Moxie Edit (Armor/Mercenary/Move Rework)
Dec 21, 2023 19:05:50 GMT
Post by Moxie on Dec 21, 2023 19:05:50 GMT
Armor Ultimate
Species: Hermmon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Undead
Fighting Style: As Hermmon, Moxie manipulates and hinders his opponents with powerful debuff magic before striking them down with precise magical attacks.
Abilities: [7 Abilities Max]
Smothering Aura (Debuff/Passive) While Moxie is above 50% health, none of his opponents are able to remove or decrease debuffs applied to them before they end. (Does not apply to Once per Thread/Battle Moves).
Phylactery Drain (Healing/Passive) Moxie Heals 5% of his health on each of his turns for every debuffed opponent with a maximum of 10% health regeneration each turn.
Hellfire Reckoning (Debuff/AOE) Moxie showers his opponent with a cold, blue flame which decreases the defense of all opponents in a 25M Radius of the origin point by 25% for 2 turns. [Cooldown - 2 Turns]
Eldritch Strike (Damage/Piercing) Moxie sends a beam of crackling energy into an enemy. [Cooldown - 2 Turns]
Undead Affliction (Damage/Debuff) Moxie swings his staff into an opponent, dealing damage as well as decreasing the opponents attack for 2 turns. [Cooldown - 2 Turns]
Gambit of the Damned (Debuff/AOE) Moxie converts every debuff within a 25M Radius of an origin point onto one opponent within that range, adding one turn to their durations. [Cooldown - 3 Turns]
Shroud of Lost Souls (Dodge/Debuff) Moxie fades through an enemy attack, leaving behind a fog that blinds that enemy for 1 turn. [Cooldown - 3 Turns]
Digivolves From: Petitmamon (w/ Digimental of Desire)
Digimon Name: Barg
Default Form: Tsukaimon
Gender: Female
Alignment: Chaotic Neutral
Skills/Talents:
Tracking: Barg can locate and track items, digimon, and humans for long distances as long as she can pick up the scent.
Precision Flight: Barg can fly swiftly, precisely, and silently through the air.
Stealth: Barg is an expert at hiding herself from opponents.
Inventory:
N/A
Personality:
Barg is a wild and animalistic digimon who has 0 knowledge or regard for any type of social or societal etiquette. She cannot speak in the conventional manner, instead using growls, snarls, and barks to communicate. She also uses nods and gestures to supplement her animal-like speech method. Her default reaction to any type of unknown entity is aggression, and lshe ashes out quickly whenever she feels threatened. While she may seem closer to a wild animal than a person, Barg does have a surprising amount of intelligence within her. She is a survivor, being most at home in the wilderness rather than a village or city. She's learned her own way to survive due to her harsh life, and the skills that came with that life is what allowed her to survive. She is also very loyal to those who earn that loyalty, and seeks security above all else in this very hostile world.
Personal History:
Barg was born among a flock of other Poyomon who were raised by a very loving Angewomon. She tended to them, flew slower to allow them to keep up, and nurtured them in hopes of them becoming angels. Most of this flock showed great promise in this path, all learning their heavenly teachings at a good pace. All of which except for one. Barg lagged behind all of her peers. She failed in choir, reading, writing, and most other things essential to becoming a devout servant of Yggdrasil. This, naturally, led her to be bullied by her peers. They picked on, but, and mocked her even once they all evolved into Tokomon. Eventually, this bullying grew too harsh when a group of other Tokomon ganged up on Barg. In a flash, she bared her fangs, biting one of her tormentors with such srrength that he burst into data. Unwittingly, she absorbed said data, facillitating her evolution into a Tsukaimon right then and there. Shocked, the Angewomon cast Barg into the dark area, cementing her as an abject failure in her eyes.
Rookie
Species: Tsukaimon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Mammal
Fighting Style: Barg fights like a wild animal. She sends out rapid attacks while flying erratically until her opponent stops moving.
Abilities: [4 Abilities Max]
Bad Message (Debuff): Barg growls and snarls at her opponent, intimidating them to decrease their attack for 2 turns. [Cooldown - 2 Turns]
Dogfight (Dodge): Barg flies erratically to evade an enemy attack. [Cooldown - 2 Turns]
Fuwafuwa Attack (Damage/Piercing): Barg wildly attacks in a flurry at her opponent. [Cooldown - 2 Turns]
Dark Twister (Damage/Piercing): Barg sends a twist of purple fire into her opponent. [Cooldown - 3 Turns]
Dol Evolution Edit
Champion
Species: Ganvivormon
Appearance:
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Mammal
Abilities: [6 Abilities Max]
Hypocrite Oath (Healing/Passive): Every turn, Dol heals herself or an ally 5% for each debuffed opponent. She is only able to switch the healing target every 3 turns.
Prolonged Symptoms (Debuff/Passive): While Dol is above 50% Health, Debuffs applied to opponents last 1 turn longer. (Does not apply to Once per Thread/Battle Moves).
Antibiotic Assault (Damage/Debuff): Dol barrages the opponent with pills that deal damage and decrease the opponent's defense by 25% for 2 turns. [Cooldown - 3 Turns]
Sterile Cover (Shield): Dol takes cover withing the pill she is wearing, blocking an attack. [Cooldown - 2 Turns]
Depressent Offensive (Damage/Debuff): Dol hurls a pill at an opponent, dealing damage to them as well as decreasing their speed by 50% for 2 turns. [Cooldown - 3 Turns]
Purrerful Injection (Snare/Debuff): Dol injects an opponent with a needle, freezing them in place so that they cannot move or attack for 1 turn. [Cooldown - OPT]
Move Edits
Only the Moves that have been Edited are here. The rest remain the same.
Moxie Petitmamon Moves
Nightmare Potential (Damage/Passive): His opponents also take 5% of all damage they deal to Moxie while they are debuffed.
Fear Double (Dodge/Debuff): Moxie creates a clone of himself to evade an incoming attack. If said attack involves making physical contact with the clone, the opponent's Defense is decreased by 10% for 1 turn. [Cooldown - 3 Turns]
Petit Nightmare (Debuff/AOE): Moxie causes his opponents to see nightmarish images, causing their Defense to decrease by 20% for 2 turns. [Cooldown - 3 Turns]
Moxie Boogiemon Moves
Nightmare Fuel (Healing/Passive): While his opponent is debuffed, Moxie heals 10% of all damage he deals to them.
Night Terrors (Damage/Passive): His opponents also take 5% of all damage they deal to Moxie while they are debuffed.
Red Glare (Debuff/AOE): Moxie sends a terrifying glare at his opponents, causing their Defense to decrease by 25% for 2 turns. [Cooldown - 3 Turns]
Despair Double (Dodge/Debuff): Moxie creates a clone of himself to evade an incoming attack. If said attack involves making physical contact with the clone, the opponent's Defense is decreased by 10% for 2 turns. [Cooldown - 4 Turns]
Vem Sharmamon Moves
Heal Mantra (AOE/Healing): Vem waves his club in the air, praying to his god to heal up to three his companions for 15% of their health. [Cooldown] 3 turns]