Kitt the Spadamon
Jan 16, 2019 5:58:45 GMT
Post by Kitt on Jan 16, 2019 5:58:45 GMT
Digimon Name: Kitt
Default Form: Spadamon
Alignment: Neutral Good
Skills/Talents:
-Has night vision
-Excels in sword combat
-Cat Mannerisms: Even though he finds being compared to a cat irritating, he can be often seen preforming acts similar to a housecat, like self-grooming or purring whenever he’s happy (which is rare).
Inventory:
-Double Saber
-Utility Belt
-Hoodie
Personality: Kitt is usually a taciturn young Digimon who is all about business, carrying out orders and missions with unwavering convictions. He is not a Digimon that runs into things headfirst; he thinks carefully about any possible outcomes and will weigh the consequences, cause and effect. He’s a logical Digimon and will often seek out the diplomatic solutions to conflicts instead of going into battle. When that doesn’t work, he’ll fight for what’s good according to his bias. It’s hard to make Kitt angry, unless he sees an innocent threaten, someone forcefully removes his hood (which is his security object), or if someone attacks Eris. He’s extremely close to Eris as she was his first friend, so he’s a bit (very) overprotective of him, much to her dismay. When first meeting new people, he’s usually cold and distant largely due to his past. But when he gets to know them for who they are, starts to slowly open up to them. He’s used to being in control of situations, to the point where if it’s not in his favor, will act shy and often stutter for a bit.He views himself as a perfectionist and does not hesitate to correct others when they make mistakes, though it’s not always in a friendly manner. He is also clueless when it comes to human culture and society, often questioning them that looks or sound “weird” according to him. Kitt will also feel such heavy shame when he does something out of his character such as enjoying humans petting him for example.
Personal History: Growing up in Snowflake Village, Kitt was initially a reserved and quiet Digimon due to constant bullying since he was the only Spadamon at the village at the time. Naturally when that happens, it’s quite easy to be singled out for being different. This led him to not trust his fellow Digimon, as he thought whatever they had to say to him, it was only to ridicule him.In his seclusion, he would often mediate in his free time, which led him to accumulate more data at a rapid pace, allowing him to Digivolve to Rookie. As a result, he left the village afterward, not showing any regrets of leaving at all. On his travels throughout the Digital World, he took up practicing dual-swordsmanship, which was difficult at first but got the knack of it. He would take upon many contracts throughout each region he traveled to: some of them being positive for the benefit of others, or for himself if he’s short on Bits. He was perfectly content with his lifestyle until the feelings of loneliness started to eat him. Now feeling more alone, Kitt secretly longs for a friend who he can understand and will stand by his side, though good luck catching him saying that.
DIGIMON'S INITAL EVOLUTIONARY LINE
Species: Dodomon
Appearance:
Attribute: None
Family/ies: None
Type: Slime
Fighting Style: In this form, Kitt cannot fight back, can only use intimidation by opening his mouth wide.
Abilities:
Little Iron Beads: Spit small iron beads from its mouth at an approaching enemy.
Digivolves To: Wanyamon
In-Training
Species: Wanyamon
Appearance:
Attribute: None
Family/ies: Nature Spirits
Type: Lesser
Fighting Style: Due to his fast movements, Kitt can attack with quick and rapid succession, but overall, he has very little power.
Abilities:
Smile Fangs: Bites the enemy after seducing the enemy with its cuteness.
Acid Bubbles: Shoots acid foam bubbles from its mouth
Digivolves From: Dodomon
Digivolves To: Spadamon
Rookie
Species: Spadamon
Appearance:
Attribute: None
Family/ies: Nature Spirits
Type: Weapon
Fighting Style:
Despite not liking physical combat, Kitt is self-taught as a practitioner or swordsmanship. Kitt relies on his Blue Queen for combat and rarely engages in hand-to hand combat. Utilizing a combination of blocks and parries, Kitt maintains a proper foundation of offense and defense against both range and melee attackers, only counterattacking when necessary or when an opening appeared in the opponent's defense. He can follow with an attack of his own by bringing the force of an opponent's blow against them and seeking to dominate the duel.
Abilities:
Passive: Feline Senses - Kitt has an acute sense of vision and hearing. Outside of combat, he is able to see in dim light and can hear a wide range of sounds that humans are unable to hear. In combat, he can still fight effectively even if either of those senses were compromised.
[RAM Upgrade] Exceed - By twisting the grip of his weapon as if revving a motorcycle engine , Kitt can cause it to spray a flammable liquid over both blades, increasing the range and inflicting damage of its attack. It can up to five fuel phials in total, so this amp-up state is limited. Depending on the ability, each attack consumes one fuel phial at a time.If all five fuel phials are expended, the engine blade will overheat, and he'll have to wait awhile until he can use this ability again. Cooldown: three posts.
Aurora Blazer - Kitt draws Blue Quen back and slashes, releasing a blazing wave towards the enemy. If Exceed is activated, the wave will become more larger with a large blast radius, leaving a blue flaming trail in the aftermath. Cooldown is one without exceed. Two with Exceed. Depletes one fuel phial with Exceed.
Blue Brave - Slices the opponent cleanly with the dual blade shining blue. If Exceed is activated, the blade will be coated in blue flames, further increasing his damage. No cooldown if used regularly. Cooldown: one post with Exceed. Depletes one fuel phial with Exceed.
Blue Streak - Unleashes a full spin equivalent to the number of fuel phials Kitt has saved up while still pushing forward towards the enemy. Each spin becoming more 7% more stronger than the last. Can only be use if Exceed is activated. Cooldown: Two post. Fuel phial depletion depends on how many phials he decides to use.
Digivolves From: Wanyamon
Digivolves To: YoroiLeomon
Champion
Species: YoroiLeomon
Appearance:
Attribute: Vaccine
Family/ies: Nature Spirits
Type: Animal
Fighting Style: Kitt's Blue Queen takes the form of a long-bladed mechanical Katana, allowing Kitt to utilize precision and versatility; his technique is based on Iaijutsu, a style of samurai swordsmanship which involves quick, precise draws from the sheathe, striking opponents, and removing data from the sword before re-sheathing. It emphasis a stance that allows him to use the sheathed blade as a short staff while keeping both hands in a position the draw the blade at a moments notice. Due to this style, Kitt will commonly wield Blue Queen with one hand, holding the scabbard with the other, "Drawing your blade for a crushing blow" as Logane put it.
Abilities:
Passive: Advanced Feline Senses - Kitt retains his superior senses of vision and hearing as a Spadamon, making him able to function in combat if either senses were compromised.
Active Passive: Royal Shock-wave - If Kitt blocks an incoming melee attack, their attack is nullified and he counters with a powerful shock-wave that sends opponents flying back. Cooldown: three posta
[RAM Upgrade] Exceed - By twisting the grip as if revving a motorcycle engine , Kitt can cause it to spray a flammable liquid over the blade, increasing the range and inflicting damage of its attack. It can up to five fuel phials in total, so this amp-up state is limited. Depending on the ability, each attack consumes one fuel phial at a time.If all five fuel phials are expended, the engine blade will overheat, and he'll have to wait awhile until he can use this ability again. Cooldown: three posts.
Beast King’s Fist - Channels energy from his fist that takes the shape of a lion’s head to punch the enemy or fire it from a distance.
Sudden Gale - Kitt releases a single slash of wind from his katana that throws almost any Digimon off their feet. With Exceed, the slash of wind is imbue with blue flames, increasing the damage by 20%. Cooldown: None if used regularly. One with Exceed. Consumes One fuel phial.
Tranquil Slice - Slides back, unsheathes his sword with blinding speed, and performs multiple unperceivable slashes from a still stance to cut through far away opponents before sheathing his blade. If Exceed is activated, each slash is imbue with blue flames, dealing fiery damage in addition before bursting into small explosions. Cooldown: 3. Cooldown increases to 4 with Exceed. Consumes 2 fuel phials.
Pride Barrier - Forms a temporary barrier around the user that absorbs and blocks attacks launched at him. Knock by those up to Champion that attempts to attack him with melee strikes. Reduces damage from Ultimates by 50%. Can block up to three attacks. Cooldown is three post.
Fighter's Eye - Kitt focuses on only one opponent, gauging for any weak points, allowing his attacks to penetrate through shield and armors for three turns. Cooldown: Two turns.
Digivolves From: Spadamon
Digivolves To: GrapLeomon
Ultimate
Species: GrapLeomon
Appearance:
Attribute: Vaccine
Family/ies: Nature Spirits
Type: Beast Man
Fighting Style: Hot-blooded and surging with vigor, Kitt tends to jump straight into the fight, switching between his martial arts and swordsmanship skills to catch the enemy by surprise. Having rotating turbines on his limbs, Kitt can utilize their rotation to amplify his physical prowess, dealing rapid blows to the enemy. His Blue Queen form changes into a huge broadsword that’s almost the size of his body, allowing him to do wide-sweeping attacks.
Abilities:
Passive: Advanced Feline Senses - Kitt retains his superior senses of vision and hearing from his previous two forms, making him able to function in combat if either senses were compromised.
Combat Passive: SwitchBlade Form - Kitt’s Blue Queen breaks off into two seperate swords:the main blade and the back blade, allowing him to dual wield. He can assemble and disassemble the weapon anytime to fit his needs.
[RAM Upgrade] Exceed - By twisting the grip as if revving a motorcycle engine , Kitt can cause it to spray a flammable liquid over the blade, increasing the range and inflicting damage of its attack. It can carry up to five fuel phials in total, so this amp-up state is limited. Depending on the ability, each attack consumes one fuel phial at a time.If all five fuel phials are expended, the engine blade will overheat, and he'll have to wait awhile until he can use this ability again. Cooldown: three posts.
Jackpot Crash - Kitt draws his fist back, the turbine on his wrist beginning to spin, and strikes the opponent with a heavy punch. Alternatively, he could also spend a total of two post charging the punch further, if he chooses to, increasing the velocity of the turbine, then unleashes it in the subsequent turn. He is still mobile while doing so. If he charges the punch for one post, it will deal a 50% increased damage. If he decides to charge the punch for two posts, it'll can pierce through any active shields or defensive buffs. [Two post cooldown]
Flurry Kick - Jumps while performing a barrage of spin-kicks
Storm Gear - Utilizing his turbines, Kitt attacks with a furious uppercut and kick, then finishes off with a slash from his sword/s. Exceed effect: The slash from the sword/s is coated with blue flames, dealing additional fire damage. [ No cooldown/ 1 with Exceed] Consumes 1 fuel phial.
Seismic Drive - The turbines across Kitt’s arms and legs begin to spin faster than normal, emanating an orange glow. The glow spreads across his body as it empowers him, boosting attack and speed power by 50% for 3 turns, while decreasing his defenses by 25% for the duration as well. [Three turn duration; Four post cooldown]
Finishing Touch - Rushes to the opponent and spins his sword/s outward, constantly slashing the target as they rise upward before delivering a final strike that sends the enemy downward. Exceed effect: Enemy takes additional burn damage for 2 turns [Two turn cooldown/ 3 with Exceed] Consumes 2 fuel phials
Scorch Tempest - Overcharging his Blue Queen’s Exceed, Kitt takes a step from the opponent, and with all of his might performs a widespread sweep from his sword, sending a powerful firenado 11 meters wide at the enemy that burns everything in its wake. This attack can affect aerial Digimon as well. Can only be used three or more fuel phials remaining in Blue Queen. [ Four post cooldown]
Digivolves From: YoroiLeomon
Digivolves To: Bancho Leomon (White)
Mega
Species: BanchoLeomon (White)
Appearance:
Attribute: Vaccine
Family/ies: Nature Spirits
Type: Beast Man
BanchoLeomon
Fighting Style: From just one encounter, Kitt proves himself to be an immensely strong individual, with many unique and powerful capabilities that makes him a bit more unique than a regular BanchoLeomon. After discovering the secrets of his past, Kitt’s Blue Queen takes upon its true form: a technological crossbow, once wielded by his mother, and a mechanical sword with a glowing blue edge, once wielded by his father; he is able to use teleportation, able to swiftly cover the distance between him and his opponent and perform powerful slashing as well as firing accurate blasts of energy from his crossbow in quick succession.
Abilities:
Passive - Advanced Feline Senses: Kitt retains his superior senses of vision and hearing from his previous three forms, making him able to function in combat if either senses were compromised.
Combat Passive - [RAM Upgrade] Exceed: By twisting the grip as if revving a motorcycle engine , Kitt can cause it to spray a flammable liquid over the blade, increasing the range and inflicting damage of its attack. It can carry up to five fuel phials in total, so this amp-up state is limited. Depending on the ability, each attack consumes one fuel phial at a time.If all five fuel phials are expended, the engine blade will overheat, and he'll have to wait a while until he can use this ability again. Cooldown: 3 posts.
Combat Passive - The Perfect Fourth: After successfully landing three blows in a row from his crossbow, the next shot is loaded with a solar explosive round, dealing 30% more damage.
Shift Break: Kitt throws his sword and warps to its location at almost light-speed, leaving behind a data afterimage. If he throws it at an opponent, he’ll send the opponent flying with a diagonal slash. The farther away his target is, the greater the damage he deals. Exceed Effect: enemy takes additional burn damage for 1 turn. [Cooldown: 1 post/2 with Exceed]
Plasma Rush: Charges his Blue Queen: Crossbow, then fires three powered-up plasma bolts at the enemy. Can fire all of them at one target, or one each at three targets. If all shots fired at a single opponent, then they can penetrate through barriers. [Cooldown: 2 turns].
Blitz Dealer: Charging his sword for a brief moment, Kitt wraps in front of the opponent, unleashing a rapid series of slashes at them. Exceed effect: Lights his sword on fire, ending the flurry with a strong, fiery slash wave, sending the opponent back a few dozen feet. [Cooldown: 2 turns/3 with Exceed]
Full Moon Divide: Kitt’s Blue Queen: Sword is encased in violet flames, more intense than Exceed’s flames. He slashes down at the target, with enough force to split the ground in two, 100 feet deep. The cracks then erupt into flames soon afterwards. Exceed Effect: the flames will leave the target burning for 3 turns. [Cooldown: 3 turns/4 with Exceed]
Sol Endpoint: Kitt glides to the opponent, with data blocks spiraling out from around his crossbow in a tractor beam-like fashion. Once the opponent is ensnared, he then proceeds to fire a blue energy wave, causing considerable damage. [Cooldown: 3 turns]
Prism Barrage: Kitt dashes sideways and summons four technological claws that will assemble and dash towards a group of enemies. Should the claws make contact, affected enemies are encased in a prism of hardlight. The claws will then shoot out multiple energy shots that bounce off the barrier, hitting the enemies all at once before eventually shattering in dazzling display. [Cooldown: 4 turns]
Digivolves From: GrapLeomon
Holosuit:
(Source: Spadamon—Digimon Xros Wars manga)
Mercenaries
Digimon Name: Katt
Default Form: Rookie
Gender: Male
Alignment: Lawful Neutral
Skills/Talents:
-Expert Marksman
-Clout-chaser
-Cat Mannerisms: Like his brother, Katt can be seeing doing things similar to what you might find a regular housecat doing, like grooming himself, and purring whenever he's comfortable.
Inventory:
-Variable Rifle
- Mask: When he's in sniper mode, Katt wears a mask scope that he uses for targeting. It covers his left eye and assists his right eye in aiming.
-Hoodie
Personality: Unlike his brother Kitt, who is soft-spoken and still somewhat bashful, Katt is energetic and outgoing. He is determined, loud, greedy, pompous, and tends to mock those who are beneath him. Due to his pampered lifestyle, he is very self-centered and a massive attention seeker, wanting everyone around him to adore and praise him. He adores affection, so if he identifies someone as being a source of affection and approval, he’ll immediately begin to try and please and impress them however possible, abandoning rational thought in the process.
In addition to all of this, Katt is an absolute perfectionist, wanting to be the best he could be so he’ll gain even more clout. The idea of failure scares him and it will basically mean the end of the world for him. He has to succeed, or else he won’t get the love and acknowledgment he craves.
But deep down, Katt has a kind heart just like his brother (just not as open though), so if he sees someone in danger, he’ll drop everything to help them, reward or none. Though try not to praise him too much. Even just a little is enough to get him wrapped around your finger.
Personal History: Katt and his brother, Kitt, are the children of Athia and Ignis, two well-known heroes in the Northern Prominence that mysteriously vanished without a trace. But before they vanished, Athia instructed the brother’s Digi-Eggs to be delivered to the Village of Beginnings in the Eastern Timberlands, where the two would grow and nurture and eventually, be reunited with their parents. Though sadly, that never came to be. Unfortunately, a mishap happened in the delivery process, sending the brother’s Digi-Eggs to separate locations: an orphanage on the outskirts of Snowflake Village for Kitt, and the well-protective Village of Beginnings for Katt.
At the Village of Beginnings, Katt was treated like a “golden child” to some of the caretakers due to his above average perception and eye coordination skills, labeling him as a prodigy. This in turn led to Katt developing a superiority complex, believing that he was the best Digimon the nursery had to offer--and the strongest.
After digivolving to Coronamon, and with pampered encouragement from those who spoiled him, Katt left his little nest and became a mercenary for hire, taking up jobs that require an eye above the sky, and to help boost his popularity. But soon, a fated encounter with his long-lost brother will flip his worldview upside down, for better or worse.
DIGIMON’S INITIAL EVOLUTIONARY LINE
Fresh
Species: Poyomon
Appearance:
Attribute: Free
Family: None
Type: Slime
Abilities:
Bubble Blow - Blows a spray of acidic bubbles. Only used to stun the enemy in order to make a quick getaway.
Digivovles To: Sunmon
In-Training
Species: Sunmon
Appearance:
Attribute: None
Family: None
Type: None
Abilities:
Frothy Spit - Shoots slightly acidic bubbles. Can cause minor burn damage.
Starlight - Katt charges the flame on his head and unleashes a bright light that blinds the enemy one turn. [Cooldown: 1 turn]
Digivolves From: Poyomon
Digivolves To: Coronamon (Black)
Rookie
Species: Coronamon (Black)
Appearance:
(Art made by me)
Attribute: Vaccine
Family: Dragon’s Roar
Type: Beast
Fighting Style: Katt is a ranged sharpshooter, preferring to give himself distance from his opponents. He relies on his unique weapon, The Liberator, a weapon that primarily serves a rifle. He prefers positioning himself on high perches and shooting enemies from a safe distance, but is able to hold his own in melee combat as well.
Alternately, when forced to close quarters, he has the ability to change the form of the Liberator into a pair of chakrams that he can use as melee weapons, or to throw at targets.
Abilities:
Non-Combat Passive: Feline Senses - Katt has an acute sense of vision and hearing. Outside of combat, he is able to see in dim light and can hear a wide range of sounds that humans are unable to hear. In combat, he can still fight effectively even if either of those senses were compromised.
Non-Combat Passive: Bond of Flame - With the push of a button next to the barrel, the Liberator glows and separates into two fireballs on his hands, then materialize into two chakrams, allowing Katt to utilize them as strong melee weapons.
Ebony Shot - Concentrating the flame on his forehead, Katt fires a high-powered flame shot from his rifle, traveling at high speeds and dealing fire damage.
Flame Cutter - Katt sets the Liberator ablaze while in its chakram form, then throws it at a foe, aiming to slice and singe the enemy before circling back and returning to him. [Cooldown: 1 turn]
Heat Wave - Something of a defensive maneuver, a faint ring of runes glows around Katt, about ten feet in diameter. As soon as another entity enters the ring, flames blasts upwards and outwards, singeing and knocking back whoever has come close. Lasts for two turns. [Cooldown: 2 turns]
Digivolves from: Sunmon
Digivolves to: