Twin edits
May 7, 2016 23:48:10 GMT
Post by Shi on May 7, 2016 23:48:10 GMT
Adding the twin super mega that Yasuo and Yuudai fuse to be, why. Well it's obvious.
Appearance:
Twin Biomerge:
Omnimon
Attribute:
Vaccine
Family/ies:
Metal Empire, Virus Busters, Nightmare soldiers.
Type:
Holy Knight
Abilities:
Non-combat abilities.
Flight.
Passive Abilities.
A knights regret: Every ally that has been defeated in the thread grants Omnimon a additional 25% increase to his strength, speed and defense, caps at 100%. Mercenaries hired by Shi do not count towards this should they be defeated. After one enemy is defeated take away 25% of the buff increase.
Flaming body: When encased in any ice skills fire forms from the WarGreymon head elemental any ice on his body thus preventing him from staying frozen.
Execute Program: Any skills meant to stop or halt Omnimon while he is doing a skill will effect him only after his skill as reached it's climax, the entire process and the attack itself must stop before he does.
Flame absorb: Any fire attacks that come near Omnimon are quickly absorbed the the WarGreymon head turning them into energy for Omnimon and healing him for a very small fraction of the damage he was supposed to take.
Attacks.
Transcendent sword: Swing the unbreakable sword in a wide arc, fire from the WarGreymon head will follow it dealing additional damage for 3 swings, after this it requires 2 posts till more uses are available. Not having the fire does not prevent Omnimon from swinging the blade.
Supreme Cannon: Fires a massive shot from the cannon on the Garurumon head, the shothave a freezing effect to it to two shots, after it uses both chances it requires a 2 posts till more uses are available, this does not prevent him from firing the cannon while the ice effect charges. The ice will explode then condense freezing anything within the area of the explosion. The Ice lasts for 2 post but can be broken by another Super Mega with relative ease.
Sword of Ruin: Rends the air with a massive swing causing a large fire wave to follow the blade extending for 20 feet forward, doing this does not deplete the amount of fire from the WarGreymon head but can be added in order to increase the damage. 2 post to cool down.
Double Shot: Retracts the Sword and fires consecutive fire and ice shots from both heads, doing this depletes the supply of fire and ice from each head. Cooldown 1 post
All End: Charges power with the Transcendent sword and the Garuru cannon for a bit focusing power in each, slashes with the sword creating a massive arc that stands freely in the air before firing the cannon shooting both forwards at a incredible pace. 1 post charge and 3 post cool down.
Clean Slate: Focuses power and expands it to break any skills that cause a lingering effect on the field or effect the field in general. 4 post cool down.
Appearance:
Twin Biomerge:
Omnimon
Attribute:
Vaccine
Family/ies:
Metal Empire, Virus Busters, Nightmare soldiers.
Type:
Holy Knight
Abilities:
Non-combat abilities.
Flight.
Passive Abilities.
A knights regret: Every ally that has been defeated in the thread grants Omnimon a additional 25% increase to his strength, speed and defense, caps at 100%. Mercenaries hired by Shi do not count towards this should they be defeated. After one enemy is defeated take away 25% of the buff increase.
Flaming body: When encased in any ice skills fire forms from the WarGreymon head elemental any ice on his body thus preventing him from staying frozen.
Execute Program: Any skills meant to stop or halt Omnimon while he is doing a skill will effect him only after his skill as reached it's climax, the entire process and the attack itself must stop before he does.
Flame absorb: Any fire attacks that come near Omnimon are quickly absorbed the the WarGreymon head turning them into energy for Omnimon and healing him for a very small fraction of the damage he was supposed to take.
Attacks.
Transcendent sword: Swing the unbreakable sword in a wide arc, fire from the WarGreymon head will follow it dealing additional damage for 3 swings, after this it requires 2 posts till more uses are available. Not having the fire does not prevent Omnimon from swinging the blade.
Supreme Cannon: Fires a massive shot from the cannon on the Garurumon head, the shothave a freezing effect to it to two shots, after it uses both chances it requires a 2 posts till more uses are available, this does not prevent him from firing the cannon while the ice effect charges. The ice will explode then condense freezing anything within the area of the explosion. The Ice lasts for 2 post but can be broken by another Super Mega with relative ease.
Sword of Ruin: Rends the air with a massive swing causing a large fire wave to follow the blade extending for 20 feet forward, doing this does not deplete the amount of fire from the WarGreymon head but can be added in order to increase the damage. 2 post to cool down.
Double Shot: Retracts the Sword and fires consecutive fire and ice shots from both heads, doing this depletes the supply of fire and ice from each head. Cooldown 1 post
All End: Charges power with the Transcendent sword and the Garuru cannon for a bit focusing power in each, slashes with the sword creating a massive arc that stands freely in the air before firing the cannon shooting both forwards at a incredible pace. 1 post charge and 3 post cool down.
Clean Slate: Focuses power and expands it to break any skills that cause a lingering effect on the field or effect the field in general. 4 post cool down.