Mordreid Edit Thread
Oct 17, 2020 20:37:48 GMT
Post by Deleted on Oct 17, 2020 20:37:48 GMT
Merc for Mordreid, Rookie and Champion Form.
Digimon Name: Gwenniver
Nickname: Gwenni
Default Form: Highest Available
Gender: Female
Alignment: Neutral Good
Skills and Talents:
Disguise Self - Gwenni despises her Digimon appearance and wishes she were a human, to the point where she unconsciously uses her illusory abilities to disguise her true form. Whenever she uses a named ability or creates an illusion, her form returns to that of her holosuited disguise. So while her true form is revealed for a short time whenever she takes damage or attacks, it returns back to her disguised form shortly after.
Stone-faced - Gwenni has an unassuming, blank expression that brings most people to believe she's either stupid or not paying attention. While this is sometimes true, reading her facial expressions is next to impossible.
Master of Illusions - Other than a dour attitude, illusions are Gwenni's only talent, but they're what she excels at. She can make someone experience just about any sensation, be it through sight, sound, smell, or even touch. However, she can only create illusions of sensations she has personally experienced, so she can only make someone experience the burning agony of burning in lava by jumping into a volcano herself. Because of this, her illusory effects scale with her level. Also, these illusions are incredibly complex to weave, and can't be used during rounds of combat. She's got her own illusions for tense situations like combat.
Personality: Gwenni is a contradiction to everyone around her. She's an incredibly private person and almost never interacts with anyone, yet she craves companionship. She wants people to notice her, yet she can't stand being the center of attention. In short, she's friendly, yet incredibly impolite.
Gwenni doesn't feel comfortable in her demonic Digimon form, and often will use an illusory guise or holosuit to hide it as much as possible. As such, she's become a very guarded person as a result. Even so, she craves interaction with other people, and will often seek them out, despite having little to nothing to say.
In actuality, she's a rather gentle soul, preferring to make peace with others and loathes to harm anyone. In fact, she prefers to run away when a combat situation arrive, if only so she won't see anyone get hurt.
However, despite her best efforts to be the sweet and innocent creature she wants to be, she can be disturbingly morbid and says some outright unsettling things at times. But deep down she's a good-hearted person that just has trouble understanding basic social cues at times.
Holosuit/Illusory Appearance:
FaceClaim: KATEKYO HITMAN REBORN! • chrome dokuro • Gwenni
Personal History: Perhaps it was simply due to her species, or her rather morbid outlook on life, but Gwenni has always been considered a little off-putting to her peers. Even as a baby Digimon, she was considered an outcast and shunned from all the little baby cliques that formed around her. Well, all the cliques but the "let's throw rocks at Gwenni until she goes away!" club. As such, making friends wasn't easy for the little Digimon.
As she got older, and her illusory powers began to manifest, she began to use them to disguise herself to get closer to others, but once she was found out she would be further ostracized by her peers. Now people didn't trust her because of what she had done, but what she could be capable of. Not understanding this, Gwenni blamed herself for her failures and her self-esteem took a further nosedive.
When she was able to set out to the greater world, Gwenni further developed her illusory skills, using them to travel the world safely while avoiding contact with others as much as possible. She was a monster, after all, so she tried to keep to herself. Unsurprisingly, the lonesome road proved to be too lonely for her, so she devoted her life to helping others from a distance, in whatever socially-awkward, uncomfortably-morbid methods she can muster.
One day during her travels, she discovered a Digimon with a human partner. Humans were strange, alien creatures, but the Digimon seemed to get along with them. Which triggered a change and a spark of jealousy within Gwenni. Ever since, she's desperate to be seen as a human, sometimes wishing that she actually was a human instead of being a Digimon. After all, if she were human, she wouldn't have her illusion powers, and no one would hate her for them...
Rookie
Species: Impmon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Small Devil
Fighting Style: Uses illusions to trick her enemies and run away.
Abilities:
Illusory Form - Passive Skill. Gwenni is incredibly self-conscious about her true form and doesn't want to let others see it for very long. Whenever she uses a named ability, her form retains her illusory human appearance, though her true form is revealed for a brief moment.
Illusory Attack - Creates an illusionary blast that envelops an area 10m in diameter. The appearance of the attack is up to Gwenni's discretion. If the opponent's a good sport, they might use a defensive skill to block it, which it does. Otherwise, the attacks overstimulate the afflicted party's senses, blinding or deafening them for one round, depending on the illusion created. Affects creatures of her level or lower. 2-post cooldown.
Illusory Vanish - Gwenni uses her illusory powers to turn herself and her allies invisible. In actuality, this in of itself is an illusion as their real bodies had already vanished and are 15m away. In effect, this ability avoids attacks (her level or lower) that are smaller than 30m in diameter. 3-post cooldown.
Illusory Heal - For some mysterious reason, the injuries from a single target disappear... or was their injury an illusion in the first place...? It's effectively a roundabout healing skill. 2-post cooldown.
Digivolves To: Boogeymon
Champion
Species: Boogeymon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Demon Man
Fighting Style: Uses illusions to trick and distract her enemies.
Abilities: [6 Abilities Max]
Illusory Form - Passive Skill. Gwenni is incredibly self-conscious about her true form and doesn't want to let others see it for very long. Whenever she uses a named ability, her form retains her illusory human appearance, though her true form is revealed for a brief moment.
Illusory Attack - Creates an illusionary blast that envelops an area 10m in diameter. The appearance of the attack is up to Gwenni's discretion. If the opponent's a good sport, they might use a defensive skill to block it, which it does. Otherwise, the attacks overstimulate the afflicted party's senses, blinding or deafening them for one round, depending on the illusion created. Affects creatures of her level or lower. 2-post cooldown.
Illusory Vanish - Gwenni uses her illusory powers to turn herself and her allies invisible. In actuality, this in of itself is an illusion as their real bodies had already vanished and are 15m away. In effect, this ability avoids attacks (her level or lower) that are smaller than 30m in diameter. 3-post cooldown.
Illusory Heal - For some mysterious reason, the injuries from a single target disappear... or was their injury an illusion in the first place...? It's effectively a roundabout healing skill. 2-post cooldown.
Illusory Vengeance - Gwenni unleashes an attack on the opponent... an ability that the target had previously used on Gwenni earlier in this combat. Except the attack isn't actually real, so it bypasses defenses and ignores immunities, so a Meramon that's immune to fire damage still feels the burn. Any healing, damage, or additional effects this ability inflicts fades away at the end of combat. This move cannot copy OPT skills. Cooldown on this move is equal to the cooldown of the move copied +2.
Illusory Treasure - Gwenni creates an object of the target's desire that lasts for three posts. If the treasure is an object, it looks and feels exactly like how the target wants it to. If it's a person, then the illusion says exactly what the target wants or needs to hear. How the target interacts with the treasure is up to the player, and they can simply disbelieve it if they have reason to do so. No one can see the illusion other than the target, not even Gwenni herself. If anyone attacks the target, the effect ends immediately. Not necessarily practical for combat, but can be highly therapeutic. Because this effect is optional, it can affect any Digimon or human, regardless of their level. 4-post cooldown.
Digivolves From: Impmon
MERCENARIES
Digimon Name: Gwenniver
Nickname: Gwenni
Default Form: Highest Available
Gender: Female
Alignment: Neutral Good
Skills and Talents:
Disguise Self - Gwenni despises her Digimon appearance and wishes she were a human, to the point where she unconsciously uses her illusory abilities to disguise her true form. Whenever she uses a named ability or creates an illusion, her form returns to that of her holosuited disguise. So while her true form is revealed for a short time whenever she takes damage or attacks, it returns back to her disguised form shortly after.
Stone-faced - Gwenni has an unassuming, blank expression that brings most people to believe she's either stupid or not paying attention. While this is sometimes true, reading her facial expressions is next to impossible.
Master of Illusions - Other than a dour attitude, illusions are Gwenni's only talent, but they're what she excels at. She can make someone experience just about any sensation, be it through sight, sound, smell, or even touch. However, she can only create illusions of sensations she has personally experienced, so she can only make someone experience the burning agony of burning in lava by jumping into a volcano herself. Because of this, her illusory effects scale with her level. Also, these illusions are incredibly complex to weave, and can't be used during rounds of combat. She's got her own illusions for tense situations like combat.
Personality: Gwenni is a contradiction to everyone around her. She's an incredibly private person and almost never interacts with anyone, yet she craves companionship. She wants people to notice her, yet she can't stand being the center of attention. In short, she's friendly, yet incredibly impolite.
Gwenni doesn't feel comfortable in her demonic Digimon form, and often will use an illusory guise or holosuit to hide it as much as possible. As such, she's become a very guarded person as a result. Even so, she craves interaction with other people, and will often seek them out, despite having little to nothing to say.
In actuality, she's a rather gentle soul, preferring to make peace with others and loathes to harm anyone. In fact, she prefers to run away when a combat situation arrive, if only so she won't see anyone get hurt.
However, despite her best efforts to be the sweet and innocent creature she wants to be, she can be disturbingly morbid and says some outright unsettling things at times. But deep down she's a good-hearted person that just has trouble understanding basic social cues at times.
Holosuit/Illusory Appearance:
FaceClaim: KATEKYO HITMAN REBORN! • chrome dokuro • Gwenni
Personal History: Perhaps it was simply due to her species, or her rather morbid outlook on life, but Gwenni has always been considered a little off-putting to her peers. Even as a baby Digimon, she was considered an outcast and shunned from all the little baby cliques that formed around her. Well, all the cliques but the "let's throw rocks at Gwenni until she goes away!" club. As such, making friends wasn't easy for the little Digimon.
As she got older, and her illusory powers began to manifest, she began to use them to disguise herself to get closer to others, but once she was found out she would be further ostracized by her peers. Now people didn't trust her because of what she had done, but what she could be capable of. Not understanding this, Gwenni blamed herself for her failures and her self-esteem took a further nosedive.
When she was able to set out to the greater world, Gwenni further developed her illusory skills, using them to travel the world safely while avoiding contact with others as much as possible. She was a monster, after all, so she tried to keep to herself. Unsurprisingly, the lonesome road proved to be too lonely for her, so she devoted her life to helping others from a distance, in whatever socially-awkward, uncomfortably-morbid methods she can muster.
One day during her travels, she discovered a Digimon with a human partner. Humans were strange, alien creatures, but the Digimon seemed to get along with them. Which triggered a change and a spark of jealousy within Gwenni. Ever since, she's desperate to be seen as a human, sometimes wishing that she actually was a human instead of being a Digimon. After all, if she were human, she wouldn't have her illusion powers, and no one would hate her for them...
DIGIMON'S INITIAL EVOLUTION LINE
Rookie
Species: Impmon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Small Devil
Fighting Style: Uses illusions to trick her enemies and run away.
Abilities:
Illusory Form - Passive Skill. Gwenni is incredibly self-conscious about her true form and doesn't want to let others see it for very long. Whenever she uses a named ability, her form retains her illusory human appearance, though her true form is revealed for a brief moment.
Illusory Attack - Creates an illusionary blast that envelops an area 10m in diameter. The appearance of the attack is up to Gwenni's discretion. If the opponent's a good sport, they might use a defensive skill to block it, which it does. Otherwise, the attacks overstimulate the afflicted party's senses, blinding or deafening them for one round, depending on the illusion created. Affects creatures of her level or lower. 2-post cooldown.
Illusory Vanish - Gwenni uses her illusory powers to turn herself and her allies invisible. In actuality, this in of itself is an illusion as their real bodies had already vanished and are 15m away. In effect, this ability avoids attacks (her level or lower) that are smaller than 30m in diameter. 3-post cooldown.
Illusory Heal - For some mysterious reason, the injuries from a single target disappear... or was their injury an illusion in the first place...? It's effectively a roundabout healing skill. 2-post cooldown.
Digivolves To: Boogeymon
Champion
Species: Boogeymon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Demon Man
Fighting Style: Uses illusions to trick and distract her enemies.
Abilities: [6 Abilities Max]
Illusory Form - Passive Skill. Gwenni is incredibly self-conscious about her true form and doesn't want to let others see it for very long. Whenever she uses a named ability, her form retains her illusory human appearance, though her true form is revealed for a brief moment.
Illusory Attack - Creates an illusionary blast that envelops an area 10m in diameter. The appearance of the attack is up to Gwenni's discretion. If the opponent's a good sport, they might use a defensive skill to block it, which it does. Otherwise, the attacks overstimulate the afflicted party's senses, blinding or deafening them for one round, depending on the illusion created. Affects creatures of her level or lower. 2-post cooldown.
Illusory Vanish - Gwenni uses her illusory powers to turn herself and her allies invisible. In actuality, this in of itself is an illusion as their real bodies had already vanished and are 15m away. In effect, this ability avoids attacks (her level or lower) that are smaller than 30m in diameter. 3-post cooldown.
Illusory Heal - For some mysterious reason, the injuries from a single target disappear... or was their injury an illusion in the first place...? It's effectively a roundabout healing skill. 2-post cooldown.
Illusory Vengeance - Gwenni unleashes an attack on the opponent... an ability that the target had previously used on Gwenni earlier in this combat. Except the attack isn't actually real, so it bypasses defenses and ignores immunities, so a Meramon that's immune to fire damage still feels the burn. Any healing, damage, or additional effects this ability inflicts fades away at the end of combat. This move cannot copy OPT skills. Cooldown on this move is equal to the cooldown of the move copied +2.
Illusory Treasure - Gwenni creates an object of the target's desire that lasts for three posts. If the treasure is an object, it looks and feels exactly like how the target wants it to. If it's a person, then the illusion says exactly what the target wants or needs to hear. How the target interacts with the treasure is up to the player, and they can simply disbelieve it if they have reason to do so. No one can see the illusion other than the target, not even Gwenni herself. If anyone attacks the target, the effect ends immediately. Not necessarily practical for combat, but can be highly therapeutic. Because this effect is optional, it can affect any Digimon or human, regardless of their level. 4-post cooldown.
Digivolves From: Impmon