XROS Digimon
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"Crush the invader!"
Core Digimon: Skull Knightmon (Child)
Gender: Male
Alignment: Unresolved
Skills/Talents: "One day he pissed everyone off. And then he was born." Powerful negotiation skills. Is obnoxiously good at getting under people's skins and bothering them. Great tactician.
Personality: Skull Knightmon can be an extremely manipulative being. His goals are almost entirely selfish, and he respects only those he feels he must protect. For him, weakness is a sign of potential that can be grown and nursed into power. He uses his tactical skills to get into, through, and out of situations that he feels are unnecessary. His powerful mind allows him to peer into another being's weaknesses and find ways to negotiate with them without having to sacrifice much on his own end.
Although Skull Knightmon joins no sides, he has been known to be a bit not good at heart. He won't go out of his way to kill someone with whom he has no issues, but he won't go out of his way to save them, either. He will often choose the entirely neutral path of ignoring the situation outright. Although he has great power, something he acknowledges, he will go easy on weaker foes, toying with them in order to shatter their pride with his abilities in the final moment. He usually only does this to those who talk big but can't support their bark with their bite. Usually.
He also has a bit of a funky quirk. Skull Knightmon will make strange hand/arm movements will talking and speaking broken English to make a point. He's also quite fond of puns. This can sometimes lead to him getting into unnecessary altercations, as some of his puns and jokes can be quite... tasteless.
Basic Evolution [Rookie]:Appearance:
Type: UndeadFamily: Nightmare SoldiersAttribute: VirusAttacks:Spear Needle - Forms an energy spear around his arm and thrusts it at the opponent.
Breast-eye Wink - Fires a laser blast from his chest "eyes". Two turn cooldown.
Unlimited Spear Works - Forms two plasma spears in his hands that he can throw or wield. 1 turn charge, 3 turn cooldown.
Super Evolution [Ultimate]: Dark KnightmonAppearance:
Type: Dark KnightFamily: Nightmare SoldiersAttribute: VirusAttacks:Twin Spear - Lunges at the foe with his spear.
Shoulder Blade - Launches the blade on his shoulder like a boomerang. 1 turn cooldown.
Undead Soldier - Creates an energy skeleton that disappears after tackling the foe. 2 turn cooldown.
Choujigen Axe - Attaches his shoulder blade to his spear and swings it, breaking through dimensions and hitting foes from afar. 3 turn cooldown.
Treason Vortex - Spins his spear until it creates a portal to a dark realm. The portal shoots out 3 balls of darkness before disappearing. Anything nearby will be sucked toward the portal. 1 turn charge, 3 turn cooldown.
Please note that Partners are hunted for when your posts reach each milestone on the site (champion, ultimate, mega, supermega). Therefore you only need to create each partner as you approach that level.
"Prideful high ruler!"Second Partner: Sheepmon
Gender: Female
Alignment: Unresolved
Skills/Talents: Very skilled tailor, capable of making clothing out of her own wool.
Personality: Sheepmon is a very proud Digimon. She takes particular pride in her gorgeous wool, which she uses to knit clothing. She also has limited patience for weakness, considering it an unnecessary phase that the weak should hurry and grow out of. When she isn't busy berating the weak, she finds ways to force them to get strong, whether they want to or not. She is quite find of doing so using the missiles on her back.
Upon the impending heel-face turn, Sheepmon is reduced to a bleeting animal. Her purpose becomes purely to Digi Xros with Skull Knightmon, with the imposing Digimon using brute force if necessary to force her. Acknowledging the tragic irony, she stays silent and obedient. However, in secret she plots a way to return Hyo back to his former self. Realizing that she was part of the reason he had been forced to seek power, she actively searches for a way for him to be defeated any chance she gets, while also not directly interfering with his gaining strength.
Appearance:
Type:
Mammal
Family:
Nature Spirits
Attribute:
Vaccine
Attacks:
Wool Grenade - Fires the missiles on its back. Exploding in the air, they cover the area in fluffy wool that greatly reduces mobility.
Wool Ball Blaster - Fires the missiles on its back. Exploding upon impact, they torch the surrounding area, dealing fire-based damage and ruining the ground with powerful fire. 2 turn cooldown.
Silence of the Lambs - Fires a mixed volley of Wool Grenades and Wool Ball Blasters. 1 turn charge, 3 turn cooldown.
"Unyielding hunger!"Third Partner: Sangloupmon
Gender: Male
Alignment: Unresolved
Skills/Talents: Very capable hunter.
Personality: A horrifyingly hungry wolf Digimon, Sangloupmon is very rarely satiated. He uses his hunting skills primarily to satisfy his bottomless stomach, even going out of his way to toy with his opponents in the hopes that it will make them taste better. However hungry he is, though, he is also fiercely loyal. Whether his loyalties lie with Skull Knightmon or Hyo is determined by the situation at hand. One thing remains constant no matter what the situation, and that is his nagging desire to feast after a mission completed.
After Hyo's inevitable downfall due to the hunger for power within him, Sangloupmon turns into a mindless slave. Being overpowered by Hyo's own gluttony, his free will becomes broken and he is rendered numb and unable to even feed himself without Hyo giving him permission to do so. Internally, this infuriates him, with him waiting for an opportunity to kill and eat Hyo himself. However, the child's raw emotion keeps him in complete check. His promise to eat Hyo would have to wait until he is freed from the curse that shackles him.
Appearance:
Type: Demon Beast
Family: Dark Area, Nightmare Soldiers
Attribute: Virus
Attacks:
Sticker Blade - Fires the blades in his claws, trapping opponents in a small blade arena.
Black Mind - Converts himself into a data form, allowing him to combine with the shadows.
Life Force Fang - Releases the two purple 'fangs' on the side of his head. The fangs chase down the opponent in order to drain their energy. 2 turn cooldown.
Fourth Partner:Can be a champion or a rookie, but bear in mind a xros partner is much weaker on their own compared to tamer/solo/spirit.
Nickname Your partner's name, if any.
Gender: (Male/Female/Genderless/Ambiguous/Neutral)
Alignment: (Good / Evil / Neutral / Unresolved)
Skills/Talents:Any skills or talents your Digimon possesses? Be creative! They're just like your human Tamer—each Digimon is unique in their own way.
Personality: Describe your partner's personality, and how they react to the world around them. 2 paragraphs minimum, each paragraph containing at least 5 sentences or more
Appearance:Type:Family:Attribute:Attacks:[Three Attacks Max]
Fifth Partner:Can be a champion or a rookie, but bear in mind a xros partner is much weaker on their own compared to tamer/solo/spirit.
Nickname Your partner's name, if any.
Gender: (Male/Female/Genderless/Ambiguous/Neutral)
Alignment: (Good / Evil / Neutral / Unresolved)
Skills/Talents:Any skills or talents your Digimon possesses? Be creative! They're just like your human Tamer—each Digimon is unique in their own way.
Personality: Describe your partner's personality, and how they react to the world around them. 2 paragraphs minimum, each paragraph containing at least 5 sentences or more
Appearance:Type:Family:Attribute:Attacks:[Three Attacks Max]
Sixth Partner:Can be a champion or a rookie, but bear in mind a xros partner is much weaker on their own compared to tamer/solo/spirit.
Nickname Your partner's name, if any.
Gender: (Male/Female/Genderless/Ambiguous/Neutral)
Alignment: (Good / Evil / Neutral / Unresolved)
Skills/Talents:Any skills or talents your Digimon possesses? Be creative! They're just like your human Tamer—each Digimon is unique in their own way.
Personality: Describe your partner's personality, and how they react to the world around them. 2 paragraphs minimum, each paragraph containing at least 5 sentences or more
Appearance:Type:Family:Attribute:Attacks:[Three Attacks Max]
Seventh Partner:Can be a champion or a rookie, but bear in mind a xros partner is much weaker on their own compared to tamer/solo/spirit.
Nickname Your partner's name, if any.
Gender: (Male/Female/Genderless/Ambiguous/Neutral)
Alignment: (Good / Evil / Neutral / Unresolved)
Skills/Talents:Any skills or talents your Digimon possesses? Be creative! They're just like your human Tamer—each Digimon is unique in their own way.
Personality: Describe your partner's personality, and how they react to the world around them. 2 paragraphs minimum, each paragraph containing at least 5 sentences or more
Appearance:Type:Family:Attribute:Attacks:[Three Attacks Max]
(History is optional for later partners)
XROS CombinationsXros Level 1: Champion Maximum of 5
"Unending destruction!"Name:
DeathSheepmon
Partners involved: Skull Knightmon x Sheepmon
Appearance: The combination of Skull Knightmon and Sheepmon, using the sheep Digimon as a shell to dock the knight's true power. The Digimon takes on the form of a large plush sheep. Its fur is a darkened orange color. Loose chains cover the parts of the torso near the appendages. Two large detachable circular saws connected to gear-mounted chains pop out of its back, swinging loosely yet firmly. Its fur is made of razor wire.
Two other small circular saws take the place of its ears. One more circular saw takes the place of where its right front hoof would be, which is connected to its body by a retractable purple pole. Its left front hoof simply has the retractable pole and a sharp pick with no circular saw. A medium sized circular saw takes the place of its right rear hoof entirely, with the creature missing its left rear hoof. For movement, it simply glides at a running pace.
Its face consists of two large bulging eyes with green irises, a small button-like nose, and a mouth. Its mouth is in a permanent, and terrifying, smile. The teeth have been replaced with tiny drills that can detach and replace themselves. It has a large tuft of fur in the middle of its face with a blood red tip. Its tail is a retractable purple rod that is weighted to be able to inflict damage.
Type:
Demon Beast
Attribute:
Virus
Family:
Nature Spirits, Nightmare Soldier
Attacks:
Death Saw - Detaches the circular saws on its back and throws them at the enemy.
Wool Cord - Uses the razor wire-like wool on its back to draw an enemy close while dealing damage.
Sheep Bite - Bites into the enemy with its drill teeth.
Hooking Wrecker - Launches its hook arm, back-equipped circular saws, drill teeth, razor wire wool, and chains in a giant whipping and slashing attack from all sides. 2 turn cooldown.
"Sickness and pain!"Name: DeathWolfmon
Partners involved: Skull Knightmon x Sangloupmon
Appearance: The combination of Skull Knightmon and Sangloupmon, using the wolf Digimon's shell as a catalyst to create a new power. The Digimon appears to be a broken blue plush wolf. Skull Knightmon's eyes poke out of the mouth of the blue-headed wolf Digimon, appearing to be the true eyes rather than the two plush eyes on its head. The mouth is stitched on the edge to connect it to the rest of the head. Blue triangular ears poke up from the top of its head, connecting with spiked fur on the side of the maw. The face is ripped in two spots, one on top of the right plush eye, and one on next to the snout, both rips being stitched up.
The paws are connected by scissors that are attached to the torso of the Digimon. There are several large rips in the torso, from which stuffing fills in the gaps. The bottom half of the torso is also disconnected from the top half, with mild stitching connecting them in a crude manner. A large pair of scissors sticks out of the gap in the disconnect. The tail on the bottom half of the torso is a poorly brushed ball of fluff with two needles sticking out of it. The entirety of the body is colored various shades of blue.
Type: Demon Beast
Attribute: Virus
Family: Dark Area, Nightmare Soldiers
Attacks:
Jagged Hell - Launches the two needles stuck in his tail, infecting the target with Poison for 3 turns. 2 turn cooldown.
Nightmare Glare - Hypnotizes a foe with his wolf eyes, causing hallucinations for 3 turns. 2 turn cooldown.
Master Wolf Claw - Detaches his claws from his body, using them to slash at foes from a distance.
Death Toy Scissors - Splits his body in two, forcing the scissors keeping him together to home in on and attack a foe.
Xros level 2: Ultimate Maximum of 5
Name: Partners involved: Three partners max
Appearance:2 paragraphs minimum, each paragraph containing at least 5 sentences or more.
Type:Attribute:Family:Attacks:Five attacks
Xros Level 3: Mega Maximum of 4
Name: Partners involved: Four partners max
Appearance: 2 paragraphs minimum, each paragraph containing at least 5 sentences or more.
Type:Attribute:Family:Attacks:Six attacks
Xros Level 4: Super Mega Maximum 2
Name: Partners involved: Five partners
Appearance: 2 paragraphs minimum, each paragraph containing at least 5 sentences or more.
Type:Attribute:Family:Attacks:Seven attacks
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