do otherwise, why else would they be at the training grounds? They needed Tamers to do everything for them, humans just as crappy as they were. Scarab took it a bit more to heart than I did, though.
…
I don’t think I want to talk about that further. Nor anything afterwards. We grew up, kinda, and we got mixed up into what I see now as…bad things. Honeyed words led to chaos and chaos led to our group of friends being fractured.
I lashed out at them, but I…do want to at least see if I can’t make things right. Even if those humans might not like it. FIRST DIGIMON'S INITIAL EVOLUTION LINE
<Scarab’s Line goes here>
SECOND DIGIMON'S INITIAL EVOLUTION LINE
FreshSpecies: Chibomon
Appearance:
Attribute: Free
Family/ies: N/A
Type: Slime
Fighting Style: Chibomon is so pathetic that it makes some other Fresh look menacing.
Abilities:
I think I’m BOUTTA STEAL: Chibomon yoinks the target’s wallet and runs away, giggling like a moron that has made off with the lottery.
Digivolves To: DemiVeemon
In-TrainingSpecies: DemiVeemon
Appearance:
Attribute: Free
Family/ies: Dragon's Roar
Type: Baby Dragon
Fighting Style: What a pitiful creature this one is.
Abilities:
Pay up!: DemiVeemon pulls out the most powerful move of all! A finger gun! ...Once per thread.
Screech: WWRRRRRRRRRRRRYYYYYYYYYYYYYYYY-
Digivolves From: Chibomon
Digivolves To: Veemon
RookieSpecies: Veemon
Appearance:
Attribute: Free
Family/ies: Dragon's Roar, Virus Busters, Nature Spirits, Wind Guardians
Type: Small Dragon
Fighting Style: He punches, he shoots, and he talks mad smack.
Abilities: [4 Abilities Max]
Overwrite [RAM Upgrade Giga]: A feat only few are said to be capable of. Drawing upon a mode change of UlforceVeedramon's, Gyo is capable of empowering one of his attacks with a program that rewrites the 0s and 1s that make a Digimon's data up. And extending one of their active cooldowns that he KNOWS about by 2. This can only be activated every 3 turns.
Fearless [Passive]: You? You’re nothing. You mean nothing to me! Veemon is much less susceptible to mental ailments than most people.
Vee Knuckle: A really tough punch! One post cooldown!
Spirit Gun: Yeah, we’re reaching that far back for referential moves. Veemon makes a finger gun as he fires a blast of energy. It’s made of plasma. Eat it, nerds. Three post cooldown.
Vee Headbutt: The classical headbutt maneuver performed by any and all Veemon regardless of occupation. This one's effectiveness is doubled if Gyo is under a debuff! Three post cooldown!
Digivolves From:
Digivolves To:
ChampionSpecies: ExVeemon
Appearance:
Attribute: Free
Family/ies: Dragon's Roar, Wind Guardians, Nature Spirits
Type: Mythical Dragon
Fighting Style: Now with the capability of flight, Gyo keeps up the assault from both ranged and close quarters. He usually covers his brother, though.
Abilities:
Overwrite [RAM Upgrade Giga]: A feat only few are said to be capable of. Drawing upon a mode change of UlforceVeedramon's, Gyo is capable of empowering one of his attacks with a program that rewrites the 0s and 1s that make a Digimon's data up. And extending one of their active cooldowns that he KNOWS about by 2. This can only be activated every 3 turns.
Fearless [Passive]: Legend has it that this red ExVeemon (more of a salmonish color if you ask the author) has no soul, which in turn translates to no fear! That said, mental effects generally have zero effect on this dragon. Maybe metal, too, but metal's kind of an overrated genre of music either way.
Blood of the Dragon [Passive]: Every three turns, ExVeemon is able to double the potency of an attack being used, allowing it to ignore shields if need be. For attacks that already bear such a property, this move instead doubles the potency of the attack.
X-Laser: The X on ExVeemon’s chest glows a bright blue before a plasma-based laser is discharged from it, scorching foes at range for some severe damage. Two post cooldown.
Armor Breaker: ExVeemon flies up, gathering power and momentum before he aims to slam right into an opponent with enough concussive force to rip through a shield. If this attack does pierce a shield, the cooldown on the shield is extended by two posts, hence the ‘breaker’ part of this. Four post cooldown.
Myth Buster: ExVeemon replicates the last buff used with Ulforce wizardry and applies it to himself or one target of his choice. This move takes on the buff’s duration and cooldown (plus a turn), as well as properties. So it can vary. Also can't copy anything that's once per thread, because those generally suck.
Dragon Punch: ExVeemon gathers power in his fist before he punches the air, sending a blast that can be effective at all ranges for an opponent. One post cooldown.
Digivolves From: Veemon
Digivolves To: AeroVeedramon, Paildramon (With Stingmon)
UltimateSpecies: AeroVeedramon
Appearance:
Attribute: Vaccine
Family/ies: Nature Spirits, Virus Busters, Wind Guardians
Type: Holy Dragon
Fighting Style: The form most people know him by, if they dare to recall. Gyo's picked up a few tricks since that fateful Golden Week, but he overall fights the same. Being a primarily aerial fighter, he stays at range, only venturing close to finish things.
Abilities:
Overwrite [RAM Upgrade Giga]: A feat only few are said to be capable of. Drawing upon a mode change of UlforceVeedramon's, Gyo is capable of empowering one of his attacks with a program that rewrites the 0s and 1s that make a Digimon's data up. And extending one of their active cooldowns that he KNOWS about by 2. This can only be activated every 3 turns.
Ace Cadet [Passive]: AeroVeedramon is, in fact, an expert flier, and he wants you to know it. He boasts 20% more speed than the average member of this infestation, and to top it all off, he hits 10% harder too.
Magna Breaker [RAM Upgrade - Passive]: Every three turns, Gyo is able to empower one of his attacks to ensure they can ignore shields. If they're already able to do that, then they just get more damage to offset the fact that piercing attacks don't usually hit as hard as normal attacks do.
Myth Buster: AeroVeedramon lets out an enraged bellow, as he takes the last buffing move to have been used by any of his enemies, and applies it to an ally of his choosing, or himself. As to how he's doing that? It's likely thanks to tapping into his Ulforce. The buff stolen will have as long a duration as its source does, as well as a cooldown equivalent to said source plus one turn. Also can't copy anything that's once per thread, as hilarious as that would be.
Dragon Impulse: AeroVeedramon surrounds himself in an aura of flame before he wills it to take the shape of a flaming AeroVeedramon that promptly hurls itself for an enemy, aiming to grapple/surround them with itself before going out in a blaze of azure glory for the sole purpose of dealing severe amounts of damage. Also might leave you well done. Three post cooldown.
Wind Guardian: With a ferocious beat of the wings, AeroVeedramon brings forth a flurry of winds to shield himself from one attack of equivalent level, repelling melee attackers and reflecting ranged attacks back towards their source. Four post cooldown.
Twister Saber: AeroVeedramon charges his claws and the blades on his wrist with energy, causing them to spark with plasma before he rushes a foe down, aiming to slice them to ribbons.
Vee Wing Blade: With several beats of his wings, AeroVeedramon fires a litany of energy blasts from each wing. Shockingly, these don’t explode at first, they just cut into whatever they hit. THEN they explode. One post cooldown.
Vee Booster: A much more physical attack than anything on AeroVeedramon’s repertoire, the dragon is surrounded in azure flames before he attempts to ram into an opponent and send them flying towards another opponent. It’s like killing two birds with one stone if it even hits! Two post cooldown.
Rip And Tear [RAM Upgrade]: A combo of two moves. In burst of speed, he rushes a foe down with his wing blades surging with plasma, before trying to impale them. This attack ignores shields, and gets stronger if Scarab's been hit in the previous round. Three post cooldown.
Digivolves From:
Digivolves To:
MegaSpecies: UlforceVeedramon
Appearance:
Attribute: Vaccine
Family/ies: Nature Spirits, Virus Busters, Wind Guardians
Type: Holy Knight
Fighting Style: A form never seen from him.
Abilities:
Overwrite [RAM Upgrade Giga]: A feat only few are said to be capable of. Drawing upon a mode change of UlforceVeedramon's, Gyo is capable of empowering one of his attacks with a program that rewrites the 0s and 1s that make a Digimon's data up. And extending one of their active cooldowns that he knows of by 2. This can only be activated every 3 turns.
Red Comet [Passive]: This oddly red UlforceVeedramon is somehow FASTER than it’s usual Blue Digizoid-laden counterparts. He enjoys a 30% speed increase to hammer home the Gundam memery.
Heroic Spirit [RAM Upgrade - Passive]: And he gets a 30% damage reduction, too. Because what kind of knight can't take a good hit? A piss poor one.
Ulforce [Passive]: The sheer power of rage that drives this would-be holy knight can be weaponized further, you know? Every three turns, UlforceVeedramon is capable of empowering ANY of his attacks to be capable of piercing through active barriers.
Myth Breaker: UlforceVeedramon repeats a trick that was never utilized in another thread and flat out steals the last buffing ability utilized by any opponent he’s facing at the moment via manipulation of 0s and 1s, applying it to one target for the duration it has. This skill’s cooldown is decided based upon the cooldown of the buff he’s copying plus one turn. He also can't copy OPT buffs, even if that would be hilarious to do.
Ulforce Saber: UlforceVeedramon generates a high-temperature beam saber from either one of his bracelets (he’s ambidextrous) before he strikes out for a nearby enemy!
Dragon Impulse X: Rather than fire out an effigy of himself that’s actually explosive energy, UlforceVeedramon BECOMES the Dragon Impulse, covering himself in an aura of blue flames as he attempts to ram into a target. He has the option of piercing through the target (though he doesn’t leave any holes for some reason) and charging for a second target as well, though this has the side effect of increasing the cooldown by a turn. Three turn cooldown, normally. Four turn otherwise.
Tense-Great Shield: Using either of his available V-Bracelets, UlforceVeedramon creates an energy shield around his front. This shield is capable of withstanding two attacks from an ultimate, and one attack from a mega. It also will reflect projectile attacks back at whoever dared to fire them. Debuff effects from attacks will still trigger on Gyo, but they only last for one turn. Four turn cooldown.
Circle of Scorn: UlforceVeedramon punches the ground as a number of beams of light erupt around him, threatening to skewer up to three unlucky targets around him. As if that weren’t bad enough, being pierced by the beams will leave a debuff on the victim, inflicting moderate holy damage that lasts for two additional turns. Three turn cooldown.
Spirits Without: What appears to be a simple attempt to stab a foe with one of his sabers is in fact a far more complex attack than that. See, UlforceVeedramon makes an attack towards the foe, and should it hit, an explosion will erupt from where his blade struck. The explosion deals more damage the more wounded UlforceVeedramon is. Two post cooldown.
Shining V-Force: UlforceVeedramon’s chest plate (the V, specifically,) amasses a metric ton of power before firing it out as a ray of energy. The ray itself is capable of melting through most metals, if one needs an estimate of how powerful it is, so definitely steer clear of it. In addition, it can pierce through just about any equivalent level barrier, too. As such, if Ulforce is used on this ability, it merely doubles the damage this ability will do. Four turn cooldown.
Bitter End [RAM Upgrade]: UlforceVeedramon infuses his blade with as much power as he feasibly can in one post, before he rushes a single foe down. The blade grows to a colossal length, and gains the cutting ability of an absurdly heated knife, as Gyo attempts to end the fight in a single, devastating stroke. Once per thread. Ignores shields.
Digivolves From: AeroVeedramon
Mode Changes To: UlforceVeedramon - Future Mode
TWIN DNA DIGIVOLUTION LINE
Some notes about the twins’ combined form:
He goes by Rathalos. Usually.
He also sounds a lot like Steve Blum. It’s weird.
RookieSpecies: Dracomon X
Appearance:
Attribute: Data
Family/ies: Dragon's Roar
Type: Dragon
Fighting Style: An interesting combination of two unlikely individuals. This creature pulls no punches until the opponent yields.
Abilities:
Overwrite [RAM Upgrade GIGA]: A feat only few are said to be capable of. Drawing upon a mode change of one of his components, Rathalos is capable of empowering one of his attacks with a program that rewrites the 0s and 1s that make a Digimon's data up. And extending one of their active cooldowns that he is aware of by 2. This can only be activated every 3 turns.
Mighty No.⑨ [Passive]: …Dubious passive name aside. The dragon is mighty as he is prideful. His attacks tout 30% more effectiveness overall. He’s damn good at what he does!
Wing Cutter: Dracomon X’s arm wings become sharp as a blade, and hard as steel as he attempts to slice into an opponent.
World Tour: Did you know this Dracomon X can fly? Because he can. He creates a gust of wind with his wings, allowing himself to be caught on it as he circles an opponent and fires out a litany of fireballs for them. Two post cooldown. It’s very annoying.
Royal Shurunen: A true king does not give into base instincts such as madness. That’s the folly of the rabble. Rathalos opens his mouth to charge up a potent blast of flame the same color as it’s horns, before firing it out. It’s bad. 4 post cooldown. Ignores shields. In fact, this gets stronger as it MELTS shields.
Digivolves From: Veemon + Wormmon
Digivolves To: Paildramon
UltimateSpecies: Paildramon
Appearance:
Attribute: Free
Family/ies: Dragon's Roar, Nature Spirits, Wind Guardians
Type: Dragon Man
Fighting Style:
Abilities:
BFG Division [RAM Upgrade Giga]: Considering himself the proverbial apex predator that he is, Rathalos bears the capability to act/attack twice on the turn this passive is activated, on account of sheer agility and skill. This is shown as Rathalos essentially becoming a blur as he executes the second action, or attack if applicable. This ability has a cooldown period of three posts.
Skyrazor [Passive]: Paildramon is 30% quicker than most digimon of his caliber.
Stormbringer [Passive]: Paildramon's attacks are 30% more effective in the damage they can deal.
Fervor: Paildramon psyches himself up, enabling his strikes to hit for 30% more damage for three turns. Three turn cooldown.
Esgrima: The blades on Paildramon's arms extend as he attempts to deliver a stab or a slash. Quite potent. One post cooldown.
Wire Snatch: Paildramon extends his fingers upon razor-sharp wires, trying to wrap them around the opponent for a two-pronged attack. One that delivers slashing damage AND trips them off balance, immobilizing them for a post. Three post cooldown.
Desperado Blaster: A salvo of rounds from the guns upon Paildramon's hips. One of his most-used attacks and capable of riddling one with holes if they're not careful. Two post cooldown.
Positron Laser: Breaking one's limits for a single post, Paildramon is capable of unleashing the same destructive force his next form is in the form of a laser. It's fired like his Elemental Bolt is, and deals LUDICROUS DAMAGE if it hits. 5 post cooldown.
Flak Blaster [RAM Upgrade]: A close-ranged variant of Desperado Blaster, Paildramon aims his cannons before he fires a salvo of sharp, jagged and molten ammo for a foe. If they're hit by this, they suffer a 25% decrease in defensive abilities for two posts. Three post cooldown.
Dragon Impulse Theta [RAM Upgrade]: Paildramon becomes engulfed in blue flames as he attempts to ram the opponent, Esgrima-first. If this hits, the flames carry from him onto the opponent, burning at them and sapping stamina from them...to increase their active cooldowns by two. Three post cooldown.
Digivolves From: Stingmon + ExVeemon, AeroVeedramon + JewelBeemon
Digivolves To: Imperialdramon (Dragon)
MegaSpecies: Imperialdramon (Dragon)
Appearance:
Attribute: Free
Family/ies: Dragon's Roar, Nature Spirits, Dark Area, Wind Guardians
Type: Ancient Dragon
Fighting Style: The result of UlforceVeedramon fusing with GranKuwagamon. This is a dragon in every sense of the word in that pride does not inhibit it's predatory senses. It will beat it's opponent into the ground. And it will enjoy every second of it.
Abilities:
BFG Division [RAM Upgrade Giga]: Considering himself the proverbial apex predator that he is, Rathalos bears the capability to act/attack twice on the turn this passive is activated, on account of sheer agility and skill. This is shown as Rathalos essentially becoming a blur as he executes the second action, or attack if applicable. This ability has a cooldown period of three posts.
Unstoppable [Passive]: This Digimon doesn't care about passive resistances and immunities.
Uncontrollable [Passive]: Nor does it care about mind control or mental effects. It's too deadset on it's goal for that. Unless you have passive resistances...
Dragon's Wrath [Passive]: And to top it all off, every single attack of this creature's deals 30% more damage than that of it's peers.
Seeing Horde: The Digimon summons forth four images of itself, albeit made of blue flames, before it sends them all for up to two targets. Two per target. If he so wishes, he may have them all converge at one, but the result will be the same either way. As they make contact, they explode for severe damage. Two post cooldown.
Dimension Cutter: Taking a page from the book of GranKuwagamon, this Digimon cuts open a hole in reality and charges through, the exit being ripped open at any point in it's vision. Most often right in front of, or behind an enemy, as it tries to rip into them. Three post cooldown.
Splendor Blade: Imperialdramon lashes out with it's blades, trying to leave a nice wound on the opponent. 1 post cooldown.
Eternal Zeal: The digimon spreads it's wings as it lets loose an explosion that goes for three targets in a 100 meter radius around him. It hurts! A lot! Four post cooldown!
Positron Laser: The digimon fires a potent laser from the cannon upon it's back. It's said that this laser can destroy the world if allowed, but given Imperialdramon's very form is a limiter, it's unlikely that'll ever happen. This not only ignores shields, but it gets 50% stronger if it touches a shield. Three post cooldown.
Mega Death: Imperialdramon opens it's mouth before firing a ball of dark matter. If it makes contact with an area, then it explodes in a gesture of power that has a radius of 230 meters, dealing immense damage to everything in that area. Once Per Thread. Pierces.
Positron Hail [RAM Upgrade]: Imperialdramon fires forth a litany of rounds from it's back-mounted cannon and mouth, bombarding a single opponent with explosive balls of flame for moderate amounts of damage! Two post cooldown.
Roar [RAM Upgrade]: Something that can only be used the first turn that Imperialdramon is on the field. The monster roars out, daunting up to three opponents and reducing their overall attack power by 40% for three turns. Once per thread. This cannot be reused if Imperialdramon swaps modes or digivolves.
Digivolves From: Paildramon, UlforceVeedramon + GranKuwagamon/GrandisKuwagamon, AeroVeedramon + JewelBeemon
Digivolves To: Imperialdramon DK Mode
Mega Mode ChangeSpecies: Imperialdramon (Fighter)
Appearance:
Attribute: Free
Family/ies: Dragon's Roar, Nature Spirits, Dark Area, Wind Guardians
Type: Ancient Dragon Man
Fighting Style: So, there are two ways this monster can come about. One, UlforceVeedramon fuses with GrandisKuwagamon. Two, Imperialdramon makes the conscious decision to swap modes. It's Fighter Mode gains more of a coherent moveset, fighting like a combination of it's components.
Abilities: [9 Abilities Max]
Overwrite [RAM Upgrade GIGA]: A feat only few are said to be capable of. Drawing upon a mode change of one of his components, Rathalos is capable of empowering one of his attacks with a program that rewrites the 0s and 1s that make a Digimon's data up. And extending one of their active cooldowns that he is aware of by 2. This can only be activated every 3 turns.
Mental Resistance [Passive]: Mental effects still barely do a thing, if at all, to this Digimon. He has no fear.
Limitless [Passive]: And his attacks still ignore passive resistances and immunities.
Peerless [Passive]: Topping all of those passives off, though, he's swapped his 30% increase to attack out for a 30% increase in overall defense. This is excused by Fighter Mode being able to actually think and maneuver around attacks so they don't hurt as much.
Gran Laser: Imperialdramon starts off STRONG, firing his Positron Laser into the air...as a hole in reality tears open in front of it. Another hole opens at any position near the opponent and fires the laser out for reduced damage, but immense unpredictability. Two post cooldown.
Splendor Blade: Imperialdramon lashes out with the blades on his arms, trying to rend at his foe. One post cooldown.
Tense-Great Shield: A move that's entirely of this Digimon's own making. He charges up his Positron Laser, before he projects it outwards into a shield. A stupid strong shield. Attacks of an equivalent level just bounce off of it, and it can sustain one before breaking. Also, debuff-causing attacks that strike this shield WILL go off on Rathalos, but they will only last for a turn. Four post cooldown.
Circle of Scorn: Imperialdramon tenses up before he releases a wave of energy, targeting up to 3 enemies in a 100 meter radius around him as the burst threatens to scorch them bad. Four post cooldown.
Laser Saber: No slashing is involved here. Imperialdramon throws a wicked punch for an opponent, and as the punch is about to make impact...He fires the Positron Laser. It's not as powerful as the move itself, but it lends power to this move. Two post cooldown.
Giga Death: Pretty sure anyone who's watched 02 knows what this attack does. Either way. Imperialdramon detaches his Positron Laser from his arm before the mouth on his chest opens. He then inserts the cannon there, and fires a ball of black electricity that might or might not be the same kind that he fires in Dragon Mode. It covers less of a radius, though, at 175 meters, but in exchange, still wreaks massive amounts of damage there. Ignores shields. Once Per Thread.
Thorns [RAM Upgrade]: Imperialdramon empowers himself for three turns. What does this do? It makes engaging in melee combat an awful idea, as Imperialdramon is able to reflect 20% of all melee attacks focused on him's damage back to whoever struck him. Three post cooldown.
Primary Lotus [RAM Upgrade]: You goddamn heard right. Imperialdramon flies for a single foe, tries to grapple them, before he flies up, flips himself around with the opponent in tow, before trying to fly into the ground, slamming them there for significant damage plus being immobilized for a turn. Three post cooldown.
Digivolves From: Paildramon, UlforceVeedramon + GranKuwagamon/GrandisKuwagamon, AeroVeedramon + JewelBeemon
Digivolves To: Imperialdramon Fatalis Mode