Lucemon [COMPLETE]
Nov 28, 2015 18:09:55 GMT
Post by Lucemon on Nov 28, 2015 18:09:55 GMT
Name: Lucemon (Although prefers to be addressed by the name of whatever form he's currently in)
Default Form: Rookie
Gender: Male
Alignment: Unresolved
Skills/Talents:
[ Master Aerialist] Since all of his forms are flight-capable, Lucemon is extremely proficient at evasive flying.
[ Intangibility ] In his In-Training and Rookie forms, Lucemon is able to alter his data in such a way that he can pass through solid objects. However, he cannot attack, or interact with objects in any way whilst in this state.
Inventory:
– Nothing!
Personality:
Lucemon is very mercurial, personality-wise. That is to say that his personality traits can change quite significantly between his different forms.
As Puttimon, he rarely speaks at all, and tends to try and stay out of sight, waiting for his opportunity to move into a higher-level form. In this form, his emotional states are somewhat basic, and so he doesn't feel comfortable expressing himself in any form.
As Kyupimon, he feels a little more confident in himself, but will often follow around Rookie-or-higher level Digimon in order to give himself some level of protection. In this form, his thoughts are often less-than-pure, and occasionally border on scheming and malicious.
Lucemon feels that his Rookie form is his 'true' self, and so feels the most comfortable in this form out of all of them. He tries very hard to be kind to others, but often comes across as somewhat child-like.
RaptorSparrowmon is simply excited by the prospect of flying, and combat. He often gets carried away by the power he has in this form, as well as the exceptional speed.
Angemon is by far one of the most 'adult' of his forms, and acts as such, trying to be a voice of wisdom with others, and acting for the good of others before himself.
Magnamon's personality seems to be that of a veteran warrior, providing combat advice to those who need it (and many who don't), and usually trying to draw an opponent's attention to himself and away from others.
Lucemon Chaos Mode embodies some of Angemon's traits (the desire to help people, etcetera), although like RaptorSparrowmon, he loves nothing more than showing off his power.
If Angemon acts like a parent, then Seraphimon acts like a concerned grandparent. He prefers to rely on wisdom and cunning, but is quite willing to bring the metaphorical hammer down, should the situation call for it. At this stage, he seems to especially enjoy caring for younger Digimon.
Omnimon X acts as one might expect, based on his appearance. A knight who dispenses justice with his mighty weapons, allowing nothing to get in his way. Actions first, words later.
All of his forms share certain traits, such as a desire to protect those who are weaker, and to nurture the abilities of others. Most of them are very sociable entities, and enjoy being with others more than being alone.
However, despite his desire to help people, Lucemon has a temper. A darker side that he usually keeps suppressed, which surfaces in periods of extreme stress, and can drive him to utterly destroy any opponent without mercy.
Personal History:
Lucemon spent his first few days alone, as Puttimon, his Digiegg having somehow ended up in the middle of a dark forest. Fortunately, a kindly Lunamon took the young Puttimon under her wing, so to speak, and taught him how to survive, and protecting him from the dangers of the forest. Under her care, he eventually digivolved into Kyupimon, and together they began to try and find lost Digieggs or Digimon in the forest who needed their help.
That changed, sadly, when a Vi-Elecmon attacked them, managing to critically damage Lunamon. This was enough, however, to trigger Kyupimon's digivolution into Lucemon. Whilst the kind-hearted Lunamon might've been easy prey for Vi-Elecmon, Lucemon was not, and the Virus-type was quickly destroyed. Lunamon promised that they'd meet again, as her body collapsed, and her data disappeared.
Lucemon never found out why Vi-Elecmon attacked, but chose not to embody the hatred he'd felt on that day, instead choosing to help anyone he could. He left the forest, and began to explore the world, in hopes of finding a more definite purpose, and bringing a little more light to everyone's lives.
Holosuit:
FaceClaim: CORPSE PARTY • yoshiki kishinuma • Lucemon
Appearance:
Fresh: Puttimon
Attribute: None
Family/ies: Virus Busters
Type: Mini Angel
Attacks:
[ Angel Dust ] Puttimon sprinkles an area with a mysterious golden powder, attempting to placate other Digimon (Although it's more likely to just prove that he isn't a threat...).
Digivolves To: Kyupimon
Appearance:
In-Training: Kyupimon
Attribute: Data
Family/ies: None
Type: Mini-Angel
Attacks:
[ Angel Ring ] Kyupimon creates a halo of light around his head, and then throws it at the opponent in an attempt to deliver mild damage. Maximum range of thirty feet.
[ Angel's Antidote ] Kyupimon sprinkles himself, or an ally with a mysterious golden powder from his wings in an attempt to heal damage. Maximum range of five feet.
Digivolves To: Lucemon
Appearance:
Rookie: Lucemon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Angel
Attacks:
[ Grand Cross ] Lucemon raises one, or both hands and creates ten super-heated spheres of light and energy, in a crucifix-like arrangement, and then fires at an opponent. Maximum range of forty feet.
[ Divine Feat ] Lucemon generates a sword made of solidified holy light and uses it to slash at his opponent.
[ Cherubic Innocence ] Lucemon releases a cloud of golden powder from his wings, in order to try and stun his opponent for a turn. Maximum range of twenty feet.
Digivolves To: Angemon
Appearance:
Champion: Angemon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Angel
Attacks:
[ Hand of Fate ] Angemon fires a beam of shining gold holy energy from his fist. Maximum range of forty feet.
[ Angel Staff ] Angemon spins his staff in an attempt to block or negate incoming damage for that turn.
[ Omni Typhoon ] Angemon points the tip of his staff at an opponent, generating a powerful wind vortex from it. This vortex can ensnare an opponent for two turns, and deal damage for that period. It requires one turn to become usable again. Maximum range of fifty feet.
[ Angel's Antidote ] Angemon releases a golden light from his hand, attempting to heal himself of an ally with a 'laying on of hands'. Requires one turn to recharge after use.
Digivolves To: Lucemon Chaos Mode
Appearance:
Ultimate: Lucemon Chaos Mode
Attribute: Virus
Family/ies: Dark Area
Type: Demon Lord
Attacks:
[ Paradise Lost Punch ] Lucemon rushes at his foe, and unleashes a blindingly fast flurry of powerful punches, finishing off with a more powerful attack that he uses to knock them away.
[ Ultimate Sacrifice ] Lucemon generates a magical sphere around an ally and provides them with a mid-level heal, at the cost of some of his own vitality. Maximum range of fifty feet. Requires two turns to recharge after use.
[ Grand Cross ] Lucemon raises one, or both hands and creates ten super-heated spheres of light and energy, in a crucifix-like arrangement, and then fires at an opponent. Maximum range of seventy feet.
[ Purgatory Fires ] Lucemon raises a circle of purple flames around his opponent to stun them for two full turns. It requires one turn to recharge. Maximum casting range of forty feet.
[ Holyfire Maelstrom ] Lucemon raises a powerful vortex of purifying holy light from the ground, dealing damage over a medium area. Maximum radius of forty feet. Requires two turns to recharge after use.
Digivolves To: Seraphimon
Appearance:
Mega: Seraphimon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Seraph
Attacks:
[ Strike of the Seven Stars ] Seraphimon creates a ring of sevean super-heated spheres of sacred light and energy, and fires them into an opponent. Maximum range of eighty feet.
[ Hallowed Knuckle ] Seraphimon fires a golden beam of holy energy from his fist. Maximum range of ninety feet.
[ Excalibur ] Seraphimon calls forth the holy sword Excalibur from his right arm, and slashes at his opponent.
[ Hallowed Ascension ] Seraphimon calls down powerful bolts of golden lightning from the heavens. Maximum range of sixty feet.
[ Purgatory Field ] Seraphimon creates a circle of silver light in an area by pointing, freezing anyone inside of it in place for three turns. Two turns are required to recharge the ability. Maximum range of fifty feet, maximum radius of thirty feet.
[ Beatific Benevolence ] Seraphimon focuses his power and heals himself or an ally. Maximum range of fifty feet. Requires two turns to recharge after use.
Digivolves To: Omnimon X
Appearance:
Super Mega: Omnimon X
Attribute: Vaccine
Family/ies: Virus Busters
Type: Holy Knight
Attacks:
[ Supreme Cannon ] Omnimon fires an absolute zero blast from the cannon that is his right hand. Maximum range of a hundred and ten feet.
[ Transcendent Sword ] Omnimon slashes at his opponent with the unbreakable sword stored within his left hand.
[ Double Shot ] Omnimon fires a blast of fire from his left hand, and a blast of ice from the right. Maximum range of a hundred feet.
[ Omega Blast ] Omnimon focuses his power into both hands, creating a large 'Omega' symbol in the air, which deals heavy damage across a large area infront of him. It requires two turns before it can be used again. Hits in a ninety degree angle infront of him, for up to sixty feet.
[ Sword of Ruin ] Omnimon rends the air with his sword to produce explosions to stun nearby opponents for two turns. Able to produce explosions anywhere within sixty feet.
[ Double Torrent ] Omnimon fires successive blasts of ice and fire from his hands, dealing high damage, potentially across a large area. It requires one turn to recharge. Maximum range of eighty feet.
[ Brave Shield ] Omnimon enlarges the shield-like construct on the top of his left arm, in an effort to shield himself for the remainder of this round.
Appearance:
Armor Champion: RaptorSparrowmon
Attribute: Vaccine
Family/ies: Virus Buster
Type: Bird Machine
Attacks:
[ Raptor Edge ] The tips of RaptorSparrowmon's wings begin to glow with golden light, as he flies by the enemy with incredible speed, the wings themselves cutting into his target.
[ Emerald Thunder ] The large, spherical crystalline green joints of RaptorSparrowmon's wings light up with green energy, before they each fire a powerful bolt of green electricity at a single target. Maximum range of fifty feet.
[ Emerald Thunderstorm ] As above, however the wings produce continuous beams of energy, which can repeatedly strafe a large area. Maximum radius of forty feet.
[ Paradise Blaster ] RaptorSparrowmon focuses all of his energy in his mouth, and then proceeds to fire a powerful beam of green energy at his opponent. Maximum range of seventy feet. Requires a turn to recharge.
Appearance:
Armor Ultimate: Magnamon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Holy Knight
Attacks:
[ Magna Blast ] Magnamon fires off powerful electrical bolts from his hands. Maximum range of sixty feet.
[ Magna Punch ] Magnamon channels his power into a punch, electrifying his fist in the proccess.
[ Magna Kick ] Magnamon channels his power into a kick, electrifying his foot in the proccess.
[ Aura Barrier ] Magnamon surrounds himself in a barrier made of light to ward off as much damage as he can for this turn. Requires one turn to recharge after use.
[ Final Magna Miracle ] Magnamon gathers all of his power in a single omnidirectional blast, dealing a devestating amount of damage over a decent area, but stunning Magnamon for one turn afterwards. Maximum radius of sixty feet.
Default Form: Rookie
Gender: Male
Alignment: Unresolved
Skills/Talents:
[ Master Aerialist] Since all of his forms are flight-capable, Lucemon is extremely proficient at evasive flying.
[ Intangibility ] In his In-Training and Rookie forms, Lucemon is able to alter his data in such a way that he can pass through solid objects. However, he cannot attack, or interact with objects in any way whilst in this state.
Inventory:
– Nothing!
Personality:
Lucemon is very mercurial, personality-wise. That is to say that his personality traits can change quite significantly between his different forms.
As Puttimon, he rarely speaks at all, and tends to try and stay out of sight, waiting for his opportunity to move into a higher-level form. In this form, his emotional states are somewhat basic, and so he doesn't feel comfortable expressing himself in any form.
As Kyupimon, he feels a little more confident in himself, but will often follow around Rookie-or-higher level Digimon in order to give himself some level of protection. In this form, his thoughts are often less-than-pure, and occasionally border on scheming and malicious.
Lucemon feels that his Rookie form is his 'true' self, and so feels the most comfortable in this form out of all of them. He tries very hard to be kind to others, but often comes across as somewhat child-like.
RaptorSparrowmon is simply excited by the prospect of flying, and combat. He often gets carried away by the power he has in this form, as well as the exceptional speed.
Angemon is by far one of the most 'adult' of his forms, and acts as such, trying to be a voice of wisdom with others, and acting for the good of others before himself.
Magnamon's personality seems to be that of a veteran warrior, providing combat advice to those who need it (and many who don't), and usually trying to draw an opponent's attention to himself and away from others.
Lucemon Chaos Mode embodies some of Angemon's traits (the desire to help people, etcetera), although like RaptorSparrowmon, he loves nothing more than showing off his power.
If Angemon acts like a parent, then Seraphimon acts like a concerned grandparent. He prefers to rely on wisdom and cunning, but is quite willing to bring the metaphorical hammer down, should the situation call for it. At this stage, he seems to especially enjoy caring for younger Digimon.
Omnimon X acts as one might expect, based on his appearance. A knight who dispenses justice with his mighty weapons, allowing nothing to get in his way. Actions first, words later.
All of his forms share certain traits, such as a desire to protect those who are weaker, and to nurture the abilities of others. Most of them are very sociable entities, and enjoy being with others more than being alone.
However, despite his desire to help people, Lucemon has a temper. A darker side that he usually keeps suppressed, which surfaces in periods of extreme stress, and can drive him to utterly destroy any opponent without mercy.
Personal History:
Lucemon spent his first few days alone, as Puttimon, his Digiegg having somehow ended up in the middle of a dark forest. Fortunately, a kindly Lunamon took the young Puttimon under her wing, so to speak, and taught him how to survive, and protecting him from the dangers of the forest. Under her care, he eventually digivolved into Kyupimon, and together they began to try and find lost Digieggs or Digimon in the forest who needed their help.
That changed, sadly, when a Vi-Elecmon attacked them, managing to critically damage Lunamon. This was enough, however, to trigger Kyupimon's digivolution into Lucemon. Whilst the kind-hearted Lunamon might've been easy prey for Vi-Elecmon, Lucemon was not, and the Virus-type was quickly destroyed. Lunamon promised that they'd meet again, as her body collapsed, and her data disappeared.
Lucemon never found out why Vi-Elecmon attacked, but chose not to embody the hatred he'd felt on that day, instead choosing to help anyone he could. He left the forest, and began to explore the world, in hopes of finding a more definite purpose, and bringing a little more light to everyone's lives.
Holosuit:
FaceClaim: CORPSE PARTY • yoshiki kishinuma • Lucemon
DIGIMON'S INITIAL EVOLUTION LINE
Appearance:
Fresh: Puttimon
Attribute: None
Family/ies: Virus Busters
Type: Mini Angel
Attacks:
[ Angel Dust ] Puttimon sprinkles an area with a mysterious golden powder, attempting to placate other Digimon (Although it's more likely to just prove that he isn't a threat...).
Digivolves To: Kyupimon
Appearance:
In-Training: Kyupimon
Attribute: Data
Family/ies: None
Type: Mini-Angel
Attacks:
[ Angel Ring ] Kyupimon creates a halo of light around his head, and then throws it at the opponent in an attempt to deliver mild damage. Maximum range of thirty feet.
[ Angel's Antidote ] Kyupimon sprinkles himself, or an ally with a mysterious golden powder from his wings in an attempt to heal damage. Maximum range of five feet.
Digivolves To: Lucemon
Appearance:
Rookie: Lucemon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Angel
Attacks:
[ Grand Cross ] Lucemon raises one, or both hands and creates ten super-heated spheres of light and energy, in a crucifix-like arrangement, and then fires at an opponent. Maximum range of forty feet.
[ Divine Feat ] Lucemon generates a sword made of solidified holy light and uses it to slash at his opponent.
[ Cherubic Innocence ] Lucemon releases a cloud of golden powder from his wings, in order to try and stun his opponent for a turn. Maximum range of twenty feet.
Digivolves To: Angemon
Appearance:
Champion: Angemon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Angel
Attacks:
[ Hand of Fate ] Angemon fires a beam of shining gold holy energy from his fist. Maximum range of forty feet.
[ Angel Staff ] Angemon spins his staff in an attempt to block or negate incoming damage for that turn.
[ Omni Typhoon ] Angemon points the tip of his staff at an opponent, generating a powerful wind vortex from it. This vortex can ensnare an opponent for two turns, and deal damage for that period. It requires one turn to become usable again. Maximum range of fifty feet.
[ Angel's Antidote ] Angemon releases a golden light from his hand, attempting to heal himself of an ally with a 'laying on of hands'. Requires one turn to recharge after use.
Digivolves To: Lucemon Chaos Mode
Appearance:
Ultimate: Lucemon Chaos Mode
Attribute: Virus
Family/ies: Dark Area
Type: Demon Lord
Attacks:
[ Paradise Lost Punch ] Lucemon rushes at his foe, and unleashes a blindingly fast flurry of powerful punches, finishing off with a more powerful attack that he uses to knock them away.
[ Ultimate Sacrifice ] Lucemon generates a magical sphere around an ally and provides them with a mid-level heal, at the cost of some of his own vitality. Maximum range of fifty feet. Requires two turns to recharge after use.
[ Grand Cross ] Lucemon raises one, or both hands and creates ten super-heated spheres of light and energy, in a crucifix-like arrangement, and then fires at an opponent. Maximum range of seventy feet.
[ Purgatory Fires ] Lucemon raises a circle of purple flames around his opponent to stun them for two full turns. It requires one turn to recharge. Maximum casting range of forty feet.
[ Holyfire Maelstrom ] Lucemon raises a powerful vortex of purifying holy light from the ground, dealing damage over a medium area. Maximum radius of forty feet. Requires two turns to recharge after use.
Digivolves To: Seraphimon
Appearance:
Mega: Seraphimon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Seraph
Attacks:
[ Strike of the Seven Stars ] Seraphimon creates a ring of sevean super-heated spheres of sacred light and energy, and fires them into an opponent. Maximum range of eighty feet.
[ Hallowed Knuckle ] Seraphimon fires a golden beam of holy energy from his fist. Maximum range of ninety feet.
[ Excalibur ] Seraphimon calls forth the holy sword Excalibur from his right arm, and slashes at his opponent.
[ Hallowed Ascension ] Seraphimon calls down powerful bolts of golden lightning from the heavens. Maximum range of sixty feet.
[ Purgatory Field ] Seraphimon creates a circle of silver light in an area by pointing, freezing anyone inside of it in place for three turns. Two turns are required to recharge the ability. Maximum range of fifty feet, maximum radius of thirty feet.
[ Beatific Benevolence ] Seraphimon focuses his power and heals himself or an ally. Maximum range of fifty feet. Requires two turns to recharge after use.
Digivolves To: Omnimon X
Appearance:
Super Mega: Omnimon X
Attribute: Vaccine
Family/ies: Virus Busters
Type: Holy Knight
Attacks:
[ Supreme Cannon ] Omnimon fires an absolute zero blast from the cannon that is his right hand. Maximum range of a hundred and ten feet.
[ Transcendent Sword ] Omnimon slashes at his opponent with the unbreakable sword stored within his left hand.
[ Double Shot ] Omnimon fires a blast of fire from his left hand, and a blast of ice from the right. Maximum range of a hundred feet.
[ Omega Blast ] Omnimon focuses his power into both hands, creating a large 'Omega' symbol in the air, which deals heavy damage across a large area infront of him. It requires two turns before it can be used again. Hits in a ninety degree angle infront of him, for up to sixty feet.
[ Sword of Ruin ] Omnimon rends the air with his sword to produce explosions to stun nearby opponents for two turns. Able to produce explosions anywhere within sixty feet.
[ Double Torrent ] Omnimon fires successive blasts of ice and fire from his hands, dealing high damage, potentially across a large area. It requires one turn to recharge. Maximum range of eighty feet.
[ Brave Shield ] Omnimon enlarges the shield-like construct on the top of his left arm, in an effort to shield himself for the remainder of this round.
OPTIONAL EVOLUTIONARY STAGES
Appearance:
Armor Champion: RaptorSparrowmon
Attribute: Vaccine
Family/ies: Virus Buster
Type: Bird Machine
Attacks:
[ Raptor Edge ] The tips of RaptorSparrowmon's wings begin to glow with golden light, as he flies by the enemy with incredible speed, the wings themselves cutting into his target.
[ Emerald Thunder ] The large, spherical crystalline green joints of RaptorSparrowmon's wings light up with green energy, before they each fire a powerful bolt of green electricity at a single target. Maximum range of fifty feet.
[ Emerald Thunderstorm ] As above, however the wings produce continuous beams of energy, which can repeatedly strafe a large area. Maximum radius of forty feet.
[ Paradise Blaster ] RaptorSparrowmon focuses all of his energy in his mouth, and then proceeds to fire a powerful beam of green energy at his opponent. Maximum range of seventy feet. Requires a turn to recharge.
Appearance:
Armor Ultimate: Magnamon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Holy Knight
Attacks:
[ Magna Blast ] Magnamon fires off powerful electrical bolts from his hands. Maximum range of sixty feet.
[ Magna Punch ] Magnamon channels his power into a punch, electrifying his fist in the proccess.
[ Magna Kick ] Magnamon channels his power into a kick, electrifying his foot in the proccess.
[ Aura Barrier ] Magnamon surrounds himself in a barrier made of light to ward off as much damage as he can for this turn. Requires one turn to recharge after use.
[ Final Magna Miracle ] Magnamon gathers all of his power in a single omnidirectional blast, dealing a devestating amount of damage over a decent area, but stunning Magnamon for one turn afterwards. Maximum radius of sixty feet.