ARTHUR EDOGAWA (SPIRIT USER) [COMPLETE]
Aug 9, 2021 23:07:15 GMT
Post by Deleted on Aug 9, 2021 23:07:15 GMT
Name: Arthur Edogawa
Alias/Nicknames:
Age: 19 years old
Gender: Male
Height: 6' 3"
Weight: 175.5 lb.
Alignment: Neutral Good
Birth Date: 8/2
Western Horoscope: Leo
Birth Place: Tokyo, Japan (Shibuya Ward)
Skills/Talents:
Backpack Contents:
Backpack (Image):
Digivice:
D-Terminal:
NOTE: THE IMAGES OF THE GEAR AND DEVICES SHOWN ABOVE ARE NOT TO SCALE.
Personality (all these traits are displayed by Arthur in and out of combat):
Curious:
Arthur has always been a thoroughly curious person since childhood. He has had quite the reputation for asking about and trying to explore the true nature of and the mechanisms that lay behind anything and anyone that intrigued him since those younger days. This inquisitive urge increased even more in intensity ever since he discovered mystery novels and televised crime dramas at some point during his childhood and since he has been obsessed with them both since then till present day. This often gets him into trouble because it makes him prone to sticking his nose where it does not belong and prying too much into the lives and situations of others if they happen to intrigue him to some significant degree.
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Courageous:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their courageous natures and the way they always seemed to confront any mystery that they came across undaunted by the presence of danger. So, since childhood, he has been training himself to be more courageous in the face of most if not all such dangerous situation(s) he may encounter in his life. This often gets him into trouble because it makes him sometimes unable to know where to draw the line between bravery and sheer recklessness.
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Honorable:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their honorable natures and the way they always seemed to maintain their ethics and morals even in the face of temptation(s) by the villains and other objects of interest they would contend with during their cases. So, since childhood, he has been training himself to be firm in his ethics and morals (as far as humanly possible) when in the face of most if not all such temptation(s) he may encounter in his life. This often gets him into trouble because it makes him prone to being at a disadvantage against any opponent(s)/target(s) that have no qualms about breaking commonly held codes of ethics and morality to achieve their objective(s) successfully.
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Ingenious:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ingenuity and the way they always seemed to be able to solve any puzzle, cryptogram, and any other such thing(s) during their cases in a clever and ingenious manner regardless of their level of abstruseness. So, since childhood, he has been training himself to always try to find multiple different and yet equally effective solutions (from many different angles) to any problem(s) he may face in his life. This often gets him into trouble because it makes him prone to noticeably eccentric behaviors which those around him would typically consider to be highly uncouth as per the commonly followed societal standards (e.g., preferring to crouch rather than sit while thinking deeply, eating only sweet foods, holding items by using only his thumb and index fingers, tilting his head like an owl would when thinking [though only as far as his neck allows], invading personal spaces of others [though not for perverted reasons], etc.).
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Logical:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ingenuity and the way they always seemed to be able to always remain strictly objective and base their decisions, not upon the emotional milieu of any situation(s) they were in during their cases, but solely upon the cold and hard facts of said situation(s). So, since childhood, he has been training himself to always try to be as strictly logical and objective when making his decisions (as far as humanly possible) when in the face of most if not all such emotionally charged distractions he may encounter in his life. This often gets him into trouble because it makes him prone to noticeably ignoring the emotional needs of those around him.
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Manipulative:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ability to deftly maneuver those around them, and especially the individuals they would contend with during their case(s), to accomplish their objective(s) in said cases(s) successfully. So, due to the training he has been putting himself through because of this admiration and because of the influence of the manipulative streak he has inherited from his mother, Arthur has gradually become ever more manipulative of those around him from childhood till present. This often gets him into trouble because it makes him prone to getting on the bad side of those not appreciative of such manipulation by him.
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Meticulous:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ability to maintain a high degree of orderliness and systematic methodology to accomplish their objective(s) in said cases(s) successfully. So, due to the training he has been putting himself through because of this admiration and because of the influence of the natural tendency towards meticulousness that he has inherited from his mother, Arthur has gradually become ever more meticulous in word, thoughts, and deed from childhood till present. This often gets him into trouble because it makes him prone to exhibiting an OCD for orderliness and a considerable hatred for its polar opposite, entropy (of the non-goal directed variety), which tends to make those around him find him truly irksome as well as tedious to deal with, especially if they have to do so on a daily basis.
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Patient:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ability to be highly patient when on the job trying to solve any of their many cases. So, due to the training he has been putting himself through because of this admiration and because of the influence of the natural tendency towards patience that he has inherited from his father, Arthur has gradually become ever more patient in word, thoughts, and deed from childhood till present (except when he sees non-goal directed entropy around him because he has zero tolerance for that). This often gets him into trouble because it makes him sometimes wait much too long in his attempts to seize timely opportunities when they come knocking on his door, so to speak.
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Secretive:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ability to always maintain the confidentiality associated with various secrets, data, and other such things they have received from their clients and other contacts. So, due to the training he has been putting himself through because of this admiration and because of the influence of the natural tendency towards secrecy that he has inherited from his father, Arthur has gradually become ever more secretive in word, thoughts, and deed from childhood till present. This often gets him into trouble because it makes him prone to wariness of him from others because of not confiding in others easily and not dropping his guard around them just as easily (although there would usually not be very many obvious signs of this penchant in him).
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Tenacious:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ability to always persist in the pursuit of the resolution of their various cases despite whatever obstacles came to impede their efforts in this regard. So, due to the training he has been putting himself through because of this admiration and because of the influence of the natural tendency towards tenaciousness that he has inherited from his father, Arthur has gradually become ever more persistent in word, thoughts, and deed from childhood till present. This often gets him into trouble because it makes him prone to being incredibly, but not totally recalcitrant towards the attempts of others to sway him over to seeing their side of things in any given situation.
Flaws:
Likes:
Dislikes:
Goals:
Appearance:
Image:
Arthur is a 6' 3" tall, leanly built, 19-year old young man who weighs in at 175.5 lb. and who has black hair and black eyes which always look hollow and dead except when he happens to be reading/discussing some mystery novel or watching/discussing some crime drama. The most highly notable features of his person are the prominent dark bags under his eyes that he has acquired due to the continual strain and demands of his studies and other intellectual pursuits as well as the various scars and suture lines he has acquired all over his body from his recently started training in the martial arts style called Krav Maga. As far as attire is concerned, he wears whatever is appropriate for whatever situation he is in at any time, but he has no personal preferences regarding color and/or design of these. With any of these, his equipment holsters and other gear carrier items like his backpack will always be on his person at all times unless the situational circumstances prevent this somehow.
Face Claim DEATH NOTE • L • Arthur Edogawa
Personal History:
"Arthur Edogawa" was born as the only son a British man named "Uther Holmes" and a Japanese woman named "Kushinada Holmes, née Edogawa". Since both of his parents came from long and distinguished lineages and because, both sides not only owned but also operated multinational business conglomerates, Arthur had a rather privileged upbringing. Of course, he was also unfortunate enough to inherit a few flaws from both of his parents such as his mother's tendency for being manipulative and her neat freak OCD and his father's penchant for secrecy and intractability. Despite this, due to the potential that the elders of both sides saw in him from a young age like his photographic memory and recall which he had inherited from both his parents, they decided to name him next heir to the leadership of both sides of his family and also as the future CEO of the merged multinational business conglomerate operated jointly by both sides of his family. Thus, time marched on for him from year to year with very few significant incidents and he proceeded to grow from a little boy to a teenager.
The first of the really significant incidents that occurred during this time was the acrophobia for heights of 16' or more that Arthur unfortunately acquired at some point during his childhood. The second was his discovery of mystery novels as well as crime dramas and the formation in him of the subsequently lifelong obsession with reading and watching as well as analyzing all aspects of the events described in these mystery novels and crime dramas. This fact was assisted by the photographic memory and associated recall skills that he had also started cultivating right from childhood via auto-didactic puzzle solving sessions he set himself to do whenever he was not busy with his schooling (because of which he eventually managed to progress this talent, aka his photographic memory and recall, both to an advanced stage of development by present day).
So, Arthur eventually managed to acquire beginner-level critical thinking as well as incisive reasoning skills which were only improved even further by all the tests and exams he had to constantly take throughout his academic career (which eventually progressed his talent in this area, aka critical thinking and incisive reasoning, to an intermediate level of proficiency). As a result of that, he consistently managed to stand among the top of his class from beginning to end throughout elementary to middle to high school (all of which were, of course, elite private ones reserved for the ultra-rich and influential families in society). Naturally, throughout all this time, he also ensured to train himself to emulate the personality traits of all the various famous detectives that he regularly saw and read about in the mystery novels and crime dramas which he had been always obsessed with since his younger days (NOTE: THESE ARE NOT SKILLS AND TALENTS, BUT ONLY PERSONALITY TRAITS AND THUS GIVE HIM NO IC MECHANICAL ADVANTAGES). These have included training in personality traits such as honor, courage, ingenuity, patience, as well as the exercise of his incisive reasoning by taking on small requests for close acquaintances (though strictly only low-tier ones like finding lost pets, missing items, and so on which the police are either too busy to do or have not wanted to bother with taking due to their low threat level).
Then, towards graduation time from his high school, Arthur was ordered to start undergoing martial arts classes by his family's elders in an effort to give him some modicum of self-defense as a preemptive protective measure from assault by those who would seek to take him hostage for taking advantage of his high value as the only scion to his ultra-wealthy family. So from then on, he chose to start undertaking a training course from a friend of his family who had been running such a program in Krav Maga at his training center since he figured it was one of the more versatile and practically oriented of all the various martial arts in existence. However, due to his naturally low stamina, he could not make too much progress in it by present day (which means his skills in Krav Maga have only reached a novice/beginner level of proficiency). In this manner, his life has gone on and he has finally reached the college level of his academic career and due to his stellar academic performance till then, he managed to acquire admission into the prestigious Tokyo U. where he is now.
This brings the story of Arthur's life up till present day wherein he has finished the first year of his collegiate life and has declared his focus to be business management and has only now started to take the courses related to it (which means he has NO skill or knowledge in this area of expertise, that is to say anything business related, as of right now). However, during this time wherein his family could no longer tolerate his extreme eccentricity that has been continually building up till this point, the elders from both sides of his family as well as his parents, aka "Uther" and "Kushinada", have decided to train him thoroughly in the various aspects of being a true high gentleman and also to permanently curtail this extreme eccentricity of his, both on their own and also by putting him under the tutelage of world-class instructors who were proficient with teaching these aspects.
Alas, due to his eccentricity, he has made very little if any progress in this (which effectively puts his proficiency in these areas, aka gentleman skills, at an overall beginner level). It is also during this summer period that he has started to run across rumors of mysterious monsters that had shown up in Shibuya a long time ago, but has not found anything of substantially informative value despite all the searching he has done on his days off. From here, only time will tell what is going to happen to him and whether or not he will discover whatever truth is behind those alleged monsters which have been supposedly sighted in Shibuya in the past.
Spirit Element: Nature
Sprite Spirit
Species: Wormmon
Appearance:
Attribute: Free
Family: Jungle Troopers
Type: Insect
Fighting Style:
"Wormmon/Arthur" has a very analytical and evasive style of fighting. It involves staying out of the opponent's reach while studying and memorizing every aspect of their battle style and devising a slew of strategies that allow him to simultaneously exploit each of the opponent's weaknesses and also to neutralize each of the opponent's strengths slowly and steadily in a systematic fashion. After all of these steps are complete, then and only then, he goes in at the endgame stage when the opponent is all worn out to deliver the coup de grâce.
Abilities:
Support Skill: Insect King's Art - Evil Antennae (COMBAT PASSIVE)
"Wormmon/Arthur" has a pair of antennae which are always charged passively with Nature element energy which grants them greatly enhanced detection capacity. He uses them to analyze the area around him encompassing a space that is 10 m (~ 32 ft.) diameter along with everything in it. He uses this for the purposes of discerning all elements in said area so that he can be prepared for countering these if necessary. This ability allows him to scan for and detect targets of both the entity and non-entity types in the target area, regardless of whether they be indigenous or alien to it. Effect Summary: Passive environmental scanning + Passive target detection and analysis (of both entity and non-entity types) by "Wormmon/Arthur" within an area of 10 m (~ 32 ft.) diameter maximum. // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Combat Skill α: Insect King's Art - Worm Wheel (COMBAT ACTIVE)
"Wormmon/Arthur" charges his entire body with Nature element energy which causes them to gain a glowing green aura which has a razor-sharp edge to it. Then, he rolls himself up into a wheel shape and repeatedly dashes at a chosen target at high velocity each time. Upon successful impact, this ability will normally inflict minor damage to the target. However, by spending one post prior to this attack to charge a higher amount of Nature element energy into his entire body, he can use this same attack to inflict moderate damage to the target instead by simultaneously magnifying the size of this aura of his and the sharpness of its razor-edge too. This second mode forces this ability into transient inactivity, while the first mode possesses no such drawback. This ability has no other associated special effects attached to it regardless of which of these modes is used by "Wormmon/Arthur". Effect Summary: Minor damage with no other special effects dealt by "Wormmon/Arthur" to target with no charge time upon successful impact, but Moderate damage w/ no other special effects dealt by "Wormmon/Arthur" to target w/ 1 post charge time upon successful impact. // Duration: Instant (Minor damage mode) and (Moderate damage mode), CD: 0 posts (Minor damage mode) but 1 post (Moderate damage mode).
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Combat Skill β: Insect King's Art - Compound Eyes (COMBAT ACTIVE)
"Wormmon/Arthur" charges his eyes with Nature element energy which causes them to gain a glowing green aura and makes them highly receptive to the full EM spectrum of light, from infrared to gamma and also turns them into compound eyes like those of adult dragonflies. He then uses them to analyze a chosen target and detect weaknesses in its defenses after which these eyes allow him to target those weaknesses with high accuracy and high precision for the next brief while. However, since he has to direct a large portion of his energy to his eyes to use this ability, he has that much less energy to devote to movement as well as evasion, thus lowering his capacity in both of these areas. Effect Summary: +25% each to Attack and Accuracy of "Wormmon/Arthur" at the cost of -25% each to the Defense and Evasion of "Wormmon/Arthur", each of these lasting for the next 2 posts. // Duration: 2 posts, CD: 2 posts.
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Combat Skill γ: Insect King's Art - Sticky Net (COMBAT ACTIVE)
"Wormmon/Arthur" charges his mandibles with Nature element energy which causes them to gain a glowing green aura and then he uses them to produce a large, glowing green, silk webbing which is highly adhesive in nature and which he then shoots machinegun-style at a chosen target in the form of multiple small nets. Upon successful impact, these nets not only causes moderate damage to the target but temporarily also shut down their movement capacity, though they does not affect their special attack capacity for the duration of this ability's effect. Effect Summary: Moderate damage + Movement prevention, but not Named Ability Usage lockdown for next the 1 post dealt to the chosen opponent by this ability of "Wormmon/Arthur" upon successful impact. // Duration: 1 post, CD: 5 posts.
Digivolves From: Arthur (Human Form)
Digivolves To: Kabuterimon (H-Hybrid)
Human Spirit
Species: Kabuterimon
Appearance:
Attribute: Free
Family: Jungle Troopers
Type: Insect
Fighting Style:
"Kabuterimon/Arthur" has a very analytical and evasive style of fighting. It involves staying out of the opponent's reach while studying and memorizing every aspect of their battle style and devising a slew of strategies that allow him to simultaneously exploit each of the opponent's weaknesses and also to neutralize each of the opponent's strengths slowly and steadily in a systematic fashion. After all of these steps are complete, then and only then, he goes in at the endgame stage when the opponent is all worn out to deliver the coup de grâce.
Abilities:
Support Skill ε: Insect King's Art - Evil Epicranium (COMBAT PASSIVE)
"Kabuterimon/Arthur" has a black skull helmet that is always charged passively with Nature element energy which grants the receptors in it greatly enhanced detection capacity. He uses these to analyze the area around him encompassing a space that is 10 m (~ 32 ft.) diameter along with everything in it. He uses this for the purposes of discerning all elements in said area so that he can be prepared for countering these if necessary. This ability lets him scan for and detect targets of both the entity and non-entity types in the target area, regardless of whether these targets be indigenous or alien to it. Effect Summary: Passive environmental scanning + Passive target detection and analysis (of both entity and non-entity types) by "Kabuterimon/Arthur" within an area of 10 m (~ 32 ft.) diameter maximum. // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Support Skill ζ: Insect King's Art - Exoskeletal Armor (COMBAT PASSIVE)
"Kabuterimon/Arthur" has a full-body, blue-colored, exoskeletal covering that is always charged passively with Nature element energy which grants the chitin composing it greatly enhanced durability. That, in turn, serves to bestow "Kabuterimon/Arthur" with greatly enhanced defensive capacity which makes him highly resistant to anything, whether it be physical moves or energy-based moves, that may be thrown at him by any target(s) in any given situation. Effect Summary: Passive +15% each to the Physical Defense and Elemental Defense of "Kabuterimon/Arthur". // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Combat Skill α: Insect King's Art - Electro Shocker (COMBAT ACTIVE)
"Kabuterimon/Arthur" charges his arms with Nature element energy which causes them to gain a glowing green aura which he forms into a sphere of violently sparking lightning currents and fires at a chosen target. Upon successful impact, this ability will normally inflict minor damage to the target. However, by spending one post prior to this attack to charge a higher amount of Nature element energy into his arms, he can use this same attack to inflict moderate damage to the target instead by simultaneously magnifying this aura sphere's size and the intensity of its lightning currents too. This second mode forces this ability into transient inactivity, while the first mode possesses no such drawback. This ability has no other associated special effects attached to it regardless of which of these modes is used by "Kabuterimon/Arthur". Effect Summary: Minor damage with no other associated special effects dealt by "Kabuterimon/Arthur" to target w/ no charge time upon successful impact, but Moderate damage w/ no other attached special effects dealt by "Kabuterimon/Arthur" to target w/ 1 post charge time upon successful impact. // Duration: Instant (Minor damage mode) and (Moderate damage mode), CD: 0 posts (Minor damage mode) but 1 post (Moderate damage mode).
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Combat Skill β: Insect King's Art - Compound Eyes (COMBAT ACTIVE)
"Kabuterimon/Arthur" charges his eyes with Nature element energy which causes them to gain a glowing green aura and makes them highly receptive to the full EM spectrum of light, from infrared to gamma and also turns them into compound eyes like those of adult dragonflies. He then uses them to analyze a chosen target and detect weaknesses in its defenses after which these eyes allow him to target those weaknesses with high accuracy and high precision for the next brief while. However, since he has to direct a large portion of his energy to his eyes to use this ability, he has that much less energy to devote to movement as well as evasion, thus lowering his capacity in both of these areas. Effect Summary: +25% each to Attack and Accuracy of "Kabuterimon/Arthur" at the cost of -25% each to the Defense and Evasion of "Kabuterimon/Arthur", each of these lasting for the next 2 posts. // Duration: 2 posts, CD: 2 posts.
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Combat Skill γ: Insect King's Art - Big Horn (COMBAT ACTIVE)
"Kabuterimon/Arthur" charges the large, thick, razor-sharp horn on his black skull helmet with Nature element energy which causes it to gain a glowing green aura and increases its size by a manifold degree. Then, he flies swiftly at a chosen target and rams them with this empowered horn, causing a great deal of damage on successful impact while breaking fully through any basic defenses set up by the target against him. Effect Summary: High damage + full shield pierce dealt by "Kabuterimon/Arthur" to target upon successful impact. // Duration: Instant, CD: 4 posts.
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Combat Skill δ: Insect King's Art - Taser Claw (COMBAT ACTIVE)
"Kabuterimon/Arthur" charges his claws with Nature element energy which causes them to gain a glowing green aura and then he molds that into a energy glove that is made of violently sparking lightning currents. Then, he flies at a chosen target and strikes at them with these electrified claws. Upon successful impact, these electrified claws not only cause moderate damage to the target but temporarily also shut down their special attack capacity, though they does not affect their movement capacity for the duration of this ability's effect. Effect Summary: Moderate damage + Named Ability Usage lockdown, but not Movement prevention for next the 1 post dealt to the chosen opponent by this ability of "Kabuterimon/Arthur" upon successful impact. // Duration: 1 post, CD: 5 posts.
Digivolves From: Wormmon (S-Hybrid)
Digivolves To: EvilOkuwamon (B-Hybrid)
MERCENARIES (ALL THE MERCENARIES SHOWN HEREIN WILL ALWAYS HAVE THE PHYSICAL DIMENSIONS OF A TYPICAL MEMBER OF THEIR SPECIFIC SPECIES WHEN IN DIGIMON FORM, BUT THEIR INTELLECTUAL LEVEL WILL ALWAYS BE EQUAL TO OR GREATER THAN THAT OF AN AVERAGE ADULT HUMAN DEPENDING ON THEIR PARTICULAR STAGE):
ROOKIE LEVEL MERCENARIES:
Digimon Name: Elektra Adler
Gender: Female
Alignment: Chaotic Neutral
Skills/Talents:
Inventory:
Personality:
If “Elektra/Jellymon” were to be given an appellation of some sort, it would be something like “The Snarky and Elegant Queen of Curiosity”. This is because, she is the Digital World version of a certain goddess-like being with the same name from another dimension which Arthur had been to recently wherein she had encountered him for the first time. After they parted ways once he had fulfilled her request, she decided to follow his adventures, at first secretly, but then she came to be desirous of living out his adventures alongside him as something in him had caught her fancy. So, she took over the body of a digimon of this species (i.e., a Jellymon) and this individual body specifically since it had the closest repertoire to her original skillset and so that she could meet him in the Digital World and since she did so, all her personality data was copied over from her original form to this now permanent one.
So, the first part of this appellation of hers is a reference to her eternal obsession with the practice of the art of true sarcasm, of both the facetious and caustic kinds. The main target of this tends to be Arthur himself, though the sarcasm she uses with him is always of the facetious kind. This applies to her fellow support squad members as well. This facet of her personality becomes even more prominent if they happen to make some sort of error in thought, word, or deed, especially if they were to do so in her presence. In contrast, the more caustic type of snark she has rears its head only under one circumstance, and that is if anyone happens to truly disrespect her, Arthur, and/or any of her fellow support squad members.
Next up is the elegance aspect of her persona and this is applicable to her due to her love of all things, people, and phenomena that she would consider to be beautiful and graceful. She absolutely adores engaging in activities and interaction with all things, people, and phenomena that she would consider to be beautiful and graceful (e.g., fine wining and dining, ballroom dancing, etc.). This is one of the reasons she agreed to join Arthur’s support squad in the first place, as she knows from her research on him that he comes from a long, distinguished, ultra-wealthy, and highly influential line of people and thus, she figured he could get her access to all the venues she would need to indulge this love of hers to her heart’s content. The last reason for this part of her appellation is because she always ensures to carry herself and behave in such a manner, at least in public, that would cause those around her to consider to be the living epitome of grace and elegance.
In fact, her love for these is so intense that if she were to witness the opposite of these, i.e., disgraceful behavior and hideousness, she would even resort to violence to remove the source(s) of such triggering factors. Finally, there is the queen-like part of her persona, and this is because she always tends to act like a queen would in any situation and it doubles as an homage to her previously mentioned love of beauty and elegance. The first way in which she is like a queen is that she is quite narcissistic in nature and one of the things she loves to have Arthur and to some extent, others besides him around her to do is to praise her constantly for her many talents and accomplishments. A physical manifestation of this is her love of indulging in what Arthur typically refers to as “the princess laugh”, namely, a high brow, condescending, rather long-winded, pretentious laugh done with one of her hands positioned near her mouth or chin. The second way in which is that she always possesses a strong, commanding or at least compellingly noticeable, presence whenever she enters a situation, despite her actual power level being no more than that of a mere Rookie digimon. A weird side effect of this aspect is that if she does not get her way, she will not hesitate to put the offending party in a headlock or use some other wrestling move on them until they beg for mercy and acquiesce to her request, even if this be Arthur himself.
She often loves to take advantage of this to make the weak-willed to do her bidding, especially to help Arthur out. She is a “Queen of Curiosity” since she also has an insatiable love for all things mysterious, one that even rivals that of Arthur himself. Because of these more predominant parts of her psyche, she can always be seen with a cocky and smug smirk on her face which may or may not also show hints of sarcasm and may or may not look downright wicked depending on the situation. A somewhat strange quirk she has is that she tends to raise one eyebrow up and widen the pupil of the eye below it whenever she happens to be sporting said cocky and smug smirk of hers. Lastly, she is also like a queen since she absolutely despises the prospect of suffering a loss against another. This is also the case because she can always tell when another has ill intent at heart, either towards herself or one of her near and dear ones.
Despite all these flaws, however, she is not without her merits in that she does truly care for both Arthur and the rest of her colleagues who are all part of Arthur’s support squad. She never hesitates to stand up in their defense against those who would seek to do them harm or otherwise subject them to some manner of discomfiture, despite her lack of any significant modicum of power as a Digimon and would do so regardless of how strong the other party may be in comparison to her. The only reason she would stand down and not bite back in this way is if Arthur either orders or requests her not to do so. Another of her saving graces is her fierce and undying loyalty to both Arthur and her colleagues who are all part of Arthur’s support squad. This is the case since she was saved from a rather troublesome predicament by Arthur and that was how they had encountered each other in the first place. This and other such positive traits such as her kindness to those who deserve it, her tolerance of those different from herself, and so on serve to make her personality a rather checkered yet interesting one, nonetheless.
Appearance (Holosuit):
Face Claim: ONE PIECE • Nami • Elektra Adler (Arthur Edogawa's Jellymon)
Personal History: TBA
Species: Jellymon
Appearance:
Attribute: Data
Family: Deep Savers
Type: Medusa (Subtype: Jellyfish)
Fighting Style:
Like the rest of her species, “Elektra/Jellymon” is a master contortionist due to her entire body being extremely hyper-flexible from head to toe. Therefore, she tends to make use of this quite frequently in combat, thus allowing her to make herself quite difficult to hit accurately for any target(s) of her level or below. She can even use this to completely evade incoming attacks by retracting its entire body into its headcap and then floating out of the way in the nick of time. By doing this and other such acrobatic and evasive maneuvers, she wears down the target(s) as thoroughly as possible before going in for the kill. She also tends to love irritating her target(s) by poking fun at them, insulting them, taunting them, or doing other things that reveal their darkest secrets to those around them should she know such information and in so doing, attempts to disrupt their battle focus and thus hinder their combat prowess, which may otherwise be quite formidable. So, overall, her fighting style can be described as one that is focused on evasion and disruption.
Abilities:
Support Skill ε: Medusa Queen’s Art: Jelliform Body (COMBAT PASSIVE)
“Elektra/Jellymon” has a body that is innately hyper-flexible in nature due to being passively charged with her unique “Hydroelectric” element energy. This makes her quite difficult to hit and/or grab hold of accurately for any opponent, especially those that are of her level or below by comparison. Therefore, she can capitalize on this in battle by to stay out of her opponent’s strike zone and by extension, out of harm’s way since this ability gives her some modicum of innately higher evasive capacity. She can also use this outside of battle for various noncombative purposes as and when she sees fit. Effect Summary: Passive +30% to Evasion of “Elektra/Jellymon” both in and out of battle. // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Support Skill ζ: Medusa Queen’s Art: Evil Sense (COMBAT PASSIVE)
Since she was betrayed so many times in the past by those whom she has considered close friends, “Elektra/Jellymon” has long since developed the now innate ability to sense ill intent of any sort (e.g., if someone is lying/hiding something, if someone wants to do physical harm, etc.) from those opposing parties of her level or below. In battle, this manifests in the form of immunity to any forms of deception used on her by opponent(s) of her level or below which she gets due to her body being passively charged with her unique “Hydroelectric” element energy, but she can also use this outside battle for the purposes of lie detection, interrogation, etc. as described above via this same mechanism as well. Effect Summary: Passive lie/hostility detection + Illusion Immunity bestowed on “Elektra/Jellymon” against any abilities and such of this kind used on her by Rookie level or below opponent(s) both in and out of battle. // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Combat Skill α: Medusa Queen’s Art - Spiral Kick (COMBAT ACTIVE)
“Elektra/Jellymon” twists her hyper-flexible body into a tight spiral, storing up some amount of potential energy within it via the process while also charging her entire body with her unique “Hydroelectric” element energy, causing it to gain a glowing bluish-yellow aura. A split second afterwards, she does a handstand and unravels her body rapidly while rushing at a single chosen target and thus, unleashes a series of high velocity, spinning kicks upon them. Upon successful impact, this ability normally deals minor damage, but “Elektra/Jellymon” can spend more time to wind her body tighter and charge her entire body with more of her unique “Hydroelectric” element energy before unleashing the spin kicks at the chosen opponent, and so, she can deal a moderate amount of damage to them instead. This second mode forces this ability into transient inactivity, while the first mode possesses no such drawback. However, this ability has no other associated special effects regardless of which mode is chosen for use by “Elektra/Jellymon”. Effect Summary: Minor damage with no other special effects dealt by "Elektra/Jellymon" to target with no charge time upon successful impact, but Moderate damage w/ no other special effects dealt by "Elektra/Jellymon" to target w/ 1 post charge time upon successful impact. // Duration: Instant (Minor damage mode) and (Moderate damage mode), CD: 0 posts (Minor damage mode) but 1 post (Moderate damage mode).
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Combat Skill β: Medusa Queen’s Art – Electrifying Tsunami (COMBAT ACTIVE)
“Elektra/Jellymon” charges her entire body with her unique “Hydroelectric” element energy and then concentrates this energy at the highest levels in the tips of her cephalic tentacles, causing them to gain a glowing bluish-yellow aura. A split second afterwards, she leaps into the air and slams these tentacles into the ground (or whatever surface she happens to be standing upon at the time) and from their tips, she generates a massive 10m (~32ft) tall AOE tsunami that then spreads out rapidly, hitting all designated opponents within an area with 10m (~32ft) in diameter at maximum. Upon successful impact, this ability not only deals moderate damage to all struck opponent(s) but also locks down up the special attack capacity of up to and including two individuals among said opponent(s) briefly, though not the movement capacity of these two individuals for the duration of this ability's effect. Effect Summary: Moderate damage dealt to struck opponent(s) + Named Ability Usage lockdown, but not Movement prevention dealt to up to and including two individuals among struck opponent(s) for the next 1 post by this ability of "Elektra/Jellymon" upon successful impact within an area which is 10m (~32ft) in diameter at maximum (NOTE: THIS ABILITY'S SPECIAL EFFECT DOES NOT AFFECT CHAMPION LEVEL AND ABOVE OPPONENTS AT ALL). // Duration: 1 post, CD: 5 posts.
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Digimon Name: Conan Watson
Gender: Male
Alignment: Neutral Good
Skills/Talents:
Inventory:
[li]Gunpla Model Kit Series (Source: Purchase he made at a recent Summer Comiket held in Tokyo, Japan region of the Human World due to his immense interest in Human World anime and manga)[/li]
[li]Kindle Reader Loaded w/ E-Books of All Human World Mystery Novels (Source: Purchase he made at a recent book sale held in Tokyo, Japan region of the Human World due to his immense interest in Human World mystery novels)[/li]
[li]Portable Field Medical Kit (Source: Purchases he made from various relevant Human World vendor for the purposes of using his physician’s skills with maximal efficacy as and when necessary, in any given situation)[/li]
[li]Edogawa-Holmes Clan Ring (Source: Given to him by Arthur when he joined his support team, marking him as a henceforth permanent member of his personal retinue and which has been tuned to his individual data signature only)[/li]
[li]Backpack (Source: Purchase he made from the relevant Human World vendor for the purposes of storing his inventory)[/li]
[/ul]
Personality:
In terms of personality, “Conan/Strabimon” is essentially Arthur’s twin with a few differences here and there. Specifically, his curiosity, like that of his colleague (i.e., Elektra/Jellymon), rivals Arthur’s own penchant for exhibiting this trait. So, as is the case with Arthur, “Conan/Strabimon” has had quite the reputation for asking about and trying to explore the true nature of and the mechanisms that lay behind anything and anyone that intrigued him since those younger days. This inquisitive urge increased even more in intensity ever since he discovered mystery novels and televised crime dramas from the Human World at some point during his childhood and since he has been obsessed with them both since then till present day. This often gets him into trouble because it makes him prone to sticking his nose where it does not belong and prying too much into the lives and situations of others if they happen to intrigue him to some significant degree.
Then, there is the high degree of courage that “Conan/Strabimon” is known for, just as is Arthur whose support squad he is part of henceforth. So, “Conan/Strabimon” can also confront any mystery that they come across undaunted by the presence of danger therein. Also like with Arthur, Conan’s courage often gets him into trouble because it makes him sometimes unable to know where to draw the line between bravery and sheer recklessness. Apart from this, “Conan/Strabimon” and Arthur also share a similarly high degree of moral rectitude which lets them both be firm in their ethics and morals (as far as possible) when in the face of most if not all such temptation(s) he may encounter in his life. This often gets him into trouble as it does Arthur because it makes him prone to being at a disadvantage against any opponent(s)/target(s) that have no qualms about breaking commonly held codes of ethics and morality to achieve their objective(s) successfully.
In the next trait, namely ingenuity, “Conan/Strabimon” is not quite at Arthur’s level but he is just one step below that, so he is still a formidable opponent in his own right in this regard. So, just as Arthur can but maybe not to the same degree, “Conan/Strabimon” can also find multiple different and yet equally effective solutions (from many different angles) to any problem(s) he may face in his life at any point. That said, unlike Arthur, this trait does not predispose “Conan/Strabimon” to the many eccentricities that it does Arthur (e.g., preferring to crouch rather than sit while thinking deeply, eating only sweet foods, holding items by using only his thumb and index fingers, tilting his head like an owl would when thinking [though only as far as his neck allows], invading personal spaces of others [though not for perverted reasons], etc.).
Thus, he can come off as far more normal by societal standards than would be Arthur if anyone were to catch him amid engaging in such eccentricities. After that, there is the talent for logic wherein, again, “Conan/Strabimon” is not quite at Arthur’s level but he is just one step below that, so he is still a formidable opponent in his own right in this regard. So, just as Arthur can but maybe not to the same degree, “Conan/Strabimon” can also be highly logical and objective when making his decisions (as far as possible). However, unlike Arthur who shuts out emotion completely in favor of cold logic and reasoning, “Conan/Strabimon” balances that with the need to exhibit emotional empathy towards his audience in any given situation.
Beyond this, “Conan/Strabimon” is just as patient, practical, and tenacious as is Arthur when dealing with any given situation and just like Arthur, he too can bide his time and wait for the right moment to act and be highly persistent and pragmatic in the pursuit of his goals as well. Of course, this means that, just like Arthur, “Conan/Strabimon” is also prone to missing his windows of opportunity by waiting too long and being highly intractable to suggested changes from others, excluding Arthur himself, of course. In this next trait, namely loyalty, “Conan/Strabimon” is just as fiercely devoted to Arthur as is his colleague, whether that be “Elektra/Jellymon” or any of the others as well. Besides this, “Conan/Strabimon” is also highly selfless which, despite being advantageous in that it earns him the respect of those around him, is also a double-edged sword because it often leads him to run headlong into the midst of danger to protect those near and dear to him.
Finally, unlike Arthur, though, “Conan/Strabimon” is not at all manipulative or so given to meticulousness as to lose his temper at seeing disorder as Arthur would be in a similar situation. Also, unlike Arthur, “Conan/Strabimon” is not secretive beyond the usual norms, but rather is quite forthright as far as possible. That said, if specifically asked/told to keep secret(s) by Arthur or someone else, he is still very much capable of safeguarding said secrets and keeping them confidential as well as away from prying interlopers. Unlike Arthur who is highly resistant to emotional influences due to his ability to shut out emotion at will, “Conan/Strabimon” tends to be more susceptible to such undue influences. For instance, he becomes visibly despondent upon seeing emotionally heart-wrenching scenes and thus, tends to wear his heart on his sleeve in other respects as well, unlike Arthur who is forever and always inscrutable and even deceptive in terms of body language and facial expression so long as he is not confronted at any time with his pet peeves. Thus, “Conan/Strabimon” also has a rather interesting personality as is the case with every other member of Arthur’s support squad, although in his case it is a fair bit more straight-laced than those of his peers in said support squad.
Appearance (Holosuit):
FaceClaim: Yuukoku no Moriarty (Moriarty the Patriot) • John H. Watson • Conan Watson (Arthur Edogawa's Strabimon)
Personal History: TBA
Species: Strabimon
Appearance:
Attribute: Free
Family: Nature Spirits
Type: Beast Man (Subtype: Werewolf)
Fighting Style:
Like “Lobomon” which is the champion form of his of his digivolution line and higher forms of said line, all of which he unfortunately has no access to due to being born with corrupted data, the ability to use the element of “Light” in various ways is available to “Conan/Strabimon” as well. So, unlike Arthur’s fighting style as well as that employed his colleague, “Elektra/Jellymon” which rely on evasion; “Conan/Strabimon” uses a blitzkrieg-type fighting style which revolves around swift and hard strikes which are designed to not give his opponent(s) even an inch of ground and/or a moment of time to catch their breath.
In doing so, his aim is always to cut off their chance(s) for launching a counterattack against him, but of course, depending on various attributes of his opponent (e.g., combat experience, intellect, adaptability, etc.), this default plan of his may or may not fail in its execution. If this comes to pass, “Conan/Strabimon” does have enough presence of mind to leap out of range and stay at a distance until he can marshal his combat capacities again for the next several rounds of engagement with his opponent(s). In this aspect, he is indeed like Arthur and even “Elektra/Jellymon” as well, but whenever possible, he still prefers to rely on his blitzkrieg attacks to deliver the finishing strike to his given opponent(s) in any situation.
Abilities:
Support Skill: Alpha Wolf’s Art: Photonic Step (COMBAT PASSIVE)
“Conan/Strabimon” has a body that is innately limber to an extreme degree as well as possessed of a unique blend of red and white muscle fibers called “pink muscle” all over. This is always passively charged with his Light element energy and thus, it enables him to move at velocities that are imperceptible to the human eye and even to any digimon opponent(s) of his level and below. Thus, he can run circles around said opponent(s) if he is ever faced with them in combat. However, he can also use it out of combat to cross the surfaces of land and even a body of stagnant, calm water in just a few milliseconds (the latter without falling into its depths), both even while carrying a single passenger without any loss of velocity in both cases. Effect Summary: Passive ultra-high velocity movement capacity at levels imperceptible to humans AND In-Training level or below digimon only (I.E., THIS ABILITY'S IMPERCEPTIBILITY EFFECT CANNOT AFFECT DIGIMON OF ROOKIE LEVEL AND ABOVE) with or without up to one passenger (who/which is equal to or lesser than Conan/Strabimon in weight) by “Conan/Strabimon” on any sort of surface regardless of its nature, both in and out of battle as well. // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Combat Skill α: Alpha Wolf’s Art - Lightforce Slash (COMBAT ACTIVE)
“Conan/Strabimon” charges his entire body with his Light element energy and then concentrates this energy at the highest levels in the tips of his claws, on both his hands and feet, causing them to gain a glowing metallic-golden aura. A split second afterwards, he rushes at a single chosen opponent and delivers several rapid slashing strikes to them with the claws on his hands and feet. Upon successful impact, this ability normally deals minor damage, but “Conan/Strabimon” can spend more time charging his entire body with more of his Light element energy before unleashing these slashing strikes at the chosen opponent and so, he can deal a moderate amount of damage to them instead. This second mode forces this ability into transient inactivity, while the first mode possesses no such drawback. However, this ability has no other associated special effects regardless of which mode is used by “Conan/Strabimon”. Effect Summary: Minor damage with no other special effects dealt by "Conan/Strabimon" to target with no charge time upon successful impact, but Moderate damage w/ no other special effects dealt by "Conan/Strabimon" to target w/ 1 post charge time upon successful impact. // Duration: Instant (Minor damage mode) and (Moderate damage mode), CD: 0 posts (Minor damage mode) but 1 post (Moderate damage mode).
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Combat Skill β: Alpha Wolf’s Art – Lightforce Bullet (COMBAT ACTIVE)
“Conan/Strabimon” charges his entire body with his Light element energy and then concentrates this energy at the highest levels in both hands, causing them to gain a glowing metallic-golden aura. Then, he molds this energy and forms it into the shape of a pair of “Smith & Wesson 500” revolver-type hand-cannons, one in each hand which he dual-wields to bombard a single chosen target with a hailstorm of bullets made entirely of his Light element energy. Upon successful impact, this ability not only deals high damage to the struck target, but also blinds them temporarily, thus making their subsequent attacks moderately less accurate for the duration of this ability’s effect. Effect Summary: High damage and -30% to Accuracy dealt by "Conan/Strabimon" to target, with Accuracy debuff lasting for next 2 posts upon successful impact. // Duration: Damage (Instant) + Accuracy debuff (next 2 posts), CD: 4 posts.
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Combat Skill γ: Alpha Wolf’s Art – Photonic Healing (COMBAT ACTIVE)
“Conan/Strabimon” charges his entire body with his Light element energy and then concentrates this energy at the highest levels in both hands, causing them to gain a glowing metallic-golden aura. Then, he emanates this energy outwards at a single chosen target, which can either be himself or others. Upon successful contact, the energy enters the target's body and begin to heal their injuries to some extent. However, this ability has no other associated special effects. Effect Summary: Healing of up to and including a 4-post CD level of damage with no other associated special effects applied by "Conan/Strabimon" to target upon successful contact. // Duration: Instant, CD: 5 posts.
Alias/Nicknames:
- Arthur (Used By: family, friends, and authorized others)
- Mr. Edogawa (Used By: all formal contacts within his acquaintance)
- Master Edogawa (Used By: family servants, business group personnel, and his digimon [both spirits and mercenaries])
- "Detective Nerd" (Used By: all of his classmates till now)
- "Herlock Solmes" (Used By: anyone to whom he gives this)
- Various others he gives depending on his mood (Used By: anyone to whom he gives this)
Age: 19 years old
Gender: Male
Height: 6' 3"
Weight: 175.5 lb.
Alignment: Neutral Good
Birth Date: 8/2
Western Horoscope: Leo
Birth Place: Tokyo, Japan (Shibuya Ward)
Skills/Talents:
- Advanced Photographic Memory + Recall Skills (Source: associated genetic inheritance from both sides of family which was cultivated steadily from childhood)
- Intermediate Critical Thinking/Incisive Reasoning Skills (Source: auto-didactic puzzle solving session since childhood, mystery novel reading and analyzing + crime drama watching and analyzing both from early teen years, and college entrance exam studies)
- Beginner Krav Maga Skills (Source: Krav maga classes he is currently taking from the associated world-class instructors on order from his family's elders)
- Beginner gentleman Skills (Source: training currently being given by family elders and a slew of relevant private instructors)
Backpack Contents:
- Portable Homebrew Detective Toolkit + Guide (Source: self-made w/ components bought in the human world from various associated vendors and assembled based on models from mystery novels and crime dramas)
- Personal Electronics (Source: bought from various associated vendors in the human world)
- Portable Survival Kit + Guide (Source: bought from various associated vendors in the human world)
- Portable First Aid Kit + Guide (Source: bought from various associated vendors in the human world)
Backpack (Image):
Digivice:
D-Terminal:
NOTE: THE IMAGES OF THE GEAR AND DEVICES SHOWN ABOVE ARE NOT TO SCALE.
Personality (all these traits are displayed by Arthur in and out of combat):
Curious:
Arthur has always been a thoroughly curious person since childhood. He has had quite the reputation for asking about and trying to explore the true nature of and the mechanisms that lay behind anything and anyone that intrigued him since those younger days. This inquisitive urge increased even more in intensity ever since he discovered mystery novels and televised crime dramas at some point during his childhood and since he has been obsessed with them both since then till present day. This often gets him into trouble because it makes him prone to sticking his nose where it does not belong and prying too much into the lives and situations of others if they happen to intrigue him to some significant degree.
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Courageous:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their courageous natures and the way they always seemed to confront any mystery that they came across undaunted by the presence of danger. So, since childhood, he has been training himself to be more courageous in the face of most if not all such dangerous situation(s) he may encounter in his life. This often gets him into trouble because it makes him sometimes unable to know where to draw the line between bravery and sheer recklessness.
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Honorable:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their honorable natures and the way they always seemed to maintain their ethics and morals even in the face of temptation(s) by the villains and other objects of interest they would contend with during their cases. So, since childhood, he has been training himself to be firm in his ethics and morals (as far as humanly possible) when in the face of most if not all such temptation(s) he may encounter in his life. This often gets him into trouble because it makes him prone to being at a disadvantage against any opponent(s)/target(s) that have no qualms about breaking commonly held codes of ethics and morality to achieve their objective(s) successfully.
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Ingenious:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ingenuity and the way they always seemed to be able to solve any puzzle, cryptogram, and any other such thing(s) during their cases in a clever and ingenious manner regardless of their level of abstruseness. So, since childhood, he has been training himself to always try to find multiple different and yet equally effective solutions (from many different angles) to any problem(s) he may face in his life. This often gets him into trouble because it makes him prone to noticeably eccentric behaviors which those around him would typically consider to be highly uncouth as per the commonly followed societal standards (e.g., preferring to crouch rather than sit while thinking deeply, eating only sweet foods, holding items by using only his thumb and index fingers, tilting his head like an owl would when thinking [though only as far as his neck allows], invading personal spaces of others [though not for perverted reasons], etc.).
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Logical:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ingenuity and the way they always seemed to be able to always remain strictly objective and base their decisions, not upon the emotional milieu of any situation(s) they were in during their cases, but solely upon the cold and hard facts of said situation(s). So, since childhood, he has been training himself to always try to be as strictly logical and objective when making his decisions (as far as humanly possible) when in the face of most if not all such emotionally charged distractions he may encounter in his life. This often gets him into trouble because it makes him prone to noticeably ignoring the emotional needs of those around him.
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Manipulative:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ability to deftly maneuver those around them, and especially the individuals they would contend with during their case(s), to accomplish their objective(s) in said cases(s) successfully. So, due to the training he has been putting himself through because of this admiration and because of the influence of the manipulative streak he has inherited from his mother, Arthur has gradually become ever more manipulative of those around him from childhood till present. This often gets him into trouble because it makes him prone to getting on the bad side of those not appreciative of such manipulation by him.
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Meticulous:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ability to maintain a high degree of orderliness and systematic methodology to accomplish their objective(s) in said cases(s) successfully. So, due to the training he has been putting himself through because of this admiration and because of the influence of the natural tendency towards meticulousness that he has inherited from his mother, Arthur has gradually become ever more meticulous in word, thoughts, and deed from childhood till present. This often gets him into trouble because it makes him prone to exhibiting an OCD for orderliness and a considerable hatred for its polar opposite, entropy (of the non-goal directed variety), which tends to make those around him find him truly irksome as well as tedious to deal with, especially if they have to do so on a daily basis.
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Patient:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ability to be highly patient when on the job trying to solve any of their many cases. So, due to the training he has been putting himself through because of this admiration and because of the influence of the natural tendency towards patience that he has inherited from his father, Arthur has gradually become ever more patient in word, thoughts, and deed from childhood till present (except when he sees non-goal directed entropy around him because he has zero tolerance for that). This often gets him into trouble because it makes him sometimes wait much too long in his attempts to seize timely opportunities when they come knocking on his door, so to speak.
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Secretive:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ability to always maintain the confidentiality associated with various secrets, data, and other such things they have received from their clients and other contacts. So, due to the training he has been putting himself through because of this admiration and because of the influence of the natural tendency towards secrecy that he has inherited from his father, Arthur has gradually become ever more secretive in word, thoughts, and deed from childhood till present. This often gets him into trouble because it makes him prone to wariness of him from others because of not confiding in others easily and not dropping his guard around them just as easily (although there would usually not be very many obvious signs of this penchant in him).
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Tenacious:
Arthur has always been an ardent fan of all the detectives he used to read about in mystery novels and those in all the crime dramas he has watched, both from childhood till present day. Specifically, he has always admired their ability to always persist in the pursuit of the resolution of their various cases despite whatever obstacles came to impede their efforts in this regard. So, due to the training he has been putting himself through because of this admiration and because of the influence of the natural tendency towards tenaciousness that he has inherited from his father, Arthur has gradually become ever more persistent in word, thoughts, and deed from childhood till present. This often gets him into trouble because it makes him prone to being incredibly, but not totally recalcitrant towards the attempts of others to sway him over to seeing their side of things in any given situation.
Flaws:
- Crippling Acrophobia (only for 16'+ heights)
- Control Freak Tendencies (so much that he hates anyone who disrupts his plans w/ no solid replacement plans to offer in exchange)
- Extreme Eccentricity (which makes him engage in very odd behaviors frequently)
- Hatred of Non-Goal Directed Entropy (so much that he becomes enraged upon seeing this state)
- Neat Freak OCD (for his property + that of others too)
Likes:
- Hedonistic Pursuits (e.g., sweet foods and vintage wine)
- Intellectual Pursuits (e.g., puzzles, mysteries, and riddles)
- Martial Arts (e.g., Krav Maga)
- gentleman Culture (all aspects therein)
Dislikes:
- Boorishness (all aspects therein)
- Heights (only of 16 ft.+)
- Excessive Emotion (both positive and negative)
- Non-Purposeful Entropy (e.g., due to laziness)
Goals:
- Becoming a true high gentleman
- Becoming next CEO + sole proprietor of his family's keiretsu
- Becoming a future private detective who runs his own agency
- Discovering the truth behind the "Shibuya Monsters"
Appearance:
Image:
Arthur is a 6' 3" tall, leanly built, 19-year old young man who weighs in at 175.5 lb. and who has black hair and black eyes which always look hollow and dead except when he happens to be reading/discussing some mystery novel or watching/discussing some crime drama. The most highly notable features of his person are the prominent dark bags under his eyes that he has acquired due to the continual strain and demands of his studies and other intellectual pursuits as well as the various scars and suture lines he has acquired all over his body from his recently started training in the martial arts style called Krav Maga. As far as attire is concerned, he wears whatever is appropriate for whatever situation he is in at any time, but he has no personal preferences regarding color and/or design of these. With any of these, his equipment holsters and other gear carrier items like his backpack will always be on his person at all times unless the situational circumstances prevent this somehow.
Face Claim DEATH NOTE • L • Arthur Edogawa
Personal History:
"Arthur Edogawa" was born as the only son a British man named "Uther Holmes" and a Japanese woman named "Kushinada Holmes, née Edogawa". Since both of his parents came from long and distinguished lineages and because, both sides not only owned but also operated multinational business conglomerates, Arthur had a rather privileged upbringing. Of course, he was also unfortunate enough to inherit a few flaws from both of his parents such as his mother's tendency for being manipulative and her neat freak OCD and his father's penchant for secrecy and intractability. Despite this, due to the potential that the elders of both sides saw in him from a young age like his photographic memory and recall which he had inherited from both his parents, they decided to name him next heir to the leadership of both sides of his family and also as the future CEO of the merged multinational business conglomerate operated jointly by both sides of his family. Thus, time marched on for him from year to year with very few significant incidents and he proceeded to grow from a little boy to a teenager.
The first of the really significant incidents that occurred during this time was the acrophobia for heights of 16' or more that Arthur unfortunately acquired at some point during his childhood. The second was his discovery of mystery novels as well as crime dramas and the formation in him of the subsequently lifelong obsession with reading and watching as well as analyzing all aspects of the events described in these mystery novels and crime dramas. This fact was assisted by the photographic memory and associated recall skills that he had also started cultivating right from childhood via auto-didactic puzzle solving sessions he set himself to do whenever he was not busy with his schooling (because of which he eventually managed to progress this talent, aka his photographic memory and recall, both to an advanced stage of development by present day).
So, Arthur eventually managed to acquire beginner-level critical thinking as well as incisive reasoning skills which were only improved even further by all the tests and exams he had to constantly take throughout his academic career (which eventually progressed his talent in this area, aka critical thinking and incisive reasoning, to an intermediate level of proficiency). As a result of that, he consistently managed to stand among the top of his class from beginning to end throughout elementary to middle to high school (all of which were, of course, elite private ones reserved for the ultra-rich and influential families in society). Naturally, throughout all this time, he also ensured to train himself to emulate the personality traits of all the various famous detectives that he regularly saw and read about in the mystery novels and crime dramas which he had been always obsessed with since his younger days (NOTE: THESE ARE NOT SKILLS AND TALENTS, BUT ONLY PERSONALITY TRAITS AND THUS GIVE HIM NO IC MECHANICAL ADVANTAGES). These have included training in personality traits such as honor, courage, ingenuity, patience, as well as the exercise of his incisive reasoning by taking on small requests for close acquaintances (though strictly only low-tier ones like finding lost pets, missing items, and so on which the police are either too busy to do or have not wanted to bother with taking due to their low threat level).
Then, towards graduation time from his high school, Arthur was ordered to start undergoing martial arts classes by his family's elders in an effort to give him some modicum of self-defense as a preemptive protective measure from assault by those who would seek to take him hostage for taking advantage of his high value as the only scion to his ultra-wealthy family. So from then on, he chose to start undertaking a training course from a friend of his family who had been running such a program in Krav Maga at his training center since he figured it was one of the more versatile and practically oriented of all the various martial arts in existence. However, due to his naturally low stamina, he could not make too much progress in it by present day (which means his skills in Krav Maga have only reached a novice/beginner level of proficiency). In this manner, his life has gone on and he has finally reached the college level of his academic career and due to his stellar academic performance till then, he managed to acquire admission into the prestigious Tokyo U. where he is now.
This brings the story of Arthur's life up till present day wherein he has finished the first year of his collegiate life and has declared his focus to be business management and has only now started to take the courses related to it (which means he has NO skill or knowledge in this area of expertise, that is to say anything business related, as of right now). However, during this time wherein his family could no longer tolerate his extreme eccentricity that has been continually building up till this point, the elders from both sides of his family as well as his parents, aka "Uther" and "Kushinada", have decided to train him thoroughly in the various aspects of being a true high gentleman and also to permanently curtail this extreme eccentricity of his, both on their own and also by putting him under the tutelage of world-class instructors who were proficient with teaching these aspects.
Alas, due to his eccentricity, he has made very little if any progress in this (which effectively puts his proficiency in these areas, aka gentleman skills, at an overall beginner level). It is also during this summer period that he has started to run across rumors of mysterious monsters that had shown up in Shibuya a long time ago, but has not found anything of substantially informative value despite all the searching he has done on his days off. From here, only time will tell what is going to happen to him and whether or not he will discover whatever truth is behind those alleged monsters which have been supposedly sighted in Shibuya in the past.
SPIRIT USER'S INITIAL EVOLUTION LINE (ALL THE FORMS GIVEN BELOW ALWAYS HAVE ARTHUR'S HUMAN LEVEL INTELLECTUAL CAPACITY REGARDLESS OF THEIR STAGE AND POWER)
Spirit Element: Nature
Sprite Spirit
Species: Wormmon
Appearance:
Attribute: Free
Family: Jungle Troopers
Type: Insect
Fighting Style:
"Wormmon/Arthur" has a very analytical and evasive style of fighting. It involves staying out of the opponent's reach while studying and memorizing every aspect of their battle style and devising a slew of strategies that allow him to simultaneously exploit each of the opponent's weaknesses and also to neutralize each of the opponent's strengths slowly and steadily in a systematic fashion. After all of these steps are complete, then and only then, he goes in at the endgame stage when the opponent is all worn out to deliver the coup de grâce.
Abilities:
Support Skill: Insect King's Art - Evil Antennae (COMBAT PASSIVE)
"Wormmon/Arthur" has a pair of antennae which are always charged passively with Nature element energy which grants them greatly enhanced detection capacity. He uses them to analyze the area around him encompassing a space that is 10 m (~ 32 ft.) diameter along with everything in it. He uses this for the purposes of discerning all elements in said area so that he can be prepared for countering these if necessary. This ability allows him to scan for and detect targets of both the entity and non-entity types in the target area, regardless of whether they be indigenous or alien to it. Effect Summary: Passive environmental scanning + Passive target detection and analysis (of both entity and non-entity types) by "Wormmon/Arthur" within an area of 10 m (~ 32 ft.) diameter maximum. // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Combat Skill α: Insect King's Art - Worm Wheel (COMBAT ACTIVE)
"Wormmon/Arthur" charges his entire body with Nature element energy which causes them to gain a glowing green aura which has a razor-sharp edge to it. Then, he rolls himself up into a wheel shape and repeatedly dashes at a chosen target at high velocity each time. Upon successful impact, this ability will normally inflict minor damage to the target. However, by spending one post prior to this attack to charge a higher amount of Nature element energy into his entire body, he can use this same attack to inflict moderate damage to the target instead by simultaneously magnifying the size of this aura of his and the sharpness of its razor-edge too. This second mode forces this ability into transient inactivity, while the first mode possesses no such drawback. This ability has no other associated special effects attached to it regardless of which of these modes is used by "Wormmon/Arthur". Effect Summary: Minor damage with no other special effects dealt by "Wormmon/Arthur" to target with no charge time upon successful impact, but Moderate damage w/ no other special effects dealt by "Wormmon/Arthur" to target w/ 1 post charge time upon successful impact. // Duration: Instant (Minor damage mode) and (Moderate damage mode), CD: 0 posts (Minor damage mode) but 1 post (Moderate damage mode).
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Combat Skill β: Insect King's Art - Compound Eyes (COMBAT ACTIVE)
"Wormmon/Arthur" charges his eyes with Nature element energy which causes them to gain a glowing green aura and makes them highly receptive to the full EM spectrum of light, from infrared to gamma and also turns them into compound eyes like those of adult dragonflies. He then uses them to analyze a chosen target and detect weaknesses in its defenses after which these eyes allow him to target those weaknesses with high accuracy and high precision for the next brief while. However, since he has to direct a large portion of his energy to his eyes to use this ability, he has that much less energy to devote to movement as well as evasion, thus lowering his capacity in both of these areas. Effect Summary: +25% each to Attack and Accuracy of "Wormmon/Arthur" at the cost of -25% each to the Defense and Evasion of "Wormmon/Arthur", each of these lasting for the next 2 posts. // Duration: 2 posts, CD: 2 posts.
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Combat Skill γ: Insect King's Art - Sticky Net (COMBAT ACTIVE)
"Wormmon/Arthur" charges his mandibles with Nature element energy which causes them to gain a glowing green aura and then he uses them to produce a large, glowing green, silk webbing which is highly adhesive in nature and which he then shoots machinegun-style at a chosen target in the form of multiple small nets. Upon successful impact, these nets not only causes moderate damage to the target but temporarily also shut down their movement capacity, though they does not affect their special attack capacity for the duration of this ability's effect. Effect Summary: Moderate damage + Movement prevention, but not Named Ability Usage lockdown for next the 1 post dealt to the chosen opponent by this ability of "Wormmon/Arthur" upon successful impact. // Duration: 1 post, CD: 5 posts.
Digivolves From: Arthur (Human Form)
Digivolves To: Kabuterimon (H-Hybrid)
Human Spirit
Species: Kabuterimon
Appearance:
Attribute: Free
Family: Jungle Troopers
Type: Insect
Fighting Style:
"Kabuterimon/Arthur" has a very analytical and evasive style of fighting. It involves staying out of the opponent's reach while studying and memorizing every aspect of their battle style and devising a slew of strategies that allow him to simultaneously exploit each of the opponent's weaknesses and also to neutralize each of the opponent's strengths slowly and steadily in a systematic fashion. After all of these steps are complete, then and only then, he goes in at the endgame stage when the opponent is all worn out to deliver the coup de grâce.
Abilities:
Support Skill ε: Insect King's Art - Evil Epicranium (COMBAT PASSIVE)
"Kabuterimon/Arthur" has a black skull helmet that is always charged passively with Nature element energy which grants the receptors in it greatly enhanced detection capacity. He uses these to analyze the area around him encompassing a space that is 10 m (~ 32 ft.) diameter along with everything in it. He uses this for the purposes of discerning all elements in said area so that he can be prepared for countering these if necessary. This ability lets him scan for and detect targets of both the entity and non-entity types in the target area, regardless of whether these targets be indigenous or alien to it. Effect Summary: Passive environmental scanning + Passive target detection and analysis (of both entity and non-entity types) by "Kabuterimon/Arthur" within an area of 10 m (~ 32 ft.) diameter maximum. // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Support Skill ζ: Insect King's Art - Exoskeletal Armor (COMBAT PASSIVE)
"Kabuterimon/Arthur" has a full-body, blue-colored, exoskeletal covering that is always charged passively with Nature element energy which grants the chitin composing it greatly enhanced durability. That, in turn, serves to bestow "Kabuterimon/Arthur" with greatly enhanced defensive capacity which makes him highly resistant to anything, whether it be physical moves or energy-based moves, that may be thrown at him by any target(s) in any given situation. Effect Summary: Passive +15% each to the Physical Defense and Elemental Defense of "Kabuterimon/Arthur". // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Combat Skill α: Insect King's Art - Electro Shocker (COMBAT ACTIVE)
"Kabuterimon/Arthur" charges his arms with Nature element energy which causes them to gain a glowing green aura which he forms into a sphere of violently sparking lightning currents and fires at a chosen target. Upon successful impact, this ability will normally inflict minor damage to the target. However, by spending one post prior to this attack to charge a higher amount of Nature element energy into his arms, he can use this same attack to inflict moderate damage to the target instead by simultaneously magnifying this aura sphere's size and the intensity of its lightning currents too. This second mode forces this ability into transient inactivity, while the first mode possesses no such drawback. This ability has no other associated special effects attached to it regardless of which of these modes is used by "Kabuterimon/Arthur". Effect Summary: Minor damage with no other associated special effects dealt by "Kabuterimon/Arthur" to target w/ no charge time upon successful impact, but Moderate damage w/ no other attached special effects dealt by "Kabuterimon/Arthur" to target w/ 1 post charge time upon successful impact. // Duration: Instant (Minor damage mode) and (Moderate damage mode), CD: 0 posts (Minor damage mode) but 1 post (Moderate damage mode).
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Combat Skill β: Insect King's Art - Compound Eyes (COMBAT ACTIVE)
"Kabuterimon/Arthur" charges his eyes with Nature element energy which causes them to gain a glowing green aura and makes them highly receptive to the full EM spectrum of light, from infrared to gamma and also turns them into compound eyes like those of adult dragonflies. He then uses them to analyze a chosen target and detect weaknesses in its defenses after which these eyes allow him to target those weaknesses with high accuracy and high precision for the next brief while. However, since he has to direct a large portion of his energy to his eyes to use this ability, he has that much less energy to devote to movement as well as evasion, thus lowering his capacity in both of these areas. Effect Summary: +25% each to Attack and Accuracy of "Kabuterimon/Arthur" at the cost of -25% each to the Defense and Evasion of "Kabuterimon/Arthur", each of these lasting for the next 2 posts. // Duration: 2 posts, CD: 2 posts.
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Combat Skill γ: Insect King's Art - Big Horn (COMBAT ACTIVE)
"Kabuterimon/Arthur" charges the large, thick, razor-sharp horn on his black skull helmet with Nature element energy which causes it to gain a glowing green aura and increases its size by a manifold degree. Then, he flies swiftly at a chosen target and rams them with this empowered horn, causing a great deal of damage on successful impact while breaking fully through any basic defenses set up by the target against him. Effect Summary: High damage + full shield pierce dealt by "Kabuterimon/Arthur" to target upon successful impact. // Duration: Instant, CD: 4 posts.
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Combat Skill δ: Insect King's Art - Taser Claw (COMBAT ACTIVE)
"Kabuterimon/Arthur" charges his claws with Nature element energy which causes them to gain a glowing green aura and then he molds that into a energy glove that is made of violently sparking lightning currents. Then, he flies at a chosen target and strikes at them with these electrified claws. Upon successful impact, these electrified claws not only cause moderate damage to the target but temporarily also shut down their special attack capacity, though they does not affect their movement capacity for the duration of this ability's effect. Effect Summary: Moderate damage + Named Ability Usage lockdown, but not Movement prevention for next the 1 post dealt to the chosen opponent by this ability of "Kabuterimon/Arthur" upon successful impact. // Duration: 1 post, CD: 5 posts.
Digivolves From: Wormmon (S-Hybrid)
Digivolves To: EvilOkuwamon (B-Hybrid)
MERCENARIES (ALL THE MERCENARIES SHOWN HEREIN WILL ALWAYS HAVE THE PHYSICAL DIMENSIONS OF A TYPICAL MEMBER OF THEIR SPECIFIC SPECIES WHEN IN DIGIMON FORM, BUT THEIR INTELLECTUAL LEVEL WILL ALWAYS BE EQUAL TO OR GREATER THAN THAT OF AN AVERAGE ADULT HUMAN DEPENDING ON THEIR PARTICULAR STAGE):
ROOKIE LEVEL MERCENARIES:
Digimon Name: Elektra Adler
Gender: Female
Alignment: Chaotic Neutral
Skills/Talents:
- Expert Hydroelectric Mage (Source: Her unique skill that has been created by her via the combination of the water and electricity magics wielded by her parents, her father being a Beetlemon and her mother being a Ranamon)
- Expert Aquatic Zoolingualist (Source: Her special power that she inherited from her mother who is a Ranamon)
- Expert Artist/Artisan (Source: Her years and years of practice in said field of expertise since childhood undertaken due to immense personal interest in said skill and also due to her interest in emulating a certain useless goddess of water from a certain isekai anime she knows from the Human World)
- Expert Malevolent Intent Detector (Source: Her personal skill developed for self-protection and that of her near and dear ones after having been betrayed numerous times by those she had called close friends in the past)
- Expert Mixed Martial Artist (Source: Her years and years of practice in said field of expertise since childhood undertaken due to immense personal interest in said skill)
Inventory:
- Translucent Pink Hagoromo (Source: Purchase she made at a recent Summer Comiket held in Tokyo, Japan region of the Human World due to her interest in emulating a certain useless goddess of water from a certain isekai anime she knows from the Human World)
- Telescoping Lotus Staff (Source: Purchase she made at a recent Summer Comiket held in Tokyo, Japan region of the Human World due to her interest in emulating a certain useless goddess of water from a certain isekai anime she knows from the Human World)
- Trappings of Female Beauty (Source: Purchases she made from a variety of highly exclusive vendors in the Human World by convincing Arthur to use his connections to do this for her so that she may then use these to indulge her love of beauty and elegance)
- Kindle Reader Loaded w/ E-Books of All Human World Mystery Novels (Source: Purchase she made at a recent book sale held in Tokyo, Japan region of the Human World due to her immense interest in Human World mystery novels)
- Edogawa-Holmes Clan Ring (Source: Given to her by Arthur when she joined his support team, marking her as a henceforth permanent member of his personal retinue and which has been tuned to her individual data signature only)
- Backpack (Source: Purchase she made from the relevant Human World vendor for the purposes of storing her inventory)
Personality:
If “Elektra/Jellymon” were to be given an appellation of some sort, it would be something like “The Snarky and Elegant Queen of Curiosity”. This is because, she is the Digital World version of a certain goddess-like being with the same name from another dimension which Arthur had been to recently wherein she had encountered him for the first time. After they parted ways once he had fulfilled her request, she decided to follow his adventures, at first secretly, but then she came to be desirous of living out his adventures alongside him as something in him had caught her fancy. So, she took over the body of a digimon of this species (i.e., a Jellymon) and this individual body specifically since it had the closest repertoire to her original skillset and so that she could meet him in the Digital World and since she did so, all her personality data was copied over from her original form to this now permanent one.
So, the first part of this appellation of hers is a reference to her eternal obsession with the practice of the art of true sarcasm, of both the facetious and caustic kinds. The main target of this tends to be Arthur himself, though the sarcasm she uses with him is always of the facetious kind. This applies to her fellow support squad members as well. This facet of her personality becomes even more prominent if they happen to make some sort of error in thought, word, or deed, especially if they were to do so in her presence. In contrast, the more caustic type of snark she has rears its head only under one circumstance, and that is if anyone happens to truly disrespect her, Arthur, and/or any of her fellow support squad members.
Next up is the elegance aspect of her persona and this is applicable to her due to her love of all things, people, and phenomena that she would consider to be beautiful and graceful. She absolutely adores engaging in activities and interaction with all things, people, and phenomena that she would consider to be beautiful and graceful (e.g., fine wining and dining, ballroom dancing, etc.). This is one of the reasons she agreed to join Arthur’s support squad in the first place, as she knows from her research on him that he comes from a long, distinguished, ultra-wealthy, and highly influential line of people and thus, she figured he could get her access to all the venues she would need to indulge this love of hers to her heart’s content. The last reason for this part of her appellation is because she always ensures to carry herself and behave in such a manner, at least in public, that would cause those around her to consider to be the living epitome of grace and elegance.
In fact, her love for these is so intense that if she were to witness the opposite of these, i.e., disgraceful behavior and hideousness, she would even resort to violence to remove the source(s) of such triggering factors. Finally, there is the queen-like part of her persona, and this is because she always tends to act like a queen would in any situation and it doubles as an homage to her previously mentioned love of beauty and elegance. The first way in which she is like a queen is that she is quite narcissistic in nature and one of the things she loves to have Arthur and to some extent, others besides him around her to do is to praise her constantly for her many talents and accomplishments. A physical manifestation of this is her love of indulging in what Arthur typically refers to as “the princess laugh”, namely, a high brow, condescending, rather long-winded, pretentious laugh done with one of her hands positioned near her mouth or chin. The second way in which is that she always possesses a strong, commanding or at least compellingly noticeable, presence whenever she enters a situation, despite her actual power level being no more than that of a mere Rookie digimon. A weird side effect of this aspect is that if she does not get her way, she will not hesitate to put the offending party in a headlock or use some other wrestling move on them until they beg for mercy and acquiesce to her request, even if this be Arthur himself.
She often loves to take advantage of this to make the weak-willed to do her bidding, especially to help Arthur out. She is a “Queen of Curiosity” since she also has an insatiable love for all things mysterious, one that even rivals that of Arthur himself. Because of these more predominant parts of her psyche, she can always be seen with a cocky and smug smirk on her face which may or may not also show hints of sarcasm and may or may not look downright wicked depending on the situation. A somewhat strange quirk she has is that she tends to raise one eyebrow up and widen the pupil of the eye below it whenever she happens to be sporting said cocky and smug smirk of hers. Lastly, she is also like a queen since she absolutely despises the prospect of suffering a loss against another. This is also the case because she can always tell when another has ill intent at heart, either towards herself or one of her near and dear ones.
Despite all these flaws, however, she is not without her merits in that she does truly care for both Arthur and the rest of her colleagues who are all part of Arthur’s support squad. She never hesitates to stand up in their defense against those who would seek to do them harm or otherwise subject them to some manner of discomfiture, despite her lack of any significant modicum of power as a Digimon and would do so regardless of how strong the other party may be in comparison to her. The only reason she would stand down and not bite back in this way is if Arthur either orders or requests her not to do so. Another of her saving graces is her fierce and undying loyalty to both Arthur and her colleagues who are all part of Arthur’s support squad. This is the case since she was saved from a rather troublesome predicament by Arthur and that was how they had encountered each other in the first place. This and other such positive traits such as her kindness to those who deserve it, her tolerance of those different from herself, and so on serve to make her personality a rather checkered yet interesting one, nonetheless.
Appearance (Holosuit):
Face Claim: ONE PIECE • Nami • Elektra Adler (Arthur Edogawa's Jellymon)
Personal History: TBA
Species: Jellymon
Appearance:
Attribute: Data
Family: Deep Savers
Type: Medusa (Subtype: Jellyfish)
Fighting Style:
Like the rest of her species, “Elektra/Jellymon” is a master contortionist due to her entire body being extremely hyper-flexible from head to toe. Therefore, she tends to make use of this quite frequently in combat, thus allowing her to make herself quite difficult to hit accurately for any target(s) of her level or below. She can even use this to completely evade incoming attacks by retracting its entire body into its headcap and then floating out of the way in the nick of time. By doing this and other such acrobatic and evasive maneuvers, she wears down the target(s) as thoroughly as possible before going in for the kill. She also tends to love irritating her target(s) by poking fun at them, insulting them, taunting them, or doing other things that reveal their darkest secrets to those around them should she know such information and in so doing, attempts to disrupt their battle focus and thus hinder their combat prowess, which may otherwise be quite formidable. So, overall, her fighting style can be described as one that is focused on evasion and disruption.
Abilities:
Support Skill ε: Medusa Queen’s Art: Jelliform Body (COMBAT PASSIVE)
“Elektra/Jellymon” has a body that is innately hyper-flexible in nature due to being passively charged with her unique “Hydroelectric” element energy. This makes her quite difficult to hit and/or grab hold of accurately for any opponent, especially those that are of her level or below by comparison. Therefore, she can capitalize on this in battle by to stay out of her opponent’s strike zone and by extension, out of harm’s way since this ability gives her some modicum of innately higher evasive capacity. She can also use this outside of battle for various noncombative purposes as and when she sees fit. Effect Summary: Passive +30% to Evasion of “Elektra/Jellymon” both in and out of battle. // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Support Skill ζ: Medusa Queen’s Art: Evil Sense (COMBAT PASSIVE)
Since she was betrayed so many times in the past by those whom she has considered close friends, “Elektra/Jellymon” has long since developed the now innate ability to sense ill intent of any sort (e.g., if someone is lying/hiding something, if someone wants to do physical harm, etc.) from those opposing parties of her level or below. In battle, this manifests in the form of immunity to any forms of deception used on her by opponent(s) of her level or below which she gets due to her body being passively charged with her unique “Hydroelectric” element energy, but she can also use this outside battle for the purposes of lie detection, interrogation, etc. as described above via this same mechanism as well. Effect Summary: Passive lie/hostility detection + Illusion Immunity bestowed on “Elektra/Jellymon” against any abilities and such of this kind used on her by Rookie level or below opponent(s) both in and out of battle. // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Combat Skill α: Medusa Queen’s Art - Spiral Kick (COMBAT ACTIVE)
“Elektra/Jellymon” twists her hyper-flexible body into a tight spiral, storing up some amount of potential energy within it via the process while also charging her entire body with her unique “Hydroelectric” element energy, causing it to gain a glowing bluish-yellow aura. A split second afterwards, she does a handstand and unravels her body rapidly while rushing at a single chosen target and thus, unleashes a series of high velocity, spinning kicks upon them. Upon successful impact, this ability normally deals minor damage, but “Elektra/Jellymon” can spend more time to wind her body tighter and charge her entire body with more of her unique “Hydroelectric” element energy before unleashing the spin kicks at the chosen opponent, and so, she can deal a moderate amount of damage to them instead. This second mode forces this ability into transient inactivity, while the first mode possesses no such drawback. However, this ability has no other associated special effects regardless of which mode is chosen for use by “Elektra/Jellymon”. Effect Summary: Minor damage with no other special effects dealt by "Elektra/Jellymon" to target with no charge time upon successful impact, but Moderate damage w/ no other special effects dealt by "Elektra/Jellymon" to target w/ 1 post charge time upon successful impact. // Duration: Instant (Minor damage mode) and (Moderate damage mode), CD: 0 posts (Minor damage mode) but 1 post (Moderate damage mode).
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Combat Skill β: Medusa Queen’s Art – Electrifying Tsunami (COMBAT ACTIVE)
“Elektra/Jellymon” charges her entire body with her unique “Hydroelectric” element energy and then concentrates this energy at the highest levels in the tips of her cephalic tentacles, causing them to gain a glowing bluish-yellow aura. A split second afterwards, she leaps into the air and slams these tentacles into the ground (or whatever surface she happens to be standing upon at the time) and from their tips, she generates a massive 10m (~32ft) tall AOE tsunami that then spreads out rapidly, hitting all designated opponents within an area with 10m (~32ft) in diameter at maximum. Upon successful impact, this ability not only deals moderate damage to all struck opponent(s) but also locks down up the special attack capacity of up to and including two individuals among said opponent(s) briefly, though not the movement capacity of these two individuals for the duration of this ability's effect. Effect Summary: Moderate damage dealt to struck opponent(s) + Named Ability Usage lockdown, but not Movement prevention dealt to up to and including two individuals among struck opponent(s) for the next 1 post by this ability of "Elektra/Jellymon" upon successful impact within an area which is 10m (~32ft) in diameter at maximum (NOTE: THIS ABILITY'S SPECIAL EFFECT DOES NOT AFFECT CHAMPION LEVEL AND ABOVE OPPONENTS AT ALL). // Duration: 1 post, CD: 5 posts.
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Digimon Name: Conan Watson
Gender: Male
Alignment: Neutral Good
Skills/Talents:
- Expert Light Mage (Source: His skill that he inherited from both his parents (who were a pair of Lobomon) and later honed to its current level)
- Expert Physician (Source: His years and years of practice in said field of expertise since childhood undertaken due to immense personal interest in said skill and his interest in emulating the ever faithful, reliable, and extremely capable assistant of a certain legendary fictional detective from the Human World's literature)
- Expert Marksman (Source: His years and years of practice in said field of expertise since childhood undertaken due to immense personal interest in said skill and his interest in emulating the ever faithful, reliable, and extremely capable assistant of a certain legendary fictional detective from the Human World's literature)
- Expert Mixed Martial Artist (Source: His years and years of practice in said field of expertise since childhood undertaken due to immense personal interest in said skill and his interest in emulating the ever faithful, reliable, and extremely capable assistant of a certain legendary fictional detective from the Human World's literature)
- Expert Behavioral and Expressional Analyst (Source: His years and years of practice in said field of expertise since childhood undertaken due to immense personal interest in said skill and his interest in emulating the ever faithful, reliable, and extremely capable assistant of a certain legendary fictional detective from the Human World's literature)
Inventory:
- Telescoping Pimp Cane (Source: Purchase he made from the relevant Human World vendor for the purposes of simply looking cool, in his opinion anyway, appearance given below)
[li]Gunpla Model Kit Series (Source: Purchase he made at a recent Summer Comiket held in Tokyo, Japan region of the Human World due to his immense interest in Human World anime and manga)[/li]
[li]Kindle Reader Loaded w/ E-Books of All Human World Mystery Novels (Source: Purchase he made at a recent book sale held in Tokyo, Japan region of the Human World due to his immense interest in Human World mystery novels)[/li]
[li]Portable Field Medical Kit (Source: Purchases he made from various relevant Human World vendor for the purposes of using his physician’s skills with maximal efficacy as and when necessary, in any given situation)[/li]
[li]Edogawa-Holmes Clan Ring (Source: Given to him by Arthur when he joined his support team, marking him as a henceforth permanent member of his personal retinue and which has been tuned to his individual data signature only)[/li]
[li]Backpack (Source: Purchase he made from the relevant Human World vendor for the purposes of storing his inventory)[/li]
[/ul]
Personality:
In terms of personality, “Conan/Strabimon” is essentially Arthur’s twin with a few differences here and there. Specifically, his curiosity, like that of his colleague (i.e., Elektra/Jellymon), rivals Arthur’s own penchant for exhibiting this trait. So, as is the case with Arthur, “Conan/Strabimon” has had quite the reputation for asking about and trying to explore the true nature of and the mechanisms that lay behind anything and anyone that intrigued him since those younger days. This inquisitive urge increased even more in intensity ever since he discovered mystery novels and televised crime dramas from the Human World at some point during his childhood and since he has been obsessed with them both since then till present day. This often gets him into trouble because it makes him prone to sticking his nose where it does not belong and prying too much into the lives and situations of others if they happen to intrigue him to some significant degree.
Then, there is the high degree of courage that “Conan/Strabimon” is known for, just as is Arthur whose support squad he is part of henceforth. So, “Conan/Strabimon” can also confront any mystery that they come across undaunted by the presence of danger therein. Also like with Arthur, Conan’s courage often gets him into trouble because it makes him sometimes unable to know where to draw the line between bravery and sheer recklessness. Apart from this, “Conan/Strabimon” and Arthur also share a similarly high degree of moral rectitude which lets them both be firm in their ethics and morals (as far as possible) when in the face of most if not all such temptation(s) he may encounter in his life. This often gets him into trouble as it does Arthur because it makes him prone to being at a disadvantage against any opponent(s)/target(s) that have no qualms about breaking commonly held codes of ethics and morality to achieve their objective(s) successfully.
In the next trait, namely ingenuity, “Conan/Strabimon” is not quite at Arthur’s level but he is just one step below that, so he is still a formidable opponent in his own right in this regard. So, just as Arthur can but maybe not to the same degree, “Conan/Strabimon” can also find multiple different and yet equally effective solutions (from many different angles) to any problem(s) he may face in his life at any point. That said, unlike Arthur, this trait does not predispose “Conan/Strabimon” to the many eccentricities that it does Arthur (e.g., preferring to crouch rather than sit while thinking deeply, eating only sweet foods, holding items by using only his thumb and index fingers, tilting his head like an owl would when thinking [though only as far as his neck allows], invading personal spaces of others [though not for perverted reasons], etc.).
Thus, he can come off as far more normal by societal standards than would be Arthur if anyone were to catch him amid engaging in such eccentricities. After that, there is the talent for logic wherein, again, “Conan/Strabimon” is not quite at Arthur’s level but he is just one step below that, so he is still a formidable opponent in his own right in this regard. So, just as Arthur can but maybe not to the same degree, “Conan/Strabimon” can also be highly logical and objective when making his decisions (as far as possible). However, unlike Arthur who shuts out emotion completely in favor of cold logic and reasoning, “Conan/Strabimon” balances that with the need to exhibit emotional empathy towards his audience in any given situation.
Beyond this, “Conan/Strabimon” is just as patient, practical, and tenacious as is Arthur when dealing with any given situation and just like Arthur, he too can bide his time and wait for the right moment to act and be highly persistent and pragmatic in the pursuit of his goals as well. Of course, this means that, just like Arthur, “Conan/Strabimon” is also prone to missing his windows of opportunity by waiting too long and being highly intractable to suggested changes from others, excluding Arthur himself, of course. In this next trait, namely loyalty, “Conan/Strabimon” is just as fiercely devoted to Arthur as is his colleague, whether that be “Elektra/Jellymon” or any of the others as well. Besides this, “Conan/Strabimon” is also highly selfless which, despite being advantageous in that it earns him the respect of those around him, is also a double-edged sword because it often leads him to run headlong into the midst of danger to protect those near and dear to him.
Finally, unlike Arthur, though, “Conan/Strabimon” is not at all manipulative or so given to meticulousness as to lose his temper at seeing disorder as Arthur would be in a similar situation. Also, unlike Arthur, “Conan/Strabimon” is not secretive beyond the usual norms, but rather is quite forthright as far as possible. That said, if specifically asked/told to keep secret(s) by Arthur or someone else, he is still very much capable of safeguarding said secrets and keeping them confidential as well as away from prying interlopers. Unlike Arthur who is highly resistant to emotional influences due to his ability to shut out emotion at will, “Conan/Strabimon” tends to be more susceptible to such undue influences. For instance, he becomes visibly despondent upon seeing emotionally heart-wrenching scenes and thus, tends to wear his heart on his sleeve in other respects as well, unlike Arthur who is forever and always inscrutable and even deceptive in terms of body language and facial expression so long as he is not confronted at any time with his pet peeves. Thus, “Conan/Strabimon” also has a rather interesting personality as is the case with every other member of Arthur’s support squad, although in his case it is a fair bit more straight-laced than those of his peers in said support squad.
Appearance (Holosuit):
FaceClaim: Yuukoku no Moriarty (Moriarty the Patriot) • John H. Watson • Conan Watson (Arthur Edogawa's Strabimon)
Personal History: TBA
Species: Strabimon
Appearance:
Attribute: Free
Family: Nature Spirits
Type: Beast Man (Subtype: Werewolf)
Fighting Style:
Like “Lobomon” which is the champion form of his of his digivolution line and higher forms of said line, all of which he unfortunately has no access to due to being born with corrupted data, the ability to use the element of “Light” in various ways is available to “Conan/Strabimon” as well. So, unlike Arthur’s fighting style as well as that employed his colleague, “Elektra/Jellymon” which rely on evasion; “Conan/Strabimon” uses a blitzkrieg-type fighting style which revolves around swift and hard strikes which are designed to not give his opponent(s) even an inch of ground and/or a moment of time to catch their breath.
In doing so, his aim is always to cut off their chance(s) for launching a counterattack against him, but of course, depending on various attributes of his opponent (e.g., combat experience, intellect, adaptability, etc.), this default plan of his may or may not fail in its execution. If this comes to pass, “Conan/Strabimon” does have enough presence of mind to leap out of range and stay at a distance until he can marshal his combat capacities again for the next several rounds of engagement with his opponent(s). In this aspect, he is indeed like Arthur and even “Elektra/Jellymon” as well, but whenever possible, he still prefers to rely on his blitzkrieg attacks to deliver the finishing strike to his given opponent(s) in any situation.
Abilities:
Support Skill: Alpha Wolf’s Art: Photonic Step (COMBAT PASSIVE)
“Conan/Strabimon” has a body that is innately limber to an extreme degree as well as possessed of a unique blend of red and white muscle fibers called “pink muscle” all over. This is always passively charged with his Light element energy and thus, it enables him to move at velocities that are imperceptible to the human eye and even to any digimon opponent(s) of his level and below. Thus, he can run circles around said opponent(s) if he is ever faced with them in combat. However, he can also use it out of combat to cross the surfaces of land and even a body of stagnant, calm water in just a few milliseconds (the latter without falling into its depths), both even while carrying a single passenger without any loss of velocity in both cases. Effect Summary: Passive ultra-high velocity movement capacity at levels imperceptible to humans AND In-Training level or below digimon only (I.E., THIS ABILITY'S IMPERCEPTIBILITY EFFECT CANNOT AFFECT DIGIMON OF ROOKIE LEVEL AND ABOVE) with or without up to one passenger (who/which is equal to or lesser than Conan/Strabimon in weight) by “Conan/Strabimon” on any sort of surface regardless of its nature, both in and out of battle as well. // Duration: N/A, Cooldown: N/A (B/C PASSIVE SKILL).
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Combat Skill α: Alpha Wolf’s Art - Lightforce Slash (COMBAT ACTIVE)
“Conan/Strabimon” charges his entire body with his Light element energy and then concentrates this energy at the highest levels in the tips of his claws, on both his hands and feet, causing them to gain a glowing metallic-golden aura. A split second afterwards, he rushes at a single chosen opponent and delivers several rapid slashing strikes to them with the claws on his hands and feet. Upon successful impact, this ability normally deals minor damage, but “Conan/Strabimon” can spend more time charging his entire body with more of his Light element energy before unleashing these slashing strikes at the chosen opponent and so, he can deal a moderate amount of damage to them instead. This second mode forces this ability into transient inactivity, while the first mode possesses no such drawback. However, this ability has no other associated special effects regardless of which mode is used by “Conan/Strabimon”. Effect Summary: Minor damage with no other special effects dealt by "Conan/Strabimon" to target with no charge time upon successful impact, but Moderate damage w/ no other special effects dealt by "Conan/Strabimon" to target w/ 1 post charge time upon successful impact. // Duration: Instant (Minor damage mode) and (Moderate damage mode), CD: 0 posts (Minor damage mode) but 1 post (Moderate damage mode).
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Combat Skill β: Alpha Wolf’s Art – Lightforce Bullet (COMBAT ACTIVE)
“Conan/Strabimon” charges his entire body with his Light element energy and then concentrates this energy at the highest levels in both hands, causing them to gain a glowing metallic-golden aura. Then, he molds this energy and forms it into the shape of a pair of “Smith & Wesson 500” revolver-type hand-cannons, one in each hand which he dual-wields to bombard a single chosen target with a hailstorm of bullets made entirely of his Light element energy. Upon successful impact, this ability not only deals high damage to the struck target, but also blinds them temporarily, thus making their subsequent attacks moderately less accurate for the duration of this ability’s effect. Effect Summary: High damage and -30% to Accuracy dealt by "Conan/Strabimon" to target, with Accuracy debuff lasting for next 2 posts upon successful impact. // Duration: Damage (Instant) + Accuracy debuff (next 2 posts), CD: 4 posts.
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Combat Skill γ: Alpha Wolf’s Art – Photonic Healing (COMBAT ACTIVE)
“Conan/Strabimon” charges his entire body with his Light element energy and then concentrates this energy at the highest levels in both hands, causing them to gain a glowing metallic-golden aura. Then, he emanates this energy outwards at a single chosen target, which can either be himself or others. Upon successful contact, the energy enters the target's body and begin to heal their injuries to some extent. However, this ability has no other associated special effects. Effect Summary: Healing of up to and including a 4-post CD level of damage with no other associated special effects applied by "Conan/Strabimon" to target upon successful contact. // Duration: Instant, CD: 5 posts.