Maia/Kuu Edit: Kill the Cooldowns!
May 14, 2016 7:30:34 GMT
Post by Maia on May 14, 2016 7:30:34 GMT
Tagging anything with adjustments with *NEW* like Bone did, for easy findings. All are just cooldown alterations aside from Holy Shot, under Kudamon, which is legitimately new.
Appearance:
Rookie: Kudamon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Holy Beast
Attacks:
Bullet Whirlwind: Kudamon spins his body, striking the target with the entire cartridge that he is wrapped around.
*NEW* Blinding Ray: Uses the energy it builds up in it's earring to emit a blinding light from it. Duration: One Post, Cooldown: One Post
*NEW* Protect: Hides inside of cartridge, which absorbs damage. If the attacker is below his level, he can withstand two posts; if it is of rookie or higher, it can withstand one post. Cooldown of 2 posts.
*NEW* Holy Shot: The pattern on Kudamon's body glows, before releasing a blast of light-based energy from his mouth. Cooldown: One Post
Digivolves To: Reppamon
Appearance:
Champion: Reppamon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Holy Beast
Attacks:
*NEW* Spinning Slash: Spins in a forward somersaut, striking with his tail.
*NEW* Lion Claw: Rips into an enemy, wildly, with his sharp claws.
*NEW* Vacuum Razor Wind: Shakes his tail, which causes a blade of wind. Cannot be seen, but can be identified by sound and the current of the wind can be felt prior to it striking. Cooldown: One Post
*NEW* Restoring Breeze: Kicks up a breeze that slightly heals those around him. Can cure scrapes and minor cuts, as well as reduce the severity of decent wounds. Duration: One Post; Cooldown: 2 Posts
Digivolves To: Kyukimon
Appearance:
Ultimate: Kyukimon
Attribute: Virus
Family/ies: Nature Spirits, Nightmare Soldiers
Type: Bewitching Beast
Attacks:
*NEW* Blade Twister: Creates a gust of three wind blades by spinning rapidly.
Sanrensei: Quickly closes the space between it and the target, swiping furiously with the blades on its arms.
*NEW* Will O Wisp: Three orbs are formed, that surround a target and begin spinning. They emit a blinding light that almost appears like a whirlwind around the target. Has a chance to cause dizziness. Good for distractions, give off a small amount of warmth. Duration: One Post; Cooldown Two Posts
*NEW* Kamaitachi: Seemingly riding the wind, it circles the target with the blades on its body tucked into the middle of the figurative vortex, trying to cut the enemy.
*NEW* Demon's Fireball: Five balls of fire form in the swirl in its tail, before shooting at a target. Cooldown: One Post
Digivolves To: Sakuyamon
Appearance:
Mega: Sakuyamon
Attribute: Data
Family/ies: Nature Spirits, Nightmare Soldiers, Wind Guardians
Type: God Man
Attacks:
*NEW* Dragon Helix: Summons four elemental pipe foxes (fire, water, wind, lightning), which shoot up from their residence on Sakuyamon's belt, then spin down on a target. Requires One Post to ready the move, and has a cooldown of two posts.
Thunder Kick: Falls from the sky at a high speed, delivering a heavy drop-kick.
*NEW* Izuna: Summons the wind and lightning foxes from Sakuyamon's belt, which tumble together to shoot themselves at a target with a decent amount of speed.
*NEW* Burning Blue: Encompasses itself in two rings of energy, which acts as blades to those who touch it. It spreads out a short distance before dissolving into cherry blossoms. Cooldown: One Post
*NEW* Amethyst Mandala: Strikes the ground with its staff to create a barrier that pushes enemies back. Cooldown: One Post
*NEW* Fox Card: Throws a sealing tag, which can deflect an attack. Cooldown: Two Posts
Digivolves To: Sakuyamon Miko Mode
Appearance:
Biomerge: Sakuyamon Miko Mode
Attribute: Data
Family/ies: Nature Spirits
Type: God Man
Attacks:
Purifying Fox Dance: Blue flames lift up to engulf the enemy, causing damage and burns.
Crystal Sphere: A sphere of energy is created to protect anyone within it. Can hold a single digimon for two turns, and two digimon for one turn. Cooldown: Two Posts
Spirit Strike: Uses four spirit foxes, one of wind, fire, water, and lightning, to fight for her. Each can withstand a single blow on their own. Can only summon one per post, to a maximum of the four. Cooldown of two posts after all four are defeated.
Golden Wall: Raises a wall-barrier that can absorb attacks for up to four turns. If a digimon touches it, it will push them back with a shockwave. Cooldown: Two posts
*NEW* Wind Instrument: Releases a flurry of purifying cherry blossoms. Heals about half of a nearby digimon's injuries. Two Post Cooldown.
Bewitching Moon Kick: Creates a sort of double-vision of Sakuyamon Miko Mode. Builds up energy into a powerful kick placed by the actual digimon, while the other disappears immediately after.
Sliding Flash: Charges the target to become close range before releasing a blast of fire.
Appearance:
Rookie: Kudamon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Holy Beast
Attacks:
Bullet Whirlwind: Kudamon spins his body, striking the target with the entire cartridge that he is wrapped around.
*NEW* Blinding Ray: Uses the energy it builds up in it's earring to emit a blinding light from it. Duration: One Post, Cooldown: One Post
*NEW* Protect: Hides inside of cartridge, which absorbs damage. If the attacker is below his level, he can withstand two posts; if it is of rookie or higher, it can withstand one post. Cooldown of 2 posts.
*NEW* Holy Shot: The pattern on Kudamon's body glows, before releasing a blast of light-based energy from his mouth. Cooldown: One Post
Digivolves To: Reppamon
Appearance:
Champion: Reppamon
Attribute: Vaccine
Family/ies: Virus Busters
Type: Holy Beast
Attacks:
*NEW* Spinning Slash: Spins in a forward somersaut, striking with his tail.
*NEW* Lion Claw: Rips into an enemy, wildly, with his sharp claws.
*NEW* Vacuum Razor Wind: Shakes his tail, which causes a blade of wind. Cannot be seen, but can be identified by sound and the current of the wind can be felt prior to it striking. Cooldown: One Post
*NEW* Restoring Breeze: Kicks up a breeze that slightly heals those around him. Can cure scrapes and minor cuts, as well as reduce the severity of decent wounds. Duration: One Post; Cooldown: 2 Posts
Digivolves To: Kyukimon
Appearance:
Ultimate: Kyukimon
Attribute: Virus
Family/ies: Nature Spirits, Nightmare Soldiers
Type: Bewitching Beast
Attacks:
*NEW* Blade Twister: Creates a gust of three wind blades by spinning rapidly.
Sanrensei: Quickly closes the space between it and the target, swiping furiously with the blades on its arms.
*NEW* Will O Wisp: Three orbs are formed, that surround a target and begin spinning. They emit a blinding light that almost appears like a whirlwind around the target. Has a chance to cause dizziness. Good for distractions, give off a small amount of warmth. Duration: One Post; Cooldown Two Posts
*NEW* Kamaitachi: Seemingly riding the wind, it circles the target with the blades on its body tucked into the middle of the figurative vortex, trying to cut the enemy.
*NEW* Demon's Fireball: Five balls of fire form in the swirl in its tail, before shooting at a target. Cooldown: One Post
Digivolves To: Sakuyamon
Appearance:
Mega: Sakuyamon
Attribute: Data
Family/ies: Nature Spirits, Nightmare Soldiers, Wind Guardians
Type: God Man
Attacks:
*NEW* Dragon Helix: Summons four elemental pipe foxes (fire, water, wind, lightning), which shoot up from their residence on Sakuyamon's belt, then spin down on a target. Requires One Post to ready the move, and has a cooldown of two posts.
Thunder Kick: Falls from the sky at a high speed, delivering a heavy drop-kick.
*NEW* Izuna: Summons the wind and lightning foxes from Sakuyamon's belt, which tumble together to shoot themselves at a target with a decent amount of speed.
*NEW* Burning Blue: Encompasses itself in two rings of energy, which acts as blades to those who touch it. It spreads out a short distance before dissolving into cherry blossoms. Cooldown: One Post
*NEW* Amethyst Mandala: Strikes the ground with its staff to create a barrier that pushes enemies back. Cooldown: One Post
*NEW* Fox Card: Throws a sealing tag, which can deflect an attack. Cooldown: Two Posts
Digivolves To: Sakuyamon Miko Mode
Appearance:
Biomerge: Sakuyamon Miko Mode
Attribute: Data
Family/ies: Nature Spirits
Type: God Man
Attacks:
Purifying Fox Dance: Blue flames lift up to engulf the enemy, causing damage and burns.
Crystal Sphere: A sphere of energy is created to protect anyone within it. Can hold a single digimon for two turns, and two digimon for one turn. Cooldown: Two Posts
Spirit Strike: Uses four spirit foxes, one of wind, fire, water, and lightning, to fight for her. Each can withstand a single blow on their own. Can only summon one per post, to a maximum of the four. Cooldown of two posts after all four are defeated.
Golden Wall: Raises a wall-barrier that can absorb attacks for up to four turns. If a digimon touches it, it will push them back with a shockwave. Cooldown: Two posts
*NEW* Wind Instrument: Releases a flurry of purifying cherry blossoms. Heals about half of a nearby digimon's injuries. Two Post Cooldown.
Bewitching Moon Kick: Creates a sort of double-vision of Sakuyamon Miko Mode. Builds up energy into a powerful kick placed by the actual digimon, while the other disappears immediately after.
Sliding Flash: Charges the target to become close range before releasing a blast of fire.