Atmamon: The Silent Pursuer
Feb 28, 2020 3:45:28 GMT
Post by atmamon on Feb 28, 2020 3:45:28 GMT
Heres the first of my solo mons, Atmamon
Digimon Name:
Atmamon
Default Form:
Atmamon
Gender:
N/A
Alignment:
Lawful Good
Skills/Talents:
Above average physical strength and fortitude
Can scan and identify targets akin to the Digivice Analyzer function
Is experienced in the care and nuturing of young creatures, with an uncanny ability to placate others through its actions.
Inventory:
Fragment of Primal Stone, used to detect the fragment that has appeared in the real world.
Personality:
At first glance, the robotic Atmamon is every bit the robot they appear as, with an analytical, one track mind and monotonous tone of voice to boot. However, beneath the smooth, metallic surface is possibly one of the kindest digimon one could find. Inspite of its purpose and duty, Atmamon is a lover of nature and life itself, finding a fascination with the world outside the city walls, and even moreso with the Real World. As a result, in spite of its voice and appearance, it carries a gentle air about it, especially when dealing with smaller beings, both human, animal, and Digimon, and tends to show off its more protective side as a result. All in all, many can see Atmamon as carrying a sort of mix between childlike wonder to the outside world, yet also the gentleness of a Parent towards their young.
However, it is still very much dedicated to its duty and the carrying out of the laws of the Unnamed City, and believes that by following this law, life can be preserved. Which is why, with the pursuit of the Traitor, it will do what it must in the name of preserving Life, both for its home and for its new, second Home.
All in the name of justice and love for the world around it.
Though, despite this mindset, a part of Atmamon feels uneasy, both with the nature of the mission, and the stone piece it carries.
Personal History:
One of two pursuers sent from a hidden piece of the Digital World, Atmamon was originally one of highest ranked of the Relicmon Forces within the Unnamed City, both prior to its sinking, and in the millenia that passed after. Like the rest of its particular species, all Relicmon were originally created as protectors and companions to the digimon of the city, a job it shows a particular dedication to even amongst its peers, having taken to being a sort of "parent" to many of the orphaned Digimon whose families had been lost, first from the war, and then from time eating away at their dwindling population, to the point that many within the city at present time still answer to this Relicmon possibly even moreso than they do the Judges that rule them. And of the digimon it has cared for, there were two in particular that would hold a special place in Relicmon's core.
This love for the city and its inhabitants are also what made Relicmon be the second to step forward when a search and capture party for the Traitor was first requested. The calm and collected Relicmon would be the perfect foil for the hotheaded and aggressive Garoumon, who was both the leader of the party as well as one of the two aforementioned mons that Relicmon personally refers to as its "son".
After taking their first steps outside of the walls of the city in what was several lifetimes, the two would begin their search, only to eventually chase the Traitor across worlds, a feat thought impossible to the two.
Once arriving in this new world, and forced down into their weaker forms of Atmamon and Baskermon, both are out of their element and running out of time, finding the number of human/digimon partnerships around them worrying in regards to their task.
Fresh
Species:
Bubbmon
Appearance:
Appearing like all others of its kind, Bubbmon is a gelatinous green blob of varying hues, with black beady eyes and a small yellow pacifier sticking out of its mouth.
Attribute:
None
Family/ies:
Nature Spirits
Type:
Slime
Fighting Style:
None
Abilities: [Bubbles: Bubbmon fires bubbles from its mouth at the enemy.
Digivolves To:
Motimon
In-Training
Species:
Motimon
Appearance:
A literal pink blob that stands upright, with two nubby "arms" on either side of the body, and beady black eyes.
Attribute:
Data
Family/ies:
Nature Spirits
Type:
Lesser
Fighting Style:
N/A
Abilities: Elastic Bubbles- fires elastic bubbles at the enemy
Digivolves From:
Bubbmon
Digivolves To:
Atmamon
Rookie
Species:
Atmamon
Appearance:
An ancient, semi-robotic variation to Gotsumon, Atmamon are child-sized automotons standing on two legs, with smoothened bodys connected to short, blocky legs, and blocky, three-fingered arms, plated in dull bronze, slightly overgrown with moss along the shoulders, and small vines poking out the exposed joints. The head is vaguely rectanngular, with a single glowing yellow eye in the center, and tubes portruding from a small mouthpiece and wrapping around the back. A single antennae portrudes from the side of the head. Adorning the chest and arms are a series of odd markings forming helix-like patterns. The same armor platings that line its chest likewise cover up the circuitry that makes up a pair of short, blocky arms. Both arms end in large, heavily armored fists, covered with bronze branding and rusted accents. The legs lead into two blocky feet, marked with small treaded portrusions to help keep its heavy body upright.
Attribute: Data
Family/ies:
Nature Spirits
Type:
Golem
Fighting Style: A mon with few ranged weapons and above average strength for the average Rookie, Atmamon prefers to use its sturdy body to take attacks while making its way towards it opponent and vice versa. Once in range, it prefers the simple act of overpowering its enemy through brute force, until they are disabled and unable to continue. It prefers to avoid lethal action and instead only aims to incapacitate through holds and takedowns.
Abilities: Rusted Knuckle: Atmamon delivers a powerful punch into its opponent with enough force to shatter rocks.
Heavy Hand Takedown: Extending its arms, Atmamon wraps them around the enemy from behind before leaping into the air and suplexing them into the ground. Can stun the enemy movement for 1 turn, with a 3 turn cooldown.
Data Scan: Atmamon's monoeye begins to scan the target, bringing up basic data on the target, including preferred methods of attack, possible weakpoints based on movements, and theories on courses of action to engage in. Scanning takes 2 turns to complete. Must remain unharmed during scanning process to succeed. Requires 3 turn cooldown. Can only scan one target at a time. Complete scan reveals full moveset of target's current form
Digivolves From: Mochimon
Digivolves To: Relicmon
Champion
Relicmon
Species:
Relic-based Golem
Appearance:
Standing at a similar height and build to a Golemon, Relicmon are lanky-limbed automatons that are constantly hunched over to rest on their large hands. Covered from head to toe in rusted bronze-silver plated metal, their bodies consist of a larger rounded, triangular chest connecting to a smaller, oval waist via a large, tube-like torso. Adorning the upper chest are two large, dull green spheres connected by various line engravings trailing up and down the body. The long arms are covered in segmented angular plates that hang down towards its feet when standing upright, and ending in three fingered circular hands, each with a circular lensed laser embedded within. The legs resemble large tubes covered in rectangluar armor plates leading to large, blocky feet with small hooks on the soles to keep it centered ont eh ground. Along its back are various vents and two large thrusters. The head itself is vaguely dome like, with more lining similar to the torso's wrapping around the crown, and a clear visor over the orange Monoeye. Adorning the very top of the head, the shoulders, and parts of the torso are patches off green moss and vines, now with a few small mushrooms and flowers growing out of them.
Attribute: Vaccine
Family/ies: Nature Spirits, Virus Busters
Type: Golem
Fighting Style: Much like its Rookie form, Relicmon is a close range fighter, though now that range is increased thanks to the increased length of its arms. Much stronger than its already tankish Rookie form, Relicmon were made to be guardians, and it shows throw a bare-fisted fighting style that relishes in the fact that the user is a giant hulking robot. Still preferring to take hits while getting closer to the target, Relicmon will now take some opportunities to strike from afar with its Core Buster attack.
Abilities: Enhanced Scanner: An improved version of Data Scan that has increased range thanks to the internal extender built within Relicmon's head. Scanning still takes 2 turns for completion but range is now increased to two mons at a time. Can alternately be used as a target marker for Core Buster. Cooldown is 3 turns. Complete scan reveals moveset on the current form of the Digimon scanned.
Extend Winder: By rotating its torso at high speeds, Relicmon swings out its arms in a tornado of devestating strikes. Unthrustered version can be used twice before requiring a 2 turn cooldown.
Boost Winder: A more powerful, ranged version of Extend Winder using the thrusters on Relicmon's back to power its spin. As it spins faster, sharp, cutting winds whip up around it to create mini tornadoes. Thruster version can be used once before requiring two turn cooldown.
Core Buster: By drawing in energy from the Crystal Engines on its chest, the lines on Relicmon begin to glow brightly before it fires twin devestating blasts from the lasers on its palms. Requires 1 turn to charge before firing. Has a 4 Turn cooldown during which Enhanced Scanner and Thrusters cannot be used. Can do Critical Damage on Adult, Moderate on Perfect and above.
Gravity Slam: By boosting up into the air, Relicmon's vents begin expunging high bursts of pressurized air from its back, quickening its gravity-propelled descent back down, where it will crush its opponnent with its massive weight. Causes AOE movement stun for 1 turn, Cooldown is 4 turns
Exhaust Expunge: Once overheated, the vents and stacks on Relicmon's body open up at once to expel excess smoke and steam to quicken the cooling process. Can cut down cooldown for Core Buster by 2 turns. Requires 3 turn cooldown. Can only be accessed when in Overheat Mode. Linger effect is 1 turn of smokescreen caused by steam expulsion.
Digivolves From: Atmamon
Digivolves To:
Ultimate
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [7 Abilities Max]
Digivolves From:
Digivolves To:
Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From:
Digivolves To:
Super Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From:
Digimon Name:
Atmamon
Default Form:
Atmamon
Gender:
N/A
Alignment:
Lawful Good
Skills/Talents:
Above average physical strength and fortitude
Can scan and identify targets akin to the Digivice Analyzer function
Is experienced in the care and nuturing of young creatures, with an uncanny ability to placate others through its actions.
Inventory:
Fragment of Primal Stone, used to detect the fragment that has appeared in the real world.
Personality:
At first glance, the robotic Atmamon is every bit the robot they appear as, with an analytical, one track mind and monotonous tone of voice to boot. However, beneath the smooth, metallic surface is possibly one of the kindest digimon one could find. Inspite of its purpose and duty, Atmamon is a lover of nature and life itself, finding a fascination with the world outside the city walls, and even moreso with the Real World. As a result, in spite of its voice and appearance, it carries a gentle air about it, especially when dealing with smaller beings, both human, animal, and Digimon, and tends to show off its more protective side as a result. All in all, many can see Atmamon as carrying a sort of mix between childlike wonder to the outside world, yet also the gentleness of a Parent towards their young.
However, it is still very much dedicated to its duty and the carrying out of the laws of the Unnamed City, and believes that by following this law, life can be preserved. Which is why, with the pursuit of the Traitor, it will do what it must in the name of preserving Life, both for its home and for its new, second Home.
All in the name of justice and love for the world around it.
Though, despite this mindset, a part of Atmamon feels uneasy, both with the nature of the mission, and the stone piece it carries.
Personal History:
One of two pursuers sent from a hidden piece of the Digital World, Atmamon was originally one of highest ranked of the Relicmon Forces within the Unnamed City, both prior to its sinking, and in the millenia that passed after. Like the rest of its particular species, all Relicmon were originally created as protectors and companions to the digimon of the city, a job it shows a particular dedication to even amongst its peers, having taken to being a sort of "parent" to many of the orphaned Digimon whose families had been lost, first from the war, and then from time eating away at their dwindling population, to the point that many within the city at present time still answer to this Relicmon possibly even moreso than they do the Judges that rule them. And of the digimon it has cared for, there were two in particular that would hold a special place in Relicmon's core.
This love for the city and its inhabitants are also what made Relicmon be the second to step forward when a search and capture party for the Traitor was first requested. The calm and collected Relicmon would be the perfect foil for the hotheaded and aggressive Garoumon, who was both the leader of the party as well as one of the two aforementioned mons that Relicmon personally refers to as its "son".
After taking their first steps outside of the walls of the city in what was several lifetimes, the two would begin their search, only to eventually chase the Traitor across worlds, a feat thought impossible to the two.
Once arriving in this new world, and forced down into their weaker forms of Atmamon and Baskermon, both are out of their element and running out of time, finding the number of human/digimon partnerships around them worrying in regards to their task.
DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species:
Bubbmon
Appearance:
Appearing like all others of its kind, Bubbmon is a gelatinous green blob of varying hues, with black beady eyes and a small yellow pacifier sticking out of its mouth.
Attribute:
None
Family/ies:
Nature Spirits
Type:
Slime
Fighting Style:
None
Abilities: [Bubbles: Bubbmon fires bubbles from its mouth at the enemy.
Digivolves To:
Motimon
In-Training
Species:
Motimon
Appearance:
A literal pink blob that stands upright, with two nubby "arms" on either side of the body, and beady black eyes.
Attribute:
Data
Family/ies:
Nature Spirits
Type:
Lesser
Fighting Style:
N/A
Abilities: Elastic Bubbles- fires elastic bubbles at the enemy
Digivolves From:
Bubbmon
Digivolves To:
Atmamon
Rookie
Species:
Atmamon
Appearance:
An ancient, semi-robotic variation to Gotsumon, Atmamon are child-sized automotons standing on two legs, with smoothened bodys connected to short, blocky legs, and blocky, three-fingered arms, plated in dull bronze, slightly overgrown with moss along the shoulders, and small vines poking out the exposed joints. The head is vaguely rectanngular, with a single glowing yellow eye in the center, and tubes portruding from a small mouthpiece and wrapping around the back. A single antennae portrudes from the side of the head. Adorning the chest and arms are a series of odd markings forming helix-like patterns. The same armor platings that line its chest likewise cover up the circuitry that makes up a pair of short, blocky arms. Both arms end in large, heavily armored fists, covered with bronze branding and rusted accents. The legs lead into two blocky feet, marked with small treaded portrusions to help keep its heavy body upright.
Attribute: Data
Family/ies:
Nature Spirits
Type:
Golem
Fighting Style: A mon with few ranged weapons and above average strength for the average Rookie, Atmamon prefers to use its sturdy body to take attacks while making its way towards it opponent and vice versa. Once in range, it prefers the simple act of overpowering its enemy through brute force, until they are disabled and unable to continue. It prefers to avoid lethal action and instead only aims to incapacitate through holds and takedowns.
Abilities: Rusted Knuckle: Atmamon delivers a powerful punch into its opponent with enough force to shatter rocks.
Heavy Hand Takedown: Extending its arms, Atmamon wraps them around the enemy from behind before leaping into the air and suplexing them into the ground. Can stun the enemy movement for 1 turn, with a 3 turn cooldown.
Data Scan: Atmamon's monoeye begins to scan the target, bringing up basic data on the target, including preferred methods of attack, possible weakpoints based on movements, and theories on courses of action to engage in. Scanning takes 2 turns to complete. Must remain unharmed during scanning process to succeed. Requires 3 turn cooldown. Can only scan one target at a time. Complete scan reveals full moveset of target's current form
Digivolves From: Mochimon
Digivolves To: Relicmon
Champion
Relicmon
Species:
Relic-based Golem
Appearance:
Standing at a similar height and build to a Golemon, Relicmon are lanky-limbed automatons that are constantly hunched over to rest on their large hands. Covered from head to toe in rusted bronze-silver plated metal, their bodies consist of a larger rounded, triangular chest connecting to a smaller, oval waist via a large, tube-like torso. Adorning the upper chest are two large, dull green spheres connected by various line engravings trailing up and down the body. The long arms are covered in segmented angular plates that hang down towards its feet when standing upright, and ending in three fingered circular hands, each with a circular lensed laser embedded within. The legs resemble large tubes covered in rectangluar armor plates leading to large, blocky feet with small hooks on the soles to keep it centered ont eh ground. Along its back are various vents and two large thrusters. The head itself is vaguely dome like, with more lining similar to the torso's wrapping around the crown, and a clear visor over the orange Monoeye. Adorning the very top of the head, the shoulders, and parts of the torso are patches off green moss and vines, now with a few small mushrooms and flowers growing out of them.
Attribute: Vaccine
Family/ies: Nature Spirits, Virus Busters
Type: Golem
Fighting Style: Much like its Rookie form, Relicmon is a close range fighter, though now that range is increased thanks to the increased length of its arms. Much stronger than its already tankish Rookie form, Relicmon were made to be guardians, and it shows throw a bare-fisted fighting style that relishes in the fact that the user is a giant hulking robot. Still preferring to take hits while getting closer to the target, Relicmon will now take some opportunities to strike from afar with its Core Buster attack.
Abilities: Enhanced Scanner: An improved version of Data Scan that has increased range thanks to the internal extender built within Relicmon's head. Scanning still takes 2 turns for completion but range is now increased to two mons at a time. Can alternately be used as a target marker for Core Buster. Cooldown is 3 turns. Complete scan reveals moveset on the current form of the Digimon scanned.
Extend Winder: By rotating its torso at high speeds, Relicmon swings out its arms in a tornado of devestating strikes. Unthrustered version can be used twice before requiring a 2 turn cooldown.
Boost Winder: A more powerful, ranged version of Extend Winder using the thrusters on Relicmon's back to power its spin. As it spins faster, sharp, cutting winds whip up around it to create mini tornadoes. Thruster version can be used once before requiring two turn cooldown.
Core Buster: By drawing in energy from the Crystal Engines on its chest, the lines on Relicmon begin to glow brightly before it fires twin devestating blasts from the lasers on its palms. Requires 1 turn to charge before firing. Has a 4 Turn cooldown during which Enhanced Scanner and Thrusters cannot be used. Can do Critical Damage on Adult, Moderate on Perfect and above.
Gravity Slam: By boosting up into the air, Relicmon's vents begin expunging high bursts of pressurized air from its back, quickening its gravity-propelled descent back down, where it will crush its opponnent with its massive weight. Causes AOE movement stun for 1 turn, Cooldown is 4 turns
Exhaust Expunge: Once overheated, the vents and stacks on Relicmon's body open up at once to expel excess smoke and steam to quicken the cooling process. Can cut down cooldown for Core Buster by 2 turns. Requires 3 turn cooldown. Can only be accessed when in Overheat Mode. Linger effect is 1 turn of smokescreen caused by steam expulsion.
Digivolves From: Atmamon
Digivolves To:
Ultimate
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [7 Abilities Max]
Digivolves From:
Digivolves To:
Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From:
Digivolves To:
Super Mega
Species:
Appearance:
Attribute:
Family/ies:
Type:
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: