Alan Pantell and Levi
Sept 23, 2018 16:42:19 GMT
Post by Alan Pantell on Sept 23, 2018 16:42:19 GMT
Name: Alan Pantell
Alias: Usually, simply “Alan” is used.
Age: 18
Gender: Male (he/him)
Height: 5’ 6”
Weight: 121 lb
Alignment: He has a neutral self-image, but in reality, tends towards being good, and is deeply upset by injustice in just about all its forms.
Birth Date: June 18th
Western Horoscope: Gemini
Birth Place: New Jersey, United States of America
Skills/Talents: He has musical intelligence, and years of drumming experience, giving him a strong sense of rhythm, and somewhat heightened hearing.
Backpack Contents:
Wallet with equivalent amounts USD and yen inside
New 3DSXL (for Streetpass!)
Refillable water bottle
Some maps and brochures for Tokyo
Two small bags of chips
Cell phone
Umbrella
Artifacts:
Personality: He holds an immense respect for those with the passion to chase down their dreams, and aspires to be just a bit more like them. He finds it just a bit hard to be happy with things as they are, and travels frequently just to get a glimpse of something new. He has thought about how he would react should anything unusual happen to him, but acknowledges that he probably wouldn’t be as level-headed as he imagines. He is easily made upset by the smallest of injustices, and hates feeling helpless above all else. He will take an excessive amount of care not to be a bother to people, and, because of this, has trouble asking for help from others. Despite this, his tendency to be sarcastic can sometimes cause him to accidentally seem rude to people unfamiliar with him. He is more deeply affected by other people’s opinions of him than he’d like to admit.
Appearance: He wears a black baseball cap with green highlights most of the time, even when it's not really necessary. Underneath it is a head of somewhat-unkempt short hair that could be described as "dirty blonde" in color. He is fair-skinned, with blue eyes, and wears glasses with rounded, rectangular, half-framed glasses. Upon first glance, it would look as if he is wearing a dark green hoodie under a black button-up vest, but on closer inspection, it's actually all one hoodie designed to look that way. He is wearing a dark green tee underneath to match the color of the sleeves. He appears to be somewhat thin for his age. Apart from that, he wears simple blue jeans, a belt, white socks, and brown slip-on shoes. The outfit is completed by a pair of neon blue, fingerless gloves. He keeps his sleeves rolled up slightly so that the ends of his wrists are visible. He is quite proud of the gloves, and he doesn't put much effort into hiding it.
Face Claim: Art of Alan Pantell by Yuukz!
Personal History: Alan had quite the untroubled childhood. He was born into a family that was doing well for itself, and had ample money for all of the necessities, as well as some of the luxuries, of life. This, to him, was "normal." He was well behaved, did well in school, and, generally, received when he asked. He kept mostly to himself, and had a lot of time to do nothing but think. Early on, he developed a fascination with video games, and the fantastical worlds inside them. As he grew older, and expectations for him grew higher, he became increasingly fed up with his "normal" life. More than ever before, he dreamed of being able live a life of adventure. In the real world, he thought, all you can do is keep your numbers high and hope society doesn't decide to waste you and your two-decade-long efforts. In a world of fantasy such as he dreamed, your future is determined by your words and actions in the moment- the strength of your character. After graduating from high school, he told his parents that he needed a "break" from academics. He didn't say how long it would be. It was then that he started travelling the world, in a desperate attempt to find some semblance of excitement. He figured that if he was going to find anything like that, or at the very least, if he was going to keep himself entertained, Japan would be a good place to start looking. In a perhaps ironic twist, nothing in the world could have prepared him for what he would find there:
Exactly what he had been searching for his entire life.
Digimon Name: Levi
Default Form: Veemon
Gender: Male (he/him)
Alignment: Chaotic Good
Skills/Talents: Levi takes pride in his abnormally-high running speed for someone of his size. It has helped him get both into and out of many scrapes with ease.
Personality: Levi is lawless, but that doesn't necessarily make him "evil," or "bad," per se. Similar to Alan, Levi tried sitting still for too long, and it didn't work out for him. Unlike, Alan, however, he's a bit too quick to judge people, which can be problematic, as he can just as quickly become an enemy as a friend. He doesn't have much tact when it comes to voicing his gripes with others, usually ending up provoking them. The thing is, his criteria for liking someone paint him as more good natured than he lets on. He holds a strong belief that no one should try to throw their life away, and despises injustice in all its forms, from crime, to bullying, to hindering the progress of stopping these things from happening. In most cases, this refers to due process of law. If something's going down, all he knows is that he has to intervene.
Holo-Suit Appearance:
Levi's holo-suit weighs one hundred and fifteen pounds and is five feet and five inches tall, one inch shorter than Alan. He appears to be a light-skinned boy with dark red eyes and short, brown hair, mostly covered by a grey ivy cap. He wears a white, button-down shirt with short sleeves that end just before reaching his elbows, showing arms that are skinny, yet still look relatively strong. He wears khaki-colored jeans and a black belt, which is always covered by the shirt, as it is never tucked in. He wears shiny black dress shoes, somewhat thin and pointed at the tip. Over the shirt is a dark blue, unbuttoned vest. He is energetic, making each motion a bit more pronounced than necessary, and standing up straight, reveling in his newfound form and height. He'll only slouch forward occasionally to look at people's faces if he's walking beside them.
DIGIMON'S INITIAL EVOLUTION LINE
Level: Fresh
Species: Chibomon
Appearance:
Attribute: Free
Family/ies: Dragon’s Roar
Type: Slime
Fighting Style: We can’t really call it “fighting” at this stage, can we?
Abilities: Frothy Spit - Spits acidic bubbles to attack. It doesn’t do any damage, though. They’re basically just for show.
Digivolves From: Digi-Egg
Digivolves To: DemiVeemon
Level: In-Training
Species: DemiVeemon
DIGIMON'S INITIAL EVOLUTION LINE
Appearance:
Attribute: Free
Family/ies: None
Type: Baby Dragon
Fighting Style: In the event that DemiVeemon ends up in combat with an opponent tougher than itself, DemiVeemon’s main focus is using its mobility to create an opening to escape from the battle.
Abilities: Hop Attack - Rams into the opponent while hopping about. More effective than Frothy Spit, but ultimately negligible.
Bounce - If a Hop Attack connects with a higher level opponent, DemiVeemon gains a speed boost for one post, making escaping from combat easier.
Digivolves From: Chibomon
Digivolves To: Veemon
DIGIMON'S INITIAL EVOLUTION LINE
Level: Rookie
Species: Veemon
Appearance:
Attribute: Free
Family/ies: Nature Spirits, Metal Empire, Virus Busters, Unknown, Dragon’s Roar
Type: Dragon
Fighting Style: Veemon is a fighter who excels in one-to-one, hand-to-hand combat. When fighting in this form, Levi is often using it for basic combat training, or a friendly spar. He enjoys a good fight, and doesn’t have any desire to use crazy tricks or manipulations in his fighting style. He has to be quick on his feet to make up for his simple approach, as this form isn’t able to tank hits very well.
Abilities:
1. Footwork [Passive] – Levi is proud to say he’s never missed a single leg day! As a result, his ground-based speed and the potency of all leg-based moves are increased by roughly 20% from normal.
2. Vee Headbutt! – Levi kicks off from the ground and dashes towards the opponent, ramming them with the top of his head. This move is 150% effective when used within 25 feet of the target, but can be used at up to about 50. Cooldown: 2 turns.
3. Let’s Have a Clean Fight! [Passive] [Toggleable] – Levi forgoes all sorts of fancy tricks to channel his focus into his basic attacks. This focus further boosts the strength and speed of a basic attack to that of a no-cooldown move of the same level. Cooldown: 2 turns per activation.
4. Superpower – Levi puts all of his strength into delivering a basic attack, empowering it with as much force as he can muster. A punch given this power could likely punch through an enemy, but he’ll need ample time to recharge. Cooldown: 4 turns.
5. Rock Toss – Levi gathers loose dirt and debris in the surrounding area into a hard chunk of earthen stone and punches it, launching it at opponent! Cooldown: 2 turns.
6. V-Aura – Levi aims a sphere of energy from his palm to his target. Levi is able to use this move after Valt the Veemon teaches it to him, so he holds this move very dear! Cooldown: 1 turn.
Digivolves From: DemiVeemon
Digivolves To: ExVeemon
DIGIMON'S INITIAL EVOLUTION LINE
Level: Champion
Species: ExVeemon
Appearance:
Attribute: Free
Family/ies: Nature Spirits, Wind Guardians, Dragon’s Roar
Type: Mythical Dragon
Fighting Style: ExVeemon is a brawler type, or a berserker type, however you would like to call it. Still not one to employ particularly fanciful features, Levi’s fighting style in this form is also focused on one-on-one combat, but with the added brawn needed to tank hits. With this added defense, Levi can get close and focus on overwhelming his opponents, sacrificing most agility and graceful maneuvering in the process.
Abilities:
Noncombat: Hovering
1. Hard Shell, Hot Core [Passive] – When Levi’s health is at 50% or above, he has 50% boosted defense and 30% weakened strength. When Levi’s health dips below 50%, he has 50% boosted strength and 30% weakened defenses instead.
2. Dragon’s Biding – Levi charges an attack, which gains 50% power for every turn spent charging. If Levi his hit by an enemy attack, the attack will instead gain 100% power that turn. Maximum charge time: 3 turns. Cooldown: 3 turns.
3. ExVee Headbutt – Propelled by a strong flap of his wings, Levi dashes forward with his head’s metal blade out front, colliding with and driving it into the enemy. This move is 150% effective when used within 50 feet of the target, but can be used at up to about 100. Cooldown: 3 turns.
4. Footwork [Passive] – Levi is proud to say he’s never missed a single leg day! As a result, his ground-based speed and the potency of all leg-based moves are increased by roughly 20% from normal.
5. Vee Laser – A universal classic! With a spectacular forward thrusting of the chest, Levi unleashes a brilliant white X-shaped laser beam from the symbol on his front, blasting and burning all in its path. Cooldown: 2 posts.
6. Constitution [Passive] – When Levi puts his mind to it, he can go through a whole turn while ignoring all negative effects and hindrances affecting him. Cooldown: 3 posts.
7. Superpower – Levi puts all of his strength into delivering a basic attack, empowering it with as much force as he can muster. A punch given this power could likely punch through an enemy, but he’ll need ample time to recharge. Cooldown: 4 posts.
8. Tectonic Tantrum – Levi stomps his foot into the ground, kicking up dust and waves of sharp pebbles (no matter the actual biome of the battlefield) that fire off at high speeds 50 feet in every direction, pelting targets in their path. Cooldown: 3 posts.
Digivolves From: Veemon
Digivolves To: Magnamon
Ultimate
Species:Magnamon
Appearance:
Attribute:Free
Family/ies:Metal Empire, Virus Busters, Dragon's Roar
Type:Holy Knight
Fighting Style:Magnamon knows he cannot avoid fighting, and wishes to end the fight quickly. He can fly around and evade when he needs to, but Magnamon is about dealing damage whenever possible. (While still being mindful of his surroundings and allies.)
Abilities:
Preventative Measure γ - Forms a temporary light barrier to completely block one attack at ultimate level or lower, or reduce damage from one mega level attack by 50%. 2-post cooldown.
Virtuous Blades - Magnamon summons two one-handed blades - one of fire, one of lightning. These blades last for two posts, but can be dismissed before then. 3-post cooldown.
It's Spherical! - Magnamon fires a sphere of light at a target. Apart from being a glowing ball of light, it is similar to a cannonball.
First Circle of Health - A circle of light quickly grows outwards from where Magnamon is standing. Each ally it touches is given a minor heal. The circle disappears once it has either healed four allies or reached 100 feet in radius. 3-post cooldown.
Propulsion Kick - Magnamon raises his foot high enough to deliver a kick with the bottom of his rocket-propelled boot, while simultaneously activating its propulsion, adding a burst of flame to the force of the kick. 1-post cooldown.
Line in the Sand - Magnamon quickly draws a glowing curved line in a wide arc on the ground in front of him using a large laser. Moments later, the line explodes, damaging anyone who was standing on top of it. 3-post cooldown.
Clear Light of Day (Passive) - Magnamon has heightened mental fortitude to more effectively resist mental effects.
Digivolves From: ExVeemon
Digivolves To: UlforceVeedramon
Mega
Species: UlForceVeedramon
Appearance:
Attribute: Free
Family/ies: Nature Spirits, Virus Busters, Wind Guardians
Type: Holy Knight
Abilities:
Preventative Measure 𝛿 - A barrier of red light envelops UlForceVeedramon, completely blocking up to 1 Mega-level attack, or 50% of a Super Mega-level attack. Upon being hit, the barrier shatters into many long, sharp, shining red shards, which focus on the attacker and fire in a straight line in their direction. Cooldown: 2 posts.
Line Drawn on a Map - UlForceVeedramon uses two immense blue laser beams to draw on any ground or surface for two seconds, leaving glowing blue marks and embers. Moments later, long blue spines sprout suddenly from the markings, impaling whatever is on top of or very near the affected surface. Cooldown: 3 posts.
Immovable Spirit [Passive] - UlForceVeedramon has an unwavering resolve, and is incredibly resistant to mental effects and abilities. The depth of the bond with his tamer allows him to share this fortitude with Alan, should it ever be required.
Blades of Evil's Bane - UlForceVeedramon activates a second beam sword from his other armguard, then increasing the power of each sword by 50%. These blades assume a damage type of UlForceVeedramon's choosing* and last for three turns. This same damage type is applied to all of UlForceVeedramon's damage-dealing attacks until manually reset by UlForceVeedramon, or until another damage type is chosen upon reuse. Cooldown: 3 posts.
Element List:
Fire, Water, Ice, Wind, Earth, Dark, Light, Electric, or None.
Morally Sound [Passive] - UlForceVeedramon's abilities and attacks cannot affect any beings or things he does not want to be affected. This ability was borne of a strong desire to avoid friendly fire or unwanted collateral damage.
Spark Barrage - UlForceVeedramon fires a barrage of light-based bullets from one armguard. No cooldown.
Vilify - UlForceVeedramon makes a V-shaped slash with his sword. Like Zorro, but with one fewer stroke. No cooldown.
Stored Velocity - Immediately after UlForceVeedramon takes full damage from an attack, he can choose to move twice on his turn. Cooldown: 2 posts.
Another Mon's Pleasure - UlForceVeedramon glows bright green, and uses a green-colored healing version of any of his named attacks. Instead of taking damage, anyone hit by this attack will be healed the same amount they would otherwise be damaged. However, this will count as having used that attack, so the named attack used for healing will need to cool down before being used again as a damaging attack. Cooldown: Same as move used in conjunction with this one, but with a minimum of one post.
Digivolves From: Magnamon
Digivolves To: Imperialdramon Paladin Mode (w/ Alan Pantell)
Armor Champion
Species: Flamedramon
Appearance:
Attribute: Free
Family/ies: Nature Spirits, Metal Empire, Nightmare Soldiers, Dragon's Roar
Type: Dragon Man
Fighting Style:
Flamedramon is a close-range fighter with long-range capabilities, mainly using those to create openings with which to employ his impressive speed to move in and attack. Once close, usually the goal is to land an attack and move back out.
Abilities:
Charred Whip - The tip of Flamedramon’s tail becomes lit as he uses it to lash at the enemy.
Blue Flare - Intensifies Flamedramon’s flames, turning them blue temporarily. The first fire attack within the next two posts is approximately 1.5 times as strong. 1-post cooldown.
Ignite - Ignite a piece of armor, surrounding it in flame. Turns a melee attack using any armored portion of the body into a “named” attack. 1-post cooldown.
Did You Forget To Turn Off Those Robots? - Flamedramon breathes a corrosive flame that eats away at opponents, regardless of inherent resistance to fire. 2-post cooldown.
Solarsault - Flamedramon pulls his arms and legs in for a mid-air flaming spin attack. The fire, combined with the spikes on Flamedramon’s armor, makes this a dangerous thing to be hit by. 2-post cooldown.
Hotshot - Flamedramon fires a ball of flame, about the size of one of his gauntlets, from one of his gauntlets. Fires accurately in a straight line. Somewhat fast.
Preventative Measure β0 - Forms a temporary flame barrier to completely block one attack at champion level or lower, or reduce damage from one ultimate level attack by 50%. 2-post cooldown.
Digivolves From: Veemon
Armor Ultimate
Species:Raidramon
Appearance:
Attribute:Free
Family/ies:Nature Spirits, Metal Empire
Type:Beast
Fighting Style:Raidramon is an aggressive defender. Frustrated with feeling of insignificant help to others, his moveset has shifted far more to a support angle, though a firm belief that "offense is the best defense" still shines through.
Abilities:
Stormrazer - Raidramon discharges a huge burst of electricity, covering an approximate 100-foot radius. 3-post cooldown.
Spark of Life - Raidramon casts a green lightning strike on one ally digimon or himself for moderate healing. 4-post cooldown.
Gold Pine Resin - Raidramon imbues his head blade with the power of lightning and attacks with a slash.
Boltzeye - Raidramon fires a small, fast, projectile bolt of lightning from the spines on his back. This can aim in any direction, but is far more accurate if he's looking in the direction he's firing.
Preventative Measure γ0 - Forms a temporary electric barrier to completely block one attack at ultimate level or lower, or reduce damage from one mega level attack by 50%. Also protects any riders. 2-post cooldown.
Charge - Raidramon energizes an ally digimon, shortening one of their ongoing cooldowns by up to 2 posts. Cannot affect stronger digimon. 4-post cooldown.
Dragon's Aegis (Passive) - Any humans riding Raidramon are protected from all damage or attacks unless specifically targeted.
Digivolves From: Veemon
Alias: Usually, simply “Alan” is used.
Age: 18
Gender: Male (he/him)
Height: 5’ 6”
Weight: 121 lb
Alignment: He has a neutral self-image, but in reality, tends towards being good, and is deeply upset by injustice in just about all its forms.
Birth Date: June 18th
Western Horoscope: Gemini
Birth Place: New Jersey, United States of America
Skills/Talents: He has musical intelligence, and years of drumming experience, giving him a strong sense of rhythm, and somewhat heightened hearing.
Backpack Contents:
Wallet with equivalent amounts USD and yen inside
New 3DSXL (for Streetpass!)
Refillable water bottle
Some maps and brochures for Tokyo
Two small bags of chips
Cell phone
Umbrella
Artifacts:
- Pendant of Deceit
A pendant imbued with the energy of Sloth's lethargy. This pendant allows you to experience the dreams of another person in close proximity.
Personality: He holds an immense respect for those with the passion to chase down their dreams, and aspires to be just a bit more like them. He finds it just a bit hard to be happy with things as they are, and travels frequently just to get a glimpse of something new. He has thought about how he would react should anything unusual happen to him, but acknowledges that he probably wouldn’t be as level-headed as he imagines. He is easily made upset by the smallest of injustices, and hates feeling helpless above all else. He will take an excessive amount of care not to be a bother to people, and, because of this, has trouble asking for help from others. Despite this, his tendency to be sarcastic can sometimes cause him to accidentally seem rude to people unfamiliar with him. He is more deeply affected by other people’s opinions of him than he’d like to admit.
Appearance: He wears a black baseball cap with green highlights most of the time, even when it's not really necessary. Underneath it is a head of somewhat-unkempt short hair that could be described as "dirty blonde" in color. He is fair-skinned, with blue eyes, and wears glasses with rounded, rectangular, half-framed glasses. Upon first glance, it would look as if he is wearing a dark green hoodie under a black button-up vest, but on closer inspection, it's actually all one hoodie designed to look that way. He is wearing a dark green tee underneath to match the color of the sleeves. He appears to be somewhat thin for his age. Apart from that, he wears simple blue jeans, a belt, white socks, and brown slip-on shoes. The outfit is completed by a pair of neon blue, fingerless gloves. He keeps his sleeves rolled up slightly so that the ends of his wrists are visible. He is quite proud of the gloves, and he doesn't put much effort into hiding it.
Face Claim: Art of Alan Pantell by Yuukz!
Personal History: Alan had quite the untroubled childhood. He was born into a family that was doing well for itself, and had ample money for all of the necessities, as well as some of the luxuries, of life. This, to him, was "normal." He was well behaved, did well in school, and, generally, received when he asked. He kept mostly to himself, and had a lot of time to do nothing but think. Early on, he developed a fascination with video games, and the fantastical worlds inside them. As he grew older, and expectations for him grew higher, he became increasingly fed up with his "normal" life. More than ever before, he dreamed of being able live a life of adventure. In the real world, he thought, all you can do is keep your numbers high and hope society doesn't decide to waste you and your two-decade-long efforts. In a world of fantasy such as he dreamed, your future is determined by your words and actions in the moment- the strength of your character. After graduating from high school, he told his parents that he needed a "break" from academics. He didn't say how long it would be. It was then that he started travelling the world, in a desperate attempt to find some semblance of excitement. He figured that if he was going to find anything like that, or at the very least, if he was going to keep himself entertained, Japan would be a good place to start looking. In a perhaps ironic twist, nothing in the world could have prepared him for what he would find there:
Exactly what he had been searching for his entire life.
Digimon Name: Levi
Default Form: Veemon
Gender: Male (he/him)
Alignment: Chaotic Good
Skills/Talents: Levi takes pride in his abnormally-high running speed for someone of his size. It has helped him get both into and out of many scrapes with ease.
Personality: Levi is lawless, but that doesn't necessarily make him "evil," or "bad," per se. Similar to Alan, Levi tried sitting still for too long, and it didn't work out for him. Unlike, Alan, however, he's a bit too quick to judge people, which can be problematic, as he can just as quickly become an enemy as a friend. He doesn't have much tact when it comes to voicing his gripes with others, usually ending up provoking them. The thing is, his criteria for liking someone paint him as more good natured than he lets on. He holds a strong belief that no one should try to throw their life away, and despises injustice in all its forms, from crime, to bullying, to hindering the progress of stopping these things from happening. In most cases, this refers to due process of law. If something's going down, all he knows is that he has to intervene.
Holo-Suit Appearance:
Levi's holo-suit weighs one hundred and fifteen pounds and is five feet and five inches tall, one inch shorter than Alan. He appears to be a light-skinned boy with dark red eyes and short, brown hair, mostly covered by a grey ivy cap. He wears a white, button-down shirt with short sleeves that end just before reaching his elbows, showing arms that are skinny, yet still look relatively strong. He wears khaki-colored jeans and a black belt, which is always covered by the shirt, as it is never tucked in. He wears shiny black dress shoes, somewhat thin and pointed at the tip. Over the shirt is a dark blue, unbuttoned vest. He is energetic, making each motion a bit more pronounced than necessary, and standing up straight, reveling in his newfound form and height. He'll only slouch forward occasionally to look at people's faces if he's walking beside them.
DIGIMON'S INITIAL EVOLUTION LINE
Level: Fresh
Species: Chibomon
Appearance:
Attribute: Free
Family/ies: Dragon’s Roar
Type: Slime
Fighting Style: We can’t really call it “fighting” at this stage, can we?
Abilities: Frothy Spit - Spits acidic bubbles to attack. It doesn’t do any damage, though. They’re basically just for show.
Digivolves From: Digi-Egg
Digivolves To: DemiVeemon
Level: In-Training
Species: DemiVeemon
DIGIMON'S INITIAL EVOLUTION LINE
Appearance:
Attribute: Free
Family/ies: None
Type: Baby Dragon
Fighting Style: In the event that DemiVeemon ends up in combat with an opponent tougher than itself, DemiVeemon’s main focus is using its mobility to create an opening to escape from the battle.
Abilities: Hop Attack - Rams into the opponent while hopping about. More effective than Frothy Spit, but ultimately negligible.
Bounce - If a Hop Attack connects with a higher level opponent, DemiVeemon gains a speed boost for one post, making escaping from combat easier.
Digivolves From: Chibomon
Digivolves To: Veemon
DIGIMON'S INITIAL EVOLUTION LINE
Level: Rookie
Species: Veemon
Appearance:
Attribute: Free
Family/ies: Nature Spirits, Metal Empire, Virus Busters, Unknown, Dragon’s Roar
Type: Dragon
Fighting Style: Veemon is a fighter who excels in one-to-one, hand-to-hand combat. When fighting in this form, Levi is often using it for basic combat training, or a friendly spar. He enjoys a good fight, and doesn’t have any desire to use crazy tricks or manipulations in his fighting style. He has to be quick on his feet to make up for his simple approach, as this form isn’t able to tank hits very well.
Abilities:
1. Footwork [Passive] – Levi is proud to say he’s never missed a single leg day! As a result, his ground-based speed and the potency of all leg-based moves are increased by roughly 20% from normal.
2. Vee Headbutt! – Levi kicks off from the ground and dashes towards the opponent, ramming them with the top of his head. This move is 150% effective when used within 25 feet of the target, but can be used at up to about 50. Cooldown: 2 turns.
3. Let’s Have a Clean Fight! [Passive] [Toggleable] – Levi forgoes all sorts of fancy tricks to channel his focus into his basic attacks. This focus further boosts the strength and speed of a basic attack to that of a no-cooldown move of the same level. Cooldown: 2 turns per activation.
4. Superpower – Levi puts all of his strength into delivering a basic attack, empowering it with as much force as he can muster. A punch given this power could likely punch through an enemy, but he’ll need ample time to recharge. Cooldown: 4 turns.
5. Rock Toss – Levi gathers loose dirt and debris in the surrounding area into a hard chunk of earthen stone and punches it, launching it at opponent! Cooldown: 2 turns.
6. V-Aura – Levi aims a sphere of energy from his palm to his target. Levi is able to use this move after Valt the Veemon teaches it to him, so he holds this move very dear! Cooldown: 1 turn.
Digivolves From: DemiVeemon
Digivolves To: ExVeemon
DIGIMON'S INITIAL EVOLUTION LINE
Level: Champion
Species: ExVeemon
Appearance:
Attribute: Free
Family/ies: Nature Spirits, Wind Guardians, Dragon’s Roar
Type: Mythical Dragon
Fighting Style: ExVeemon is a brawler type, or a berserker type, however you would like to call it. Still not one to employ particularly fanciful features, Levi’s fighting style in this form is also focused on one-on-one combat, but with the added brawn needed to tank hits. With this added defense, Levi can get close and focus on overwhelming his opponents, sacrificing most agility and graceful maneuvering in the process.
Abilities:
Noncombat: Hovering
1. Hard Shell, Hot Core [Passive] – When Levi’s health is at 50% or above, he has 50% boosted defense and 30% weakened strength. When Levi’s health dips below 50%, he has 50% boosted strength and 30% weakened defenses instead.
2. Dragon’s Biding – Levi charges an attack, which gains 50% power for every turn spent charging. If Levi his hit by an enemy attack, the attack will instead gain 100% power that turn. Maximum charge time: 3 turns. Cooldown: 3 turns.
3. ExVee Headbutt – Propelled by a strong flap of his wings, Levi dashes forward with his head’s metal blade out front, colliding with and driving it into the enemy. This move is 150% effective when used within 50 feet of the target, but can be used at up to about 100. Cooldown: 3 turns.
4. Footwork [Passive] – Levi is proud to say he’s never missed a single leg day! As a result, his ground-based speed and the potency of all leg-based moves are increased by roughly 20% from normal.
5. Vee Laser – A universal classic! With a spectacular forward thrusting of the chest, Levi unleashes a brilliant white X-shaped laser beam from the symbol on his front, blasting and burning all in its path. Cooldown: 2 posts.
6. Constitution [Passive] – When Levi puts his mind to it, he can go through a whole turn while ignoring all negative effects and hindrances affecting him. Cooldown: 3 posts.
7. Superpower – Levi puts all of his strength into delivering a basic attack, empowering it with as much force as he can muster. A punch given this power could likely punch through an enemy, but he’ll need ample time to recharge. Cooldown: 4 posts.
8. Tectonic Tantrum – Levi stomps his foot into the ground, kicking up dust and waves of sharp pebbles (no matter the actual biome of the battlefield) that fire off at high speeds 50 feet in every direction, pelting targets in their path. Cooldown: 3 posts.
Digivolves From: Veemon
Digivolves To: Magnamon
Ultimate
Species:Magnamon
Appearance:
Attribute:Free
Family/ies:Metal Empire, Virus Busters, Dragon's Roar
Type:Holy Knight
Fighting Style:Magnamon knows he cannot avoid fighting, and wishes to end the fight quickly. He can fly around and evade when he needs to, but Magnamon is about dealing damage whenever possible. (While still being mindful of his surroundings and allies.)
Abilities:
Preventative Measure γ - Forms a temporary light barrier to completely block one attack at ultimate level or lower, or reduce damage from one mega level attack by 50%. 2-post cooldown.
Virtuous Blades - Magnamon summons two one-handed blades - one of fire, one of lightning. These blades last for two posts, but can be dismissed before then. 3-post cooldown.
It's Spherical! - Magnamon fires a sphere of light at a target. Apart from being a glowing ball of light, it is similar to a cannonball.
First Circle of Health - A circle of light quickly grows outwards from where Magnamon is standing. Each ally it touches is given a minor heal. The circle disappears once it has either healed four allies or reached 100 feet in radius. 3-post cooldown.
Propulsion Kick - Magnamon raises his foot high enough to deliver a kick with the bottom of his rocket-propelled boot, while simultaneously activating its propulsion, adding a burst of flame to the force of the kick. 1-post cooldown.
Line in the Sand - Magnamon quickly draws a glowing curved line in a wide arc on the ground in front of him using a large laser. Moments later, the line explodes, damaging anyone who was standing on top of it. 3-post cooldown.
Clear Light of Day (Passive) - Magnamon has heightened mental fortitude to more effectively resist mental effects.
Digivolves From: ExVeemon
Digivolves To: UlforceVeedramon
Mega
Species: UlForceVeedramon
Appearance:
Attribute: Free
Family/ies: Nature Spirits, Virus Busters, Wind Guardians
Type: Holy Knight
Abilities:
Preventative Measure 𝛿 - A barrier of red light envelops UlForceVeedramon, completely blocking up to 1 Mega-level attack, or 50% of a Super Mega-level attack. Upon being hit, the barrier shatters into many long, sharp, shining red shards, which focus on the attacker and fire in a straight line in their direction. Cooldown: 2 posts.
Line Drawn on a Map - UlForceVeedramon uses two immense blue laser beams to draw on any ground or surface for two seconds, leaving glowing blue marks and embers. Moments later, long blue spines sprout suddenly from the markings, impaling whatever is on top of or very near the affected surface. Cooldown: 3 posts.
Immovable Spirit [Passive] - UlForceVeedramon has an unwavering resolve, and is incredibly resistant to mental effects and abilities. The depth of the bond with his tamer allows him to share this fortitude with Alan, should it ever be required.
Blades of Evil's Bane - UlForceVeedramon activates a second beam sword from his other armguard, then increasing the power of each sword by 50%. These blades assume a damage type of UlForceVeedramon's choosing* and last for three turns. This same damage type is applied to all of UlForceVeedramon's damage-dealing attacks until manually reset by UlForceVeedramon, or until another damage type is chosen upon reuse. Cooldown: 3 posts.
Element List:
Fire, Water, Ice, Wind, Earth, Dark, Light, Electric, or None.
Morally Sound [Passive] - UlForceVeedramon's abilities and attacks cannot affect any beings or things he does not want to be affected. This ability was borne of a strong desire to avoid friendly fire or unwanted collateral damage.
Spark Barrage - UlForceVeedramon fires a barrage of light-based bullets from one armguard. No cooldown.
Vilify - UlForceVeedramon makes a V-shaped slash with his sword. Like Zorro, but with one fewer stroke. No cooldown.
Stored Velocity - Immediately after UlForceVeedramon takes full damage from an attack, he can choose to move twice on his turn. Cooldown: 2 posts.
Another Mon's Pleasure - UlForceVeedramon glows bright green, and uses a green-colored healing version of any of his named attacks. Instead of taking damage, anyone hit by this attack will be healed the same amount they would otherwise be damaged. However, this will count as having used that attack, so the named attack used for healing will need to cool down before being used again as a damaging attack. Cooldown: Same as move used in conjunction with this one, but with a minimum of one post.
Digivolves From: Magnamon
Digivolves To: Imperialdramon Paladin Mode (w/ Alan Pantell)
OPTIONAL EVOLUTIONARY STAGES - ARMOR DIGIVOLUTION
Armor Champion
Species: Flamedramon
Appearance:
Attribute: Free
Family/ies: Nature Spirits, Metal Empire, Nightmare Soldiers, Dragon's Roar
Type: Dragon Man
Fighting Style:
Flamedramon is a close-range fighter with long-range capabilities, mainly using those to create openings with which to employ his impressive speed to move in and attack. Once close, usually the goal is to land an attack and move back out.
Abilities:
Charred Whip - The tip of Flamedramon’s tail becomes lit as he uses it to lash at the enemy.
Blue Flare - Intensifies Flamedramon’s flames, turning them blue temporarily. The first fire attack within the next two posts is approximately 1.5 times as strong. 1-post cooldown.
Ignite - Ignite a piece of armor, surrounding it in flame. Turns a melee attack using any armored portion of the body into a “named” attack. 1-post cooldown.
Did You Forget To Turn Off Those Robots? - Flamedramon breathes a corrosive flame that eats away at opponents, regardless of inherent resistance to fire. 2-post cooldown.
Solarsault - Flamedramon pulls his arms and legs in for a mid-air flaming spin attack. The fire, combined with the spikes on Flamedramon’s armor, makes this a dangerous thing to be hit by. 2-post cooldown.
Hotshot - Flamedramon fires a ball of flame, about the size of one of his gauntlets, from one of his gauntlets. Fires accurately in a straight line. Somewhat fast.
Preventative Measure β0 - Forms a temporary flame barrier to completely block one attack at champion level or lower, or reduce damage from one ultimate level attack by 50%. 2-post cooldown.
Digivolves From: Veemon
Armor Ultimate
Species:Raidramon
Appearance:
Attribute:Free
Family/ies:Nature Spirits, Metal Empire
Type:Beast
Fighting Style:Raidramon is an aggressive defender. Frustrated with feeling of insignificant help to others, his moveset has shifted far more to a support angle, though a firm belief that "offense is the best defense" still shines through.
Abilities:
Stormrazer - Raidramon discharges a huge burst of electricity, covering an approximate 100-foot radius. 3-post cooldown.
Spark of Life - Raidramon casts a green lightning strike on one ally digimon or himself for moderate healing. 4-post cooldown.
Gold Pine Resin - Raidramon imbues his head blade with the power of lightning and attacks with a slash.
Boltzeye - Raidramon fires a small, fast, projectile bolt of lightning from the spines on his back. This can aim in any direction, but is far more accurate if he's looking in the direction he's firing.
Preventative Measure γ0 - Forms a temporary electric barrier to completely block one attack at ultimate level or lower, or reduce damage from one mega level attack by 50%. Also protects any riders. 2-post cooldown.
Charge - Raidramon energizes an ally digimon, shortening one of their ongoing cooldowns by up to 2 posts. Cannot affect stronger digimon. 4-post cooldown.
Dragon's Aegis (Passive) - Any humans riding Raidramon are protected from all damage or attacks unless specifically targeted.
Digivolves From: Veemon