The Tachibana Twins
Aug 14, 2021 4:46:05 GMT
Post by Deleted on Aug 14, 2021 4:46:05 GMT
Name: Kaori Tachibana
Age: 15
Gender: Female
Height: 5'3''
Weight: 105 lbs
Alignment: Chaotic Good
Birth Date: March 4th
Birth Place: Shibuya, Tokyo
Skills/Talents:
Backpack Contents:
Digivice: Orange Kizuna smartphone Digivice
Personality: Confident, brave, honest, kind and attractive are just some of the words that could be used to describe Kaori Tachibana. The oldest of the Tachibana twins (by a total of a whopping three minutes,) Kaori is the more expressive and outgoing of the two, unlike her shy sister. She can be seen as kind of arrogant and flamboyant, and to an extent she is, but that doesn't make her a bad person. She's always willing to help cheer someone up, or give someone a good ol' pep talk. However she almost never considers reality to be a factor in her mind, and she's always coming up with ridiculous plans or talking about how magic or monsters exist, making her seem eccentric at best and loony at worst. Wanting to be an actress in the future, Kaori has had plenty of practice imitating Saori, so she's always willing to do a switcheroo when her sister needs it. She loves movies and shows, particularly how the actors are able to get into character. When she gets going, the best piece of advice is to just go along with whatever she's doing or planning to do. It'll work out better in the long run nine times out of ten.
Appearance: Kaori is a very pretty girl. Her red hair goes down a bit past her neck, and her blue eyes are very bright. When she's not wearing her school outfit, Kaori is usually seen wearing a salmon-pink T-Shirt underneath a thin black sweater that is unbuttoned. She also tends to wear dark blue skinny jeans and a black belt with a small silver buckle. Kaori also wears dark leather boots over her jeans, with ankle high white socks underneath.
FaceClaim: QUINTESSENTIAL QUINTUPLETS • Itsuki Nakano • Kaori Tachibani
Name: Saori Tachibana
Age: 15
Gender: Female
Height: 5'3''
Weight: 105 lbs
Alignment: Neutral Good
Birth Date: March 4th
Birth Place: Shibuya, Tokyo
Skills/Talents:
Backpack Contents:
Digivice: Blue Kizuna smartphone Digivice
Personality: The youngest of the Tachibani twins, Saori is much more reserved than her sister. She almost rarely smiles when she's not smiling along with Kaori, and she doesn't interact with strangers without being made to. It's easy to tell when Saori is uncomfortable because she tends to twist her hair a bunch when she is. She's much more grounded in reality than Kaori, always trying to remind her how her plans, ideas and thoughts may be a tad bit ridiculous in a world not filled with magic or monsters, or dragons. She's also much more strict, ridiculing others who have done something wrong whereas Kaori would have a more calm approach. It's not that Saori doesn't like people; she just has a bit of trouble socializing with others because of her way of seeing the world. Saori is much more in her element when she's writing or listening to music, or even dancing with Kaori.
Appearance: Saori's hair is just as red and long as Kaori's is, and her blue eyes shine just as bright as well. Her clothing is how she differentiates from her sister. When she's not in her school uniform, Saori wears a light sky blue dress with the skirt reaching her knees, and a gray leather jacket worn on top with the sleeves reaching her wrists. She also wears black leggings underneath, alongside white slip on heel-less shoes.
FaceClaim: QUINTESSENTIAL QUINTUPLETS • Miku Nakano • Saori Tachibani
Personal History (for both twins): Kaori and Saori live a pretty cramped and crazy life. They are the middle children in a family of six which includes their parents, their older brother Iki, and their younger brother Itachi. They all live together in a slightly bigger than usual three bedroom apartment in Shibuya. With all the family drama and craziness going on, it's a miracle that the twins have not gone totally insane yet. Well, Saori is on the very edge of going insane thanks to Kaori's constant conspiracy theories about magic and wizards, as well as the monsters that have been spotted from time to time in the city. One of the main things that connects the two sisters is a love of music, but Saori is not the performer type and Kaori can't write music or lyrics to save her life. That's when the two got a brilliant idea. To give them something to do and an escape from their crazy apartment life, Saori writes the songs and gives them to Kaori to record her performing them, and the two edit the files together to create some pretty decent music videos on YouTube. They aren't expecting them to get super popular, but you never know. Besides, they just find it fun to do together. While Kaori and Saori may get at each other's throats every once in a while, the two sisters truly do love each other and will go to the ends of the earth for the other if need be.
Digimon Name - Partner #1: Flame (Kaori's partner)
Default Form: Agumon
Gender: Male
Alignment: Chaotic Good
Skills/Talents:
Personality: Flame is probably one of the toughest and most thick-headed Digimon in the entire Digital World. He loves to brag about how tough he is most of the time. However, Agumon isn't always the nicest Digimon on in the world. He can be a bit rude at times, or just not care about one's feelings, besides his partner's or his brother's, and he tends to be pretty airheaded and strange at times. Flame can be quite humorous, however. For example, whenever he drinks water, he has to scratch something, whether it be the glass itself or the ground, if he's drinking from a pond or lake. He also likes to get stuck in many, many different things, like a hole in a tree, in a ditch, or even quicksand! But there is one big redeeming quality about Flame: he actually cares. He cares a lot about his tamer Kaori and her sister, as well as his own brother, Frost. He'd be willing to die to protect them all, even with all his odd quirks that could stop him from thinking this way.
Digimon Name - Partner #2: Frost (Saori's partner)
Default Form: Gabumon
Gender: Male
Alignment: Lawful Good
Skills/Talents:
Personality: A near one-eighty of his brother Flame, Frost is also pretty shy like Saori, all things considered. Not nearly as shy as her, but not as brash or outgoing as his brother Flame. Instead of bragging, he likes to encourage. Instead of toughness, he prefers to rely on his intellect most of the time. When he and Flame lived on their own, it was Frost who learned how to survive in the wilderness, such as foraging and hunting for food, finding shelter, and recognizing danger. Frost is also a very quick learner, thanks to his photographic memory. Anything he sees or learns is unable to leave his head, which makes him handy as an information dispenser, or as a living notebook for notes! Though he does share a few things with his brother. One of those things is the silly side, as Frost has a tendency to be chased by other wild Digimon, in very comedic ways. Much like his brother though, he will not stand aside when his family is in danger.
Fresh
Species: Botamon
Appearance:
Attribute: None
Family/ies: Nightmare Soldiers
Type: Slime
Fighting Style: As a Botamon, Flame cannot fight. At all.
Abilities:
Bubble Blow: Flame shoots non-lethal acidic bubbles out of his mouth.
Digivolves To: Koromon
In-Training
Species: Koromon
Appearance:
Attribute: Data
Family/ies: Dragon's Roar
Type: Lesser
Fighting Style: As a Koromon, Flame will try to fight, but won’t do that much.
Abilities:
Bubble Blow: Flame shoots non-lethal acidic bubbles out of his mouth.
Digivolves From: Botamon
Digivolves To: Agumon
Rookie
Species: Agumon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits
Type: Dinosaur
Fighting Style: Flame is a pure bruiser. He tends to either strike with his claws or straight up headbutt.
Abilities:
Feel the Burn (Combat Passive): Fire is Flame's main element. Every fire based attack he does will do 30% more damage than usual. If the target is at or below Flame's level and has a resistance to fire, that resistance will be reduced up to 30%. However, as a trade off, water attacks will do 30% more damage against him as well.
Pepper Breath: Agumon releases a high-temperature fireball from his mouth straight at the target. Cooldown is one post.
Sharp Claw: Agumon's claws charge with energy before slashing at the opponent for higher damage than a normal slash. Cooldown is one post.
Spitfire Blast: Similar to Agumon's Pepper Breath, only far hotter and more powerful, fired in a continuous stream rather than a single fireball. Cooldown is two posts.
Digivolves From: Koromon
Digivolves To: GeoGreymon
Champion
Species: GeoGreymon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits
Type: Dinosaur
Fighting Style: While Flame is slow as GeoGreymon, he makes up for it in sheer amounts of overwhelming strength and fire abilities.
Abilities:
Feel the Burn (Combat Passive): Fire is Flame's main element. Every fire based attack he does will do 30% more damage than usual. If the target is at or below Flame's level and has a resistance to fire, that resistance will be reduced up to 30%. However, as a trade off, water attacks will do 30% more damage against him as well.
Mega Flame: GeoGreymon fires a powerful stream of fire from his mouth right at the target. Cooldown is one post.
Horn Impulse: GeoGreymon's horn becomes sharper and stronger for a short period of time, enough time to ram right into the target at a high speed and cause a good deal of damage. Cooldown is one post.
Mega Burst: GeoGreymon fires an even more powerful stream of fire right towards the target, doing even more damage than Mega Flame. The downside is that it has a cooldown of three posts.
Mega Volcano: GeoGreymon spits a seemingly tiny fireball into the air, before it expands and explodes, causing more mini fireballs to fall to the ground in a diameter of 30 feet. Cooldown is two posts.
Mega Roar: GeoGreymon roars a mighty roar, turning it into a blast of sound energy towards the target. Cooldown is one post.
Digivolves From: Agumon
Digivolves To: RizeGreymon
Ultimate
Species: RizeGreymon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits
Type: Cyborg
Fighting Style: As RizeGreymon, Flame not only has more physical strength now, but he can also shoot from afar, and from the sky as well.
Abilities:
Feel the Burn (Combat Passive): Fire is Flame's main element. Every fire based attack he does will do 30% more damage than usual. If the target is at or below Flame's level and has a resistance to fire, that resistance will be reduced up to 30%. However, as a trade off, water attacks will do 30% more damage against him as well.
Trident Revolver: RizeGreymon aims the barrel gun on his left arm and fires three separate flame shots towards a single target for full damage, or at up to three targets for a third of the damage. Cooldown is one post.
Rising Destroyer: The tips of RizeGreymon's wings face forward and charge with blue energy along with his chest, before firing a powerful fire blast right at a single target. Cooldown is two posts.
Barrel Smash: RizeGreymon swings his revolver arm right at a target for melee damage. Cooldown is one post.
Crack Bullet: Instead of firing three bullets, RizeGreymon fires one singular, more powerful bullet right at a single target. Cooldown is two posts.
Rize Torch: RizeGreymon fires a stream of pure fire straight from his mouth. Cooldown is one post.
Rage Kick: RizeGreymon's foot charges with fire power before delivering a solid kick towards the target. Cooldown is one post.
Digivolves From: GeoGreymon
Digivolves To: WarGreymon
Mega
Species: WarGreymon
Appearance:
Attribute: Vaccine
Family/ies: Metal Empire, Virus Busters, Nature Spirits, Dragon’s Roar
Type: Dragon
Fighting Style: Flame is a full fighter as WarGreymon. He uses his brute strength, fists and claws to best his opponents.
Abilities:
Feel the Burn (Combat Passive): Fire is Flame's main element. Every fire based attack he does will do 30% more damage than usual. If the target is at or below Flame's level and has a resistance to fire, that resistance will be reduced up to 30%. However, as a trade off, water attacks will do 30% more damage against him as well.
Terra Force: WarGreymon gathers all of his energy to create a fire sphere in the cusps of his hands before firing it as a blast of pure power at the target. Cooldown is three posts.
Great Tornado: Extending his arms and blade fingers outward, WarGreymon spins around and around, becoming a tornado that can easily slash whoever it happens to go towards.
Brave Shield: If confronted by an attack, WarGreymon pulls out the Brave Shield on his arms and puts them in front of him, protecting himself and whoever is behind him. Can be protected from one attack from a Mega, two from Ultimate, three from Champion and five from Rookie levels. Will only reduce damage from Super Megas. Cooldown is three posts.
Mega Claw: WarGreymon slashes at the target with the claws on his gauntlets. Cooldown is one post.
War Driver: WarGreymon charges his gauntlets with fiery energy before attacking the target, doing additional fire damage. Cooldown is two posts.
Ultra Tornado: WarGreymon launches a fireball from each of his gauntlets at a single target. Cooldown is one post.
Terra Tornado: WarGreymon spins around and around, creating a fiery tornado before ceasing his spinning, launching his blazing twister onto the battlefield which will last for one post. Cooldown is three posts.
Terra Claw: WarGreymon rams his claws into the ground, causing a row of fiery pillars to shoot up from the ground right towards a target. Cooldown is two posts.
Digivolves From: RizeGreymon
Digivolves To: Omnimon (with Frost)
Fresh
Species: Punimon
Appearance:
Attribute: None
Family/ies: None
Type: Slime
Fighting Style: Frost cannot fight at all as Punimon.
Abilities:
Bubble Blow: Frost blows non-lethal bubbles out of his mouth.
Digivolves To: Tsunomon
In-Training
Species: Tsunomon
Appearance:
Attribute: Data
Family/ies: Nature Spirits
Type: Lesser
Fighting Style: As Tsunomon, Frost tends to attempt to slash or stab his opponents with his bladed horn.
Abilities:
Bubble Blow: Frost blows non-lethal bubbles out of his mouth.
Tsuno Tackle: Frost lunges himself right at his opponent in an attempt to slash at them.
Digivolves From: Punimon
Digivolves To: Gabumon
Rookie
Species: Gabumon
Appearance:
Attribute: Data, Vaccine
Family/ies: Nature Spirits, Virus Busters, Metal Empire
Type: Reptile
Fighting Style: As Gabumon, Frost uses his head for everything, including his fighting. He’ll blast enemies with his cold Blue Blaster and use his horn to attack.
Abilities:
Best Served Cold (Combat Passive: Frost loves the cold, and that shows in his abilities. Every ice based attack he does will do 30% damage than usual. If the target has a resistance to ice and is at or below Frost's level, that resistance will be reduced by 30%. However, as a trade off, fire attacks will now do 30% more damage against him.
Blue Blaster: Frost fires a beam of pure cold from his mouth right at the target. Cooldown is one post.
Horn Attack: Frost charges his horn with energy before ramming into an opponent with it, causing damage. Cooldown is one post.
Iceball: Using his ice powers, Frost spits out a hardened ball of ice at a target, causing bludgeoning damage. Cooldown is one post.
Digivolves From: Tsunomon
Digivolves To: KendoGarurumon
Champion
Species: KendoGarurumon
Appearance:
Attribute: Variable
Family/ies: Nature Spirits
Type: Android
Fighting Style: Frost as KendoGarurumon was made for speed. He’s very lightweight and very fast, able to zoom around his opponents.
Abilities:
Best Served Cold (Combat Passive: Frost loves the cold, and that shows in his abilities. Every ice based attack he does will do 30% damage than usual. If the target has a resistance to ice and is at or below Frost's level, that resistance will be reduced by 30%. However, as a trade off, fire attacks will now do 30% more damage against him.
Freezing Howl: Frost howls at his target, and as he does so a cold blast of ice releases from his mouth towards wherever he's facing. Cooldown is one post.
Howling Star: Frost runs at incredibly high speeds as he cuts the opponent with his Claymore Wings. Cooldown is one post.
Blade Wind Turbine: Frost jumps high up into the air and uses all the blades on his body to slash his opponents as he lands. Cooldown is two posts.
Cold Paw: Frost's front paws become covered in ice and go to subzero temperatures as he slashes the target with them. Cooldown is one post.
Icy Fang: Frost's teeth become chillingly cold and covered in jagged ice briefly, allowing him to inflict ice damage onto whatever - or whoever - he bites on. Cooldown is two posts.
Digivolves From: Gabumon
Digivolves To: WereGarurumon
Ultimate
Species: WereGarurumon
Appearance:
Attribute: Vaccine
Family/ies: Metal Empire, Nightmare Soldiers, Nature Spirits
Type: Beast Man
Fighting Style: Fighting Style: Now entirely powered up as WereGarurumon, Frost is all about fighting his opponents with his fists and feet while still keeping his speedy and icy attributes.
Abilities:
Best Served Cold (Combat Passive: Frost loves the cold, and that shows in his abilities. Every ice based attack he does will do 30% damage than usual. If the target has a resistance to ice and is at or below Frost's level, that resistance will be reduced by 30%. However, as a trade off, fire attacks will now do 30% more damage against him.
Glacial Blast: Frost fires a blast of pure cold ice energy from his mouth, inflicting cold damage. Cooldown is one post.
Ice Cannon: Frost spits out a hardened and secure ice ball right from his mouth towards a target, causing bludgeoning damage. Cooldown is two posts.
Freeze Fang: Frost's teeth become encased in ice before he bites right onto the target. Cooldown is two posts.
Glacier Blow: Frost's brass knuckles becomes encoated in a hard and rough ice before punching his target, inflicing more damage than with just his brass knuckles alone. Cooldown is two posts.
Ice Claw: Frost's claws become encoated in sharp ice before scratching the target, doing more damage than a normal scratch. Cooldown is one post.
Garuru Kick: Frost hops into the air and extends his leg, delivering a powerful kick towards his target. Cooldown is one post.
Digivolves From: KendoGarurumon
Digivolves To: MetalGarurumon
Mega
Species: MetalGarurumon
Appearance:
Attribute: Data
Family/ies: Metal Empire
Type: Android
Fighting Style: While usually being less apt to fighting than his brother, now as a MetalGarurumon Frost is a fully fledged fighter, still running around his opponents, but now able to deal major blows.
Abilities:
Best Served Cold (Combat Passive: Frost loves the cold, and that shows in his abilities. Every ice based attack he does will do 30% damage than usual. If the target has a resistance to ice and is at or below Frost's level, that resistance will be reduced by 30%. However, as a trade off, fire attacks will now do 30% more damage against him.
Ice Paws (Combat Passive): MetalGarurumon's paws are charged with chilling ice energy, allowing him to leave a trail of ice behind him wherever he goes, increasing his speed by 30%.
Freezing Breath: Frost fires out a blast of cold ice from his mouth towards a target, causing light damage and encasing their body in a block of ice while sparing their head so they can talk and breathe. Immobilizes Megas for one post, Ultimates for two, Champions for three, and Rookies for five. Only damages Super Megas. Cooldown is three posts.
Garuru Tomahawk: Missiles are fired from Frost's shoulder plates towards a single target, causing explosion damage. Cooldown is two posts.
Freeze Bomber: Frost shoots out a freezing ray blast from his mouth at the target, causing more damage than Freezing Breath but lacks the immobilization ability. Cooldown is one post.
Chilling Fang: Frost's fangs become encoated with even sharper and more jagged ice before he leaps towards the target and bites down hard on it to cause damage. Cooldown is two posts.
Giga Missile: Frost's chest plate opens, firing one singular powerful missile at a target to cause extra damage. Cooldown is three posts.
Metal Claw: Frost's claws become coated with ice. He dashes forward and slashes his opponent with these claws to cause damage. Cooldown is one post.
Metal Howling: Frost howls with all his might while facing his opponent. The soundwaves being created will then head straight for the target and cause sound damage. Cooldown is two posts.
Digivolves From: WereGarurumon
Digivolves To: Omnimon (with Flame)
Champion
Species: Coredramon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar
Type: Dragon
Fighting Style: Coredramon takes to the skies to deal ranged attacks from above, occasionally diving down and using physical attacks on enemies.
Abilities:
Combined Climates (Combat Passive): As Flame and Frost are now merged together, some of their traits are merged as well. Their fire and ice attacks are now 30% more powerful than usual.
Blue Flare Breath: Coredramon opens their mouth and unleashes a blue beam of energy, equivalent to about 1.5 times hotter than normal fire attacks. Cooldown is two posts.
Blue Freeze Breath: Again, Coredramon opens their mouth, but this time unleashes a blast of cold energy right at the target. Cooldown is two posts.
Claw Strike: Coredramon's claws light up with energy as they slash an opponent with them. Cooldown is one post.
Molten Claw: Coredramon's claws become encased in molten rock and lava, adding additional fire damage to a slashing strike attack. Cooldown is one post.
Chilling Tooth: Coredramon's teeth become covered in ice and go to subzero temperatures before biting their opponent and causing extra damage. Cooldown is two posts.
Digivolves From: Agumon and Gabumon
Digivolves To: Bootmon
Ultimate
Species: Bootmon
Appearance:
Attribute: Vaccine
Family/ies: Metal Empire, Nature Spirits
Type: Machine
Fighting Style: Bootmon uses his fire and ice abilities to create weapons and tools to use in the heat of battle.
Abilities:
Combined Climates (Combat Passive): As Flame and Frost are now merged together, some of their traits are merged as well. Their fire and ice attacks are now 30% more powerful than usual.
Fire Bootup: Bootmon shoots fire blasts out of his hands. Cooldown is one post.
Ice Bootup: Bootmon shoots ice blasts out of his hands. Cooldown is one post.
Blade of Burn: Bootmon summons a sword made completely out of fire to fight with that lasts for three posts. Cooldown is one post.
Cutlass of Cold: Bootmon summons a sword completely out of ice that lasts for three turns before melting. Cooldown is one post.
Flaming Fist: Bootmon charges their fist with fire and thrusts it at the target. Cooldown is two posts.
Cold Collision: Bootmon freezes up their first and thrusts it at the target. Cooldown is two posts.
Digivolves From: Coredramon
Digivolves To: Omnimon
Mega
Species: Omnimon
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters, Metal Empire, Nightmare Soldier
Type: Warrior
Fighting Style: A perfect fusion of Flame and Frost, Omnimon is their best aspects combined. Both wise and strong, Omnimon is a humble knight, dedicated to serving and protecting the Tachibana twins.
Abilities:
Combined Climates (Combat Passive): As Flame and Frost are now merged together, some of their traits are merged as well. Their fire and ice attacks are now 30% more powerful than usual.
Supreme Cannon: Omnimon shoots a freezing ray blast from the Garuru Cannon from his right arm, which the target can easily break out of the icy covering it creates if they are still able to battle. Cooldown is three posts.
Transcendent Sword: Omnimon unsheathes his Grey Sword from his left arm and slashes the opponent with powerful fire damage. Cooldown is one post.
Double Shot: Omnimon shoots out fire and ice from the Greymon and Garurumon heads respectively towards the target. Cooldown is three posts.
Ultimate Uppercut: Omnimon hits the opponent up in the air with his Grey Sword, then blasts them with his Garuru Cannon before they begin to descend. Cooldown is three posts.
Transcendent Sword Charge: Omnimon unsheathes and charges the Grey sword with fiery energy then slashes the opponent, doing even more damage than Transcendent Sword. Cooldown is three posts.
Sword of Ruin: Omnimon fires a ball of fiery energy from his Grey Sword and creates a giant explosion about 50 feet big. Cooldown is five posts.
Omni Blast: Omnimon shoots the enemy with a bolt of pure lightning from his Garuru Cannon, dealing a considerable amount of electric energy. Cooldown is two posts.
Digivolves From: Bootmon
Age: 15
Gender: Female
Height: 5'3''
Weight: 105 lbs
Alignment: Chaotic Good
Birth Date: March 4th
Birth Place: Shibuya, Tokyo
Skills/Talents:
- Acting
- Singing
- Persuasion
- Performing
- Cheery Attitude
- Athletic
Backpack Contents:
- Smartphone
- Tablet-Laptop
- Earbuds
Digivice: Orange Kizuna smartphone Digivice
Personality: Confident, brave, honest, kind and attractive are just some of the words that could be used to describe Kaori Tachibana. The oldest of the Tachibana twins (by a total of a whopping three minutes,) Kaori is the more expressive and outgoing of the two, unlike her shy sister. She can be seen as kind of arrogant and flamboyant, and to an extent she is, but that doesn't make her a bad person. She's always willing to help cheer someone up, or give someone a good ol' pep talk. However she almost never considers reality to be a factor in her mind, and she's always coming up with ridiculous plans or talking about how magic or monsters exist, making her seem eccentric at best and loony at worst. Wanting to be an actress in the future, Kaori has had plenty of practice imitating Saori, so she's always willing to do a switcheroo when her sister needs it. She loves movies and shows, particularly how the actors are able to get into character. When she gets going, the best piece of advice is to just go along with whatever she's doing or planning to do. It'll work out better in the long run nine times out of ten.
Appearance: Kaori is a very pretty girl. Her red hair goes down a bit past her neck, and her blue eyes are very bright. When she's not wearing her school outfit, Kaori is usually seen wearing a salmon-pink T-Shirt underneath a thin black sweater that is unbuttoned. She also tends to wear dark blue skinny jeans and a black belt with a small silver buckle. Kaori also wears dark leather boots over her jeans, with ankle high white socks underneath.
FaceClaim: QUINTESSENTIAL QUINTUPLETS • Itsuki Nakano • Kaori Tachibani
Name: Saori Tachibana
Age: 15
Gender: Female
Height: 5'3''
Weight: 105 lbs
Alignment: Neutral Good
Birth Date: March 4th
Birth Place: Shibuya, Tokyo
Skills/Talents:
- Songwriting
- Dancing
- Singing
- Calm Under Pressure
- Various Instruments
Backpack Contents:
- Smartphone
- Laptop
- Notebook
Digivice: Blue Kizuna smartphone Digivice
Personality: The youngest of the Tachibani twins, Saori is much more reserved than her sister. She almost rarely smiles when she's not smiling along with Kaori, and she doesn't interact with strangers without being made to. It's easy to tell when Saori is uncomfortable because she tends to twist her hair a bunch when she is. She's much more grounded in reality than Kaori, always trying to remind her how her plans, ideas and thoughts may be a tad bit ridiculous in a world not filled with magic or monsters, or dragons. She's also much more strict, ridiculing others who have done something wrong whereas Kaori would have a more calm approach. It's not that Saori doesn't like people; she just has a bit of trouble socializing with others because of her way of seeing the world. Saori is much more in her element when she's writing or listening to music, or even dancing with Kaori.
Appearance: Saori's hair is just as red and long as Kaori's is, and her blue eyes shine just as bright as well. Her clothing is how she differentiates from her sister. When she's not in her school uniform, Saori wears a light sky blue dress with the skirt reaching her knees, and a gray leather jacket worn on top with the sleeves reaching her wrists. She also wears black leggings underneath, alongside white slip on heel-less shoes.
FaceClaim: QUINTESSENTIAL QUINTUPLETS • Miku Nakano • Saori Tachibani
Personal History (for both twins): Kaori and Saori live a pretty cramped and crazy life. They are the middle children in a family of six which includes their parents, their older brother Iki, and their younger brother Itachi. They all live together in a slightly bigger than usual three bedroom apartment in Shibuya. With all the family drama and craziness going on, it's a miracle that the twins have not gone totally insane yet. Well, Saori is on the very edge of going insane thanks to Kaori's constant conspiracy theories about magic and wizards, as well as the monsters that have been spotted from time to time in the city. One of the main things that connects the two sisters is a love of music, but Saori is not the performer type and Kaori can't write music or lyrics to save her life. That's when the two got a brilliant idea. To give them something to do and an escape from their crazy apartment life, Saori writes the songs and gives them to Kaori to record her performing them, and the two edit the files together to create some pretty decent music videos on YouTube. They aren't expecting them to get super popular, but you never know. Besides, they just find it fun to do together. While Kaori and Saori may get at each other's throats every once in a while, the two sisters truly do love each other and will go to the ends of the earth for the other if need be.
Digimon Name - Partner #1: Flame (Kaori's partner)
Default Form: Agumon
Gender: Male
Alignment: Chaotic Good
Skills/Talents:
- Pyromaniac
- Combat skills
- Good sense of humor
Personality: Flame is probably one of the toughest and most thick-headed Digimon in the entire Digital World. He loves to brag about how tough he is most of the time. However, Agumon isn't always the nicest Digimon on in the world. He can be a bit rude at times, or just not care about one's feelings, besides his partner's or his brother's, and he tends to be pretty airheaded and strange at times. Flame can be quite humorous, however. For example, whenever he drinks water, he has to scratch something, whether it be the glass itself or the ground, if he's drinking from a pond or lake. He also likes to get stuck in many, many different things, like a hole in a tree, in a ditch, or even quicksand! But there is one big redeeming quality about Flame: he actually cares. He cares a lot about his tamer Kaori and her sister, as well as his own brother, Frost. He'd be willing to die to protect them all, even with all his odd quirks that could stop him from thinking this way.
Digimon Name - Partner #2: Frost (Saori's partner)
Default Form: Gabumon
Gender: Male
Alignment: Lawful Good
Skills/Talents:
- Good Conversationalist
- Survivalist
- Cool head
- Planner
Personality: A near one-eighty of his brother Flame, Frost is also pretty shy like Saori, all things considered. Not nearly as shy as her, but not as brash or outgoing as his brother Flame. Instead of bragging, he likes to encourage. Instead of toughness, he prefers to rely on his intellect most of the time. When he and Flame lived on their own, it was Frost who learned how to survive in the wilderness, such as foraging and hunting for food, finding shelter, and recognizing danger. Frost is also a very quick learner, thanks to his photographic memory. Anything he sees or learns is unable to leave his head, which makes him handy as an information dispenser, or as a living notebook for notes! Though he does share a few things with his brother. One of those things is the silly side, as Frost has a tendency to be chased by other wild Digimon, in very comedic ways. Much like his brother though, he will not stand aside when his family is in danger.
FIRST DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Botamon
Appearance:
Attribute: None
Family/ies: Nightmare Soldiers
Type: Slime
Fighting Style: As a Botamon, Flame cannot fight. At all.
Abilities:
Bubble Blow: Flame shoots non-lethal acidic bubbles out of his mouth.
Digivolves To: Koromon
In-Training
Species: Koromon
Appearance:
Attribute: Data
Family/ies: Dragon's Roar
Type: Lesser
Fighting Style: As a Koromon, Flame will try to fight, but won’t do that much.
Abilities:
Bubble Blow: Flame shoots non-lethal acidic bubbles out of his mouth.
Digivolves From: Botamon
Digivolves To: Agumon
Rookie
Species: Agumon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits
Type: Dinosaur
Fighting Style: Flame is a pure bruiser. He tends to either strike with his claws or straight up headbutt.
Abilities:
Feel the Burn (Combat Passive): Fire is Flame's main element. Every fire based attack he does will do 30% more damage than usual. If the target is at or below Flame's level and has a resistance to fire, that resistance will be reduced up to 30%. However, as a trade off, water attacks will do 30% more damage against him as well.
Pepper Breath: Agumon releases a high-temperature fireball from his mouth straight at the target. Cooldown is one post.
Sharp Claw: Agumon's claws charge with energy before slashing at the opponent for higher damage than a normal slash. Cooldown is one post.
Spitfire Blast: Similar to Agumon's Pepper Breath, only far hotter and more powerful, fired in a continuous stream rather than a single fireball. Cooldown is two posts.
Digivolves From: Koromon
Digivolves To: GeoGreymon
Champion
Species: GeoGreymon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits
Type: Dinosaur
Fighting Style: While Flame is slow as GeoGreymon, he makes up for it in sheer amounts of overwhelming strength and fire abilities.
Abilities:
Feel the Burn (Combat Passive): Fire is Flame's main element. Every fire based attack he does will do 30% more damage than usual. If the target is at or below Flame's level and has a resistance to fire, that resistance will be reduced up to 30%. However, as a trade off, water attacks will do 30% more damage against him as well.
Mega Flame: GeoGreymon fires a powerful stream of fire from his mouth right at the target. Cooldown is one post.
Horn Impulse: GeoGreymon's horn becomes sharper and stronger for a short period of time, enough time to ram right into the target at a high speed and cause a good deal of damage. Cooldown is one post.
Mega Burst: GeoGreymon fires an even more powerful stream of fire right towards the target, doing even more damage than Mega Flame. The downside is that it has a cooldown of three posts.
Mega Volcano: GeoGreymon spits a seemingly tiny fireball into the air, before it expands and explodes, causing more mini fireballs to fall to the ground in a diameter of 30 feet. Cooldown is two posts.
Mega Roar: GeoGreymon roars a mighty roar, turning it into a blast of sound energy towards the target. Cooldown is one post.
Digivolves From: Agumon
Digivolves To: RizeGreymon
Species: RizeGreymon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar, Nature Spirits
Type: Cyborg
Fighting Style: As RizeGreymon, Flame not only has more physical strength now, but he can also shoot from afar, and from the sky as well.
Abilities:
Feel the Burn (Combat Passive): Fire is Flame's main element. Every fire based attack he does will do 30% more damage than usual. If the target is at or below Flame's level and has a resistance to fire, that resistance will be reduced up to 30%. However, as a trade off, water attacks will do 30% more damage against him as well.
Trident Revolver: RizeGreymon aims the barrel gun on his left arm and fires three separate flame shots towards a single target for full damage, or at up to three targets for a third of the damage. Cooldown is one post.
Rising Destroyer: The tips of RizeGreymon's wings face forward and charge with blue energy along with his chest, before firing a powerful fire blast right at a single target. Cooldown is two posts.
Barrel Smash: RizeGreymon swings his revolver arm right at a target for melee damage. Cooldown is one post.
Crack Bullet: Instead of firing three bullets, RizeGreymon fires one singular, more powerful bullet right at a single target. Cooldown is two posts.
Rize Torch: RizeGreymon fires a stream of pure fire straight from his mouth. Cooldown is one post.
Rage Kick: RizeGreymon's foot charges with fire power before delivering a solid kick towards the target. Cooldown is one post.
Digivolves From: GeoGreymon
Digivolves To: WarGreymon
Mega
Species: WarGreymon
Appearance:
Attribute: Vaccine
Family/ies: Metal Empire, Virus Busters, Nature Spirits, Dragon’s Roar
Type: Dragon
Fighting Style: Flame is a full fighter as WarGreymon. He uses his brute strength, fists and claws to best his opponents.
Abilities:
Feel the Burn (Combat Passive): Fire is Flame's main element. Every fire based attack he does will do 30% more damage than usual. If the target is at or below Flame's level and has a resistance to fire, that resistance will be reduced up to 30%. However, as a trade off, water attacks will do 30% more damage against him as well.
Terra Force: WarGreymon gathers all of his energy to create a fire sphere in the cusps of his hands before firing it as a blast of pure power at the target. Cooldown is three posts.
Great Tornado: Extending his arms and blade fingers outward, WarGreymon spins around and around, becoming a tornado that can easily slash whoever it happens to go towards.
Brave Shield: If confronted by an attack, WarGreymon pulls out the Brave Shield on his arms and puts them in front of him, protecting himself and whoever is behind him. Can be protected from one attack from a Mega, two from Ultimate, three from Champion and five from Rookie levels. Will only reduce damage from Super Megas. Cooldown is three posts.
Mega Claw: WarGreymon slashes at the target with the claws on his gauntlets. Cooldown is one post.
War Driver: WarGreymon charges his gauntlets with fiery energy before attacking the target, doing additional fire damage. Cooldown is two posts.
Ultra Tornado: WarGreymon launches a fireball from each of his gauntlets at a single target. Cooldown is one post.
Terra Tornado: WarGreymon spins around and around, creating a fiery tornado before ceasing his spinning, launching his blazing twister onto the battlefield which will last for one post. Cooldown is three posts.
Terra Claw: WarGreymon rams his claws into the ground, causing a row of fiery pillars to shoot up from the ground right towards a target. Cooldown is two posts.
Digivolves From: RizeGreymon
Digivolves To: Omnimon (with Frost)
SECOND DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Punimon
Appearance:
Attribute: None
Family/ies: None
Type: Slime
Fighting Style: Frost cannot fight at all as Punimon.
Abilities:
Bubble Blow: Frost blows non-lethal bubbles out of his mouth.
Digivolves To: Tsunomon
In-Training
Species: Tsunomon
Appearance:
Attribute: Data
Family/ies: Nature Spirits
Type: Lesser
Fighting Style: As Tsunomon, Frost tends to attempt to slash or stab his opponents with his bladed horn.
Abilities:
Bubble Blow: Frost blows non-lethal bubbles out of his mouth.
Tsuno Tackle: Frost lunges himself right at his opponent in an attempt to slash at them.
Digivolves From: Punimon
Digivolves To: Gabumon
Rookie
Species: Gabumon
Appearance:
Attribute: Data, Vaccine
Family/ies: Nature Spirits, Virus Busters, Metal Empire
Type: Reptile
Fighting Style: As Gabumon, Frost uses his head for everything, including his fighting. He’ll blast enemies with his cold Blue Blaster and use his horn to attack.
Abilities:
Best Served Cold (Combat Passive: Frost loves the cold, and that shows in his abilities. Every ice based attack he does will do 30% damage than usual. If the target has a resistance to ice and is at or below Frost's level, that resistance will be reduced by 30%. However, as a trade off, fire attacks will now do 30% more damage against him.
Blue Blaster: Frost fires a beam of pure cold from his mouth right at the target. Cooldown is one post.
Horn Attack: Frost charges his horn with energy before ramming into an opponent with it, causing damage. Cooldown is one post.
Iceball: Using his ice powers, Frost spits out a hardened ball of ice at a target, causing bludgeoning damage. Cooldown is one post.
Digivolves From: Tsunomon
Digivolves To: KendoGarurumon
Champion
Species: KendoGarurumon
Appearance:
Attribute: Variable
Family/ies: Nature Spirits
Type: Android
Fighting Style: Frost as KendoGarurumon was made for speed. He’s very lightweight and very fast, able to zoom around his opponents.
Abilities:
Best Served Cold (Combat Passive: Frost loves the cold, and that shows in his abilities. Every ice based attack he does will do 30% damage than usual. If the target has a resistance to ice and is at or below Frost's level, that resistance will be reduced by 30%. However, as a trade off, fire attacks will now do 30% more damage against him.
Freezing Howl: Frost howls at his target, and as he does so a cold blast of ice releases from his mouth towards wherever he's facing. Cooldown is one post.
Howling Star: Frost runs at incredibly high speeds as he cuts the opponent with his Claymore Wings. Cooldown is one post.
Blade Wind Turbine: Frost jumps high up into the air and uses all the blades on his body to slash his opponents as he lands. Cooldown is two posts.
Cold Paw: Frost's front paws become covered in ice and go to subzero temperatures as he slashes the target with them. Cooldown is one post.
Icy Fang: Frost's teeth become chillingly cold and covered in jagged ice briefly, allowing him to inflict ice damage onto whatever - or whoever - he bites on. Cooldown is two posts.
Digivolves From: Gabumon
Digivolves To: WereGarurumon
Species: WereGarurumon
Appearance:
Attribute: Vaccine
Family/ies: Metal Empire, Nightmare Soldiers, Nature Spirits
Type: Beast Man
Fighting Style: Fighting Style: Now entirely powered up as WereGarurumon, Frost is all about fighting his opponents with his fists and feet while still keeping his speedy and icy attributes.
Abilities:
Best Served Cold (Combat Passive: Frost loves the cold, and that shows in his abilities. Every ice based attack he does will do 30% damage than usual. If the target has a resistance to ice and is at or below Frost's level, that resistance will be reduced by 30%. However, as a trade off, fire attacks will now do 30% more damage against him.
Glacial Blast: Frost fires a blast of pure cold ice energy from his mouth, inflicting cold damage. Cooldown is one post.
Ice Cannon: Frost spits out a hardened and secure ice ball right from his mouth towards a target, causing bludgeoning damage. Cooldown is two posts.
Freeze Fang: Frost's teeth become encased in ice before he bites right onto the target. Cooldown is two posts.
Glacier Blow: Frost's brass knuckles becomes encoated in a hard and rough ice before punching his target, inflicing more damage than with just his brass knuckles alone. Cooldown is two posts.
Ice Claw: Frost's claws become encoated in sharp ice before scratching the target, doing more damage than a normal scratch. Cooldown is one post.
Garuru Kick: Frost hops into the air and extends his leg, delivering a powerful kick towards his target. Cooldown is one post.
Digivolves From: KendoGarurumon
Digivolves To: MetalGarurumon
Mega
Species: MetalGarurumon
Appearance:
Attribute: Data
Family/ies: Metal Empire
Type: Android
Fighting Style: While usually being less apt to fighting than his brother, now as a MetalGarurumon Frost is a fully fledged fighter, still running around his opponents, but now able to deal major blows.
Abilities:
Best Served Cold (Combat Passive: Frost loves the cold, and that shows in his abilities. Every ice based attack he does will do 30% damage than usual. If the target has a resistance to ice and is at or below Frost's level, that resistance will be reduced by 30%. However, as a trade off, fire attacks will now do 30% more damage against him.
Ice Paws (Combat Passive): MetalGarurumon's paws are charged with chilling ice energy, allowing him to leave a trail of ice behind him wherever he goes, increasing his speed by 30%.
Freezing Breath: Frost fires out a blast of cold ice from his mouth towards a target, causing light damage and encasing their body in a block of ice while sparing their head so they can talk and breathe. Immobilizes Megas for one post, Ultimates for two, Champions for three, and Rookies for five. Only damages Super Megas. Cooldown is three posts.
Garuru Tomahawk: Missiles are fired from Frost's shoulder plates towards a single target, causing explosion damage. Cooldown is two posts.
Freeze Bomber: Frost shoots out a freezing ray blast from his mouth at the target, causing more damage than Freezing Breath but lacks the immobilization ability. Cooldown is one post.
Chilling Fang: Frost's fangs become encoated with even sharper and more jagged ice before he leaps towards the target and bites down hard on it to cause damage. Cooldown is two posts.
Giga Missile: Frost's chest plate opens, firing one singular powerful missile at a target to cause extra damage. Cooldown is three posts.
Metal Claw: Frost's claws become coated with ice. He dashes forward and slashes his opponent with these claws to cause damage. Cooldown is one post.
Metal Howling: Frost howls with all his might while facing his opponent. The soundwaves being created will then head straight for the target and cause sound damage. Cooldown is two posts.
Digivolves From: WereGarurumon
Digivolves To: Omnimon (with Flame)
TWIN DNA DIGIVOLUTION LINE
Champion
Species: Coredramon
Appearance:
Attribute: Vaccine
Family/ies: Dragon's Roar
Type: Dragon
Fighting Style: Coredramon takes to the skies to deal ranged attacks from above, occasionally diving down and using physical attacks on enemies.
Abilities:
Combined Climates (Combat Passive): As Flame and Frost are now merged together, some of their traits are merged as well. Their fire and ice attacks are now 30% more powerful than usual.
Blue Flare Breath: Coredramon opens their mouth and unleashes a blue beam of energy, equivalent to about 1.5 times hotter than normal fire attacks. Cooldown is two posts.
Blue Freeze Breath: Again, Coredramon opens their mouth, but this time unleashes a blast of cold energy right at the target. Cooldown is two posts.
Claw Strike: Coredramon's claws light up with energy as they slash an opponent with them. Cooldown is one post.
Molten Claw: Coredramon's claws become encased in molten rock and lava, adding additional fire damage to a slashing strike attack. Cooldown is one post.
Chilling Tooth: Coredramon's teeth become covered in ice and go to subzero temperatures before biting their opponent and causing extra damage. Cooldown is two posts.
Digivolves From: Agumon and Gabumon
Digivolves To: Bootmon
Species: Bootmon
Appearance:
Attribute: Vaccine
Family/ies: Metal Empire, Nature Spirits
Type: Machine
Fighting Style: Bootmon uses his fire and ice abilities to create weapons and tools to use in the heat of battle.
Abilities:
Combined Climates (Combat Passive): As Flame and Frost are now merged together, some of their traits are merged as well. Their fire and ice attacks are now 30% more powerful than usual.
Fire Bootup: Bootmon shoots fire blasts out of his hands. Cooldown is one post.
Ice Bootup: Bootmon shoots ice blasts out of his hands. Cooldown is one post.
Blade of Burn: Bootmon summons a sword made completely out of fire to fight with that lasts for three posts. Cooldown is one post.
Cutlass of Cold: Bootmon summons a sword completely out of ice that lasts for three turns before melting. Cooldown is one post.
Flaming Fist: Bootmon charges their fist with fire and thrusts it at the target. Cooldown is two posts.
Cold Collision: Bootmon freezes up their first and thrusts it at the target. Cooldown is two posts.
Digivolves From: Coredramon
Digivolves To: Omnimon
Mega
Species: Omnimon
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters, Metal Empire, Nightmare Soldier
Type: Warrior
Fighting Style: A perfect fusion of Flame and Frost, Omnimon is their best aspects combined. Both wise and strong, Omnimon is a humble knight, dedicated to serving and protecting the Tachibana twins.
Abilities:
Combined Climates (Combat Passive): As Flame and Frost are now merged together, some of their traits are merged as well. Their fire and ice attacks are now 30% more powerful than usual.
Supreme Cannon: Omnimon shoots a freezing ray blast from the Garuru Cannon from his right arm, which the target can easily break out of the icy covering it creates if they are still able to battle. Cooldown is three posts.
Transcendent Sword: Omnimon unsheathes his Grey Sword from his left arm and slashes the opponent with powerful fire damage. Cooldown is one post.
Double Shot: Omnimon shoots out fire and ice from the Greymon and Garurumon heads respectively towards the target. Cooldown is three posts.
Ultimate Uppercut: Omnimon hits the opponent up in the air with his Grey Sword, then blasts them with his Garuru Cannon before they begin to descend. Cooldown is three posts.
Transcendent Sword Charge: Omnimon unsheathes and charges the Grey sword with fiery energy then slashes the opponent, doing even more damage than Transcendent Sword. Cooldown is three posts.
Sword of Ruin: Omnimon fires a ball of fiery energy from his Grey Sword and creates a giant explosion about 50 feet big. Cooldown is five posts.
Omni Blast: Omnimon shoots the enemy with a bolt of pure lightning from his Garuru Cannon, dealing a considerable amount of electric energy. Cooldown is two posts.
Digivolves From: Bootmon