Kumo, Vira
Dec 4, 2013 18:06:28 GMT
Post by terminallyVicious on Dec 4, 2013 18:06:28 GMT
Name: Vira Kumo[/ul][/blockquote]
Alias: N/A
Age: Nineteen
Gender: Female
Height: 5’9”
Weight: 118lbs
Alignment: Lawful Evil
Birth Date: November 10th
Birth Place: Tokyo, Japan
Western Horoscope: Scorpio ♏
Eastern Zodiac: Horse Water
Skills/Talents:
- [ COMPUTER SAVVY ] Vira knows her way around a computer, inside, outside, software, and hardware. She can take one apart and put it back together fairly quickly, and can remove pretty much any virus out there on your computer. Or, you know, add one.
- [ ADEPT HACKER ] That being said, Vira’s pretty skillful in the means of hacking into protected servers and other such malicious intents. She’s not nearly as good as it as she claims to be, however, and is prone to making mistakes when attempting to crack into higher level security.
- [ ALL OF THE LUCK ] Vira almost always rolls what she wants in a dice roll or a coin flip, but the luck doesn’t really extend much further than that. Still, it provides her a nice morale boost, and playing tricks on people with this is also pretty fun.
- [ 58 SECONDS ] Vira can cook minute rice in fifty eight seconds.
Soundtrack:
- Black Sheep - Metric
- "Sex Bob-Omb" (Scott Pilgrim vs. The World OST) - Threshold
- Miss Murder - A Fire Inside (AFI)
- Fall Children - A Fire Inside (AFI)
- Lithium - Nirvana
- MeGaLoVania - Earthbound Halloween Hack/Homestuck OST
- Superego - Homestuck OST
- Termination - RTPN
Personality:
It wouldn’t be very easy for somebody to describe Vira Kumo very pleasantly, but the narrator will take a shot at it anyways. Remember high school? Remember that snooty know it all girl that treated everything as a competition? Vira is essentially that girl, but on a whole new level. A product of a rich family that spoiled her and DNA that is simply downright rotten, describing this girl in one word, one simple phrase, it would be insufferable. But she won’t have that. There’s soooooooo much more to her than that!
Vira’s loyalties are unknown. She doesn’t discuss them with others, ever, choosing to do her own thing and choose her own personal side. She schemes alone, possibly to a few close friends if any could actually stand her for more than a few minutes, and always seems to be plotting about something or another. While she doesn’t allow people in hers, the teenager loves to get into other people’s business, meddling into their affairs as much as humanly possible. Who’s business? Everybody’s, that is, the more lives she is currently messing with the more content about herself she feels. It’s a messed up form of pleasure, if you will.
Personally, Vira doesn’t hold herself in high regard. She’s self-conscience about her looks and often thinks that others don’t like her as much as they should. Or even worse, hate her enough. Getting no response out of a person at all discerns her and irks her in the highest degree. She likes to be noticed, in fact, she basically feeds off of it. Well that, and other people’s suffering, which we’ll get to soon enough. Does she ever just sit down and talk about her feelings? No, that’s none of their business; they’ll never know how big her problems are!
Other people’s suffering, right. Vira is basically a bully in every definition of the term. If she sees a “weakness” in another, she won’t hesitate to poke fun at it. Her personal favorites are sensitive subjects, such as handicaps and lost loved ones, or even trivial things, such as short height or weight. It’s safe to say that this overlying quality to “speak her mind” is the thing that makes her the most insufferable. That, and her overwhelming desire to be the best at literally everything, and to go as far to claim she is already the master of that particular area, and even cheat to get there. Nobody understands!
If somebody were to actually sit down with this girl and get something pleasant out of her, they would find out a number of things. First off, they would find out that Vira is a huge video game nut, if not apparent by the many references she makes to classic titles such as Earthbound and The Legend of Zelda. Second, they may find that she has an interest in games of chance and fortune telling, holding in interest in tarot cards and magic eight balls. Third, they would find out that she has a fascination with arachnids for whatever reason, determining them to be her favorite “animal”. Fourth, if they played their cards right, they would find out that she can certainly make a powerful ally, and a dangerous enemy.
Appearance:
For her age and gender, at least, Vira is fairly tall and slender. Her body is straight and without many noticeable curves, something she is fairly self-conscience about, but claims otherwise. Living a fairly active lifestyle of messing around in other people’s business, her muscles are small but toned, allowing her to run for a decent amount of time before needing to catch her breath. She claims to of been the fastest on the track team, but this is pretty much just a fabrication because she was average at best. The teenager’s hair is long and reaches the center of her back, often straightened, but it seems to naturally flip and curl all over the place anyway. She has a habit of flipping her hair when making a point, giving her condescending nature an extra infuriating bonus.
Kumo’s eyes look down upon you with dull and damaged irises, indeterminable in color, either being a hazel or grey, and are hidden behind a pair of prescription eyewear. She is actually blind in her left eye due to a childhood accident on top of this impairment. Her smile is cunning and almost always present on her face as she spills out insults and deceit, making one want to punch her in the face just that much more. Not to mention her speech, this is purposely drawn out and cocky, extending words for emphasiiiiiiiiis.
Vira doesn’t vary her fashion sense too much from day to day. Typically, this is composed of a printed tee shirt chosen from her large assortment of grim designs, a pair of fairly worn jeans, and a jacket or light shirt to wear over the whole deal. Lately, she’s been taking to leather jackets, but you never know, seasons change. Oh, not to mention that while she has an assortment of footwear, they are all one color: bright hot rod red. For whatever reason, Vira finds herself attracted to this color, considering it appealing and “ultra sick”.
Personal History:
Vira will tell you that she had a childhood full of hardships and obstacles that she had to climb over. This is partially true, but also because she caused most of her own hardships when she could’ve had it really easy. As a child, she was fortunate enough to be born to a pair of parents, wealthy ones at that. Very wealthy. She also had the opportunity to go to a high end trade school at a young age, never having to deal with the cons of public education. It would perhaps be best to start at the beginning.
One warm November 10th, a Japanese girl was born in a high end hospital. Her parents were a couple of recently married business people, consuming nearly all of their time at their jobs, but still somehow maintaining an active home life. This was typical of the culture, always working, always busy, always doing something. Only to rest when bedtime came, as any other time, this was seen as a waste of time. Good thing they were an active couple, because their baby sure was a handful.
From a very young age Vira was shown to be just as restless as her parents. She would often cry, scream, and toss and turn all night for whatever reason, which by extension, kept her mother and father awake as well. They started to struggle at their jobs, but luckily, it was all over when the young girl came of age. She showed hope, able to read at the age of five and soon speaking clearly by the age of seven. Vira was sent to a trade school at a very young age, around twelve years old, beginning to learn basic computer programming and other skills.
Her nastier tendencies first shined in her schooling times. She was quick to join the track team and weasel her way to the spot of team captain, pretty much just so she could boss the other girls around. She wasn’t the fastest, even, but that never stopped her from bragging. She treated schoolwork as a competition, studying relentlessly and cheating to achieve perfect grades. She was even voted queen at three school events through underhanded bribes and flirtation. After school, she was even less nice, often bullying and fighting kids smaller than her, beating them up and taking their money, even though she already had plenty enough from her weekly allowance.
And so this continued up until graduation day, an early date, as she was done with this nonsense by the age of seventeen. Vira first learned how to drive after school, never needing the skill beforehand, and really wanting to test out the sweet ride her father just bought her. It was pretty much immediately wrecked. However, being the spoiled brat she was, it was soon replaced after some begging to her father by an even newer model. Okay, this story is a little off track and kinda silly, so we’ll move on.
Eighteen years old and still never worked an honest day in her life. What was there to do now? Oh right, waste away time frivolously. The young Kumo took up a few hobbies during this period, which included competitive video gaming, intense table-top roleplaying, and raising her pet tarantula, Herman. And like everything else in her life, she took all of these things extremely seriously. She would spend hours figuring out ways to cheat games or create overpowered game breaking builds, create ridiculously ridiculous roleplaying characters, and entering her spider into competitions. It of course, won all of the awards. ALL OF THEM.
One day this teenager happened upon some weak looking loser after a round of tabletop. This weak loser was in fact the player behind that heroic beast master that kicked the living hell out of her elite pirate, who was beyond broken. So she did what anybody would’ve done. Approached him, held out a hand, and said congratulations on the victory. As soon as the handshake was made, she gripped his hand and pulled him to the ground, literally kicking and stomping the crap out of him then proceeding to take his wallet and some weird little black Tamigatchi thingy. Casually leaving the scene of the crime, she fiddled around with the device, which turned out to not be a virtual pet at all. It was unresponsive to her advances, but would occasionally light up and display unreadable messages.
It was annoying if anything.
Backpack Contents:
- [ MAGIC 8 BALL ] A magic eight ball. It’s kind of a piece of crap and requires a bit of shaking to see the result.
- [ DOUBLE SIDED COIN ] A double sided coin. Both sides are heads, so she always wins.
- [ LOADED DICE ] An eight sided loaded pair of dice. They usually land on the desired result.
- [ CHANGE OF CLOTHES ] Never know when things are gonna get messy!
- [ GAME BOY COLOR ] Complete with a couple of choice classics.
Digivice:
A simple thing, Vira’s Digivice is all one color: black. The sides are so as is the body and the buttons. The screen lights up with a green backdrop, giving it a bit of a digital retro feel when used. Like most things, the Tamer considers her Digivice to be somehow superior to everyone else’s. It features no functions outside of the basic ones.
Partner’s Name: Otto (Current Name/Nickname), Azathoth (Unspeakable True Name), Hideous Name, Nuclear Chaos, The Blackness from The Stars, and countless others (Past Nicknames)
Default Form: Keramon
Gender: Male
Alignment: Chaotic Neutral
Skills/Talents:
- [ TELEKINESIS ] Otto shares a telepathic link with his Tamer, allowing him and her to exchange thoughts without having to say anything. This makes battles considerably easier.
- [ HACKING ] Hacking is pretty much Keramon’s thing, and nobody beats him at it. Not even his Tamer, though she thinks otherwise. The Digimon can pretty much infiltrate any security level, besides for backup government servers and the such.
- [ LEVITATION ] Otto can fly around and stuff like he has wings. Yeah, it’s pretty awesome.
Personality:
Otto was not always the name of this Keramon, nor was it always a Keramon even. The exact amount of time the Digimon has been alive is unknown, the amount of Tamers he has had in the past is likely innumerable and as well unknown, and even though at least three deaths have been confirmed, the exact number is just as well unknown. Therefore it is only fitting that eventually this virus based Digimon of many lives was reborn as one of the Unknown Type, a Keramon. He has learned much from his journey across the spanning timelines, and is quite vicious by nature. He does not truly know how to love somebody and the concept of romance is completely foreign to him, though he may fake this to try to seem normal and less intimidating. The insect like creature has fast reflexes and killer instincts, along with excellent knowledge of all things technology. If completely concentrated, the spider would be a truly dangerous menace upon the Digital World.
Unfortunately, and fortunately for the Digital World, he is not at all concentrated. Otto's multiple incarnations have left his brain split and fried, leading him to forget many key details from his long term memory. Not even he knows the finer details of his past lives, only the grander scheme of them. He may understand that he had killed a girl with brown hair or fought a Agumon, but he would not remember their names or too much about their personality, lest it stood out to him considerably. It extends further than just memory, as some parts of the spider's speech will be glitched out and inaudible, leading it to cause some to have difficulties understanding him vocally. This mental damage was also a double edged sword in the most positive of ways: it increased the monster's psychic abilities eightfold.
The Keramon might also be more terrifying if he didn't have such a weird obsession with his own physical strength and mental power, and if he didn't have such a problem with never being able to say no, or never being able to disobey an order from a superior. If commanded to do something with authority from his Tamer, there is no doubt he will not do that task, and with pleasure as well. He seems to be aware of his strength and likes to condescend weaker Digimon by showing off rather than taunting them like his Tamer, giving him the credible backbone that is needed for her sustaining, even if Otto doesn't have one himself.DIGIMON'S INITIAL EVOLUTION LINE
Appearance:
Fresh: Kuramon
Attribute: Unknown
Family/ies: Nightmare Soldiers
Type: Unknown
Attacks: N/A
Digivolves To: Tsumemon
Appearance:
In-Training: Tsumemon
Attribute: Unknown
Family/ies: Nightmare Soldiers
Type: Unknown
Attacks:
- [ VIRAL SCRATCH ] Tsumemon scratches the opponent with his oversized claw. It does minimal damage, but is effective against Data Digimon.
Digivolves To: Keramon
Appearance:
Rookie: Keramon
Attribute: Unknown
Family/ies: Nightmare Soldiers
Type: Unknown
Passive:
- [ CORRUPT BRAINWAVE ] Keramon is the most mentally unstable in his Rookie form, as it holds the least power of holding back his intense psychic energy. Attempting to read his mind or perform an attack based on his mind will most certainly backfire catastrophically. He somehow maintains his mental link with Vira, despite this.
- [ UNKNOWN TYPING ] Keramon is typed as Unknown, meaning that he suffers from no elemental, type, or attribute based weaknesses. He also does not resist any outstandingly, either.
Attacks:
- [ KERA BLAST ] A hot blast of solidified Digital Energy released from the Digimon’s mouth at a quick speed of nearly eighty miles per hour
- [ TELEKINETIC SHOCK ] Keramon overrides the target Digimon’s brain with thoughts, giving them a distracting headache until they shake out of it. [Target naturally shakes out of it in two posts. Cooldown time is one post.
- [ PSYCHOKINESIS ] Keramon can utilize psychic fields to pick up things that he couldn’t normally lift due to his lack of arms and physical strength. With this skill, the Digimon can lift a total of five hundred pounds with ease. [Permission from PC Digimon must be acquired to use it on them.
Appearance:
Champion: Chrysalimon
Attribute: Unknown
Family/ies: Nightmare Soldiers
Type: Unknown
Passive:
- [ HORRORTERROR SHELL ] Chyrsalimon has a hard shell that is comparable to chrome Digizoid, giving him a powerful defensive shield that cushions most physical damage delivered to him. Most elemental attacks have the potential to bypass this shield. Additionally, this cushions darkness based attacks.
- [ LIGHTNING ROD ] Chyrsalimon generates bioelectricity from his limbs, and when he comes into contact with more either from a broken generator or enemy attack, it amplifies his electrical based attacks by a quarter of their strength for a single post after being hit.
Attacks:
- [ PSYCHOKINESIS ] Chrysalimon can utilize psychic fields to pick up things that he couldn’t normally lift due to his lack of arms and physical strength. With this skill, the Digimon can lift a total of five hundred pounds with ease. [Permission from PC Digimon must be acquired to use it on them.]
- [ TELEKINETIC SHOCK ] Chysalimon overrides the target Digimon’s brain with thoughts, giving them a distracting headache until they shake out of it. [Target naturally shakes out of it in two posts. Cooldown time is one post.]
- [ SYSTEM BOOST ] The Digimon hacks into the target's core and accesses their main functions, enhancing their performance speed to make them generally faster and stronger for two posts, though for whatever reason, Otto can't use this ability on himself. [Cooldown three posts.]
- [ BIOKINETIC SHOCK ] A more serious and amplified version of the mind variant, the bug like Digimon releases a bolt of biokinetic electricity at a single target. This physical attack is scolding hot, reaching temperatures of a thousand degrees.
Digivolves To: Infermon
Appearance:
Ultimate: Infermon
Attribute: Unknown
Family/ies: Nightmare Soldiers
Type: Unknown
Passive:
- [ SPONGE SHELL ] Infermon’s hard shell is comparable to chrome Digizoid, making him tough to defeat with mere physical attacks. Additionally, he generates bioelectricity from the spikes on the shell, and when they come into contact with an electrical source; his body becomes electrified for one post. In this state, touching him would give a shock equivalent to the charge that entered his shell.
- [ NIGHTMARE CORE ] Infermon is seemingly resistant to viruses due to his enhanced system core. He only takes partial damage from special attacks coming from Virus Typed Digimon.
Attacks:
- [ TELEKINETIC SHOCK ] Infermon overrides the target Digimon’s brain with thoughts, giving them a distracting headache until they shake out of it. [Target naturally shakes out of it in two posts. Cooldown time is one post.]
- [ MINDFANG ] Infermon inserts a painful thought into the target’s mind, making them feel a sharp mental pain, as if two vicious fangs came down and bit them. This attack does no physical damage, however, but is quite intimidating.
- [ SPIDER SHOOTER ] Infermon charges up a hot bolt of condensed Digital Energy in his mouth cannon, and then fires it at a deadly rate of nine hundred miles per hour, making it a linear and difficult projectile to dodge if the attack isn’t predicted by the charging.
- [ ELECTRO FIELD ] Infermon releases a field of bioelectricity around himself for a single second, making any physical contact with him during this quite painful. The voltage of this field is somewhere around 1,500V.
Digivolves To: Diaboromon
Appearance:
Mega: Diaboromon
Attribute: Unknown
Family/ies: Nightmare Soldiers
Type: Unknown
Passive:
- [ LIMITLESS LIMBS ] Diaboromon can stretch his limbs to incredible lengths – up to fifty yards in length, giving him great reach and physical progress in this form. The Digimon sacrificed a bit of armor for the sake of this ability when going through the Digivolution process.
- [ FIENDISH CORE ] Diaboromon is not only resistant to viruses but he feeds on them and consumes them, adding them to his own corrupted core. Special attacks coming from Virus Typed Digimon are absorbed and converted into energy, increasing the power of the monster’s own attacks by a slight amount.
Attacks:
- [ PSYCHOKINESIS ] Diaboromon can utilize psychic fields to pick up things that he couldn’t normally lift due to his limited physical strength. With this skill, the Digimon can lift a total of an entire ton with ease. [Permission from PC Digimon must be acquired to use it on them.]
- [ TELEKINETIC SHOCK ] Diaboromon overrides the target Digimon’s brain with thoughts, giving them a distracting headache until they shake out of it. [Target naturally shakes out of it in two posts. Cooldown time is one post.]
- [ BLINK ] Diaboromon blinks away into a stream of particles and reforms in a location of his choosing that is under fifty meters away to create a standard form of teleportation. Cannot be used successively, which essentially means if Diaboromon attempts to use this immediately after using it (1 posts break time), it will fail.
- [ WEB WRECKER ] Diaboromon charges up a bolt of hot Digital Energy in his mouth, and releases it in the form of a red orb at the desired target. The ball explodes on impact, creating a minor radius not much larger than a common hand grenade and travels at deadly speeds akin to his previous forms of this attack (Kera Blast, Spider Shooter, etc.)
- [ OVERLOAD ] The Unknown Digimon places all of his energy in his chest cannon, which opens up revealing his core. From this, a bolt of super charged Digital Energy and bioelectricity is brought forth like a mighty bolt of lightning. It is advised to not get hit by this attack, as it’s voltage is unreadable, and thus, very high. [Three post cooldown.]
- [ VICIOUS MINDFANG ] Diaboromon inflicts a pain to not the target’s physical body, but their mental state. He inserts the worst memory of that person and forces them to relive it for a single post, in an attempt to painfully harm their morale and fighting spirit. Like it’s previous incarnation, this attack does no physical damage, but leaves a stinging feeling in the back of one’s mind. [Cooldown two posts]
Digivolves To: Armageddemon
Appearance:
Mega: Armageddemon
Attribute: Unknown
Family/ies: Dark Area
Type: Unknown
Passive:
- [ ELDRITCH SHELL ] Armageddemon is covered in a shell made from some vile and horrible substance akin to black chrome Digizoid, giving him considerable physical defense. Additionally, the carapace is disturbing and unnerving, seeming carved straight out of one’s nightmares. Any darkness or Virus based special attack sent at this defense is absorbed and converted into a small field that makes Armageddemon more mentally terrifying through an illusion that lasts for one post after taking damage.
- [ ALL CONSUMING ] Armageddemon is slightly less controllable in his Super Mega form, actually, completely uncontrollable. He speaks in strange tongues that hurt his Tamer’s head through the mental link, but strangely still responds to orders as if his old personality persists in some shape or form. Additionally, he seems to be able to stay in this form until taking massive damage or until he grows too hungry, in which it must be fed (don’t ask what) or will revert back to his Keramon form.
- [ UNHOLINESS] Armageddemon is a vile creature spawned from the Dark Area, and thus takes additional damage from special attacks coming from Holy Digimon.
Attacks:
- [ PSYCHOKINESIS ] Armageddemon can utilize psychic fields to lift objects he normally would not be able to due to lack of any functional arms or hands. Already being a massive Digital Monster as it is, he can pick up around four tons with ease. [Permission from PC Digimon must be acquired to use it on them.]
- [ TELEKINETIC SHOCK ] Armageddemon continues the tradition and overrides the target Digimon’s brain with thoughts, giving them a distracting headache until they shake out of it. [Target naturally shakes out of it in two posts. Cooldown time is one post.]
- [ END GAME ] Armageddemon creates a bolt of Dark Energy in his mouth cannon, firing it at an alarming fast rate, exceeding even Diaboromon's Web Wrecker. This attack is linear and easily dodged, but can easily level a building in a single blast.
- [ HORROR WEB ] Armageddemon expels webbing like substance from his stinger in an attempt to cover and immobilize a single or multiple targets. When a Digimon comes into contact with the webbing, they will experience terrible thoughts akin to nightmares, making the struggle to get out more mental than physical. With a strong mind, the web can easily be cut in a single slice. [Cooldown one post]
- [ OVERLOADER ] The Unknown Digimon gathers an immense amount of bioelectricity at the tip of his tail, and then condenses it into a linear beam that comes down with the force of a natural lightning bolt. If Overloader hits one target that is ten meters or less away from another organic, that being will then experience a 50% version of Overloader in a chain lightning sort of event. [Cooldown two posts.]
- [ VICIOUS MINDFANG ] Armageddemon inflicts a pain to not the target’s physical body, but their mental state. He inserts the worst memory of that person and forces them to relive it for a single post, in an attempt to painfully harm their morale and fighting spirit. Like its previous incarnation, this attack does no physical damage, but leaves a stinging feeling in the back of one’s mind. [Cooldown two posts]
- [ SYSTEM SHUTDOWN ] Armageddemon hacks into the target Digimon's core in a similar manner down in previous forms to boost them. Instead, this code does the very opposite, releasing a virus that opens multiple random functions, thus slowing the digital monster in question down by at least half of it's speed for some time. [Effects last for two posts. Cooldown three posts.]
Digivolves To: N/A
FaceClaim: HOMESTUCK • vriska serket • Vira Kumo