Ren Campbell Mercenary Addition
Jan 13, 2016 0:49:40 GMT
Post by Ren Campbell on Jan 13, 2016 0:49:40 GMT
Please add the following to the bottom of Ren's character profile. Code is located at the bottom for your convenience.
Gender: Male
Alignment: Neutral
Skills/Talents:
[The Eyes Have Not] Earthwormmon has no eyes. He still has no trouble percieving the world around him. Don't ask what's under the bandanna.
[An Oddly Good Cook] How does he even do it with no hands?
["Reminds Me O' the Time..."] He's well traveled. If he hasn't seen it before, he's probably seen something like it.
["I'm An Earthworm, Jim"] He's still ultimately a big earthworm, and can quickly dig into dirt and earth, the tunnel sealing behind him. He's also an oddly good climber.
Personality:
EarthWormmon is the consummate salty sailor. He's a bit grumpy, but likes to talk and knows a heck of a lot. He's a damn fine chef and rules as master of the galley, rarely allowing anyone back in his space while he's working. He has a deep knowledge of a wide range of sea shanties. He seems strangely familiar with the Ocean Totem Spirits and the Flying Dutchmon. When it comes to the Ocean, it would be wise to heed his advice.
Personal History:
EarthWormmon has been sailing for longer than you've been alive. You should know, because he'll tell you all the time. It's unclear whether this is literal or exaggeration. Judging by the scars that run the length of EarthWormmon's body however, it is clear he has been at sea quite a long time. He has served many ships and captains in his years on the Macro Ocean. This experience lends him a story for every occasion. Some are ridiculous, some are pointless. Many contain hidden wisdom. Some don't. Though he won't say much about his earliest years, it is clear he used to be more powerful than he is. Perhaps the injuries that led to those scars weakened him? Speculation is common among the crew.
For some reason, he always refuses to talk about how he got the hook.
EarthWormmon used with permission from the artist, AwkwardKlutz.
Rookie: EarthWormmon
Attribute: Data
Family/ies: Jungle Troopers
Type: Larva
Attacks: [3 Attacks]
[Taste Tester] Being the Chef is an important job, which EarthWormmon takes seriously. He bites his target and clamps on with his jaws, testing for flavor and grappling, holding on to make subsequent attacks easier.
Duration: 2 posts, Cooldown: 2 posts
[HookFishing] Lashes out with the hook on his tail, slicing at his target. Also good for actual fishing.
[Earthworm Gym] Springs at an opponent and attempts to wrap his body around them, grappling and immobilizing them if possible.
Duration: 3 posts, Cooldown: 3 posts
Mercenary Digimon
Name: EarthWormmon or "Chef"Gender: Male
Alignment: Neutral
Skills/Talents:
[The Eyes Have Not] Earthwormmon has no eyes. He still has no trouble percieving the world around him. Don't ask what's under the bandanna.
[An Oddly Good Cook] How does he even do it with no hands?
["Reminds Me O' the Time..."] He's well traveled. If he hasn't seen it before, he's probably seen something like it.
["I'm An Earthworm, Jim"] He's still ultimately a big earthworm, and can quickly dig into dirt and earth, the tunnel sealing behind him. He's also an oddly good climber.
Personality:
EarthWormmon is the consummate salty sailor. He's a bit grumpy, but likes to talk and knows a heck of a lot. He's a damn fine chef and rules as master of the galley, rarely allowing anyone back in his space while he's working. He has a deep knowledge of a wide range of sea shanties. He seems strangely familiar with the Ocean Totem Spirits and the Flying Dutchmon. When it comes to the Ocean, it would be wise to heed his advice.
Personal History:
EarthWormmon has been sailing for longer than you've been alive. You should know, because he'll tell you all the time. It's unclear whether this is literal or exaggeration. Judging by the scars that run the length of EarthWormmon's body however, it is clear he has been at sea quite a long time. He has served many ships and captains in his years on the Macro Ocean. This experience lends him a story for every occasion. Some are ridiculous, some are pointless. Many contain hidden wisdom. Some don't. Though he won't say much about his earliest years, it is clear he used to be more powerful than he is. Perhaps the injuries that led to those scars weakened him? Speculation is common among the crew.
For some reason, he always refuses to talk about how he got the hook.
EarthWormmon used with permission from the artist, AwkwardKlutz.
Rookie: EarthWormmon
Attribute: Data
Family/ies: Jungle Troopers
Type: Larva
Attacks: [3 Attacks]
[Taste Tester] Being the Chef is an important job, which EarthWormmon takes seriously. He bites his target and clamps on with his jaws, testing for flavor and grappling, holding on to make subsequent attacks easier.
Duration: 2 posts, Cooldown: 2 posts
[HookFishing] Lashes out with the hook on his tail, slicing at his target. Also good for actual fishing.
[Earthworm Gym] Springs at an opponent and attempts to wrap his body around them, grappling and immobilizing them if possible.
Duration: 3 posts, Cooldown: 3 posts
[hr][div style="text-align:center;"][b]Mercenary Digimon
[div style="text-align:left;"]
[/div][/b][/div][b]Name:[/b] EarthWormmon or "Chef"
[b]Gender:[/b] Male
[b]Alignment:[/b] Neutral
[b]Skills/Talents:[/b]
[i][The Eyes Have Not] Earthwormmon has no eyes. He still has no trouble percieving the world around him. Don't ask what's under the bandanna.
[An Oddly Good Cook] How does he even do it with no hands?
["Reminds Me O' the Time..."] He's well traveled. If he hasn't seen it before, he's probably seen something like it.
["I'm An Earthworm, Jim"] He's still ultimately a big earthworm, and can quickly dig into dirt and earth, the tunnel sealing behind him. He's also an oddly good climber.[/i]
[b]Personality:[/b]
EarthWormmon is the consummate salty sailor. He's a bit grumpy, but likes to talk and knows a heck of a lot. He's a damn fine chef and rules as master of the galley, rarely allowing anyone back in his space while he's working. He has a deep knowledge of a wide range of sea shanties. He seems strangely familiar with the Ocean Totem Spirits and the Flying Dutchmon. When it comes to the Ocean, it would be wise to heed his advice.
[b]Personal History:[/b]
EarthWormmon has been sailing for longer than you've been alive. You should know, because he'll tell you all the time. It's unclear whether this is literal or exaggeration. Judging by the scars that run the length of EarthWormmon's body however, it [i]is[/i] clear he has been at sea quite a long time. He has served many ships and captains in his years on the Macro Ocean. This experience lends him a story for every occasion. Some are ridiculous, some are pointless. Many contain hidden wisdom. Some don't. Though he won't say much about his earliest years, it is clear he used to be more powerful than he is. Perhaps the injuries that led to those scars weakened him? Speculation is common among the crew.
For some reason, he always refuses to talk about how he got the hook.
[img alt="Appearance:" src="http://orig08.deviantart.net/4433/f/2015/199/f/3/earthwormmon_by_awkwardklutz-d91stib.png" style="max-width:50%;"]
[i]EarthWormmon used with permission from the artist, [a href="http://awkwardklutz.deviantart.com/art/EarthWormmon-547219811"]AwkwardKlutz[/a].[/i]
[i]Rookie[/i]: [b]EarthWormmon[/b]
[i]Attribute[/i]: [b]Data[/b]
[i]Family/ies[/i]: [b]Jungle Troopers[/b]
[i]Type[/i]: [b]Larva[/b]
[i]Attacks[/i]: [3 Attacks]
[b][Taste Tester] [/b]Being the Chef is an important job, which EarthWormmon takes seriously. He bites his target and clamps on with his jaws, testing for flavor and grappling, holding on to make subsequent attacks easier.
Duration: 2 posts, Cooldown: 2 posts
[b][HookFishing] [/b]Lashes out with the hook on his tail, slicing at his target. Also good for actual fishing.
[b][Earthworm Gym] [/b]Springs at an opponent and attempts to wrap his body around them, grappling and immobilizing them if possible.
Duration: 3 posts, Cooldown: 3 posts