Aya's Belongings
May 3, 2019 1:28:05 GMT
Post by Ayaka and Coolmon on May 3, 2019 1:28:05 GMT
Cards:
Starter Pack:
Dragon's Roar:
DR-17
Card Name: WarGreymon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Terra Force: The target Digimon summons a dense ball of heat and magma, launching it at the foe.
Great Tornado: The target Digimon spins around in a Heat-Tornado and targets the foe.
DR-27
Card Name: Gigabyte Glitchmagma
Type: Environment
Rank: Gold
Duration: 3 Posts
Effect: Large mounds will protrude from the earth, they will erupt for three turns, showering down red hot magma. All fire based moves are strongly boosted in power.
DR-31
Card Name: Hyperparticle
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon sets on fire for three turns, but feels no burn, allowing them to throw themselves at the rival with a burning passion.
DR-33
Card Name: Ouryuken
Type: Modify
Rank: Chrome Digizoid
Duration: 3 Posts
Effect: The target Digimon summons Alphamon's Ouryuken blade. It is a powerful cross between a sword and polearm, and heavily boosts both the range and power of basic melee strikes.
Wind Guardians:
WG-02
Card Name: Hawkmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Feather Strike: The target Digimon fires three feathers at the foe which curve back if they miss like a boomerang.
Loop the Hawk: The target Digimon flips into the air, slashing with its talons.
WG-08
Card Name: Gargomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Gargo Laser: The target Digimon is given Gargomon's arm guns for a short round of fire.
Bunny Pummel: The target Digimon is given Garogomon's arm guns, which it uses for a hefty melee smash.
WG-06
Card Name: Aquilamon
Type: Digimon
Rank: Silver
Duration: 1 Post
Blast Rings: The target Digimon screeches, firing multiple pulsing rays.
Grand Horn: The target Digimon's horn becomes more dense and strong, allowing for one powerful stabbing attack.
WG-09
Card Name: Kazemon
Type: Digimon
Rank: Silver
Duration: 1 Post
Tempest Twist: The target Digimon spins in a circle, peppering anyone close with a fast kick.
Hurricane Wave: With the wave of a hand, the target Digimon launches a gale at their opponent.
WG-15
Card Name: Ravemon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Celestial Blade: The target Digimon plunges a blade into the ground, bolts of lightning springing from it.
Dark Tornado: The target Digimon flaps a black wing, launching a dark tornado towards its foe.
WG-19
Card Name: Kilobyte Tempest
Type: Environment
Rank: Bronze
Duration: 3 Post
Effect: A light breeze will blow through the area for three turns, having little effect. Bird or wind based moves are boosted in power.
WG-22 x 2
Card Name: Light as a Feather
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon becomes very lightweight, trading stability for agility. While they can jump higher and dodge faster, they become easy to knock around.
WG-31 x 2
Card Name: Terabyte Thunderstorm
Type: Environment
Rank: Platinum
Duration: 3 Post
Effect: A thunderstorm rages, lightning striking the surrounding area constantly. Lightning strikes can damage those not able to wield its power and leave them disoriented from the force of impact. Thunder/Lightning type moves are strongly boosted in power.
Jungle Troopers:
JT-09
Card Name: Togemon
Type: Digimon
Rank: Silver
Duration: 1 Post
Needle Spray: The target Digimon's hair, feathers or scales grow sharp and tough, and are fired at the opponent in rapid succession.
Coconut Punch: The target Digimon's fist becomes as dense as a coconut for one post.
JT-22
Card Name: Fungal Spore
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon becomes infested with spores. When hit a hazy green cloud bursts from their body, lightly damaging anyone standing close to them.
Nature Spirits:
NS-01
Card Name: Armadillomon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Diamond Shell: The target Digimon immediately rolls into a ball, rushing at the enemy.
Hard Brick: The target Digimon rolls into a ball, offering protection from weaker attacks. Damage from Rookie attacks is heavily reduced, and damage from Champion attacks is reduced to a minor extent as well.
NS-07
Card Name: Garurumon
Type: Digimon
Rank: Silver
Duration: 1 Post
Fox Fire: The target Digimon can spit out hot blue flames from their mouth for one post.
Ice Wall: The target Digimon is able to erect a wall of ice to repel attacks. Lasts 2 Posts.
NS-09
Card Name: Leomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Beast King Fist: The target Digimon fires an energy wave in the shape of a lion's head from its fist.
Smashing Kick: The target Digimon smashes its foe to the ground with a brutal kick.
NS-20
Card Name: Steel Drill
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's hands become steel drills for three turns, these can be used as weapons of to dig beneath the earth.
NS-22
Card Name: Heavy as a Stone
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's mass increases, even though their size remains unchanged. They become harder to push around, but become less agile in the process.
NS-24
Card Name: Iron Fist
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon's hands turn to iron, allowing them to smash through solid rock and brick, as well as using them as a weapon.
NS-25
Card Name: Grotto Hammer
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target summons Grumblemon's hammer. While it slows basic attacks down, its heftiness helps them crack through enemy guards.
NS-26
Card Name: Devaccinate
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: A neutralizing aura surrounds the target Digimon. Is attacks become stronger against any Vaccine-type Digimon.
NS-28
Card Name: Porcupine Plight
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon gains sharp spikes all over their body for three turns.
Dark Area:
DA-06
Card Name: Devimon
Type: Digimon
Rank: Silver
Duration: 1 Post
Effect:Death Hand: The target Digimon's upper limb becomes coated in corrupting, evil energy, allowing for one dark charged punch, slash, scratch or slap.
Evil Wing: The target Digimon creates a powerful tornado that lasts for two posts.
DA-08
Card Name: Duskmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Death Gaze: Eyes sprout on the target Digimon's body, each firing lasers at their foe.
Gruesome Grab: The target Digimon sprouts a blood-red blade from its wrist, viciously impaling a foe.
DA-09
Card Name: Ogremon
Type: Digimon
Rank: Silver
Duration: 1 Post
Supreme King Fist: A mockery of Leomon's Beast King Fist. The target Digimon fires an energy pulse in the shape of Ogremon's grinning mug.
Feint Punch: The target Digimon feigns cowardice, then lashes out with a powerful punch.
DA-10
Card Name: LadyDevimon
Type: Digimon
Rank: Gold
Duration: 1 Post
Darkness Wave: The target Digimon sends a pulse of dark energy at their foe.
Black Spear: The target Digimon's arm turns into a lance, which can be used as a weapon.
DA-11
Card Name: Myotismon
Type: Digimon
Rank: Gold
Duration: 1 Post
Grisly Wing: The target Digimon summons a swarm of bats to attack their foe.
Crimson Lightning: The target Digimon attacks their foe with a whip made of raw energy.
DA-12
Card Name: Taomon
Type: Digimon
Rank: Gold
Duration: 1 Post
Talisman Spell: The target Digimon summons a barrier of light. Damage from Ultimate attacks is heavily reduced, and damage from Mega attacks is reduced to a minor extent as well.
Talisman of Light: The target Digimon summons Taomon's brush and paints a symbol in the air, which fires at their foe with explosive consequences.
DA-23
Card Name: Megabyte Abyss
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: Dark shadows cover the battleground. Shapes shift in the shadows but have little effect . . . for now. The darkness makes it difficult to see. Dark type moves are boosted in power.
DA-28
Card Name: Phantom's Scythe
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon summons Phantomon's scythe, an ominous weapon that steals the souls of those it slashes. Basic attacks return a bit of health to the user, drained from the victim's soul.
DA-29
Card Name: Twin Lances
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon summons DarkKnightmon's spears over their hands. While this leaves them incapable of fine dexterity, it makes up for it with pure offensive power.
Virus Busters:
VB-03
Card Name: Strabimon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Licht Nagel: The target Digimon's claws glow luminously as they slash their opponent.
Licht Bain: The target Digimon's leg glows brightly, kicking as quickly as a ray of light.
VB-04
Card Name: Dorumon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Metal Cannon: The target Digimon spits up an iron ball, which rolls imposingly toward their opponent.
Hyper Dash Metal: The target Digimon tackles an opponent at high speeds, sending shockwaves through their body.
VB-32
Card Name: The Key
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon summons ClavisAngemon's key. While usable as a melee weapon, it can also be sacrificed to lock the last move another Digimon used for the card's remaining duration. (Ex: if 3 posts left locks for 3 posts. If 1 post left, locks for 1 post).
Metal Empire:
ME-19
Card Name: Kilobyte Razorhail
Type: Environment
Rank: Bronze
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Tiny shards of metal will shower down for three turns. These tiny shards may make Digimon flinch or itch. All metal or machine based moves are boosted in power.
ME-20 x 2
Card Name: Commander's Rifle
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon summons Commandramon's rifle. While a rather weak weapon, it allows a Digimon to replace their basic slashing and smashing attacks with supporting fire.
ME-18
Card Name: MetalGarurumon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Metal Wolf-Claw: The target Digimon breathes a sub-zero blast of energy at their foe.
Giga Missile: The target Digimon fires a massive missile from their chest.
ME-29
Card Name: Psycho Blaster
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: Turns the target's arm into MetalMamemon's Psycho Blaster. They can fire slow yet heavy shots of plasma as a basic attack at range.
ME-31
Card Name: Particle Accelerator
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon doubles in size for three turns.
Deep Savers:
DS-02
Card Name: Gomamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Marching Fishes: A large quantity of small fish appear from any source of water to propel themselves at the foe
Fish Bomb: A single fish flies from any body of water and explodes on contact with the foe
DS-11 x 2
Card Name: Zudomon
Type: Digimon
Rank: Gold
Duration: 1 Post
Vulcan Hammer: The target Digimon summons Zudomon's hammer and strikes the ground with it, sending an arrow of light at the rival.
Winter's Tide: The target Digimon summons a wave of freezing water at the rival.
DS-20
Card Name: Kilobyte Blizzard
Type: Environment
Rank: Bronze
Duration: 3 Post
Effect: Light snow will fall from the sky for three turns, having little effect, perhaps making the area slightly cold. Ice based moves are boosted in power.
DS-21
Card Name: Aquatic Respiratory
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains gills that allow them to breathe underwater for three turns.
Appmon:
AP-10
Card Name: Bootmon
Type: Digimon
Rank: Gold
Duration: 1 Post
Power Boot: The target Digimon freezes up, moving in place for the duration of one post. After the post has past it "reloads" all of the movement that it has stored, charging forward for a flying kick with far more momentum than otherwise possible.
Knuckle Sol: The target Digimon's hand glows blindingly, distracting the opponent as they swing down for a hammerfist blow.
Cross Set:
Cards here!
Starter Pack:
SD-01
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield shifts and restores itself to its prior, undamaged condition. This does not overwrite current weather effects in play.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
Card Name: Attack!
Type: Digimon
Rank: Starter
Duration: 1 Post
Digi Burst: The target Digimon fires a blast of crackling energy at an opponent! Deals damage proportional to the modified Digimon's level, up to Mega.
Digi Smash: The target Digimon glows softly as it wallops its opponent with a powerful strike! Deals damage proportional to the modified Digimon's level, up to Mega.
SD-02
Card Name: Reload!
Type: Modify
Rank: Starter
Duration: 1 Post
The target Digimon immediately refreshes one post of cooldown from one of its moves.
SD-03
Card Name: Regenerate!
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon heals surface-level wounds and fatigue over the course of three posts.
SD-04
Card Name: Berserker Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to attack power at the cost of its defense.
SD-05
Card Name: Guardian Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to defense at the cost of its speed.
SD-06
Card Name: Evasion Protocol
Type: Modify
Rank: Starter
Duration: 3 Posts
The target Digimon gains a boost to speed at the cost of its attack power.
SD-07
Card Name: Final Destination
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield shifts and restores itself to its prior, undamaged condition. This does not overwrite current weather effects in play.
SD-08
Card Name: Wild Growth
Type: Environment
Rank: Starter
Duration: 3 Posts
The battlefield's natural state becomes more extreme, maintaining a similar environment yet becoming more hazardous in nature. A few trees become a thick jungle, rolling hills become higher peaks, and a small pond becomes a sizable lake, for a few examples.
SD-09
Card Name: Bota Bubble
Type: Modify
Rank: Starter
Duration: 1 Post
Creates a bubble in front of the caster. On impact with an attack, detonates, sending a force outwards to dampen the attack.
Dragon's Roar:
DR-17
Card Name: WarGreymon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Terra Force: The target Digimon summons a dense ball of heat and magma, launching it at the foe.
Great Tornado: The target Digimon spins around in a Heat-Tornado and targets the foe.
DR-27
Card Name: Gigabyte Glitchmagma
Type: Environment
Rank: Gold
Duration: 3 Posts
Effect: Large mounds will protrude from the earth, they will erupt for three turns, showering down red hot magma. All fire based moves are strongly boosted in power.
DR-31
Card Name: Hyperparticle
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon sets on fire for three turns, but feels no burn, allowing them to throw themselves at the rival with a burning passion.
DR-33
Card Name: Ouryuken
Type: Modify
Rank: Chrome Digizoid
Duration: 3 Posts
Effect: The target Digimon summons Alphamon's Ouryuken blade. It is a powerful cross between a sword and polearm, and heavily boosts both the range and power of basic melee strikes.
Wind Guardians:
WG-02
Card Name: Hawkmon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Feather Strike: The target Digimon fires three feathers at the foe which curve back if they miss like a boomerang.
Loop the Hawk: The target Digimon flips into the air, slashing with its talons.
WG-08
Card Name: Gargomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Gargo Laser: The target Digimon is given Gargomon's arm guns for a short round of fire.
Bunny Pummel: The target Digimon is given Garogomon's arm guns, which it uses for a hefty melee smash.
WG-06
Card Name: Aquilamon
Type: Digimon
Rank: Silver
Duration: 1 Post
Blast Rings: The target Digimon screeches, firing multiple pulsing rays.
Grand Horn: The target Digimon's horn becomes more dense and strong, allowing for one powerful stabbing attack.
WG-09
Card Name: Kazemon
Type: Digimon
Rank: Silver
Duration: 1 Post
Tempest Twist: The target Digimon spins in a circle, peppering anyone close with a fast kick.
Hurricane Wave: With the wave of a hand, the target Digimon launches a gale at their opponent.
WG-15
Card Name: Ravemon
Type: Digimon
Rank: Platinum
Duration: 1 Post
Celestial Blade: The target Digimon plunges a blade into the ground, bolts of lightning springing from it.
Dark Tornado: The target Digimon flaps a black wing, launching a dark tornado towards its foe.
WG-19
Card Name: Kilobyte Tempest
Type: Environment
Rank: Bronze
Duration: 3 Post
Effect: A light breeze will blow through the area for three turns, having little effect. Bird or wind based moves are boosted in power.
WG-22 x 2
Card Name: Light as a Feather
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon becomes very lightweight, trading stability for agility. While they can jump higher and dodge faster, they become easy to knock around.
WG-31 x 2
Card Name: Terabyte Thunderstorm
Type: Environment
Rank: Platinum
Duration: 3 Post
Effect: A thunderstorm rages, lightning striking the surrounding area constantly. Lightning strikes can damage those not able to wield its power and leave them disoriented from the force of impact. Thunder/Lightning type moves are strongly boosted in power.
Jungle Troopers:
JT-09
Card Name: Togemon
Type: Digimon
Rank: Silver
Duration: 1 Post
Needle Spray: The target Digimon's hair, feathers or scales grow sharp and tough, and are fired at the opponent in rapid succession.
Coconut Punch: The target Digimon's fist becomes as dense as a coconut for one post.
JT-22
Card Name: Fungal Spore
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon becomes infested with spores. When hit a hazy green cloud bursts from their body, lightly damaging anyone standing close to them.
Nature Spirits:
NS-01
Card Name: Armadillomon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Diamond Shell: The target Digimon immediately rolls into a ball, rushing at the enemy.
Hard Brick: The target Digimon rolls into a ball, offering protection from weaker attacks. Damage from Rookie attacks is heavily reduced, and damage from Champion attacks is reduced to a minor extent as well.
NS-07
Card Name: Garurumon
Type: Digimon
Rank: Silver
Duration: 1 Post
Fox Fire: The target Digimon can spit out hot blue flames from their mouth for one post.
Ice Wall: The target Digimon is able to erect a wall of ice to repel attacks. Lasts 2 Posts.
NS-09
Card Name: Leomon
Type: Digimon
Rank: Silver
Duration: 1 Post
Beast King Fist: The target Digimon fires an energy wave in the shape of a lion's head from its fist.
Smashing Kick: The target Digimon smashes its foe to the ground with a brutal kick.
NS-20
Card Name: Steel Drill
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's hands become steel drills for three turns, these can be used as weapons of to dig beneath the earth.
NS-22
Card Name: Heavy as a Stone
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon's mass increases, even though their size remains unchanged. They become harder to push around, but become less agile in the process.
NS-24
Card Name: Iron Fist
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target Digimon's hands turn to iron, allowing them to smash through solid rock and brick, as well as using them as a weapon.
NS-25
Card Name: Grotto Hammer
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: The target summons Grumblemon's hammer. While it slows basic attacks down, its heftiness helps them crack through enemy guards.
NS-26
Card Name: Devaccinate
Type: Modify
Rank: Silver
Duration: 3 Posts
Effect: A neutralizing aura surrounds the target Digimon. Is attacks become stronger against any Vaccine-type Digimon.
NS-28
Card Name: Porcupine Plight
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon gains sharp spikes all over their body for three turns.
Dark Area:
DA-06
Card Name: Devimon
Type: Digimon
Rank: Silver
Duration: 1 Post
Effect:Death Hand: The target Digimon's upper limb becomes coated in corrupting, evil energy, allowing for one dark charged punch, slash, scratch or slap.
Evil Wing: The target Digimon creates a powerful tornado that lasts for two posts.
DA-08
Card Name: Duskmon
Type: Digimon
Rank: Silver
Duration: 1 Post
Death Gaze: Eyes sprout on the target Digimon's body, each firing lasers at their foe.
Gruesome Grab: The target Digimon sprouts a blood-red blade from its wrist, viciously impaling a foe.
DA-09
Card Name: Ogremon
Type: Digimon
Rank: Silver
Duration: 1 Post
Supreme King Fist: A mockery of Leomon's Beast King Fist. The target Digimon fires an energy pulse in the shape of Ogremon's grinning mug.
Feint Punch: The target Digimon feigns cowardice, then lashes out with a powerful punch.
DA-10
Card Name: LadyDevimon
Type: Digimon
Rank: Gold
Duration: 1 Post
Darkness Wave: The target Digimon sends a pulse of dark energy at their foe.
Black Spear: The target Digimon's arm turns into a lance, which can be used as a weapon.
DA-11
Card Name: Myotismon
Type: Digimon
Rank: Gold
Duration: 1 Post
Grisly Wing: The target Digimon summons a swarm of bats to attack their foe.
Crimson Lightning: The target Digimon attacks their foe with a whip made of raw energy.
DA-12
Card Name: Taomon
Type: Digimon
Rank: Gold
Duration: 1 Post
Talisman Spell: The target Digimon summons a barrier of light. Damage from Ultimate attacks is heavily reduced, and damage from Mega attacks is reduced to a minor extent as well.
Talisman of Light: The target Digimon summons Taomon's brush and paints a symbol in the air, which fires at their foe with explosive consequences.
DA-23
Card Name: Megabyte Abyss
Type: Environment
Rank: Silver
Duration: 3 Posts
Effect: Dark shadows cover the battleground. Shapes shift in the shadows but have little effect . . . for now. The darkness makes it difficult to see. Dark type moves are boosted in power.
DA-28
Card Name: Phantom's Scythe
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon summons Phantomon's scythe, an ominous weapon that steals the souls of those it slashes. Basic attacks return a bit of health to the user, drained from the victim's soul.
DA-29
Card Name: Twin Lances
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: The target Digimon summons DarkKnightmon's spears over their hands. While this leaves them incapable of fine dexterity, it makes up for it with pure offensive power.
Virus Busters:
VB-03
Card Name: Strabimon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Licht Nagel: The target Digimon's claws glow luminously as they slash their opponent.
Licht Bain: The target Digimon's leg glows brightly, kicking as quickly as a ray of light.
VB-04
Card Name: Dorumon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Metal Cannon: The target Digimon spits up an iron ball, which rolls imposingly toward their opponent.
Hyper Dash Metal: The target Digimon tackles an opponent at high speeds, sending shockwaves through their body.
VB-32
Card Name: The Key
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon summons ClavisAngemon's key. While usable as a melee weapon, it can also be sacrificed to lock the last move another Digimon used for the card's remaining duration. (Ex: if 3 posts left locks for 3 posts. If 1 post left, locks for 1 post).
Metal Empire:
ME-19
Card Name: Kilobyte Razorhail
Type: Environment
Rank: Bronze
Duration: 3 Posts
Effect: The skies open up to a weather pattern not seen on earth. Tiny shards of metal will shower down for three turns. These tiny shards may make Digimon flinch or itch. All metal or machine based moves are boosted in power.
ME-20 x 2
Card Name: Commander's Rifle
Type: Modify
Rank: Bronze
Duration: 3 Posts
Effect: The target Digimon summons Commandramon's rifle. While a rather weak weapon, it allows a Digimon to replace their basic slashing and smashing attacks with supporting fire.
ME-18
Card Name: MetalGarurumon
Type: Digimon
Rank: Chrome-Digizoid
Duration: 1 Post
Metal Wolf-Claw: The target Digimon breathes a sub-zero blast of energy at their foe.
Giga Missile: The target Digimon fires a massive missile from their chest.
ME-29
Card Name: Psycho Blaster
Type: Modify
Rank: Gold
Duration: 3 Posts
Effect: Turns the target's arm into MetalMamemon's Psycho Blaster. They can fire slow yet heavy shots of plasma as a basic attack at range.
ME-31
Card Name: Particle Accelerator
Type: Modify
Rank: Platinum
Duration: 3 Posts
Effect: The target Digimon doubles in size for three turns.
Deep Savers:
DS-02
Card Name: Gomamon
Type: Digimon
Rank: Bronze
Duration: 1 Post
Marching Fishes: A large quantity of small fish appear from any source of water to propel themselves at the foe
Fish Bomb: A single fish flies from any body of water and explodes on contact with the foe
DS-11 x 2
Card Name: Zudomon
Type: Digimon
Rank: Gold
Duration: 1 Post
Vulcan Hammer: The target Digimon summons Zudomon's hammer and strikes the ground with it, sending an arrow of light at the rival.
Winter's Tide: The target Digimon summons a wave of freezing water at the rival.
DS-20
Card Name: Kilobyte Blizzard
Type: Environment
Rank: Bronze
Duration: 3 Post
Effect: Light snow will fall from the sky for three turns, having little effect, perhaps making the area slightly cold. Ice based moves are boosted in power.
DS-21
Card Name: Aquatic Respiratory
Type: Modify
Rank: Bronze
Duration: 3 Post
Effect: The target Digimon gains gills that allow them to breathe underwater for three turns.
Appmon:
AP-10
Card Name: Bootmon
Type: Digimon
Rank: Gold
Duration: 1 Post
Power Boot: The target Digimon freezes up, moving in place for the duration of one post. After the post has past it "reloads" all of the movement that it has stored, charging forward for a flying kick with far more momentum than otherwise possible.
Knuckle Sol: The target Digimon's hand glows blindingly, distracting the opponent as they swing down for a hammerfist blow.
Cross Set:
Cards here!