Coming at you with some more edits for Alpha and Beta, this time being armor forms because I've already decked them out with everything else so might as well just go full tilt.
ALPHA'S OPTIONAL EVOLUTIONARY STAGES - ARMOR DIGIVOLUTION
Armor ChampionSpecies: Dorugamon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits, Virus Buster.
Type: Beast Dragon
Fighting Style: Taking a different approach from his other forms this armor form is focused on a more ranged moveset, moving around the battle field and firing projectiles at his opponents while also having powerful close ranged abilities to deal a lot of damage on anyone who actually manages to get in on him.
Abilities:
(Passive Abilities)
[Full Tilt]: Alpha isn't holding back anything in this form, going all out to make sure the opponent gets what's coming to them. gains a 50% attack power increase at the cost of a 20% decrease in his overall defense.
[Affinity Truth]: Alpha is with Beta, no matter what happens that is the truth of this. Anytime Beta takes a hit Alpha gains a stack of this passive increasing his speed by 10% to a max of 50% only one stack can be gained every post. If 3 posts go by without Beta getting hit then the stack decreases by 1.
(Active Abilities)
[Swarm Metal]: Alpha fires a volley of seven iron spheres from his mouth towards the opponent, can be spread out in order to make it harder to avoid all of the attacks or in a straight line to attempt to hit them all. 3 post cool down regardless.
[Gathering Darkness]: Alpha uses his natural affinity for darkness to cause a dark shadow to expand below the opponent, this shadow will reach up and snatch the opponent forcing them low to the ground and preventing them from moving for 1 post. 3 post cool down once the effect ends.
[Wing Beat]: Alpha flaps his wings with such force that causes a massive gust of wind to blow forward knocking the enemy backwards and dealing quite a bit of damage, mostly used as a get off me tool however. 2 post cool down.
[Bursting Destruction]: Alpha harnesses as much power as he can before unleashing it all in a short close ranged burst that extends up to 20 feet around where he's standing, pierces any guard or dodge abilities if the opponent is in range to still deal damage. 4 post cool down once the effect ends.
(Active Ram Ability)
[Erupting Darkness]: Alpha concentrates and forces a large shadow to appear under his opponent similar to Gathering Darkness before forcing that shadow to erupt upwards damaging the targeted digimon with a wave of dark energy. 4 post cool down.
(Giga Ram Ability)
[Joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
[No mind]: Alpha closes his eyes and releases all thought from his mind, as he does this any attack that comes his way will instantly be dodged by him on pure instinct alone. 3 post cool down.
Digivolves From: Hackmon (App)
:
Armor UltimateSpecies: Alphamon: Ouryuken
Appearance:
Attribute: Vaccine
Family/ies: Virus Buster, Nature Spirits, Wind Guardians
Type: Holy Knight
Fighting Style: Just like the previous form this one takes upon a more projectile and speedy stance with Alpha's usual overwhelming attack power, in this form he is here to deal a lot of damage and deal it he shall.
Abilities:
(Passive Abilities)
[Full Tilt]: Alpha refuses to hold back, unleashing all the power he has available. increases his attack power by 50% while decreasing his defense by 20%
[Affinity Truth]: Alpha is with Beta till the end, that is the truth of their bond and no one can shatter that. Anytime Beta takes a hit this passive is given a stack increasing his speed by 10% to a max of 50% only 1 stack can be gained every post. Every 3 posts that go by without Beta getting hit reduces this stack by 1.
[Soul Bond]: Alpha is connected to Beta, so long as they share this connection he's sure everything will be alright. Any projectile thrown by Alpha that accidentally hits Beta will heal her for 5% of her health instead of damage her.
(Active Ailities)
[Raining Soul Burst]: Alpha gathers a sphere of energy in his hand before throwing it into the sky which will cause a massive rain of energy to spread across a 50 foot area of Alpha's choosing blanketing all within it in a barrage of energy. 3 post cool down.
[Light Soul Burst]: Alpha stabs his sword forward causing a massive beam of light to extend from it impaling one digimon, afterwards Alpha will spin around slashing at the same digimon with the extended beam of light to deal heavy damage. 4 post cool down.
[Collapsing Guidance]: Alpha snaps his fingers causing four orbs of light to surround his person, for the next four posts one orb will fly towards the closest enemy dealing damage equal to a 1 post attack without taking up Alpha's turn for that post. 4 post cool down once all the orbs have been fired.
[Rushing Assault]: Alpha holds his sword in both hands before closing the distance between him and his opponent instantly, slashing them to ribbons with a fast five hit attack before throwing out his hand and blasting them back with the power of light. 5 post cool down and pierces any dodge or guard skills.
(Active Ram Ability)
[Sparkle Shot]: Alpha fires a massive volley of light orbs at the opponent, Alpha can move while using this ability letting him hop around while blanketing the opponent in orbs of light. 2 post cool down.
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
[No Mind]: Alpha clears all thoughts from his mind keeping his eyes closed, while using this he'll dodge all attacks that come at him on pure instinct alone. 3 post cool down.
Digivolves From: Hackmon
BETA'S OPTIONAL EVOLUTIONARY STAGES - ARMOR DIGIVOLUTION
Armor ChampionSpecies: Canoweissmon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits, Wind Guardian
Type: Sky Dragon
Fighting Style: Fly high in the sky and rain down as many projectile attacks as she can, pretty much the name of the game in this form is to fight from a distance giving her much more range then her other forms while still retaining her tanky defense.
Abilities:
(Passive Abilities)
[Combat High]: The rush of combat, each strike taken fueling her desire to dish it back full force causes Beta to get stronger every time she gets hit by an enemy, Each hit causes a stack to this ability that increases her attack power by 10% with a cap of 50% This can only increase by 1 stack per post and every 3 posts that go by without Beta getting hit lowers the stack by 1.
[Affinity Ideal]: Until her and Alpha can live together in their own ideal life, Beta will fight on to make those ideals reality! Anytime Alpha deals damage this passive gains a stack increasing her defense by 10% to a max of 50%, only one stack can be gained per post. Every 3 posts that go by without Alpha dealing damage will lower this stack by 1.
(Active Abilities)
[Dragon Charger]: Beta closes her wings before charging right towards the opponent like a bullet, dashes through the opponent to send them flying backwards after getting hit. 3 post cool down.
[Flaming Rain]: Beta points her head skyward before firing a massive fireball that flies up into the sky before raining down fireballs from the sky on anything within 20 feet of where Beta fires the attack. 3 post cool down.
[Blasting Shot]: Beta charges up a fireball in her body before firing a massive ball of fire towards the opponent exploding upon impact dousing them in a massive wave of flames that extends 10 feet around the point of impact. 4 post cool down.
[Blitzing Storm]: Beta delivers a fast five hit attack at close range with her claws before picking up the opponent and slamming them into the ground firing a massive fireball right into their face sending them further into the ground. Pierces dodge and guard effects completely. 5 post cool down.
(Active Ram Ability)
[Pillar of flame]: Beta swipes her hand in the air causing a massive pillar of fire to erupt wherever she points towards, can only hit one enemy at a time with the skill unless they're like on top of each other or something. 2 post cool down.
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
[Take Cover]: Beta dashes in front of Alpha to take an attack meant for him, while using this ability Beta will take no damage unless it's a piercing attack, from a digimon a higher level then her or a OPT. 2 post cool down.
Digivolves From: Hackmon
:
Armor UltimateSpecies: Dynasmon
Appearance:
Attribute: Vaccine
Family/ies: Virus Buster, Nature Spirits, Dragon's Roar.
Type: Holy Knight
Fighting Style: Just like the previous form this one builds upon that by letting Beta remain her defensive self while focusing on dealing as much damage with projectiles, basically if both A&B are in their armor forms DFRP becomes a Touhou game for the opponent.
Abilities:
(Passive Abilities)
[Combat High]: The rush of combat, each strike taken fueling her desire to dish it back full force causes Beta to get stronger every time she gets hit by an enemy, Each hit causes a stack to this ability that increases her attack power by 10% with a cap of 50% This can only increase by 1 stack per post and every 3 posts that go by without Beta getting hit lowers the stack by 1.
[Soul Bond]: Beta is connected to Alpha, so long as they share this connection she's sure everything will be alright. Any projectile thrown by Beta that accidentally hits Alpha will heal him for 5% of her health instead of damage him.
[Affinity Ideal]: Until her and Alpha can live together in their own ideal life, Beta will fight on to make those ideals reality! Anytime Alpha deals damage this passive gains a stack increasing her defense by 10% to a max of 50%, only one stack can be gained per post. Every 3 posts that go by without Alpha dealing damage will lower this stack by 1.
(Active Abilities)
[Summoning Form]: Beta Harnesses energy for a moment before summing a massive spirit Wyvern that flies forward towards one opponent attacking them by running into them before erupting into a small but very concentrated burst of energy. 4 post cool down.
[Wind Storm]: Extends her wings out before harnessing the power of win causing wind blades to surround Beta before flying at one opponent attempting to rend them to pieces. 3 post cool down.
[Ramming Eruption]: Beta raises high into the air before dashing forward towards an opponent grabbing them before unleashing a massive burst of energy engulfing herself and her opponent in an explosion of light. 4 post cool down and pierces through dodge and guard moves.
[Piercing Ray]: Beta raises her hand before extending a massive beam of energy that flies forward towards an opponent at an incredible speed, upon hitting the opponent Beta will pull back before slashing the opponent with the beam of energy knocking them backwards. 3 post cool down.
(Active Ram Ability)
[Dragon's Ascent]: Beta rises high into the air before coming down at an incredible speed ramming into the opponent to send them flying backwards. 2 post cool down.
(Giga Ram Ability)
[joint Attack]: Alpha and Beta perform a combined assault on the enemy starting with Alpha who vanishes from sight striking the enemy from multiple times from the shadows before kicking them upward towards Beta who smashes them into the ground from above firing a massive fireball from close range that knocks the enemy backwards before both Alpha and Beta dash forward slicing the enemy at the same time causing a point blank explosion of energy at the point of impact dealing heavy damage. Once per thread. Takes up both Alpha and Beta's moves for that post.
(Support Abilities)
(Support Ram Ability)
[Take Cover]: Beta dashes in front of Alpha to take an attack meant for him, while using this ability Beta takes no damage from the attack unless it is a OPT, pierces or is from a digimon a higher level then them. 2 post cool down.
Digivolves From: Hackmon