Agumaru the Solo ToyAgumon
Mar 26, 2018 0:00:37 GMT
Post by agumaru on Mar 26, 2018 0:00:37 GMT
Digimon Name: Agumaru
Default Form: ToyAgumon
Gender: Male
Alignment: Heroic
Skills/Talents:
-Endurance: No matter what his form, he takes a beating and can give it 110% for a long time.
-Faith and passion: On the mental side of endurance, this combination keeps him going despite any evidence that he might fail.
Inventory: Agumon(Savers design)'s arm bracers
Personality: A fierce warrior and hero - at least in his own mind. Agumaru fights for justice and to grow stronger in order to protect those he considers friends. He can be quite stubborn and hot-headed, making impulsive decisions that could place him - or even those he is trying to protect through these decisions - in danger. Nevertheless, he will always do what he thinks is right. He will always stop to help a friend, even if said "friend" is a complete stranger. That's just a friend he hasn't made yet, after all.
Oh, and he also thinks he's a real Agumon, and that any others he meets are fake Agumon. This could get him into trouble, especially if he thinks those Agumon are disguising themselves in order to cause trouble or steal a real Agumon's fame and glory. When he Digivolves or uses attacks, he uses the names of the non-toy versions. Do NOT argue with him on these points, unless you want to fight a berserkingToyAgumon.
Personal History: In a small village much like the Village of Beginnings, a Botamon was born among other baby Digimon. These Digimon were protected by an Agumon that the Botamon really looked up to. The Agumon saw this Botamon as a little brother, and bestowed on him the name Agumaru. This brotherhood grew even stronger when the Botamon tried to fight alongside the Agumon to protect the village from a group of Pagumon. The Agumon saw the courage of Agumaru and made him bracers like his own that he believed Agumaru would one day grow into.
The Agumon digivolved into a Greymon and outgrew the tiny village. Agumaru was sad, but vowed to take his place someday. He seemed right on track as he became a Koromon, but something went wrong when it was time to digivolve into the form he remembered his brother being in the most - agumon.
Instead of the orange fire-breathing lizard, he was multicolored and made of toy bricks. His vague memory of Agumon's appearance became warped in his mind, believing himself to be his twin and thus all true Agumon must look like he does now. After all, they were brothers. As ToyAgumon, he attempted to protect the village much in the same way, but was overzealous and reckless, causing much chaos. Eventually, other Digimon evolved to forms where they could protect the village, and convinced him to leave to become stronger and one day rejoin his brother's side.
Fresh
Species: Botamon
Appearance:
Attribute: None
Family/ies: Nightmare Soldiers
Type: Slime
Fighting Style: All-out attack despite being a Fresh-level Digimon.
Abilities: [1 Ability Max]
-Bubble Blow: Produces mostly harmless yet slightly acidic and irritating bubbles.
2-turn cooldown.
Digivolves To: Koromon
In-Training
Species: Koromon
Appearance:
Attribute: Data
Family/ies: Dragon's Roar
Type: Lesser
Fighting Style: Reckless and head-on
Abilities: [2 Abilities Max]
-Bubble Blow: Produces mostly harmless yet slightly acidic and irritating bubbles.
1-turn cooldown.
-Soft Tackle: Charges full hopping speed.
1-turn cooldown.
Digivolves From: Botamon
Digivolves To: Koromon
Rookie
Species:ToyAgumon
Appearance:
Wears red bracers on his arms.
Attribute: Data
Family/ies: Metal Empire
Type: Puppet
Fighting Style: Opens with projectile attacks before charging directly into battle. Does not usually guard or evade, relying on his natural defense and Fancy Star counter-attack
Abilities: [4 Abilities Max]
Plastic Guard - Not an attack per se, but has a cooldown nonetheless. If hit by a damaging attack, can choose to negate the damage by flying apart, though takes the turn to put himself back together, acting as a 1-turn self-stun, during which he is vulnerable. 1-turn cooldown.
Toy Flame - a flame-shaped missile that he calls "Pepper Breath"
. 2-turn cooldown
Million Punch - windmills his arms around, claiming to be using "Mach Jab"
. 1-turn cooldown.
Fancy Star -
Surrounds himself in tiny stars made out of strange energy that explode outward upon impact with a digimon, attempting to counter the next physical attack made against him until they fade at the start of his next turn. 3-turn cooldown.
Digivolves From:Koromon
Digivolves To: ToyGreymon
Champion
Species:
ToyGreymon
Appearance:
Credit to starwindhawk
Attribute:
Vaccine
Family/ies:
Metal Empire
Type:
Puppet
Fighting Style:
Mostly a melee fighter, using his high defense to move in close, then attack with his full power. However, he has learned the benefit of ranged attacks for flying enemies.
Abilities: [6 Abilities Max]
Plastic Guard - Not an attack per se, but has a cooldown nonetheless. If hit by a damaging attack, can choose to negate the damage by flying apart, though takes the turn to put himself back together, acting as a 1-turn self-stun, during which he is vulnerable. 1-turn cooldown.
Toy Flame Salvo - an enhanced version of ToyAgumon's Toy Flame, releasing four flame-shaped missiles that can be used to target up to four enemies. Each missile is 20% stronger than his Rookie form's Toy Flame. 1-turn cooldown.
Spark Shower - Sends out a bunch of tiny sparks out of his mouth, followed by a large one. Both fire and lightning attribute. 2-turn cooldown.
Enduring Charge - lowers his head, as the brown bricks on the top of his head turn grey like his horns. He attempts to ram an opponent. While doing so, any Champion or lower attacks aimed at his head will be blocked, while attacks from above Champion level will do half damage. 3-turn cooldown.
Tail Crash - a powerful strike from his tail. 2-turn cooldown.
Hard Claw - A slash from his brick claws. Surprisingly sharp for toy bricks. 1-turn cooldown.
Digivolves From: ToyAgumon
Armor Champion
Species:
Platymon
Appearance: In this form, Agumaru is about five feet tall, with a slightly chubby build. His body is covered in a fine, sleek blue fur similar to an otter's fur. His arms are somewhat short, ending in hands that are a cross between the feet of a mole and those of a duck's. His feet, however, are regular duck feet. His hands and feet are both yellow. On his legs are hooked spurs shaped like claws or the fangs of a viper, which grow beyond the length of his legs when using his Venom Kick ability. The upper half of his yellow beak and huge flat tail, along with some areas on his head, back, shoulders, and hips, are covered in red and green armor plates - the ones on his tail look almost like Lego bricks, and the one on his forehead holds the Crest of Determination, an arrow piercing two smaller arrows.
Attribute:
Data
Family/ies:
Deep Savers
Type:
Amalgam
Fighting Style:
Platymon relies on his extrasensory abilities to locate his enemies, and prefers to fight in the water rather than on land, but is capable in both environments. He fights recklessly, relying on his stamina and ability to take a few hits and keep going. His Venom Kick is used mainly as a finisher.
Abilities: [6 Abilities Max]
Electrosense (Passive): Can detect life forms within a 100 meter radius on land, or 500 meter radius in the water.
Water Hammer: A water-elemental tail strike. 1-turn cooldown.
Rapid Kick: A series of weak but fast kicks. 1-turn cooldown.
Quack Cannon: Fires electrified sound waves from his beak. 2-turn cooldown.
Heavy Tail Counter: Parries melee attacks and redirects projectiles by countering them with his tail. 3-turn cooldown
Venom Kick: The "fang" on one of his legs grows to the length of his leg plus a half-foot. He then kicks - usually a diving/flying kick on land - to deliver a toxic strike that deals moderate poison damage. 3-turn cooldown.
Digivolves From:
ToyAgumon
Default Form: ToyAgumon
Gender: Male
Alignment: Heroic
Skills/Talents:
-Endurance: No matter what his form, he takes a beating and can give it 110% for a long time.
-Faith and passion: On the mental side of endurance, this combination keeps him going despite any evidence that he might fail.
Inventory: Agumon(Savers design)'s arm bracers
Personality: A fierce warrior and hero - at least in his own mind. Agumaru fights for justice and to grow stronger in order to protect those he considers friends. He can be quite stubborn and hot-headed, making impulsive decisions that could place him - or even those he is trying to protect through these decisions - in danger. Nevertheless, he will always do what he thinks is right. He will always stop to help a friend, even if said "friend" is a complete stranger. That's just a friend he hasn't made yet, after all.
Oh, and he also thinks he's a real Agumon, and that any others he meets are fake Agumon. This could get him into trouble, especially if he thinks those Agumon are disguising themselves in order to cause trouble or steal a real Agumon's fame and glory. When he Digivolves or uses attacks, he uses the names of the non-toy versions. Do NOT argue with him on these points, unless you want to fight a berserking
Personal History: In a small village much like the Village of Beginnings, a Botamon was born among other baby Digimon. These Digimon were protected by an Agumon that the Botamon really looked up to. The Agumon saw this Botamon as a little brother, and bestowed on him the name Agumaru. This brotherhood grew even stronger when the Botamon tried to fight alongside the Agumon to protect the village from a group of Pagumon. The Agumon saw the courage of Agumaru and made him bracers like his own that he believed Agumaru would one day grow into.
The Agumon digivolved into a Greymon and outgrew the tiny village. Agumaru was sad, but vowed to take his place someday. He seemed right on track as he became a Koromon, but something went wrong when it was time to digivolve into the form he remembered his brother being in the most - agumon.
Instead of the orange fire-breathing lizard, he was multicolored and made of toy bricks. His vague memory of Agumon's appearance became warped in his mind, believing himself to be his twin and thus all true Agumon must look like he does now. After all, they were brothers. As ToyAgumon, he attempted to protect the village much in the same way, but was overzealous and reckless, causing much chaos. Eventually, other Digimon evolved to forms where they could protect the village, and convinced him to leave to become stronger and one day rejoin his brother's side.
DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Botamon
Appearance:
Attribute: None
Family/ies: Nightmare Soldiers
Type: Slime
Fighting Style: All-out attack despite being a Fresh-level Digimon.
Abilities: [1 Ability Max]
-Bubble Blow: Produces mostly harmless yet slightly acidic and irritating bubbles.
2-turn cooldown.
Digivolves To: Koromon
In-Training
Species: Koromon
Appearance:
Attribute: Data
Family/ies: Dragon's Roar
Type: Lesser
Fighting Style: Reckless and head-on
Abilities: [2 Abilities Max]
-Bubble Blow: Produces mostly harmless yet slightly acidic and irritating bubbles.
1-turn cooldown.
-Soft Tackle: Charges full hopping speed.
1-turn cooldown.
Digivolves From: Botamon
Digivolves To: Koromon
Rookie
Species:
Appearance:
Wears red bracers on his arms.
Attribute: Data
Family/ies: Metal Empire
Type: Puppet
Fighting Style: Opens with projectile attacks before charging directly into battle. Does not usually guard or evade, relying on his natural defense and Fancy Star counter-attack
Abilities: [4 Abilities Max]
Plastic Guard - Not an attack per se, but has a cooldown nonetheless. If hit by a damaging attack, can choose to negate the damage by flying apart, though takes the turn to put himself back together, acting as a 1-turn self-stun, during which he is vulnerable. 1-turn cooldown.
Toy Flame - a flame-shaped missile that he calls "Pepper Breath"
. 2-turn cooldown
Million Punch - windmills his arms around, claiming to be using "Mach Jab"
. 1-turn cooldown.
Fancy Star -
Surrounds himself in tiny stars made out of strange energy that explode outward upon impact with a digimon, attempting to counter the next physical attack made against him until they fade at the start of his next turn. 3-turn cooldown.
Digivolves From:Koromon
Digivolves To: ToyGreymon
Champion
Species:
ToyGreymon
Appearance:
Credit to starwindhawk
Attribute:
Vaccine
Family/ies:
Metal Empire
Type:
Puppet
Fighting Style:
Mostly a melee fighter, using his high defense to move in close, then attack with his full power. However, he has learned the benefit of ranged attacks for flying enemies.
Abilities: [6 Abilities Max]
Plastic Guard - Not an attack per se, but has a cooldown nonetheless. If hit by a damaging attack, can choose to negate the damage by flying apart, though takes the turn to put himself back together, acting as a 1-turn self-stun, during which he is vulnerable. 1-turn cooldown.
Toy Flame Salvo - an enhanced version of ToyAgumon's Toy Flame, releasing four flame-shaped missiles that can be used to target up to four enemies. Each missile is 20% stronger than his Rookie form's Toy Flame. 1-turn cooldown.
Spark Shower - Sends out a bunch of tiny sparks out of his mouth, followed by a large one. Both fire and lightning attribute. 2-turn cooldown.
Enduring Charge - lowers his head, as the brown bricks on the top of his head turn grey like his horns. He attempts to ram an opponent. While doing so, any Champion or lower attacks aimed at his head will be blocked, while attacks from above Champion level will do half damage. 3-turn cooldown.
Tail Crash - a powerful strike from his tail. 2-turn cooldown.
Hard Claw - A slash from his brick claws. Surprisingly sharp for toy bricks. 1-turn cooldown.
Digivolves From: ToyAgumon
Armor Champion
Species:
Platymon
Appearance: In this form, Agumaru is about five feet tall, with a slightly chubby build. His body is covered in a fine, sleek blue fur similar to an otter's fur. His arms are somewhat short, ending in hands that are a cross between the feet of a mole and those of a duck's. His feet, however, are regular duck feet. His hands and feet are both yellow. On his legs are hooked spurs shaped like claws or the fangs of a viper, which grow beyond the length of his legs when using his Venom Kick ability. The upper half of his yellow beak and huge flat tail, along with some areas on his head, back, shoulders, and hips, are covered in red and green armor plates - the ones on his tail look almost like Lego bricks, and the one on his forehead holds the Crest of Determination, an arrow piercing two smaller arrows.
Attribute:
Data
Family/ies:
Deep Savers
Type:
Amalgam
Fighting Style:
Platymon relies on his extrasensory abilities to locate his enemies, and prefers to fight in the water rather than on land, but is capable in both environments. He fights recklessly, relying on his stamina and ability to take a few hits and keep going. His Venom Kick is used mainly as a finisher.
Abilities: [6 Abilities Max]
Electrosense (Passive): Can detect life forms within a 100 meter radius on land, or 500 meter radius in the water.
Water Hammer: A water-elemental tail strike. 1-turn cooldown.
Rapid Kick: A series of weak but fast kicks. 1-turn cooldown.
Quack Cannon: Fires electrified sound waves from his beak. 2-turn cooldown.
Heavy Tail Counter: Parries melee attacks and redirects projectiles by countering them with his tail. 3-turn cooldown
Venom Kick: The "fang" on one of his legs grows to the length of his leg plus a half-foot. He then kicks - usually a diving/flying kick on land - to deliver a toxic strike that deals moderate poison damage. 3-turn cooldown.
Digivolves From:
ToyAgumon