Move Set Edits!
Jun 9, 2020 21:44:38 GMT
Post by Deleted on Jun 9, 2020 21:44:38 GMT
Hi there! First off, I'd like to change Rebecca's face claim to Rinne Ohara, from the anime "Island".
Next, I'd like to revamp Agumon and Gabumon's individual movesets going from Rookie all the way to Mega! Starting with...
Pepper Breath: Agumon releases a high-temperature fireball from his mouth straight at the target.
Sharp Claw: Agumon's claws charge with energy before slashing at the opponent for higher damage than a normal slash. Cooldown is one post.
Spitfire Blast: Similar to Agumon's Pepper Breath, only far hotter and more powerful, fired in a continuous stream rather than a single fireball. Cooldown is one post.
Baby Volcano: Agumon spits out a giant fireball, which then creates a giant explosion of at least 15 feet around wherever it collides with an object. Cooldown is two posts.
Mega Flame: GeoGreymon fires a powerful stream of fire from his mouth right at the target. Cooldown is one post.
Horn Impulse: GeoGreymon's horn becomes sharper and stronger for a short period of time, enough time to ram right into the target at a high speed and cause a good deal of damage. Cooldown is one post.
Mega Shot: GeoGreymon simply fires a fireball attack at the target. Less damage than Mega Flame, but able to fire these more often.
Mega Burst: GeoGreymon fires an even more powerful stream of fire right towards the target, doing even more damage than Mega Flame. The downside is that it has a cooldown of three posts.
Mega Volcano: GeoGreymon spits a seemingly tiny fireball into the air, before it expands and explodes, causing more mini fireballs to fall to the ground in a diameter of 30 feet. Cooldown is two posts.
Mega Roar: GeoGreymon roars a mighty roar, turning it into a blast of sound energy towards the target. Cooldown is one post.
Trident Revolver: RizeGreymon aims the barrel gun on his left arm and fires three separate shots towards a single target for full damage, or at up to three targets for a third of the damage. Cooldown is one post.
Rising Destroyer: The tips of RizeGreymon's wings face forward and charge with blue energy along with his chest, before firing a powerful blast right at a single target. Cooldown is two posts.
Barrel Smash: RizeGreymon swings his revolver arm right at a target for melee damage.
Barrel Blow: RizeGreymon puts far more strength into his swing of his revolver arm, causing more melee damage. Cooldown is one post.
Crack Bullet: Instead of firing three bullets, RizeGreymon fires one singular, more powerful bullet right at a single target. Cooldown is two posts.
Rize Torch: RizeGreymon fires a stream of pure fire straight from his mouth. Cooldown is one post.
Rage Kick: RizeGreymon's foot charges with fire power before delivering a solid kick towards the target. Cooldown is one post.
Terra Force: WarGreymon gathers all of his energy to create a fire sphere in the cusps of his hands before firing it as a blast of pure power at the target. Cooldown is three posts.
Great Tornado: Extending his arms and blade fingers outward, WarGreymon spins around and around, becoming a tornado that can easily slash whoever it happens to go towards.
Brave Shield: If confronted by an attack, WarGreymon pulls out the Brave Shield on his arms and puts them in front of him, protecting himself and whoever is behind him. Can be protected from one attack from a Mega, two from Ultimate, three from Champion and five from Rookie levels. Will only reduce damage from Super Megas. Cooldown is three posts.
Mega Claw: WarGreymon slashes at the target with the claws on his gauntlets.
War Driver: WarGreymon charges his gauntlets with fiery energy before attacking the target. Cooldown is one post.
Ultra Tornado: WarGreymon launches a fireball from each of his gauntlets at a single target. Cooldown is one post.
Terra Tornado: WarGreymon spins around and around, creating a fiery tornado before ceasing his spinning, launching his blazing twister onto the battlefield which will last for one post. Cooldown is three posts.
Terra Claw: WarGreymon rams his claws into the ground, causing a row of pillars to shoot up from the ground right towards a target. Cooldown is two posts.
Dragon Tackle: WarGreymon bolts straight towards the target in an attempt to ram whatever it is with his arm at full force. Cooldown is one post.
Blue Blaster: Gabumon fires a beam of pure cold from his mouth right at the target. Cooldown is one post.
Horn Attack: Gabumon charges his horn with energy before ramming into an opponent with it, causing damage. Cooldown is one post.
Icy Punch: Gabumon forms a gauntlet of ice around his fist before slamming it into the target. Cooldown is one post.
Iceball: Using his ice powers, Gabumon spits out a hardened ball of ice at a target, causing bludgeoning damage. Cooldown is one post.
(I'd like to keep the existing attacks as is, but add in this one new one)
Icy Fang: KendoGarurumon's teeth become chillingly cold, allowing him to inflict ice damage onto whatever - or whoever - he bites on. Cooldown is one post.
Glacial Blast: WereGarurumon fires a blast of pure cold ice energy from his mouth, inflicting damage. Cooldown is one post.
Ice Cannon: WereGarurumon spits out a hardened and secure ice ball right from his mouth towards a target, causing bludgeoning damage. Cooldown is one post.
Freeze Fang: WereGarurumon's teeth become encased in ice before he bites right onto the target. Cooldown is one post.
Baldy Blow: WereGarurumon uses his brass knuckles to deliver a true and solid punch towards a target.
Glacier Blow: WereGarurumon's brass knuckles becomes encoated in a hard and rough ice before punching his target, inflicing more damage than with just his brass knuckles alone. Cooldown is one post.
Ice Claw: WereGarurumon's claws become encoated in sharp ice before scratching the target, doing more damage than a normal scratch. Cooldown is one post.
Garuru Kick: WereGarurumon hops into the air and extends his leg, delivering a powerful kick towards his target.
Freezing Breath: MetalGarurumon fires out a blast of cold ice from his mouth towards a target, causinglight damage and encasing their body in a block of ice while sparing their head so they can talk and breathe. Immobilizes Megas for one post, Ultimates for two, Champions for three, and Rookies for five. Only damages Super Megas. Cooldown is three posts.
Garuru Tomahawk: Missiles are fired from MetalGarurumon's shoulder plates towards a single target, causing explosion damage. Cooldown is two posts.
Freeze Bomber: MetalGarurumon shoots out a freezing ray blast from his mouth at the target, causing more damage than Freezing Breath but lacks the immobilization ability. Cooldown is one post.
Chilling Fang: MetalGarurumon's fangs become encoated with even sharper ice, before leaping towards the target and biting down hard on it to cause damage. Cooldown is one post.
Giga Missile: MetalGarurumon's chest plate opens, firing one singular powerful missile at a target to cause extra damage. Cooldown is three posts.
Metal Claw: MetalGarurumon's claws become coated with ice. He dashes forward and slashes his opponent with these claws to cause damage. Cooldown is one post.
Metal Wolf Throw: MetalGarurumon extends his wings out as he dashes right past his opponent, slashing said opponent with these wings for energy damage. Cooldown is one post.
Metal Howling: MetalGarurumon howls with all his might while facing his opponent, the soundwaves being created heading straight for the target and causing damage. Cooldown is two posts.
Ice Paws: MetalGarurumon's paws are charged with chilling ice energy, allowing him to leave a trail of ice behind him wherever he goes, increasing his speed for three posts. Cooldown is five.
(Again, I'd like to keep his current moveset, but I'd like to add on a couple new attacks)
Molten Claw: Coredramon's claws become encased in molten rock and lava, adding additional fire damage to a slashing strike attack. Cooldown is one post.
Chilling Tooth: Coredramon's teeth become covered in ice and go to subzero temperatures before biting their opponent and causing extra damage. Cooldown is one post.
Next, I'd like to revamp Agumon and Gabumon's individual movesets going from Rookie all the way to Mega! Starting with...
Agumon
Pepper Breath: Agumon releases a high-temperature fireball from his mouth straight at the target.
Sharp Claw: Agumon's claws charge with energy before slashing at the opponent for higher damage than a normal slash. Cooldown is one post.
Spitfire Blast: Similar to Agumon's Pepper Breath, only far hotter and more powerful, fired in a continuous stream rather than a single fireball. Cooldown is one post.
Baby Volcano: Agumon spits out a giant fireball, which then creates a giant explosion of at least 15 feet around wherever it collides with an object. Cooldown is two posts.
GeoGreymon
Mega Flame: GeoGreymon fires a powerful stream of fire from his mouth right at the target. Cooldown is one post.
Horn Impulse: GeoGreymon's horn becomes sharper and stronger for a short period of time, enough time to ram right into the target at a high speed and cause a good deal of damage. Cooldown is one post.
Mega Shot: GeoGreymon simply fires a fireball attack at the target. Less damage than Mega Flame, but able to fire these more often.
Mega Burst: GeoGreymon fires an even more powerful stream of fire right towards the target, doing even more damage than Mega Flame. The downside is that it has a cooldown of three posts.
Mega Volcano: GeoGreymon spits a seemingly tiny fireball into the air, before it expands and explodes, causing more mini fireballs to fall to the ground in a diameter of 30 feet. Cooldown is two posts.
Mega Roar: GeoGreymon roars a mighty roar, turning it into a blast of sound energy towards the target. Cooldown is one post.
RizeGreymon
Trident Revolver: RizeGreymon aims the barrel gun on his left arm and fires three separate shots towards a single target for full damage, or at up to three targets for a third of the damage. Cooldown is one post.
Rising Destroyer: The tips of RizeGreymon's wings face forward and charge with blue energy along with his chest, before firing a powerful blast right at a single target. Cooldown is two posts.
Barrel Smash: RizeGreymon swings his revolver arm right at a target for melee damage.
Barrel Blow: RizeGreymon puts far more strength into his swing of his revolver arm, causing more melee damage. Cooldown is one post.
Crack Bullet: Instead of firing three bullets, RizeGreymon fires one singular, more powerful bullet right at a single target. Cooldown is two posts.
Rize Torch: RizeGreymon fires a stream of pure fire straight from his mouth. Cooldown is one post.
Rage Kick: RizeGreymon's foot charges with fire power before delivering a solid kick towards the target. Cooldown is one post.
WarGreymon
Terra Force: WarGreymon gathers all of his energy to create a fire sphere in the cusps of his hands before firing it as a blast of pure power at the target. Cooldown is three posts.
Great Tornado: Extending his arms and blade fingers outward, WarGreymon spins around and around, becoming a tornado that can easily slash whoever it happens to go towards.
Brave Shield: If confronted by an attack, WarGreymon pulls out the Brave Shield on his arms and puts them in front of him, protecting himself and whoever is behind him. Can be protected from one attack from a Mega, two from Ultimate, three from Champion and five from Rookie levels. Will only reduce damage from Super Megas. Cooldown is three posts.
Mega Claw: WarGreymon slashes at the target with the claws on his gauntlets.
War Driver: WarGreymon charges his gauntlets with fiery energy before attacking the target. Cooldown is one post.
Ultra Tornado: WarGreymon launches a fireball from each of his gauntlets at a single target. Cooldown is one post.
Terra Tornado: WarGreymon spins around and around, creating a fiery tornado before ceasing his spinning, launching his blazing twister onto the battlefield which will last for one post. Cooldown is three posts.
Terra Claw: WarGreymon rams his claws into the ground, causing a row of pillars to shoot up from the ground right towards a target. Cooldown is two posts.
Dragon Tackle: WarGreymon bolts straight towards the target in an attempt to ram whatever it is with his arm at full force. Cooldown is one post.
Gabumon
Blue Blaster: Gabumon fires a beam of pure cold from his mouth right at the target. Cooldown is one post.
Horn Attack: Gabumon charges his horn with energy before ramming into an opponent with it, causing damage. Cooldown is one post.
Icy Punch: Gabumon forms a gauntlet of ice around his fist before slamming it into the target. Cooldown is one post.
Iceball: Using his ice powers, Gabumon spits out a hardened ball of ice at a target, causing bludgeoning damage. Cooldown is one post.
KendoGarurumon
(I'd like to keep the existing attacks as is, but add in this one new one)
Icy Fang: KendoGarurumon's teeth become chillingly cold, allowing him to inflict ice damage onto whatever - or whoever - he bites on. Cooldown is one post.
WereGarurumon
Glacial Blast: WereGarurumon fires a blast of pure cold ice energy from his mouth, inflicting damage. Cooldown is one post.
Ice Cannon: WereGarurumon spits out a hardened and secure ice ball right from his mouth towards a target, causing bludgeoning damage. Cooldown is one post.
Freeze Fang: WereGarurumon's teeth become encased in ice before he bites right onto the target. Cooldown is one post.
Baldy Blow: WereGarurumon uses his brass knuckles to deliver a true and solid punch towards a target.
Glacier Blow: WereGarurumon's brass knuckles becomes encoated in a hard and rough ice before punching his target, inflicing more damage than with just his brass knuckles alone. Cooldown is one post.
Ice Claw: WereGarurumon's claws become encoated in sharp ice before scratching the target, doing more damage than a normal scratch. Cooldown is one post.
Garuru Kick: WereGarurumon hops into the air and extends his leg, delivering a powerful kick towards his target.
MetalGarurumon
Freezing Breath: MetalGarurumon fires out a blast of cold ice from his mouth towards a target, causinglight damage and encasing their body in a block of ice while sparing their head so they can talk and breathe. Immobilizes Megas for one post, Ultimates for two, Champions for three, and Rookies for five. Only damages Super Megas. Cooldown is three posts.
Garuru Tomahawk: Missiles are fired from MetalGarurumon's shoulder plates towards a single target, causing explosion damage. Cooldown is two posts.
Freeze Bomber: MetalGarurumon shoots out a freezing ray blast from his mouth at the target, causing more damage than Freezing Breath but lacks the immobilization ability. Cooldown is one post.
Chilling Fang: MetalGarurumon's fangs become encoated with even sharper ice, before leaping towards the target and biting down hard on it to cause damage. Cooldown is one post.
Giga Missile: MetalGarurumon's chest plate opens, firing one singular powerful missile at a target to cause extra damage. Cooldown is three posts.
Metal Claw: MetalGarurumon's claws become coated with ice. He dashes forward and slashes his opponent with these claws to cause damage. Cooldown is one post.
Metal Wolf Throw: MetalGarurumon extends his wings out as he dashes right past his opponent, slashing said opponent with these wings for energy damage. Cooldown is one post.
Metal Howling: MetalGarurumon howls with all his might while facing his opponent, the soundwaves being created heading straight for the target and causing damage. Cooldown is two posts.
Ice Paws: MetalGarurumon's paws are charged with chilling ice energy, allowing him to leave a trail of ice behind him wherever he goes, increasing his speed for three posts. Cooldown is five.
Coredramon:
(Again, I'd like to keep his current moveset, but I'd like to add on a couple new attacks)
Molten Claw: Coredramon's claws become encased in molten rock and lava, adding additional fire damage to a slashing strike attack. Cooldown is one post.
Chilling Tooth: Coredramon's teeth become covered in ice and go to subzero temperatures before biting their opponent and causing extra damage. Cooldown is one post.