Ky the Assassin
Jun 23, 2021 22:21:18 GMT
Post by Ky on Jun 23, 2021 22:21:18 GMT
Digimon Name:Ky
Default Form: Rookie (Ultimate when unlocked.)
Gender: Male
Alignment: Chaotic Good
Skills/Talents:
Silent: While walking around, pretty much all movement made by this character is completely silent, you'll be unable to hear him until he's right on top of you. Though even while walking around normally he does this on accident.
Marksmen: Aims to never miss his shots, can hit a moving target from at least 20 meters away. If he has his sights set on something he hits it.
Lockpicking: Sometimes you can't always just sneak in easily, got to undo some locks and break in that way. There are very few locks this digimon can't get past with a little bit of time and tools on hand.
Pain Tolerance: Sometimes you can't avoid taking a hit, it's pretty much inevitable in his line of work. Though you can push through the hit the best you can. While he does feel pain if he needs to keep moving he will not fall until either his body gives out or he's safe.
Amazing reflexes: The ability to dodge and move with gracefulness is one of his main staples in his abilities, alongside the ability to move around quickly and silently.
Inventory:
Hand Crossbow: A specially made weapon for Ky, a Crossbow attaches to his wrist with a grip that can expand to match it's user. It's special in that it can focus his energy though the weapon to create arrows of any kind depending on the form he is while he uses it. His main choice of weapon. However it can't just be picked up willy nilly, only someone who can use magic and has experience with it can use it.
Personality: Silent and stoic, completely focused on whatever is ahead of him and whatever tasks he needs to do. There are very few things that can sway him while he's doing a task, usually it has to be something that points out the flaw in what he's doing but even still he may just choose to keep focusing on what he's doing. Ky's entire life centered around following orders and now that he has his freedom to do what he wants he's completely unsure about what he wants to do. Despite this newfound hesitation he will still march on forward until he discovers a reason to keep fighting. Ky's is never one for idle chatter, usually only responding with a few short sentences and grunts if he doesn't really have anything to say. One big thing about him though is he can't stand being touched, hugs or even handshakes he quickly shy's away from. Doing his best to avoid stuff like that.
However under all that Ky is very kind to those he meets, he has been at his lowest and strives to make sure that no one else has to go through danger. Even to the point where he'll risk himself just to make sure others are safe, finding others lives worth more value then his. Anger is something that he has trouble expression, his whole demeaner doesn't change much when he's mad but he will notably fight more aggressively while angry. Sadness is another emotion he has a lot of trouble with because he doesn't know what it really means to be sad, instead always choosing just to go back to focusing and not dwelling on what might be making him upset.
Personal History: Ky originated from the Dark Area, pretty much a drifter with nothing to his name. A nobody on the streets too weak to take anyone over and too unimportant for anyone to even really care about him. It was an easy choice to pick him when a group of Assassin's needed someone for an experiment. Taking the Impmon X off the street and no one would even notice he was gone. A group lead by a powerful Gankoomon who wants to wipe out any and all crime, but to do that he would need powerful digimon at his disposable, which Ky was the first one. Taking in by the group and subjected to an experiment that would wipe away his memories leaving a confused Impmon X in the hands of the group.
He was told the reason he was there was because he was indebted to them, offering to work for them as an Assassin for one year. With hazy implanted memories aligning with what they were saying Ky agreed with what they were saying and got to work. For the next year he would work for them, hunting down criminals in the Dark area as contracts to pay off for his debt that didn't exist. While he wasn't that good at doing it at first he slowly became better and more efficient. Any personality he had before was wiped out with his old memories leaving just a digimon who would follow orders with complete focus. Always striving towards the end of the year when he'd be free. Taking on all the jobs while always looking forward to the day he'd get to go free, counting down day after day.
Then a year past by, there Ky still was doing jobs just waiting for the year to pass. before the year they had told him was up the group would once again erase the digimon's memories, telling him the same thing for the next four years. Just work as an Assassin for a year and you'll go free. Slowly he became more and more efficient at his job, while his memories had gone his body would still remember his abilities and techniques becoming a more efficient and dangerous Assassin with every reset. At the time it seemed like he would be doing these jobs forever, hunting down criminals for a chance of freedom that would never come.
That was until during one mission he came across a pair of twins, a Lopmon and a Terriermon that were being held by the Criminal he had been chasing. With no word on what to do with them Ky decided to save the two kids and bring them to a safe place within a village around the Dark area before going back to his group. Then during the next reset he encountered those kids once again who thanked him for saving them... Though he had no idea who the twins were. They were completely sure however considering the weapon that Ky always carried, the weapon that was made for him.
Sure enough investigating the small village the kids took him to revealed that the digimon in the village all knew about Ky, but he could not recall anything. Deciding that he needed answers Ky started investigating his group, sneaking around until he discovered a journal marked with his name. Reading the journal revealed notes on Ky, how his performance was steadily getting better and better. It also would reveal to Ky about the memory wipes the group had been doing on the digimon to keep him in line.
In a fit of rage and betrayal Ky rushed to the head of the group confronting him on what the group had done to him. Going in for a fight Ky was surprised when the leader of the group simply let the doors open for him. Rushing in with a burning hatred was met with odd kindness from the Gankoomon. They explained who Ky was and where they found him, being as brutally honest as he could about Ky being from basically nowhere.
With that Ky demanded he leave, to his surprise however the boss agreed. Telling the Impmon he was free to go wherever he wanted. Ky was skeptical at first but decided to leave back to the village he had left those kids in and the Assassin's had let him. They didn't need the Impmon anymore after all, the experiment he was a part of had been shown to work. Now unknown to Ky or the rest of the digital world a new group would begin its rise while the Impmon explored the world, attempting to find himself.
Fresh
Species: Keemon
Appearance:
Attribute: None
Family/ies: Nightmare Soldiers.
Type: Slime
Fighting Style: Baby no fight.
Abilities:
(Active Abilities)
Mega Destruction Dark Ball Of Darkness And Destruction: Fires an orb of darkness that really doesn't do much.
Digivolves To: Yarmon
In-Training
Species: Yarmon
Appearance:
Attribute: None
Family/ies: Nightmare Soliders
Type: Lesser
Fighting Style: Baby no fight, Baby no fight. Unless Baby gotta fight then baby kill.
Abilities:
(Active Abilities)
Mega Destruction Dark Ball Of Darkness And Destruction: Fires a dark orb that like, does a bit of damage at times. 2 post cool down.
Mega Destruction Dark Ball Of Darkness And Destruction II: Electric Boogaloo. Does the same thing as the first but like, a bit more damage. 4 post cool down.
Digivolves From: Neemon
Digivolves To: Impmon X
Rookie
Species: Impmon X
Appearance:
Attribute: Virus
Family/ies: Nightmare Soliders, Wind Guardians, Nature Spirits.
Type: Small Devil
Fighting Style: Trained for the past five years of his life to be the most efficient Assassin that he could be, darting to and from combat with dashes and attacks aiming to get a powerful quick strike out and sneak back into the shadows to hide.
Abilities:
(Passive Abilities)
Cross Shot: A specially made tool designed for Ky, a wrist Crossbow that attaches to his arm in his rookie form. Channeling his magic through this allows the Impmon X to create arrows of Ice and Fire. Basic attacks using this weapon have the same attack power as 0 post cool down.
(Active Abilities)
Shadow Step: Dashes backwards five meters away instantaneously and uses a special spell to become invisible for two posts. Can move while invisible If the opponent hits Ky he turns visible again regardless of the damage taken, if Ky attacks the invisibility is broken. 3 post cool down.
Arrow Assault: Charges magic in the Wrist Crossbow on his right arm before firing a powerful fire arrow at the enemy at the enemy. The Arrow can be charged for up to two posts to increase the damage. regardless of charge the cool down is still 3. The Arrow can be charged while invisible but firing it will disrupt the invisibility.
Hidden shot: Fires a specially made ice arrow that bounces around the enemy and follows their movement without ever striking them (Unless they get in the way) for 1-2 posts depending on Ky's choice before he fires. After those posts are up the Arrow will make a Bee line at the target digimon to pierce them through. 4 post cool down. Cool down starts once the move hits. If Ky fires the arrow then goes invisible the attack part of the move will not disrupt the invisibility.
Digivolves From: Yarmon
Digivolves To: Sangloupmon
Champion
Species: Sangloupmon
Appearance:
Attribute: Virus
Family/ies: Dark Area, Nightmare Soliders.
Type: Demon Beast.
Fighting Style: While Ky is unable to utilize his main choice in weapon in this form he more then makes up for it with a far more agressive and close ranged fighting style, designed to get in and get out as quickly as possible. Striking from the shadows and retreating just the same.
Abilities:
(Passive Abilities)
Demonic Essence: While in combat Sangloupmon's attack and speed are increased by 25% each while his defense is lowered by 30%
Blackheart Guard: After taking lethal damage Ky hangs on one hit away from death and turns invisible for 3 posts in order to escape or make a counter attack. This ability only activates once per thread. While invisible due to this ability he can use named attacks and retain his invisibility.
(Active Abilities)
Rush Breaker: Ky Dashes 10 meters in any direction and becomes invisible for 2 posts, while in this state he can move around but attacking or getting hit will disrupt the invisibility. 3 post cool down.
Assault Through: Dashes forward covering 10 meters within seconds to bash into the enemy at an incredible speed knocking them away. 2 post cool down.
Rushing Blade Storm: Leaps up above the enemy and spins using the blades on his legs to become a Beyblade of death as he spins downward towards the enemy. Cutting them as he advances. 3 post cool down.
Dark Shot: While he might not be able to use his whole Hand Crossbow he still has an affinity for arrows, creates a large arrow of dark energy that can be held in place for up to 2 posts before being fired. While it's being held Ky can use other moves. 4 post cool down once it fires.
Digivolves From: Impmon X
Digivolves To: Baalmon
Default Form: Rookie (Ultimate when unlocked.)
Gender: Male
Alignment: Chaotic Good
Skills/Talents:
Silent: While walking around, pretty much all movement made by this character is completely silent, you'll be unable to hear him until he's right on top of you. Though even while walking around normally he does this on accident.
Marksmen: Aims to never miss his shots, can hit a moving target from at least 20 meters away. If he has his sights set on something he hits it.
Lockpicking: Sometimes you can't always just sneak in easily, got to undo some locks and break in that way. There are very few locks this digimon can't get past with a little bit of time and tools on hand.
Pain Tolerance: Sometimes you can't avoid taking a hit, it's pretty much inevitable in his line of work. Though you can push through the hit the best you can. While he does feel pain if he needs to keep moving he will not fall until either his body gives out or he's safe.
Amazing reflexes: The ability to dodge and move with gracefulness is one of his main staples in his abilities, alongside the ability to move around quickly and silently.
Inventory:
Hand Crossbow: A specially made weapon for Ky, a Crossbow attaches to his wrist with a grip that can expand to match it's user. It's special in that it can focus his energy though the weapon to create arrows of any kind depending on the form he is while he uses it. His main choice of weapon. However it can't just be picked up willy nilly, only someone who can use magic and has experience with it can use it.
Personality: Silent and stoic, completely focused on whatever is ahead of him and whatever tasks he needs to do. There are very few things that can sway him while he's doing a task, usually it has to be something that points out the flaw in what he's doing but even still he may just choose to keep focusing on what he's doing. Ky's entire life centered around following orders and now that he has his freedom to do what he wants he's completely unsure about what he wants to do. Despite this newfound hesitation he will still march on forward until he discovers a reason to keep fighting. Ky's is never one for idle chatter, usually only responding with a few short sentences and grunts if he doesn't really have anything to say. One big thing about him though is he can't stand being touched, hugs or even handshakes he quickly shy's away from. Doing his best to avoid stuff like that.
However under all that Ky is very kind to those he meets, he has been at his lowest and strives to make sure that no one else has to go through danger. Even to the point where he'll risk himself just to make sure others are safe, finding others lives worth more value then his. Anger is something that he has trouble expression, his whole demeaner doesn't change much when he's mad but he will notably fight more aggressively while angry. Sadness is another emotion he has a lot of trouble with because he doesn't know what it really means to be sad, instead always choosing just to go back to focusing and not dwelling on what might be making him upset.
Personal History: Ky originated from the Dark Area, pretty much a drifter with nothing to his name. A nobody on the streets too weak to take anyone over and too unimportant for anyone to even really care about him. It was an easy choice to pick him when a group of Assassin's needed someone for an experiment. Taking the Impmon X off the street and no one would even notice he was gone. A group lead by a powerful Gankoomon who wants to wipe out any and all crime, but to do that he would need powerful digimon at his disposable, which Ky was the first one. Taking in by the group and subjected to an experiment that would wipe away his memories leaving a confused Impmon X in the hands of the group.
He was told the reason he was there was because he was indebted to them, offering to work for them as an Assassin for one year. With hazy implanted memories aligning with what they were saying Ky agreed with what they were saying and got to work. For the next year he would work for them, hunting down criminals in the Dark area as contracts to pay off for his debt that didn't exist. While he wasn't that good at doing it at first he slowly became better and more efficient. Any personality he had before was wiped out with his old memories leaving just a digimon who would follow orders with complete focus. Always striving towards the end of the year when he'd be free. Taking on all the jobs while always looking forward to the day he'd get to go free, counting down day after day.
Then a year past by, there Ky still was doing jobs just waiting for the year to pass. before the year they had told him was up the group would once again erase the digimon's memories, telling him the same thing for the next four years. Just work as an Assassin for a year and you'll go free. Slowly he became more and more efficient at his job, while his memories had gone his body would still remember his abilities and techniques becoming a more efficient and dangerous Assassin with every reset. At the time it seemed like he would be doing these jobs forever, hunting down criminals for a chance of freedom that would never come.
That was until during one mission he came across a pair of twins, a Lopmon and a Terriermon that were being held by the Criminal he had been chasing. With no word on what to do with them Ky decided to save the two kids and bring them to a safe place within a village around the Dark area before going back to his group. Then during the next reset he encountered those kids once again who thanked him for saving them... Though he had no idea who the twins were. They were completely sure however considering the weapon that Ky always carried, the weapon that was made for him.
Sure enough investigating the small village the kids took him to revealed that the digimon in the village all knew about Ky, but he could not recall anything. Deciding that he needed answers Ky started investigating his group, sneaking around until he discovered a journal marked with his name. Reading the journal revealed notes on Ky, how his performance was steadily getting better and better. It also would reveal to Ky about the memory wipes the group had been doing on the digimon to keep him in line.
In a fit of rage and betrayal Ky rushed to the head of the group confronting him on what the group had done to him. Going in for a fight Ky was surprised when the leader of the group simply let the doors open for him. Rushing in with a burning hatred was met with odd kindness from the Gankoomon. They explained who Ky was and where they found him, being as brutally honest as he could about Ky being from basically nowhere.
With that Ky demanded he leave, to his surprise however the boss agreed. Telling the Impmon he was free to go wherever he wanted. Ky was skeptical at first but decided to leave back to the village he had left those kids in and the Assassin's had let him. They didn't need the Impmon anymore after all, the experiment he was a part of had been shown to work. Now unknown to Ky or the rest of the digital world a new group would begin its rise while the Impmon explored the world, attempting to find himself.
DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Keemon
Appearance:
Attribute: None
Family/ies: Nightmare Soldiers.
Type: Slime
Fighting Style: Baby no fight.
Abilities:
(Active Abilities)
Mega Destruction Dark Ball Of Darkness And Destruction: Fires an orb of darkness that really doesn't do much.
Digivolves To: Yarmon
In-Training
Species: Yarmon
Appearance:
Attribute: None
Family/ies: Nightmare Soliders
Type: Lesser
Fighting Style: Baby no fight, Baby no fight. Unless Baby gotta fight then baby kill.
Abilities:
(Active Abilities)
Mega Destruction Dark Ball Of Darkness And Destruction: Fires a dark orb that like, does a bit of damage at times. 2 post cool down.
Mega Destruction Dark Ball Of Darkness And Destruction II: Electric Boogaloo. Does the same thing as the first but like, a bit more damage. 4 post cool down.
Digivolves From: Neemon
Digivolves To: Impmon X
Rookie
Species: Impmon X
Appearance:
Attribute: Virus
Family/ies: Nightmare Soliders, Wind Guardians, Nature Spirits.
Type: Small Devil
Fighting Style: Trained for the past five years of his life to be the most efficient Assassin that he could be, darting to and from combat with dashes and attacks aiming to get a powerful quick strike out and sneak back into the shadows to hide.
Abilities:
(Passive Abilities)
Cross Shot: A specially made tool designed for Ky, a wrist Crossbow that attaches to his arm in his rookie form. Channeling his magic through this allows the Impmon X to create arrows of Ice and Fire. Basic attacks using this weapon have the same attack power as 0 post cool down.
(Active Abilities)
Shadow Step: Dashes backwards five meters away instantaneously and uses a special spell to become invisible for two posts. Can move while invisible If the opponent hits Ky he turns visible again regardless of the damage taken, if Ky attacks the invisibility is broken. 3 post cool down.
Arrow Assault: Charges magic in the Wrist Crossbow on his right arm before firing a powerful fire arrow at the enemy at the enemy. The Arrow can be charged for up to two posts to increase the damage. regardless of charge the cool down is still 3. The Arrow can be charged while invisible but firing it will disrupt the invisibility.
Hidden shot: Fires a specially made ice arrow that bounces around the enemy and follows their movement without ever striking them (Unless they get in the way) for 1-2 posts depending on Ky's choice before he fires. After those posts are up the Arrow will make a Bee line at the target digimon to pierce them through. 4 post cool down. Cool down starts once the move hits. If Ky fires the arrow then goes invisible the attack part of the move will not disrupt the invisibility.
Digivolves From: Yarmon
Digivolves To: Sangloupmon
Champion
Species: Sangloupmon
Appearance:
Attribute: Virus
Family/ies: Dark Area, Nightmare Soliders.
Type: Demon Beast.
Fighting Style: While Ky is unable to utilize his main choice in weapon in this form he more then makes up for it with a far more agressive and close ranged fighting style, designed to get in and get out as quickly as possible. Striking from the shadows and retreating just the same.
Abilities:
(Passive Abilities)
Demonic Essence: While in combat Sangloupmon's attack and speed are increased by 25% each while his defense is lowered by 30%
Blackheart Guard: After taking lethal damage Ky hangs on one hit away from death and turns invisible for 3 posts in order to escape or make a counter attack. This ability only activates once per thread. While invisible due to this ability he can use named attacks and retain his invisibility.
(Active Abilities)
Rush Breaker: Ky Dashes 10 meters in any direction and becomes invisible for 2 posts, while in this state he can move around but attacking or getting hit will disrupt the invisibility. 3 post cool down.
Assault Through: Dashes forward covering 10 meters within seconds to bash into the enemy at an incredible speed knocking them away. 2 post cool down.
Rushing Blade Storm: Leaps up above the enemy and spins using the blades on his legs to become a Beyblade of death as he spins downward towards the enemy. Cutting them as he advances. 3 post cool down.
Dark Shot: While he might not be able to use his whole Hand Crossbow he still has an affinity for arrows, creates a large arrow of dark energy that can be held in place for up to 2 posts before being fired. While it's being held Ky can use other moves. 4 post cool down once it fires.
Digivolves From: Impmon X
Digivolves To: Baalmon