Hitomi Ryuuana and FlaWingmon (Re:Boot! Complete)
Jan 31, 2018 15:32:23 GMT
Post by talonsofflame on Jan 31, 2018 15:32:23 GMT
Name:
Hitomi Ryuuana
Alias:
None
Age:
16
Gender:
Female
Height:
160cm
Weight:
52kg
Alignment:
Virtuous
Birth Date:
23rd September
Western Horoscope:
Libra
Birth Place:
Hakone, Japan
Skills/Talents:
Hitomi has a talent that stems from an interest that developed while she lived in Hakone. A deep passion for the arts in almost any form. She can sing relatively well, as well as draw and write. She also has a rather large collection of trivia related to general mythology as she often attempts to use mythologies for inspiration in her writing and art. She is also roughly good at identifying plants because of the forestry of her home town. Hitomi aspires to speak multiple languages, she is trying to learn English and German. She has enough athleticism to be able to run at a good pace for a long period of time, but this is about all in her super physical skills. She has never tried to dance before.
Despite her outward appearance, Hitomi is actually somewhat charismatic and empathetic. If something is bothering you then Hitomi can always be counted on as a person who can tell you're bothered. She is also attributed to being diplomatic, able to listen to both sides of a debate and mediate a situation given the necessary time and resources. Due to this in her friendship circle she is often seen as a shy but intelligent voice of reason and a dispeller of conflict.
Backpack Contents:
Digivice:
Personality:
Hitomi is widely regarded as quiet and reserved, unable to interact well with large groups of people at any one time due to a mild case of social anxiety she developed after moving to Shibuya. She won't freeze up and have a panic attack at the sight of crowds of people looking at her, however it does put her on an abnormal amount of edge and make her extremely jumpy and likely to mess up whatever she was doing. She displays some crippling indecisiveness issues, often she has to be lead by another person in order to make any decision at all and this gives her a dependency complex, the belief she needs other people to make all the decisions in her life for her. It is the main reason why she has not yet decided on an arts path to dedicate herself to, she is waiting for someone to tell her which one is the right one.
Somehow, through often her own faults, Hitomi creates a lot of conflict around herself (intentionally or not) , her stance on them moving from her home town has put her at odds with her own parents for example. This has only worked to deepen her insecurities about her place in the world and her own self worth. Her most intense fear is well guessed as fear of the unknown, anything that throws a spanner into the routine of her life is taken as something scary and should be avoided. So Hitomi often allows her imagination to run wild with "disaster scenarios" as an overcompensating way of keeping her life safe. Even if these scenarios are very unlikely to actually happen.
Even so, Hitomi is not entirely made up of negative traits. Her introverted personality makes her soft-spoken and observant, she is often able to catch actions, words and meanings that most other people would simply gloss over or miss entirely. This kind of observant ability also makes Hitomi a very tactful and respectful person, she can quickly find out what angers and pleases people and act accordingly to suit the situation. Hitomi also displays a high level of intelligence combined with a quite impressive memory, as she likes to tell people she knows well random trivia to pass time. She is also relatively attuned to the world around her, able to identify a lot of things about the natural world. These other qualities brings out a hidden talent of her diplomatic abilities, she can carefully weigh up different sides of an argument, and when pushed appropriately she is often able to reach a conclusion that would best fit the demands and interest of both parties. Hitomi often doesn't like resorting to conflict, preferring alternate routes to a solution and to some she can even come across as charming. In a small group of people she knows well she can even become very lively and spontaneous as this is her true personality. Get to know her well enough and she is a very fun loving person. Within a group she knows well is what allows her to become social and optimistic.
Appearance:
Hitomi is a teen of average size and weight, with Asian descent. Her hair is quite long and a dark shade of brown, curling slightly at the bottom near her waist. Her eyes are a deep shade of sea blue that have different flecks of green in the irises, which allude to her mothers European history. Hitomi has no preferences for the clothes that she wears and will often throw on anything that she has as long as it keeps her at a stable temperature in the season of the time.
While in the Digital World, Hitomi gains a particular costume that seems to be inspired by adventurers in media such as Lara croft and Indiana Jones. It's a light and flexible material meant for mobility, namely an open brown leather jacket with several pockets revealing a navy blue crop-top and knee length shorts. She also gains combat boots and a customized backpack (maroon and mustard with small flame patterns near the bottom). Her jeans are a little torn under the knee and usually she wears the jacket collar up to protect her neck form the sun.
FaceClaim:
N/A
Personal History:
Hitomi was born and grew up in the small but gorgeous town of Hakone. The mountain community got her uses to small spaces with a low amount of people and she grew used to this quickly. She has both parents and for a good decade she managed to live a normal life. Most of the small community liked her and she did her best to maintain a positive relationship with the people she met and talked to frequently.
In Hakone she also developed a keen interest in the arts of all forms, as many go there for inspiration for art, music and writing. Before long Hitomi has also developed her own desires to perform well in the arts. She still draws in a sketchbook, attempts to write music and stories but she remained undeveloped and uninspired for a long time. She skits around between the major areas frequently because she isn't sure of where she wants to go in life.
However there was soon a drastic change as her father got a promotion to work in the middle of Tokyo a few years ago and as a result they were forced to move into the bustling city. The change in atmosphere and pace has a huge impact on Hitomi and she withdrew into herself, becoming shy and reserved. Her grades are still well managed but she finds it difficult to make friends.
Digimon Name:
FlaWingmon
Default Form:
Rookie
Gender:
Male
Alignment:
Virtuous
Skills/Talents:
FlaWingmon has a lot of experience locked in his code, of how to survive by himself and how to fend people off. So he is no stranger to battle, and given the time to cool off the hotter side of his personality he is shown to be able to learn from his mistakes. It normally takes a few tries but he will learn and change his strategy accordingly. He knows he's agile, even for a Rookie Digimon and will not fear taking advantage of it. He is also strong enough in Rookie form to carry his Tamer over short distances by air. It earns him his title as a Combat Species Digimon.
His optimism and nature to resort to comedy makes him a good person to rely on for morale in a group. Much like his Tamer he also is able to mediate a conflict, even if he lacks the charisma of his Tamer. He also has a very keen sense of danger, listen to him if he thinks something is wrong or not quite right about the situation.
Inventory:
Holy Ring
Personality:
FlaWingmon is more a foil character to his Tamer, contrasting her reserved and quiet attitude for a much louder and more boisterous one. FlaWingmon seems to radiate a near constant optimism and energy even when times are supposed to be quite dark. Some may see him as important for keeping up morale. He also has a powerful sense of justice and is kind-hearted and will never look past trying to help another person in need (even if this puts himself and others in danger as well), this tends to combine well with his determination. If he decides to commit himself to a task there is little way to deter him from it. Even if they do nothing to deserve it, FlaWingmon also tries to see the best in everyone and give second chances as freely as he can. He often sees no point in holding grudges to past events and as a result he can be too forgiving for his own good. When making friends he also displays hardcore loyalty, never leaving their side no matter how bad things get for them.
FlaWingmon is also noted to be competitive, loving to challenge other Digimon to races and competitions of strength. If challenged himself he will approach the challenge with eager zeal in almost all situations (unless it happens to break his moral code). He is also noted for being carefree, loving to throw caution to the wind and doing just whatever comes to his mind if it means getting a difficult task done. Despite being a child and having the mind of one, he does continue attempts to be chivalrous and emulate his idols the Royal Knights, aspiring to become one himself. The dedication he shows to his dream could be described as nothing less than breathtaking, absolutely no attempt at reasoning with or laughing at him will convince him to back down. Most likely even the Royal Knights themselves may be getting sick of the annoying fanboy in him.
Though there are many pitfalls his personality leads FlaWingmon into. His optimism is often kept up because he believes no one else will either want to do or be able to keep up, he uses it to mask a lot of his own insecurities about himself. The repeated losses have somewhat damaged his ego, and while he doesn't express or try to let it show he does have doubts about his abilities and his self worth. FlaWIngmon is also guilty for being incredibly head strong and has a short fuse. This often leads him to picking fights he can't possibly win and is too stubborn to run away from. His kind and forgiving nature also leads to him being somewhat gullible and naive as he trusts people too quickly and easily. This is unfortunately not helped by his smarts, it took a long time to gather the current knowledge he has and often he will refuse to learn from his mistakes until he's put in a situation where he is forced to. He can also be considered a little impatient, getting frustrated easily. His ways of being carefree also makes him openly reckless.
Personal History:
FlaWingmon admits that he doesn't know all that much about his own history. He seems to be a Digimon that has had many rebirths and incidents of being turned back into a DigiEgg, making him probably a very old Digimon. Thankfully his code is updated a lot so he is still as relevant as any of the newer modern Digimon. To this day he hasn't been able to find another FlaWingmon either.
Though one instance that does carry through all his rebirths is his ultimate dream. To become a member of the Royal Knights, the highest level of network security. The problem is he is seen more as a nuisance to not only the Royal Knights but nearly anyone he comes across, most also take his dream as nothing more than a joke and dismiss it on the spot. Then proceed to get annoyed when he angrily defends his impossible dream.
In the past he is often pushed around, at most he could reach Champion form in the past. And although he has had experience compiled through the many losses it has never helped the situation. His most recent incident saw him angering a few Armour Digimon and failing to fight them off, getting returned to the Eastern Timberlands to await being reborn.
DIGIMON'S INITIAL EVOLUTION LINE
DemiWingmon
Species:
DemiWingmon
Appearance:
DemiWingmon is a small red ball-like Fresh Digimon with a small lick of hair spiking out of his head with a single yellow stripe going up diagonally. His mouth is a small human-like one with a few little fangs. He has big green eyes and a small pair of range wings incapable of flight that have no visible features other than being controllable bits of skin, but can glide very short distances.
Attribute:
None
Family/ies:
Dragons Roar
Type:
Slime
Fighting Style:
DemiWingmon doesn't really have a fighting style, it's preferred method of defense is to blow smoke in the face of an opponent and run away. At this stage it lacks the strength to fight.
Abilities:
Digivolves To:
Wingmon
Wingmon
Species:
Wingmon
Appearance:
Wingmon is a small Lesser Digimon with a bowling pin shaped body. A lick of fur spikes up from his head like his last form, only larger with three yellow stripes instead of one. His arms are small wings that he can glide and hover with. His tail is long and striped yellow and red that he uses to sit on when he isn't using his wings. On his stomach is a small fire ball symbol.
Attribute:
Data
Family/ies:
Dragons Roar
Virus Busters
Type:
Lesser
Fighting Style:
Run-and-Gunner. Zips around the enemy and breathes embers at their feet to scare them.
Abilities:
Digivolves From:
DemiWingmon
Digivolves To:
FlaWingmon
FlaWingmon
Species:
FlaWingmon
Appearance:
FlaWingmon is a Pterosaur-like digimon standing at about three feet in height. He's mostly coloured red but his belly, tail fins, wing membranes and sails are a variety of yellows and oranges. He has a Pterosaur head that spikes out long behind him and attached is a sail that folds out in flight, his eyes are an emerald green. His body is rounded and long with a long red tail ending in a pair of sails that spread during flight. There is a Holy Ring located on his tail closer to the body.His arms are average sized and double up as wings. They fold over themselves when he walks and fold out to their real size in flight.
The Holy Ring on FlaWingmons tail is also highly important to many different things. If the ring were to be removed from the tail (although it may be a bit of a challenge thanks to his tail fins) not only will he lose two out of the four attacks he has. He will be barred from digivolving as well. He may even de-digivolve to his previous form until the ring is returned to him. The ring also holds most of his power and he will no longer be a formidable opponent, since all of his power has been halved or more.
Attribute:
Data
Family/ies:
Dragons Roar
Virus Busters
Nature Spirits
Type:
Dinosaur
Fighting Style:
Mixed attacking Digimon, able to work well in close combat and distance attacks, but leans towards close combat.
Abilities:
Digivolves From:
Wingmon
Digivolves To:
Pterosaurmon
Pterosaurmon
Species:
Pterosaurmon
Appearance:
Pterosaurmon is a large Pterosaur-like digimon going a slight darker red and yellow in appearance then his previous form. He has grown large spikes on his head (they form just in front of his eyes although they don't obscure vision), wings, tail and back. His wings are the largest part of his body and colored bright orange to yellow as the wing extends outward, his arms have fused with his wings, creating three claws on three wings he can operate. His head is a darkened red with holy armor encasing from the top of his nose to the end of his crest. His eyes become distinctly reptilian and sharper.
There is a small pair of horns forming a V shape in front of the eyes. His large beak is lined with sharp teeth and several plates line his nose. His legs are thicker and stubbier, however, Pterosaurmon can still walk freely on them. Each foot (resembling a large Tyrannosaur) ends with three sharp talons and one extra sticking out the back. These claws are also encased in Holy Amour to provide extra protection and damage, just above the knee two Holy Rings are nestled. His tail is spiked along to the flames that look similar to his Rookies fins. The Digital Hazard symbol lies on the back of both wings.
Attribute:
Data
Family/ies:
Dragons Roar
Virus Busters
Nature Spirits
Type:
Dragon
Fighting Style:
Brawler Digimon. Though he can apply some level of strategy to his attacks it is mostly the saying "the best defense is a good offence". Uses the air to his advantage.
Abilities:
Digivolves From:
FlaWingmon
Digivolves To:
JetPterosaurmon
JetPterosaurmon
Species:
JetPterosaurmon
Appearance:
JetPterosaurmon is considerably larger then it's previous form. The Holy Armour has become Chrome Digizoid and has spread to other parts of his body. His wings are coated in Chrome Digizoid and have become even larger, now having little places to execute new attacks from, along with giving off the appearance of Jet Engine-like growths. He has grown a new smaller pair of wings just behind his first set that are lined with Iron spikes. These spikes come out at random intervals, with differing sizes and lengths. The largest ones glow white hot with power when JetPterosaurmon is angered.
His tail has Chrome Digizoid plating and the flames shoot out of the entire tail, making attacking from behind a hazardous option. His body has grown and become stronger, patching yellow and orange on his belly with Chrome Digizoid plating protecting his chest. His legs have seperated much more from his body and are very powerful, also becoming quadrupedal in the process, this is where both Holy Rings are still located. The Digital Hazard has stayed in it's origional place.
Attribute:
Vaccine
Family/ies:
Dragons Roar
Virus Busters
Metal Empire
Type:
Cyborg
Fighting Style:
JetPterosaurmon is mostly a distance fighter, remaining high in the air so it can make sure its larger body is still agile enough to dodge shots. It also has abilities capable of supporting Digmon with similar attributes though it sacrifices power to do so.
Abilities:
Digivolves From:
Pterosaurmon
Digivolves To:
PrimalKnightmon (Biomerge)
Primalmon (Dark Evolution)
(Locked until Dark Digivolution is purchased)
Primalmon
Species:
Primalmon
Appearance:
Primalmon is a massive dragon/pterosaur hybrid evolved into the corrupted version of his true form. He has six massive wings, four on the main body and and extra two sticking out either side of his head. Each wing is plated on the top and spiked along the wing. Coloured a variety of shades of reds, purples and blacks. His head is plated thickly and, going up from the tip of the beak to the beginning of the face. His jaws are lined with fangs and sharp teeth, his eyes lack irises and burn an intimidating yellow. His main body is very dragon-like. Having a pair of arms again and thick claws on each paw which are cuffed by Dark Rings.
His legs however, are considerably small and unable, yet bear two Dark Rings as well. He needs to use his arms and wings to support himself on the ground. His tail is thicker then the previous forms and ringed by flame, in which the tail splits into two around the middle. One tail end is cloaked on flame while the other is sealed in dark Energy. The Digital Hazard has moved to the underside of his largest wings.
Attribute:
Virus
Family/ies:
Nightmare Soldiers
Dragons Roar
Metal Empire
Type:
Ancient Evil Dragon
Fighting Style:
Primalmon is a force of destruction, all he will do is put everything he has into destroying everything, making him a dangerous beserker.
Abilities:
Digivolves From:
JetPterosaurmon
Digivolves To:
PrimalKnightmon
(Slide)
PrimalKnightmon
Species:
PrimalKnightmon
Appearance:
Primalknightmon is the fusion of Tamer and digimon, and therefore has become human like in appearance. He is completely covered by red and gold Chrome Digizoid. Red spikes sticks out of both his shoulders and grow smaller as the travel down the arms and legs.
His armor is spiked in itself, made out of very spiny amour plating. His head has the head of FlaWingmon as the insignia. PrimalKnightmon has two massive pairs of Pterosaurmon wings and uses them for flight. His also keeps Pterosaurmons tail. His sword is primarily red and gold (red handle, gold blade) and holds the powers of flame and holy energy. It has the Holy Ring coding along the blade. On his wings/cloak is the Digital Hazard sign.
Attribute:
Vaccine
Family/ies:
Dragons Roar
Metal Empire
Virus Busters
Type:
Exhalted Knight
Fighting Style:
PrimalKnightmon is a strategist and a sword fighter, though not afraid to change his fighting strategy if the situation calls for it.
Abilities:
Digivolves From:
JetPterosaurmon
Primalmon (Slide)
Hitomi Ryuuana
Alias:
None
Age:
16
Gender:
Female
Height:
160cm
Weight:
52kg
Alignment:
Virtuous
Birth Date:
23rd September
Western Horoscope:
Libra
Birth Place:
Hakone, Japan
Skills/Talents:
Hitomi has a talent that stems from an interest that developed while she lived in Hakone. A deep passion for the arts in almost any form. She can sing relatively well, as well as draw and write. She also has a rather large collection of trivia related to general mythology as she often attempts to use mythologies for inspiration in her writing and art. She is also roughly good at identifying plants because of the forestry of her home town. Hitomi aspires to speak multiple languages, she is trying to learn English and German. She has enough athleticism to be able to run at a good pace for a long period of time, but this is about all in her super physical skills. She has never tried to dance before.
Despite her outward appearance, Hitomi is actually somewhat charismatic and empathetic. If something is bothering you then Hitomi can always be counted on as a person who can tell you're bothered. She is also attributed to being diplomatic, able to listen to both sides of a debate and mediate a situation given the necessary time and resources. Due to this in her friendship circle she is often seen as a shy but intelligent voice of reason and a dispeller of conflict.
Backpack Contents:
- Camera
- Flashlight
- Basic survival kit (3 day use max)
Digivice:
Personality:
Hitomi is widely regarded as quiet and reserved, unable to interact well with large groups of people at any one time due to a mild case of social anxiety she developed after moving to Shibuya. She won't freeze up and have a panic attack at the sight of crowds of people looking at her, however it does put her on an abnormal amount of edge and make her extremely jumpy and likely to mess up whatever she was doing. She displays some crippling indecisiveness issues, often she has to be lead by another person in order to make any decision at all and this gives her a dependency complex, the belief she needs other people to make all the decisions in her life for her. It is the main reason why she has not yet decided on an arts path to dedicate herself to, she is waiting for someone to tell her which one is the right one.
Somehow, through often her own faults, Hitomi creates a lot of conflict around herself (intentionally or not) , her stance on them moving from her home town has put her at odds with her own parents for example. This has only worked to deepen her insecurities about her place in the world and her own self worth. Her most intense fear is well guessed as fear of the unknown, anything that throws a spanner into the routine of her life is taken as something scary and should be avoided. So Hitomi often allows her imagination to run wild with "disaster scenarios" as an overcompensating way of keeping her life safe. Even if these scenarios are very unlikely to actually happen.
Even so, Hitomi is not entirely made up of negative traits. Her introverted personality makes her soft-spoken and observant, she is often able to catch actions, words and meanings that most other people would simply gloss over or miss entirely. This kind of observant ability also makes Hitomi a very tactful and respectful person, she can quickly find out what angers and pleases people and act accordingly to suit the situation. Hitomi also displays a high level of intelligence combined with a quite impressive memory, as she likes to tell people she knows well random trivia to pass time. She is also relatively attuned to the world around her, able to identify a lot of things about the natural world. These other qualities brings out a hidden talent of her diplomatic abilities, she can carefully weigh up different sides of an argument, and when pushed appropriately she is often able to reach a conclusion that would best fit the demands and interest of both parties. Hitomi often doesn't like resorting to conflict, preferring alternate routes to a solution and to some she can even come across as charming. In a small group of people she knows well she can even become very lively and spontaneous as this is her true personality. Get to know her well enough and she is a very fun loving person. Within a group she knows well is what allows her to become social and optimistic.
Appearance:
Hitomi is a teen of average size and weight, with Asian descent. Her hair is quite long and a dark shade of brown, curling slightly at the bottom near her waist. Her eyes are a deep shade of sea blue that have different flecks of green in the irises, which allude to her mothers European history. Hitomi has no preferences for the clothes that she wears and will often throw on anything that she has as long as it keeps her at a stable temperature in the season of the time.
While in the Digital World, Hitomi gains a particular costume that seems to be inspired by adventurers in media such as Lara croft and Indiana Jones. It's a light and flexible material meant for mobility, namely an open brown leather jacket with several pockets revealing a navy blue crop-top and knee length shorts. She also gains combat boots and a customized backpack (maroon and mustard with small flame patterns near the bottom). Her jeans are a little torn under the knee and usually she wears the jacket collar up to protect her neck form the sun.
FaceClaim:
N/A
Personal History:
Hitomi was born and grew up in the small but gorgeous town of Hakone. The mountain community got her uses to small spaces with a low amount of people and she grew used to this quickly. She has both parents and for a good decade she managed to live a normal life. Most of the small community liked her and she did her best to maintain a positive relationship with the people she met and talked to frequently.
In Hakone she also developed a keen interest in the arts of all forms, as many go there for inspiration for art, music and writing. Before long Hitomi has also developed her own desires to perform well in the arts. She still draws in a sketchbook, attempts to write music and stories but she remained undeveloped and uninspired for a long time. She skits around between the major areas frequently because she isn't sure of where she wants to go in life.
However there was soon a drastic change as her father got a promotion to work in the middle of Tokyo a few years ago and as a result they were forced to move into the bustling city. The change in atmosphere and pace has a huge impact on Hitomi and she withdrew into herself, becoming shy and reserved. Her grades are still well managed but she finds it difficult to make friends.
Digimon Name:
FlaWingmon
Default Form:
Rookie
Gender:
Male
Alignment:
Virtuous
Skills/Talents:
FlaWingmon has a lot of experience locked in his code, of how to survive by himself and how to fend people off. So he is no stranger to battle, and given the time to cool off the hotter side of his personality he is shown to be able to learn from his mistakes. It normally takes a few tries but he will learn and change his strategy accordingly. He knows he's agile, even for a Rookie Digimon and will not fear taking advantage of it. He is also strong enough in Rookie form to carry his Tamer over short distances by air. It earns him his title as a Combat Species Digimon.
His optimism and nature to resort to comedy makes him a good person to rely on for morale in a group. Much like his Tamer he also is able to mediate a conflict, even if he lacks the charisma of his Tamer. He also has a very keen sense of danger, listen to him if he thinks something is wrong or not quite right about the situation.
Inventory:
Holy Ring
Personality:
FlaWingmon is more a foil character to his Tamer, contrasting her reserved and quiet attitude for a much louder and more boisterous one. FlaWingmon seems to radiate a near constant optimism and energy even when times are supposed to be quite dark. Some may see him as important for keeping up morale. He also has a powerful sense of justice and is kind-hearted and will never look past trying to help another person in need (even if this puts himself and others in danger as well), this tends to combine well with his determination. If he decides to commit himself to a task there is little way to deter him from it. Even if they do nothing to deserve it, FlaWingmon also tries to see the best in everyone and give second chances as freely as he can. He often sees no point in holding grudges to past events and as a result he can be too forgiving for his own good. When making friends he also displays hardcore loyalty, never leaving their side no matter how bad things get for them.
FlaWingmon is also noted to be competitive, loving to challenge other Digimon to races and competitions of strength. If challenged himself he will approach the challenge with eager zeal in almost all situations (unless it happens to break his moral code). He is also noted for being carefree, loving to throw caution to the wind and doing just whatever comes to his mind if it means getting a difficult task done. Despite being a child and having the mind of one, he does continue attempts to be chivalrous and emulate his idols the Royal Knights, aspiring to become one himself. The dedication he shows to his dream could be described as nothing less than breathtaking, absolutely no attempt at reasoning with or laughing at him will convince him to back down. Most likely even the Royal Knights themselves may be getting sick of the annoying fanboy in him.
Though there are many pitfalls his personality leads FlaWingmon into. His optimism is often kept up because he believes no one else will either want to do or be able to keep up, he uses it to mask a lot of his own insecurities about himself. The repeated losses have somewhat damaged his ego, and while he doesn't express or try to let it show he does have doubts about his abilities and his self worth. FlaWIngmon is also guilty for being incredibly head strong and has a short fuse. This often leads him to picking fights he can't possibly win and is too stubborn to run away from. His kind and forgiving nature also leads to him being somewhat gullible and naive as he trusts people too quickly and easily. This is unfortunately not helped by his smarts, it took a long time to gather the current knowledge he has and often he will refuse to learn from his mistakes until he's put in a situation where he is forced to. He can also be considered a little impatient, getting frustrated easily. His ways of being carefree also makes him openly reckless.
Personal History:
FlaWingmon admits that he doesn't know all that much about his own history. He seems to be a Digimon that has had many rebirths and incidents of being turned back into a DigiEgg, making him probably a very old Digimon. Thankfully his code is updated a lot so he is still as relevant as any of the newer modern Digimon. To this day he hasn't been able to find another FlaWingmon either.
Though one instance that does carry through all his rebirths is his ultimate dream. To become a member of the Royal Knights, the highest level of network security. The problem is he is seen more as a nuisance to not only the Royal Knights but nearly anyone he comes across, most also take his dream as nothing more than a joke and dismiss it on the spot. Then proceed to get annoyed when he angrily defends his impossible dream.
In the past he is often pushed around, at most he could reach Champion form in the past. And although he has had experience compiled through the many losses it has never helped the situation. His most recent incident saw him angering a few Armour Digimon and failing to fight them off, getting returned to the Eastern Timberlands to await being reborn.
DIGIMON'S INITIAL EVOLUTION LINE
DemiWingmon
Species:
DemiWingmon
Appearance:
DemiWingmon is a small red ball-like Fresh Digimon with a small lick of hair spiking out of his head with a single yellow stripe going up diagonally. His mouth is a small human-like one with a few little fangs. He has big green eyes and a small pair of range wings incapable of flight that have no visible features other than being controllable bits of skin, but can glide very short distances.
Attribute:
None
Family/ies:
Dragons Roar
Type:
Slime
Fighting Style:
DemiWingmon doesn't really have a fighting style, it's preferred method of defense is to blow smoke in the face of an opponent and run away. At this stage it lacks the strength to fight.
Abilities:
- Spice Breath: Blows a small burst of smoke and embers to intimidate opponents.
Digivolves To:
Wingmon
Wingmon
Species:
Wingmon
Appearance:
Wingmon is a small Lesser Digimon with a bowling pin shaped body. A lick of fur spikes up from his head like his last form, only larger with three yellow stripes instead of one. His arms are small wings that he can glide and hover with. His tail is long and striped yellow and red that he uses to sit on when he isn't using his wings. On his stomach is a small fire ball symbol.
Attribute:
Data
Family/ies:
Dragons Roar
Virus Busters
Type:
Lesser
Fighting Style:
Run-and-Gunner. Zips around the enemy and breathes embers at their feet to scare them.
Abilities:
- Bubble Blow: Spits acid bubbles to distract the enemy.
- Mini Ember: Breaths tiny fireballs to distract opponents.
Digivolves From:
DemiWingmon
Digivolves To:
FlaWingmon
FlaWingmon
Species:
FlaWingmon
Appearance:
FlaWingmon is a Pterosaur-like digimon standing at about three feet in height. He's mostly coloured red but his belly, tail fins, wing membranes and sails are a variety of yellows and oranges. He has a Pterosaur head that spikes out long behind him and attached is a sail that folds out in flight, his eyes are an emerald green. His body is rounded and long with a long red tail ending in a pair of sails that spread during flight. There is a Holy Ring located on his tail closer to the body.His arms are average sized and double up as wings. They fold over themselves when he walks and fold out to their real size in flight.
The Holy Ring on FlaWingmons tail is also highly important to many different things. If the ring were to be removed from the tail (although it may be a bit of a challenge thanks to his tail fins) not only will he lose two out of the four attacks he has. He will be barred from digivolving as well. He may even de-digivolve to his previous form until the ring is returned to him. The ring also holds most of his power and he will no longer be a formidable opponent, since all of his power has been halved or more.
Attribute:
Data
Family/ies:
Dragons Roar
Virus Busters
Nature Spirits
Type:
Dinosaur
Fighting Style:
Mixed attacking Digimon, able to work well in close combat and distance attacks, but leans towards close combat.
Abilities:
- Blaze Run: Cloaks in flames and charges at opponents.
- Holy Arc: Sends arc of Holy Energy at enemy (requires Holy Ring)
- Ember Shot: Gathers ball of flames in front of him to launch at opponents.
- Angels Flare: Gathers all power to unleash an infused explosion of flame and holy energy (if used Champion is inaccessible for 4 posts). Has a two post cooldown.
Digivolves From:
Wingmon
Digivolves To:
Pterosaurmon
Pterosaurmon
Species:
Pterosaurmon
Appearance:
Pterosaurmon is a large Pterosaur-like digimon going a slight darker red and yellow in appearance then his previous form. He has grown large spikes on his head (they form just in front of his eyes although they don't obscure vision), wings, tail and back. His wings are the largest part of his body and colored bright orange to yellow as the wing extends outward, his arms have fused with his wings, creating three claws on three wings he can operate. His head is a darkened red with holy armor encasing from the top of his nose to the end of his crest. His eyes become distinctly reptilian and sharper.
There is a small pair of horns forming a V shape in front of the eyes. His large beak is lined with sharp teeth and several plates line his nose. His legs are thicker and stubbier, however, Pterosaurmon can still walk freely on them. Each foot (resembling a large Tyrannosaur) ends with three sharp talons and one extra sticking out the back. These claws are also encased in Holy Amour to provide extra protection and damage, just above the knee two Holy Rings are nestled. His tail is spiked along to the flames that look similar to his Rookies fins. The Digital Hazard symbol lies on the back of both wings.
Attribute:
Data
Family/ies:
Dragons Roar
Virus Busters
Nature Spirits
Type:
Dragon
Fighting Style:
Brawler Digimon. Though he can apply some level of strategy to his attacks it is mostly the saying "the best defense is a good offence". Uses the air to his advantage.
Abilities:
- Burning Slash: Attacks enemies with searing hot claws.
- Red Tower: Shoots a large ball of fire. If it hits the ground or misses the target the ball grows into a pillar of flame.
- Seraph Burst: Creates a burst of holy energy. Short ranged and makes an "X" pattern on contact.
- Halo Dash: Highlights his wings and uses them as a weapon. More effective in areas bathed in light, less so in areas devoid of light. Cooldown of 1 post.
- Meteor Rush: Transforms into a living orb of flame and rushes at an opponent, upgraded version of FlaWingmon's "Blaze Rush".
- Sacred Earth: Infuses ground local area with holy energy. Powerful, but will not hit airborne targets. Has a radius of 25 meters and takes 1 post to charge. 1 post cooldown.
Digivolves From:
FlaWingmon
Digivolves To:
JetPterosaurmon
JetPterosaurmon
Species:
JetPterosaurmon
Appearance:
JetPterosaurmon is considerably larger then it's previous form. The Holy Armour has become Chrome Digizoid and has spread to other parts of his body. His wings are coated in Chrome Digizoid and have become even larger, now having little places to execute new attacks from, along with giving off the appearance of Jet Engine-like growths. He has grown a new smaller pair of wings just behind his first set that are lined with Iron spikes. These spikes come out at random intervals, with differing sizes and lengths. The largest ones glow white hot with power when JetPterosaurmon is angered.
His tail has Chrome Digizoid plating and the flames shoot out of the entire tail, making attacking from behind a hazardous option. His body has grown and become stronger, patching yellow and orange on his belly with Chrome Digizoid plating protecting his chest. His legs have seperated much more from his body and are very powerful, also becoming quadrupedal in the process, this is where both Holy Rings are still located. The Digital Hazard has stayed in it's origional place.
Attribute:
Vaccine
Family/ies:
Dragons Roar
Virus Busters
Metal Empire
Type:
Cyborg
Fighting Style:
JetPterosaurmon is mostly a distance fighter, remaining high in the air so it can make sure its larger body is still agile enough to dodge shots. It also has abilities capable of supporting Digmon with similar attributes though it sacrifices power to do so.
Abilities:
- Rapid Flame Blast: Blasts pellets of flame from the mouth and wings at a high velocity.
- Divine Laser: Fires a single shot lazer from cybernetic parts of JetPterosaurmon's body.
- Jet Boomer: Sound waves are blasted from JetPterosaurmon's form that can block or deflect 1 attack. Has a 4 post cool-down.
- Scorched Earth: Creates a burning land that powers up and gives protection to Dragon-Attribute Digimon. Last 3 posts and has a 4 Post cool-down. Cannot be used at the same time as Gate of the Heavens.
- Gate of the Heavens: Strengthens light sources and the sun to create an ideal area for Holy Digimon, protecting and strengthening them, lasts 3 posts and has a 4 post cool-down. Cannot be used at the same time as Scorched Earth.
- Suns Fortune: Draws strength from the Digital World sun to power its allies in exchange for its ability to attack for 3 posts. 4 Post cool-down.
- Suns Wrath: A final attack, sacrifices Ultimate and Champion forms for 9 posts. Gathers flame and light energy and fires it in all directions at once. Reverts to Rookie form after use.
Digivolves From:
Pterosaurmon
Digivolves To:
PrimalKnightmon (Biomerge)
(Locked until Dark Digivolution is purchased)
Species:
Primalmon
Appearance:
Primalmon is a massive dragon/pterosaur hybrid evolved into the corrupted version of his true form. He has six massive wings, four on the main body and and extra two sticking out either side of his head. Each wing is plated on the top and spiked along the wing. Coloured a variety of shades of reds, purples and blacks. His head is plated thickly and, going up from the tip of the beak to the beginning of the face. His jaws are lined with fangs and sharp teeth, his eyes lack irises and burn an intimidating yellow. His main body is very dragon-like. Having a pair of arms again and thick claws on each paw which are cuffed by Dark Rings.
His legs however, are considerably small and unable, yet bear two Dark Rings as well. He needs to use his arms and wings to support himself on the ground. His tail is thicker then the previous forms and ringed by flame, in which the tail splits into two around the middle. One tail end is cloaked on flame while the other is sealed in dark Energy. The Digital Hazard has moved to the underside of his largest wings.
Attribute:
Virus
Family/ies:
Nightmare Soldiers
Dragons Roar
Metal Empire
Type:
Ancient Evil Dragon
Fighting Style:
Primalmon is a force of destruction, all he will do is put everything he has into destroying everything, making him a dangerous beserker.
Abilities:
- Ancient Inferno: Creates a gargantuan burst of flame that incinerates anything in a radius of 100 meters at a time.
- Pitch Dark Sky: Blocks out the light of the sun, soon after towers of dark energy will crash down from the heavens. 2 post cooldown.
- Flaming Seas: Bathes the world around in a wave of intense heat, dries up sources of water and sets flammable things alight. Max range is 150 meters. Has a two post cooldown.
- Devil's Gate: Tears open holes in the ground to unleash leagues of shadows that crash into the enemy like a flood.
- Flame Cyclone: Throws a pellet of dark flame to the ground that generates a flaming tornado upon impact. 2 post cooldown.
- Gale of the Damned: Beats all of its multiple wings and generates a massive gust of wind.
- Primordial Wrath: Blindly rushes at the opponents, clawing and biting with no remorse.
- Dead Roar: Looses an enormous screech of rage, making weaker opponents cower. Instills intense fear in opponents for 2 posts and has a 4 post cooldown.
- Absolute Destruction: Evil and Flame energy gathers in the Digimon's core until it comes to bursting. With a screech of pain and rage Primalmon unleashes all of its power at once. The attack will transform him back into an egg.
Digivolves From:
JetPterosaurmon
Digivolves To:
PrimalKnightmon
(Slide)
PrimalKnightmon
Species:
PrimalKnightmon
Appearance:
Primalknightmon is the fusion of Tamer and digimon, and therefore has become human like in appearance. He is completely covered by red and gold Chrome Digizoid. Red spikes sticks out of both his shoulders and grow smaller as the travel down the arms and legs.
His armor is spiked in itself, made out of very spiny amour plating. His head has the head of FlaWingmon as the insignia. PrimalKnightmon has two massive pairs of Pterosaurmon wings and uses them for flight. His also keeps Pterosaurmons tail. His sword is primarily red and gold (red handle, gold blade) and holds the powers of flame and holy energy. It has the Holy Ring coding along the blade. On his wings/cloak is the Digital Hazard sign.
Attribute:
Vaccine
Family/ies:
Dragons Roar
Metal Empire
Virus Busters
Type:
Exhalted Knight
Fighting Style:
PrimalKnightmon is a strategist and a sword fighter, though not afraid to change his fighting strategy if the situation calls for it.
Abilities:
- Inferno Sword: Sets the large blade PrimalKnightmon has alright, can cut through most materials below Chome Digizoid.
- Heavens Blade: Infuses PrimalKnightmon's sword with holy energy and causes it to glow intensely.
- Solar Rebirth: Draws power from the sun in order to restore strength to weakened or fallen allies. Although the ability to fight is sacrificed for 3 posts.
- Rage of the Just: Abandons sword to punch and kick the opponent at blindingly high speeds.
- Dragons Blaze: Fires high density beams of heat from PrimalKnightmons hands and wings.
- Divine Wings: Causes the wings of PrimalKnightmon to fill with holy energy before being released in multiple large arcs. 1 post cooldown.
- Solar Wall: Creates a shield made of light to deflect or block attacks. The power of darkness will destroy it easily and enough raw power is also known to shatter it. Guard only lasts 1 post and has a 3 post cooldown.
- Rallying Shout: Calls allies to their aid, creating a boost in strength for 4 posts to allies but not PrimalKnightmon himself. Requires 3 posts of cooldown after effects have worn off.
- Draco Spiral: Transforms PrimalKnightmon into a spinning corkscrew of flames and charges at the enemy form above at ramming speed.
- Drachen Finale: An Ultimate attack that sacrifices everything to be used. Gathers energy within the core and creates a supernova explosion of light and flame. Reverts PrimalKnightmon back to a DigiEgg. The tamer is often knocked unconscious by the extreme demand.
Digivolves From:
JetPterosaurmon