Keikatsu, Seihu and [Form]mon.
Dec 19, 2014 13:51:10 GMT
Post by vae on Dec 19, 2014 13:51:10 GMT
Name: Keikatsu, Seihu
Alias: N/A
Age: 15
Gender: Male.
Height: 5’7
Weight: 45kg
Alignment: Unresolved. (Mostly good).
Birth Date: 4th April
Birth Place: Kiyokawa, Japan.
Western Horoscope: Aries.
Eastern Zodiac: Tiger.
Skills/Talents: Seihu’s naturally good at directions, and once he makes a journey to somewhere he usually remembers the way after the first trip.
Personality: Seihu is a fairly shy person, he doesn’t like to get on the bad side of people and to create too many arguments. If there is someone in need, he likes to help them if he can. If he gets confused then he’d just ignore it and continue. He hates his failings, which is his large amount of pride and slight sadism, for example if there was a homeless person on the street that he wanted to give money to, but it was in the deep layer of his pocket and couldn’t get it out in time, he’d continue walking rather than get what he believes is embarrassment from stopping to get the money out. An example of his sadism would be that if he passes someone carrying a tray, he may get an urge to tip it over. Luckily his pride also dictates him not wanting to make a fuss so he doesn’t do it.
He likes animals, mostly mammals as he finds fish abhorrent. He is a little creeped out by reptiles too. He also dislikes insects, he finds them even creepier than reptiles. In fact, strike it out and replace “animals” with “mammals”. He enjoys video games, mostly RPGs and the like. He doesn’t really know what he wants to be when he’s an adult, but he does enjoy learning, and hopes to enrol into a university once he finishes school. He doesn’t like staying too much in the sun due to his pale complexion, being afraid that he’d get a sunburn. He also bloody loves Lindor chocolates.
Appearance: Seihu has black, short hair that twirls a little outward at the end. He has brown, large eyes, though that may just be because he opens his eyelids fully. He stands at 5’7, and seems a bit skinny. He often keeps his head looking downwards in order to stop himself from stepping on anything, from bubblegum to insects. He has a slightly pointy kind of face, it almost looks like he could stab you with his chin. His skin is fairly pale, not quite ghost-like yet but it’s getting close. He generally keeps a neutral, relaxed expression and tries to keep it like that, if he were to laugh or smile at something he’d try to suppress it, which mostly causes it to end up turning into a smirk.
He usually wears black clothing, though sometimes he may wear something red to go with it, mostly jumpers. His shoes are average trainers. He doesn’t like hoodies, even when it’s raining or snowing he’d prefer not to wear them. He does seem to like hats, though. Preferably long rimmed ones, though not to the extent of a sombrero or something. He usually wears a cappello romano due to it giving him a bit of shade.
Personal History: Seihu grew up in Kiyokawa, where he grew to the good ol’ age of six before his parents moved to Tokyo, bringing him with them. They had jobs mostly in accounting, so they were fairly busy and left a babysitter to look after Seihu. Unfortunately she was just a little bit neglectful and thus Seihu had a free reign to go around the house or outside.
He found that he liked cats, their behaviour amused him. If he’d get close enough to one he’d pat it, he enjoyed how uncaring some of them were, while others had looks of fear plastered on their face even if there was nothing to be afraid of, except maybe they were just startled at a human that they didn’t know was trying to get to them. He soon knew the area well, rarely getting lose and the moment he arrived back home the route didn’t confuse him anymore.
When he grew up some more, he studied at school and so forth, not really making any friends but he didn’t make enemies either. He was that kind of kid who just sat at the back of the class (or front) and minded his own business. He played some video games, though he only had a limited roster so he ended up just wandering around, not quite sure what to do. There were sights yes, there were things to do yes, but he just wasn’t decisive enough to make much out of it.
Backpack Contents: The contents of your backpack. (Image of the backpack in question is optional). You cannot begin with a weapon of any kind, makeshift or no, nor can you begin with an item that's purchasable within any one of our Forum Shops.
- First Aid Kit
- Bottle of water
- Lindor Chocolate pack
Digivice: Seihu has a black digivice.
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Partner’s Name: [Current Form]
Default Form: Botamon(Fresh)
Gender: Male.
Alignment: Lawful Evil. Harbours Good. I.E Unresolved.
Skills/Talents:
Deep Voice – He has a very deep, almost hypnotic voice in all forms but Botamon, although it is deeper than usual it’s still a bit high pitched due to being.. Rather small.
Sharp Hearing – He can hear things from a relatively far way away, such as footsteps or (if he wants to) voices to eavesdrop.
Commanding Presence – He has conditioned himself to be a leader, and thus he would try to impose his dominance over other digimon.
Personality:
This digimon considers himself evil. However, it doesn’t mean that he isn’t without honour. What he wishes to do is dominate and subjugate, rather than cast ruin and destruction upon all. If someone had failed him, he would be more than willing to give them a second chance rather than just blow them away, he believes that it cements their loyalties. Being accused of a crime is fairly degrading for him, mostly because he was caught.
He doesn’t mind harming innocent digimon in order to gain strength on the road to power, of course. In fact he would kill a dissident within his ranks to restore or promote order. If someone is weak enough to get into trouble, that is their own fault, though if it is one of his companions then he would not betray them by sitting idly. He would respect a stronger digimon’s rules as well. He would disapprove of most of Seihu’s actions, and would attempt to convert him to his way of thinking i.e. power is everything and weakness is the true evil. However, as Seihu is his trainer he wouldn’t betray him without a very good reason. Though he may get disgruntled.
DIGIMON'S INITIAL EVOLUTION LINE
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Appearance:
Fresh: Botamon
[Attribute: None
Family/ies: None
Type: Slime
Attacks:
Bubble Blow: Produces bubbles in order to intimidate its opponent.
Digivolves To: Pagumon
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Appearance:
In-Training: Pagumon
Attribute: Data
Family/ies: Nightmare Soldiers
Type: Lesser
Attacks[/i]:
Poison Bubble: Produces poisonous bubbles that make the opponent ill.
Tackle: Bashes at the opponent with its body.
Digivolves To: Tsukaimon
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Appearance:
Rookie: Tsukaimon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Mammal
Attacks:
Bad Message: Attempts to make the opponent weep sing insults and negative energy.
Purple haze: Blows out a poisonous smoke that weakens the opponent by making them ill.
Fluffy Attack: A dive attack where Tsukaimon flies into the air and dives down and tackles the opponent with high speeds.
Digivolves To: Devimon
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Appearance:
Champion: Devimon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Fallen Angel
Attacks:
Death Claw: Attempts to puncture his enemy via extending his claws.
Razor Wing: Twin beams of destructive energy in the shape of wings are created through flapping the wings on his back.
Demon’s Ray: Fires a beam of destructive energy from his eyes.
Touch of Evil: Similar to Death Claw expect he infuses the opponent with dark energy in an attempt to put them under his thrall. (Max. 2 posts)
(PC Digimon, either through willpower or for love of their trainers are immune to being thrilled. NPC Digimon however may not be so lucky, especially at lower levels.)
Digivolves To[/:i] Vamdemon
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Appearance:
Ultimate: Vamdemon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Undead
Attacks:
Night Raid: Unleashes a cloud of bats upon the enemy from his cape.
Bloody Stream: Creates a stream of red energy to be used as a whip.
Dead Scream: Unleashes a wave of red energy from his cape that paralyses his foe.
Hypnosis Wave: Emits a dark wave that hypnotises the enemy, causing them to see friends as foes and foes as friends, can also entrall lesser digimon. (3 posts)
(PC Digimon, either through willpower or for love of their trainers are immune to being thrilled. NPC Digimon however may not be so lucky, especially at lower levels.)
Nightmare Wave: Emits a dark wave that hypnotises the enemy, could drive them mad by amplifying their doubts. (3 posts)
Digivolves To[/:i] Belialvamdemon
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Appearance:
Mega: Belial Vamdemon
Attribute: Virus
Family/ies: Nightmare Soldiers
Type: Demon Lord
Attacks:
Pandemonium Flame: Fires an extremely high-temperature beam that flies from its shoulders, which are Sodom and Gomorrah.
Mind Illusion: Locks his enemies into a dream where they dream that their world was their own idealization of perfect.
Pandemonium: Emits a thick fog of gas into the environment that confuses the opponent. (Lasts 4 posts)
Blood Rain: Leaps into the sky and spins around, releasing a mass of black pellets below himself that explode on contact.
Melting Blood: Opens up the cannons on his shoulders and spews out a thick acidic mist. (Lasts 2 posts)
Soul Shield: Gamorrah opens up and releases a shield of dark energy that protects the body from harm.
Digivolves To: Grand Dracumon
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Appearance:
Super Mega: Grand Dracumon
Attribute: Virus
Family/ies: None.
Type: Demon Beast
Attacks:
[Passive] Dark Charm: it is said that a Grand Dracumon has a near-irresistible touch to it, so much so that it could lead any Angel Digimon who may come to subdue it into falling.
Crystal Revolution: Marks a spot upon the ground that creates an apex of dark energy that slowly spreads out along the ground, turning all who touch it to crystalline ice.
Eye of the Gorgon: It gazes into its opponent’s heart, enslaving them to the darkness within. This may or may not work against other virus types.
(PC Digimon, either through willpower or for love of their trainers are immune to being thrilled. NPC Digimon however may not be so lucky, especially at lower levels.)
Deadscream: Grand Dracumon’s two mouths at the hips scream, amplifying its power with the souls of deleted digimon.
Black Requiem: Grand Dracumon uses its dark energies to summon the data of dead Digimon to serve and fight for him, from ultimate and down.
Seething Necroball: Grand Dracumon collects the data and anger of dead digimon, condensing it into a ball and throwing it toward the opponent, causing a massive explosion, all whom are caught within it are subjected to attacks made by the digimon used.
YOU ARE MINE.: Grand Dracumon creates a sphere of dark energy around him that leeches the life (or data) of any caught within it, ally or foe. This would repair Grand Dracumon’s wounds or bolster his already considerable power.