Shade Edits
Jun 29, 2020 11:01:11 GMT
Post by Deleted on Jun 29, 2020 11:01:11 GMT
Profile: Here
Ultimate
Species: WraithGururumon
Appearance:
Height: 10'0
Attribute: Unknown
Family/ies: Unknown
Type: Unknown
Personality:
Unsurprisingly, due to the sheer difference of mons that shade has fed up in the north has greatly adjusted his personality in the form and has had long lasting effects both in and out of it in some regards. In fact there are two distinct personalities that he has while both in and out of combat.
Out of combat personality:
Gentle: Shade for the lack of a better term is fairly gentle to those around him while in the wraithgururumon form. His words are soft and his touch is fairly timid for something so large. He tends to the weak and keeps along with those that he can. Even going so much as smiling warmly to those in pain or worry.
Intelligent: Not that shade’s other forms or natural demeanor wasn’t intelligent, but this form is in a far different class. Understanding most forms of communication and even being able to read! He’s able to process information much faster in this form, allowing for him to act and react in such manners befitting someone that’s far above that of tribal stance.
Forward: It’s unsurprising that shade would be rather forward in this form; not letting his mind sit idly by or what thoughts he has just loaf around. He’s a very go getter type and will do what he thinks is right when he thinks it’s right.
Territorial: Shade has always been a bit territorial, but this form is no different. In fact it seems to be more so and wanting a larger swath of land than before! Even going so far as protecting the prey that can be found in that turf!
Greedy: He wants more, simply put. More food, more things, more friends, more family [heck he doesn’t even have one!] and overall seems to like having things much more than his prior form!
In combat personality:
Brutal: In combat, shade’s demeanor changes greatly. He’s no longer the gentle and soft giant. Instead he’s this brutal fighter that simply doesn’t care how physically overpowering he is. He has a modicum of control in this form yes, but when a fight kicks up there’s nothing to be held back!
Zealous: Shade simply does not give up in this form, fighting to his last damn breath. Whether this was a natural development or one from the form it doesn’t much matter. He’ll keep running and keep going till he’s spent or has to run!
Protective: Shade has always had a soft spot for the weak or young, throwing himself in the way or getting them out of danger seems to be a massive priority in this form and he will go to great lengths to ensure that his friends are safe.
Tactician: A darker intelligence, far beyond that of his prior forms seems to be brewing in this form. Before it was for malicious if not downright predatorial reasons… but now the cold and calculating blue eyes are far more dangerous than most would expect from someone who had been so simple minded beforehand. He understands and can employ a great array of tactics in combat; whether he’s fighting on his own or in a group. He fits naturally into most groups as a frontline fighter and doesn’t mind taking a more passive role if people need direction… if they’ll have his suggestions.
Chipper: In this form and during combat shade is notoriously chipper. Almost always smiling and seeming on the up and up. Cracking jokes or the like while he can. It’s almost strange as before he was never the talkative type...
Fighting Style: A harsh fighter, front lines are where it breathes and beats. It's far more suited to direct combat than even Shade's prior form. It's style of hunting is far more brutal than that of it's prior iteration. Prefering to batter and break targets rather than simply feed off of emotion...
Abilities: [7 Abilities Max]
Old One|Combat Passive: This digimon is far older than it remembers, far older than those that interacted with it feel. It's memories are halting, it's body is shifting and twisting to such a degree that none can remember that it too was an old one. It puts off a constant wretched and forgotten aura, one that derives from primal times of the digital world. It is merely a fraction of it's potential of it's power. Manifested in a thirty foot aura of wrong and fear. Those that reside within the digital family of 'unknown' are the only ones not affected by this aura. Outside of combat this digimon's aura is less intense. Fighting against this digimon long term is difficult as this aura can indeed mess with even the most potent warriors of equal level to it. Those more powerful are unaffected and individuals immune to such mind effecting abilities on the same level... find that their immunity is far less as this ability bypasses them completely. [PC/NPC approval required for fear effect.] In short, this fear aura bypasses immunities gradually.
Black Ice|Combat Passive: This digimon has spent a long time in the north, hardening and deepening it's body with the primal element of ice. Cold or ice based attacks are ineffective against it while fire damages it twice over.
Sturdy|Combat Passive: This digimon's body is durable from spending so long in the north, the memories of that place has steeled it to attacks that would often leave others pulverized. It ignores the knock back portion of attacks and takes 15% reduced damage from all physical sources.
Hoarfrost|Combat Passive: This digimon's body is a strange one; denser than most and far more in tune with the climate that it grew in. Within cold or frozen climates this digimon enjoys a strong regeneration while in hot climates it's regeneration is mild at best...
Ice-Fang Fist: Utilizing it's claws for the primary portion of this attack; this digimon makes a savage blow against a target. Encasing them in ice while harshly damaging them and locking their movement for a post. Three post cooldown.
Ice-Splitter: Using one of it's elbow spikes this digimon breaks through defensive moves in a pinch. Shattering them like one would shatter a thin pane of glass. The weight behind this move is considerable and when not used against a defensive move this instead punctures into the body instead. Three post cooldown.
Hoarfrost Reach: This digimon is capable of shooting out a condensed beam of ice from it's mouth. Freezing surfaces and dealing heavy damage to targets it strikes. Slows movement by 30% if struck for 2 posts. Three person limit. 180 foot line. Five post cooldown.
Gleipnir Shattered|RAM UPGRADE: This digimon is capable of tapping into the Primal energies within it's core by breaking one of the chains limiting it deep inside it's body. This boosts this digimon's physical prowess by a medium amount for two posts. Allowing for it to fight even harder for a short time... Five post cooldown.
Devourer of Gods|RAM UPGRADE: This digimon engorges it's fangs with a massive amount of energy. Practically billowing out icy and dark energy from it's gullet for a brief period. It targets a single individual in which it deals a massive blow; crippling their movement and mind with a horrible wound that bleeds for three posts. Once per thread.
Digivolves From: Wraithmon