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Post by Nova Ozuka on Oct 16, 2014 14:39:32 GMT
Team Name: The Enforcers Team Ability: Unity: The more members that are in the same thread, the higher power attacks of members deal. For example, if a Rookie level equivalent member is in a thread with another member, the attacks are boosted to Champion level. This does not affect Super Megas, also power boost cannot surpass Super Mega. This ability is Passive. Base Location A hidden bunker inside the Ancient Ruins Description: Nova and Sparkmon founded this team to protect the Digital World and its denizens much like the Royal Knights. Technically, Sparkmon is the only leader because the base was his home long ago. They protect those that can’t protect themselves, and take out threats that nobody even knows about. Ideal members have three qualities: - First and foremost, a good heart
- Second, trustworthiness to keep the base location a secret
- Last but not least, the ability to hold their own in a fight
Entering the bunker with any sort of portal or warping is impossible. The only way in is to reach the bunker is to open the stairway to the lowest levels of the ruins or by using the Star Pendant item. Inside the bunker is an armory, a computer, a training room, a holomap of the Digital World, a holoscreen, and a transporter. The Computer has a database containing all access codes and controls which Digivices have access that have been given codes. It also has data on all members used for assigning missions. The transporter is used to send people out on their missions and the holomap marks the where available missions are.
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Post by Nova Ozuka on Oct 16, 2014 14:41:22 GMT
Equipment: Star Pendant: In case of cave-ins, members with base access are given these pendants. They teleport their wearers directly to the bunker and activated by means decided upon the owner. They can be activated by touch, by keyword or phrase; whatever the owner decides. The pendants look exactly like the team emblem with the longest point connected to whatever the wearer chooses to wear around the neck.
Access Code: All members with access to the bunker and a Digivice with a Digiport function are given a code that allows Digiport access to the bunker. Each Digivice is given its own unique code to make it easier to keep track of who has access.
Holocommunicators: These two-way communicators allow other members to talk to each other via holoscreen. Each one is customized to fit their user. The majority of these are wrist-worn and disguised as watches.
Seraph Cape: Members have a choice of this or Night Cloak; you cannot wear both. They appear to be mere white capes with gold trim. They can transform into angelic white wings that allow their wearers to fly. The team emblem is emblazoned on the back.
Night Cloak: Members have a choice of this or Seraph Cape; you cannot wear both. They look like mere black cloaks. Fastened to the cloak is the team emblem. When the hood is put up, this cloak hides the wearer from sight and all means of detection except natural, advanced magic, and inside the base. It’s best to remember to shower if you choose this to try to avoid being detected by scent.
Hero’s Cape: All new recruits are given this. You cannot wear this with the Night Cloak or Seraph Cape. It’s a simple red cape with the team’s emblem on the back. It also flutter as if is a breeze moving even if there’s no wind at all. Members are not required to wear this, but its only purpose is to serve as identification.
Signal Flare: This little crystal hovers in place when active and projects the team emblem into the sky.
LINK TO BASE (once it's made)
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Post by Nova Ozuka on Oct 16, 2014 14:54:45 GMT
Members:Leader and Founder: The Wayward General and the Shooting Star-Nova and Sparks Admins (in order of command): Cofounders-Ryoko and Ryusei Cofounders-Mana and Ayaka? Cofounders-AJ and Patch *Toon Salamander and Cofounder-J.J. General(s): None yet Comissioner(s): None yet Grunt(s): None yet Pending Approval(s): None yet *have yet to be recruited ICly Duties:- (Admins and Leader) Keeping track of the database
- (Admins and Leader) Promotion approvals
- (General and higher) testing recruits
- (Commissioner and higher) Creating missions and help carrying them out alongside those that are assigned a mission
- (Grunts and New Recruits) carrying out missions along with those that assign them
- (Grunts and higher) Defending the Bunker when necessary
- (Commissioners and higher) Scouting recruits
- Protect the innocent
- Protect the Digital World, the Real World and their denizens
Minimum Promotion Requirements (may change without prior notification and must first be authorized):Tests and Rookie Level for Grunt 5 Missions completed, Grunt rank, and Champion Level for Commissioner 10 Missions completed, Must already be a Commissioner, Ultimate, and trial by battle (Ultimate Vs Ultimate or higher) for General Custom Titles!Just tell me them.
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Post by Nova Ozuka on Oct 22, 2014 15:38:11 GMT
[Reserved]
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Post by Nova Ozuka on Oct 22, 2014 15:38:41 GMT
[Reserved]
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