89AX Card Game Thing
Aug 4, 2021 14:38:48 GMT
Post by Nanami Hanabana on Aug 4, 2021 14:38:48 GMT
MPC Names - 89A - Rocks Fall, Everyone Duels, and 80B - Show Me Your Moves!
Rewards:
Nanami Hanabana - 50 Posts
@shinryujidojo - 10,000 Bits
Nanami vs. Sakura
(1 Memory)
Turn 1: Nanami plays Mocha (800) and Cream (800) from her hand for 1 Memory
Turn 2: Sakura plays [Despair of the Blue Dragon Despot], discarding Artoragon, the Blue Dragon Despot to send Artie, Trist, Lancel, Yvan, and Gwayne Offline. She then returns Artie and Trist back to her deck to play Raidramon (1600) from her hand for 1 Memory. Raidramon attacks Mocha, dealing 800 Damage, but not destroying her thanks to her ability.
Nanami: 9200 (3 in hand)
Sakura: 10000 (3 in hand)
(2 Memory)
Turn 3: Nanami plays [Lil' Chaos], sending Mocha and Cream offline to play Lekismon (1400) and D'Arcmon (1400) from her hand and deck for 2 Memory. D'Arcmon's ability powers Lekismon up, and attacks and destroys Raidramon, dealing 1200 damage.
Nanami: 9200 (3 in hand)
Sakura: 8800 (3 in hand)
Turn 4: Sakura returns Lancel, Yvan, and Gwayne back to her deck to play WarGrowlmon (2400) for 2 Memory. WarGrowlmon attacks Lekismon, but Nanami's Firewall Card [Ninja Training] sends a Mu-kun offline from the hand to prevent Mocha's destruction and halve the damage, only dealing 500 damage. Sakura plays 1 Firewall Card.
Nanami: 8700 (2 in hand)
Sakura: 8800 (2 in hand)
(3 Memory)
Turn 5: Nanami plays Polas (2500) for 3 Memory, which lets her add Shiroku from her deck to hand. Nanami attacks with a D'Arcmon-boosted Lekismon, but Sakura activates her Firewall Card, [Despot's Command], which prevents WarGrowlmon's destruction and sends a card from the bottom of her deck offline for every 100 points of damage she took, sending Gwayne, Lancel, Yvan, and Trist back offline. Polas then attacks and destroys WarGrowlmon. Nanami plays a Firewall Card and ends her turn.
Nanami: 8700 (2 in hand)
Sakura: 8300 (2 in hand)
Turn 6: Sakura plays another copy of [Despair of the Blue Dragon Despot], sending another copy of Artoragon, the Blue Dragon Despot to send Artie, Pelli, Hectare, Cloudas, and Bediver offline from the deck. Then, she returns Yvan, Trist, Cloudas, and Hectare back to the deck to play Dorugoramon (3100) for 3 Memory. Sakura draws a card with Dorugoramon's skill, then uses Dorugoramon's skill to discard Borsi in order to send Nanami's D'Arcmon offline. Then Dorugoramon attacks Lekismon, but Nanami uses Polas's skill to redirect the attack to himself, getting destroyed and dealing 600 points of damage to Nanami. In response, Nanami plays Shiroku's Firewall mode, sending himself Offline to draw 2 cards while Polas is also offline. Then, Sakura uses her Reboot mechanic, allowing her to draw 4 new cards, but ending her turn.
Nanami: 8100 (4 in hand)
Sakura: 8300 (4 in hand)
(4 Memory)
Turn 7: Nanami Digivolves Lekismon to Crescemon (2000) for 1 Memory, then uses her ability to discard two Mu-kun cards to bring out Angewomon (2000) from the deck. Nanami then brings out BFAX (2600) from the hand for 2 Memory for having 3 Mu-kuns offline. Nanami then uses Angewomon's skill to increase her life total by 1000, then increase BFAX's power by 1000. BFAX attacks and destroys Dorugoramon, but his effect allows Sakura to return his component back offline from the deck. Angewomon and Crescemon attack directly, dealing 4000 damage. Naname then plays a Firewall Card and triggers a Reboot, allowing her to draw 4 cards and ending her turn.
Nanami: 9100 (4 in hand)
Sakura: 4300 (4 in hand)
Turn 8: Sakura uses [Blue Dread], discarding her remaining fragments in order to add her last copy of Artoragon, the Blue Dragon Despot to her hand. With all eleven fragments offline, she's able to play him (5000). She activates his skill, destroying BFAX and gaining 2000 extra power. BFAX's effect lets Nanami bring all three offline Mu-kuns (600) back into play. Artoragon then attacks and destroys Angewomon, dealing 5000 points of damage. Nanami plays her Firewall Card, [Birds of a Feather], letting her draw a card for each Mu-kun in play, in addition to taking 500 damage for each card drawn. Sakura then ends her turn.
Nanami: 2600 (7 in hand)
Sakura: 4300 (2 in hand)
(5 Memory)
Turn 9: Nanami Digivolves Crescemon into Dianamon (2500) for 1 Memory, . Then Nanami plays Ophanimon (2500) for 4 Memory. Nanami then activates Dianamon's effect, reducing the power of all her Digimon by 500 to reduce Artoragon's power by 2500. Then she activates Ophanimon's skill, returning all of Nanami's Digimon back to their original power, and gaining 500 life for each. Nanami attempts to trade Ophanimon for Artoragon, but Sakura activates his skill to remove an offline Artoragon from the game in order to prevent his destruction for the rest of the turn, Ophanimon still getting destroyed. Nanami plays a Firewall and ends her turn.
Nanami: 2600, 4 Cards
Sakura: 4300, 2 Cards
Turn 10: Sakura uses Artoragon's skill to destroy a Mu-kun and increase his power to 5500. She then uses the Upgrade Card, [Blue Dragon's Wrath], increasing his power by 1000. and inflict 500 damage for each remaining Digimon on the opponent's play area after he attacks and destroys another Digimon. Artoragon attempts to destroy Dianamon and win the game, but Nanami activates her Firewall Card, Kumiho, tributing her remaining Mu-kuns to reduce Artoragon's power by 900 for each one tributed, reducing his power to 4700 Dianamon is destroyed and Nanami takes 2200 damage, and because she has no more Digimon remaining, she takes no further damage. Sakura then ends her turn.
Nanami: 400, 4 cards
Sakura: 4300, 2 cards
(6 Memory)
Turn 11: Nanami plays Nico (500) for 1 Memory, then Ferryweather (1500) for 3 Memory. She then sends them both offline to play any 4 Memory or less Digimon from her deck, grabbing Apollomon (2500). Nanami then uses Dianamon's offline effect, sending Firamon and Flaremon from her hand to return her to the play area when Apollomon or Ophanimon enter the play area. She uses Dianamon's effect, reducing all her Digimon's power by 500 to reduce Artoragon's power to 4000. Then she uses Apollomon's effect, burning her remaining two memory to increase Apollomon and Dianamon's attack by 1000, to a total of 3000 each. Then she uses BFAX's additional offline effect, removing herself from the game to reduce Artoragon's attack for each offline Mu-kun, reducing his power to 2500. She then attacks with both Dianamon and Apollomon. Sakura uses Artoragon's skill to remove another offline copy to save himself once, but the second attack finally destroys him, Sakura taking 1000 damage in the process, then an additional 2500 damage from Apollomon’s effect. Nanami plays a Firewall card and ends her turn.
Nanami: 400, 0 cards
Sakura: 800, 2 cards
Turn 12: Sakura removes Lancel from her offline pile to play Gallantmon for 2 Memory. She plays Percevall and Agervain for 2 Memory each. Sakura activates Percevall's effect, removing the last Artoragon from her offline pile and returning him, Artie, and Trist to the deck in order to play [Artoragon, the Dragon Paladin of Hope] (4500). She then returns Gallantmon, Hectare, Pellinor, and Cloudas to the deck in order to play [Lancel Crimson, the Royal Knight of Hope] (4000). She then returns Agervain, Yvan, Bruen, Borsi, Bediver, and Gwayne to the deck to play [Ouryuken, the Unnamed Swordsman of Hope] (4000). Lancel's effect makes all "Hope" cards unaffected by opponent's Upgrade and Firewall cards. Ouryuken's effect prevents all opponent's Digimon effects from affecting "Hope" cards. And Artoragon's effect redirects all attacks to himself, and whenever he's battles he gains power equal to the power of other "Hope" Digimon on the owner's side of the play area. They attack, but Nanami activates her Firewall Card, [Ninja Substitution Training], removing all three Mu-kuns in her offline pile in order to prevent the damage from all three attacks, as well as Dianamon and Apollomon's destruction.
Nanami: 400, 0 cards
Sakura: 800, 0 cards
(7 Memory)
Turn 13: Nanami draws into the Upgrade card, [Olympus Jogress], performing a Jogress Evolution to create GraceNovamon (???). GraceNovamon gains 500 power for every offline Digimon, a total of 18 equaling a total of 9000 power. GraceNovamon can attack all Digimon on the opponent's play area, but its first attack must be towards Artoragon, his skill increasing his power to 12500, but then GraceNovamon activates its skill, returning all cards removed from the game back into offline pile. 8 cards in total, putting 26 Digimon in the offline pile, increasing GraceNovamon's attack to 13000. GraceNovamon destroys Artoragon, then subsequently destroys Ouryuken and Lancel, reducing Sakura's life total to 0.
Nanami: 400, 0 cards
Sakura: 0, 0 cards.
Nanami’s Deck - Eclipse Rabbit (45 Cards)
1 Memory Digimon: 10
1x Mocha the Lopmon (800 - Can be played for 0 Memory if a Terriermon is in your play area. When a Terriermon is in your play area, this Digimon can’t be sent offline by battle)
1x Cream the Terriermon (800 - Can be played for 0 Memory if a Lopmon is in your play area. When a Lopmon is in your play area, this Digimon can’t be sent offline by battle)
3x Mukuroyukihime the Falcomon (600 - If this card is attacked, you take no damage)
1x Nico the Terriermon Assistant (500 - This card can’t be attacked if Locomon is on your side of the play area. All Locomon in your play area gain 1000 power, and are able to attack)
3x Lunamon (700 - When this card is sent offline from the play area, draw 1 card)
1x Coronamon (700 - This card gains 300 power for every Lunamon in your play area)
2 Memory Digimon: 8
1x Lekismon (1400 - If a D’arcmon or Firamon are in your play area, once per turn you can prevent one Digimon from being sent offline in battle)
1x D’arcmon (1400 - If Lekismon is in your play area, that Digimon gains D’arcmon’s power. D’arcmon is unable to attack the turn she uses this effect)
1x Firamon (1400 - If Lekismon is in your play area, that Digimon and this Digimon gain 500 power)
1x Shiroku the Chakmon (1500 - This card can be played as a Firewall. When activated, if Polas is on your play area, this card enters the play area and that Polas gains 500 power. If Polas is in your offline pile, send this card offline and draw 2 cards)
1x Kumiho the Youkomon (1300 - This card can be played as a Firewall. When activated, send as many Digimon in your play area offline to decrease the power one of your opponent’s Digimon by 900 for each Digimon sent offline, then send this card offline)
3x Rabbitmon (1600 - When this card is sent offline from the play area, draw 1 card)
3 Memory Digimon: 8
1x Crescemon (2000 - When this card is put into the play area, you can discard 2 cards to play an Angewomon or a Flaremon from your deck)
1x Angewomon (2000 - When this card is put into play while you control a Crescemon in your play area, you can gain 1000 life, then you can increase the power of 1 of your Digimon by 1000)
1x Flaremon (2000 - During your turn, if you control a Crescemon in your play area, all Digimon in your play area gain 800 power.
1x Polas the Blizzarmon (2500 - When this card enters the play area, you can add 1 Shiroku the Chakmon from your deck to your hand. If another Digimon is being attacked, you can change the attack target to this Digimon)
1x Ferryweather the Locomon (1500 - This card cannot attack. You can send this card offline from the play area to search your deck for 1 Digimon with 3 or less memory and put them onto your play area. If you control a Nico the Terriermon Assistant, you can send both Nico and this card offline to put a Digimon with 4 or less memory instead)
3x Andiramon (2400 - When this card is sent offline from the play area, draw 2 cards, then discard 1)
4 Memory Digimon: 6
1x Dianamon (2500 - Once per turn, you can reduce the power of all Digimon in your play area and reduce the power of one Digimon in your opponent’s play area by an equal amount. The opponent’s power reduction only lasts until the end of your turn. Whie this card is offline and you control an Ophanimon or Apollomon in your play area, you can discard two cards to bring this card to your play area)
1x Ophanimon (2500 - Once per turn, you can change all Digimon with an altered power back to their original value. You gain 500 life for each Digimon affected this way)
1x Apollomon (2500 - Once per turn, you can spend 2 memory to increase the power of every Apollomon and Dianamon in your play area by 1000)
1x Cherubimon X Vice (2400 - This card gains 400 power for every Lunamon, Rabbitmon, and Andiramon in your play area)
1x Cherubimon X Virtue (2400 - This card gains 200 power for every offline Lunamon, Rabbitmon, and Andiramon)
1x Black Feather Assassin X the Ravemon (2600 - This card’s memory cost is reduced by the number of offline Mukuroyukihime the Falcomon -1. When this card is sent offline from the play area, you can bring up to 3 offline Mukuroyukihime the Falcomon to your play area. You can remove this offline card from the game to reduce the power of 1 of your opponent’s Digimon by 500 for each offline Mukuroyukihime the Falcomon)
Upgrade/Firewall Cards: 13
2x Digimental Up! - Converts specific Digimon into their Armor Forms
1x Lil’ Chaos - If you control either the pair of Lopmon and Terriermon, or Lunamon and Coronamon, you may play send them offline to play 1 Lekismon and 1 of either D’arcmon or Firamon from your hand or deck as if they had been Digivolved.
1x Ninja Training - During this turn, you can send offline any number of Mukuroyukihime the Falcomon from your hand. Halve any damage you take this turn, and prevent the destruction of any number of Digimon equal to the number of Mukuroyukihime discarded. You may play this card from the deck. You may only have one copy of [Ninja Training] in your deck.
1x Birds of a Feather - For every Mukuroyukihime the Falcomon you have in play, draw 1 card and take 500 damage.
1x Ninja Substitution Training - Remove 3 offline Mukuroyukihime the Falcomon from the game. This turn, you take no damage, and your Digimon cannot be destroyed.
1x Olympus Jogress - If you control 1 Dianamon and 1 Apollomon, you can send all cards you control to the deck to play 1 GraceNovamon. If you control 1 Dianamon and 1 Ophanimon, you can send all cards you control to the deck to play 1 LovelyAngemon.
3x Lunar Blessing - If you control a Lunamon, you spend up to 2 memory to play any number of Lunamon, Lekismon, or Rabbitmon from your deck.
1x Blazing Sun - If you control Coronamon, Firamon, or Flaremon, you can Digivolve 1 of those cards with a Digimon from the deck.
1x Lunar Virtue - If you control 1 Dianamon, this turn, any power decrease effects from your side of the play area are doubled.
1x Solar Amp - If you control 1 Apollomon, you can spend up to 6 memory for its effect, instead of just 2.
Additional Cards:
1x Lopmon X (1200 - During your turn, this card gains 500 power. When a Terriermon X is in your play area, this Digimon can’t be sent offline by battle. If there is no Terriermon X on your side of the play area, this card is returned to the Extra Zone)
1x Terriermon X (1200 - During your turn, this card gains 500 power. When a Lopmon X is in your play area, this Digimon can’t be sent offline by battle If there is no Lopmon X on your side of the play area, this card is returned to the Extra Zone)
1x Rapidmon (Pink) (1700 - During your turn, if you control another Rapidmon with a different name, this card gains 500 power. Once per turn, during your opponent’s turn, this card can’t be sent offline. If another Rapidmon is selected for an attack target, you can change the target to this Digimon)
1x Rapidmon (Green) (1700 - During your turn, if you control another Rapidmon with a different name, this card gains 500 power. Once per turn, during your opponent’s turn, this card can’t be sent offline. If another Rapidmon is selected for an attack target, you can change the target to this Digimon)
1x GraceNovamon (??? - This card gains 500 power for every offline Digimon. When this card declares an attack, send every Digimon card removed from the game into their respective player’s offline pile. At the end of your turn, remove this card from the game, then shuffle all offline Digimon cards back into their owner’s decks)
1x LovelyAngemon (2500 - This card gains 300 power for every offline Sun-themed Digimon. Your opponent’s Digimon lose 100 power for every offline Moon-themed Digimon. Once per turn, you can send 1 Sun-themed Digimon from your deck offline to inflict damage equal to 300 times it’s memory cost. Once per turn, you can send 1 Moon-themed Digimon from your and offline to draw a number of cards equal to its memory cost.
Sakura’s Deck - Artoragon Despair (Hope) (49 Cards)
1 Memory Digimon: 11
1x Artie the Veemon, Artoragon Fragment (700 - All “Fragment” Digimon gain 100 power for every “Fragment” Digimon in your play area. You may only play 1 copy of this card in your deck)
1x Lancel the Guilmon, Artoragon Fragment (900 - This card cannot attack unless you control another “Artoragon Fragment” Digimon in your play area. This card gains 100 power for every offline “Artoragon Fragment”. You may only play 1 copy of this card in your deck)
1x Trist the Hackmon, Artoragon Fragment (800 - When this card enters the play area from your hand, you may add 1 “Fragment” card from your deck to your hand. You may only play 1 copy of this card in your deck)
1x Yvan the Dorumon, Artoragon Fragment (800 - When this card is sent offline from the play area, you may add 1 “Fragment” card from your deck to your hand. You may only play 1 copy of this card in your deck)
1x Bediver the Agumon, Artoragon Fragment (600 - When this card enters the play area from your hand, you may put 1 offline “Fragment” card to your hand. You may only play 1 copy of this card in your deck)
1x Pellinor the Zubamon, Artoragon Fragment (700 - When this card enters the play area from your hand, you may play 1 “Artoragon Fragment” card from your hand for 1 less memory. You may only play 1 copy of this card in your deck)
1x Gwayne the Dracomon, Artoragon Fragment (600 - Once per turn, you may increase the power of 1 “Fragment” Digimon in your play area by 100 for every offline “Artoragon Fragment”. You may only play 1 copy of this card in your deck)
1x Cloudas the Jazamon, Artoragon Fragment (500 - When this card enters the play area from the hand, you may send 1 “Artoragon Fragment” from your hand offline to add 1 “Fragment” card from your deck to your hand. You may only play 1 copy of this card in your deck)
1x Hectare the Volvomon, Artoragon Fragment (500 - When this card enters the play area from the hand, you may send 1 “Artoragon Fragment” from your deck offline in order to add 1 offline “Fragment” card to your hand. You may only play 1 copy of this card in your deck)
1x Bruen the Monodramon, Artoragon Fragment (900 - When this card defeats another Digimon in battle, inflict 100 damage to your opponent for each of your offline “Fragment” cards. You may only play 1 copy of this card in your deck)
1x Borsi the Kotemon, Artoragon Fragment (600 - When this card is played from your hand, you may add up to 2 offline “Artoragon Fragment”s to your hand. You may only play 1 copy of this card in your deck)
2 Memory Digimon: 10
1x Raidramon, Fragmented Despair (1600 - You may play this card for 1 less memory by sending 1 offline Veemon and Hackmon to the bottom of your deck. If this card sends another Digimon offline in battle, draw 1 card)
1x Growlmon, Fragmented Despair (2100 - You may play this card for 1 less memory by sending 1 offline Guilmon and Dorumon to the bottom of your deck)
1x Veedramon, Fragmented Despair (1900 - You may play this card for 1 less memory by sending 1 offline Veemon and Agumon to the bottom of your deck. When this card is played from your hand on your first turn, draw 2 cards)
1x GeoGreymon, Fragmented Despair (1800 - You may play this card for 1 less memory by sending 1 offline Guilmon and Agumon to the bottom of your deck. Once per turn, you may turn 1 “Fragment” card from your deck offline to deal 800 damage to your opponent)
1x Dorugamon, Fragmented Despair (1700 - You may play this card for 1 less memory by sending 1 offline Dorumon and Hackmon to the bottom of your deck. When this card is sent offline from the play area, send 1 Dorumon and 1 Hackmon from your deck and send them offline)
1x Raptordramon, Fragmented Despair (1700 - You may play this card for 1 less memory by sending 1 offline Dracomon and Zubamon to the bottom of your deck. Once per turn, you can send 1 “Fragment” card from your deck offline to increase this Digimon’s power by 500)
1x Pteranomon, Fragmented Despair (1500 - You may play this card for 1 less memory by sending 1 offline Jazamon and Vorvomon to the bottom of your deck. When this card is played from your hand, you may search your deck for up to 2 “Artoragon Fragment” cards and add them to your hand)
1x Dinohumon, Fragmented Despair (1700 - You may play this card for 1 less memory by sending 1 offline Monodramon and Kotemon to the bottom of your deck. When this card defeats another Digimon, this card deals 800 damage to the Digimon's owner)
1x Percevall the Omnimon, Harbinger of Hope (2000 - You can only play this card if you have seven or more offline "Fragment" cards. You can remove this card, as well as 1 Offline "Blue Dragon Despot", 1 "Artie", and 2 "Fragment" cards to play [Artoragon, the Dragon Paladin of Hope]
1x Agervain the Ouryumon, the Golden Hope (2000 - You can only play this card if you have seven or more offline "Fragment" cards. You can remove this card as well 5 Offline "Fragment" cards from the game in order to play [Alphamon Ouryuken, the Unnamed Swordsman of Hope]
3 Memory Digimon: 10
1x Magnamon, Fragmented Despair (2400 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. This card grants 500 power to every other "Fragment" card on your field.)
1x WarGrowlmon, Fragmented Despair (2400 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. This card gains 300 power for every other "Fragment" card on your field.)
1x RizeGreymon, Fragmented Despair (2400 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. You can discard 1 "Fragment" card to deal 800 damage to your opponent.)
1x DoruGreymon, Fragmented Despair (2300 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. When this card is sent offline from the play area, send 3 "Artoragon Fragment" cards from your deck offline.)
1x Paildramon, Fragmented Despair (2400 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. Once per turn, you can send up to 2 "Artoragon Fragment" cards from your deck offline to reduce the power of all your opponent's Digimon by 300 for each card sent.)
1x Wingdramon, Fragmented Despair (2300 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. You can discard 1 "Artoragon Fragment" card, and this card can attack directly until the end of turn.)
1x Groundramon, Fragmented Despair (2300 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. This card gains 400 power for each of your opponent's Digimon. Your opponent can't attack any other "Fragment" Digimon. During your opponent's turn, you can send discard 1 "Artoragon Fragment" card, and all of your opponent's Digimon must attack this turn.)
1x Cannondramon, Fragmented Despair (2200 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. Once per turn, you can send 2 "Artoragon Fragment" cards from your deck offline, and deal 1000 damage to your opponent.)
1x Gallantmon, Guardian Knight of Hope (2500 - This card counts as a "Lancel" card. When used to play a "Fragmented Despair" card this can count as 2 "Fragment Cards)
1x UlforceVeedramon, Blue Dragon Knight of Hope (2500 - This card counts as an "Artie" card. When used to play a "Fragmented Despair" card, this card can count as 2 "Fragment" Cards.)
4 Memory Digimon: 6
1x Imperialdramon, Fragmented Despair (3000 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck, 1 of which being an "Artie" card. Once per turn, you can send 1 "Artoragon Fragment" offline from your deck, and if you do, this card gains 1000 power until the end of turn. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
1x Megidramon, Fragmented Despair (3200 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck, 1 of which being an "Lancel" card. Once per turn, you can discard 1 "Fragment" card to deal 1000 damage to your opponent. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
1x Slayerdramon, Fragmented Despair (2500 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck, 1 of which being an "Artie" card. If this card battles, you can discard 1 "Fragment" card to increase this card's power by 1000 until the end of turn. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
1x Breakdramon, Fragmented Despair (2500 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck, 1 of which being an "Lancel" card. This card gains 100 power for every offline "Fragment" card you have. Once per turn, you can discard any number of "Artoragon Fragment" cards from your hand, and this card can attack once each for each card you discarded. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
1x Dorugoramon, Fragmented Despair (3100 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck. You can discard 1 "Artoragon Fragment" and send 1 of your opponent's Digimon offline. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
1x VictoryGreymon, Fragmented Despair (3000 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck. You can discard 1 "Artoragon Fragment" and increase this card's power by 500. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
5 Memory Digimon: 3
3x Artoragon the Examon, the Blue Dragon Despot (5000 - You may only play this card when you have 11 offline "Artoragon Fragments" with different names. You may only control 1 copy of this card in your play area. If this card would be destroyed, you can remove 1 offline copy of this card to prevent this card's destruction. Once per turn, you can destroy 1 Digimon your opponent controls, and this card gains that Digimon's power until the end of the turn.)
Upgrade/Firewall Cards: 9
2x Despair of the Blue Dragon Despot - You can discard 1 "Artoragon" or "Fragment" card, and then send a number of "Artoragon Fragment" cards from your deck offline equal the Memory of the discarded Digimon)
3x Despot’s Command - If your "Fragment" monster would be destroyed by battle, you can prevent its destruction, then send 1 "Artoragon Fragment" cards offline from your deck for every 100 points of damage you took)
2x Blue Dread - Discard your entire hand. Then, if you have 11 offline "Artoragon Fragment" cards with different names, add 1 "Artoragon the Examon, the Blue Dragon Despot" from your deck or offline pile to your hand)
2x Blue Dragon’s Wrath - Increase the power of 1 "Artoragon" Digimon you control. If that Digimon destroys an opponent's Digimon in battle, your opponent takes 500 damage for each Digimon on their own field)
Additional Cards: 3
1x Artoragon, the Dragon Paladin of Hope (4500 - While this card is in your Play Area, other "Hope" Cards cannot be attacked. If this card battles, it gains the power of every other "Hope" Digimon in your Play Area)
1x Lancel Crimson, the Royal Knight of Hope (4000 - While this card is in your Play Area, "Hope" Cards in your Play Area are unaffected by your opponent's Upgrade and Firewall Cards)
1x Alphamon Ouryuken, the Unnamed Swordsman of Hope (4000 - While this card is in your Play Area, "Hope" Cards in your Play Area are unaffected by your opponent's Digimon effects)
Rewards:
Nanami Hanabana - 50 Posts
@shinryujidojo - 10,000 Bits
Nanami vs. Sakura
(1 Memory)
Turn 1: Nanami plays Mocha (800) and Cream (800) from her hand for 1 Memory
Turn 2: Sakura plays [Despair of the Blue Dragon Despot], discarding Artoragon, the Blue Dragon Despot to send Artie, Trist, Lancel, Yvan, and Gwayne Offline. She then returns Artie and Trist back to her deck to play Raidramon (1600) from her hand for 1 Memory. Raidramon attacks Mocha, dealing 800 Damage, but not destroying her thanks to her ability.
Nanami: 9200 (3 in hand)
Sakura: 10000 (3 in hand)
(2 Memory)
Turn 3: Nanami plays [Lil' Chaos], sending Mocha and Cream offline to play Lekismon (1400) and D'Arcmon (1400) from her hand and deck for 2 Memory. D'Arcmon's ability powers Lekismon up, and attacks and destroys Raidramon, dealing 1200 damage.
Nanami: 9200 (3 in hand)
Sakura: 8800 (3 in hand)
Turn 4: Sakura returns Lancel, Yvan, and Gwayne back to her deck to play WarGrowlmon (2400) for 2 Memory. WarGrowlmon attacks Lekismon, but Nanami's Firewall Card [Ninja Training] sends a Mu-kun offline from the hand to prevent Mocha's destruction and halve the damage, only dealing 500 damage. Sakura plays 1 Firewall Card.
Nanami: 8700 (2 in hand)
Sakura: 8800 (2 in hand)
(3 Memory)
Turn 5: Nanami plays Polas (2500) for 3 Memory, which lets her add Shiroku from her deck to hand. Nanami attacks with a D'Arcmon-boosted Lekismon, but Sakura activates her Firewall Card, [Despot's Command], which prevents WarGrowlmon's destruction and sends a card from the bottom of her deck offline for every 100 points of damage she took, sending Gwayne, Lancel, Yvan, and Trist back offline. Polas then attacks and destroys WarGrowlmon. Nanami plays a Firewall Card and ends her turn.
Nanami: 8700 (2 in hand)
Sakura: 8300 (2 in hand)
Turn 6: Sakura plays another copy of [Despair of the Blue Dragon Despot], sending another copy of Artoragon, the Blue Dragon Despot to send Artie, Pelli, Hectare, Cloudas, and Bediver offline from the deck. Then, she returns Yvan, Trist, Cloudas, and Hectare back to the deck to play Dorugoramon (3100) for 3 Memory. Sakura draws a card with Dorugoramon's skill, then uses Dorugoramon's skill to discard Borsi in order to send Nanami's D'Arcmon offline. Then Dorugoramon attacks Lekismon, but Nanami uses Polas's skill to redirect the attack to himself, getting destroyed and dealing 600 points of damage to Nanami. In response, Nanami plays Shiroku's Firewall mode, sending himself Offline to draw 2 cards while Polas is also offline. Then, Sakura uses her Reboot mechanic, allowing her to draw 4 new cards, but ending her turn.
Nanami: 8100 (4 in hand)
Sakura: 8300 (4 in hand)
(4 Memory)
Turn 7: Nanami Digivolves Lekismon to Crescemon (2000) for 1 Memory, then uses her ability to discard two Mu-kun cards to bring out Angewomon (2000) from the deck. Nanami then brings out BFAX (2600) from the hand for 2 Memory for having 3 Mu-kuns offline. Nanami then uses Angewomon's skill to increase her life total by 1000, then increase BFAX's power by 1000. BFAX attacks and destroys Dorugoramon, but his effect allows Sakura to return his component back offline from the deck. Angewomon and Crescemon attack directly, dealing 4000 damage. Naname then plays a Firewall Card and triggers a Reboot, allowing her to draw 4 cards and ending her turn.
Nanami: 9100 (4 in hand)
Sakura: 4300 (4 in hand)
Turn 8: Sakura uses [Blue Dread], discarding her remaining fragments in order to add her last copy of Artoragon, the Blue Dragon Despot to her hand. With all eleven fragments offline, she's able to play him (5000). She activates his skill, destroying BFAX and gaining 2000 extra power. BFAX's effect lets Nanami bring all three offline Mu-kuns (600) back into play. Artoragon then attacks and destroys Angewomon, dealing 5000 points of damage. Nanami plays her Firewall Card, [Birds of a Feather], letting her draw a card for each Mu-kun in play, in addition to taking 500 damage for each card drawn. Sakura then ends her turn.
Nanami: 2600 (7 in hand)
Sakura: 4300 (2 in hand)
(5 Memory)
Turn 9: Nanami Digivolves Crescemon into Dianamon (2500) for 1 Memory, . Then Nanami plays Ophanimon (2500) for 4 Memory. Nanami then activates Dianamon's effect, reducing the power of all her Digimon by 500 to reduce Artoragon's power by 2500. Then she activates Ophanimon's skill, returning all of Nanami's Digimon back to their original power, and gaining 500 life for each. Nanami attempts to trade Ophanimon for Artoragon, but Sakura activates his skill to remove an offline Artoragon from the game in order to prevent his destruction for the rest of the turn, Ophanimon still getting destroyed. Nanami plays a Firewall and ends her turn.
Nanami: 2600, 4 Cards
Sakura: 4300, 2 Cards
Turn 10: Sakura uses Artoragon's skill to destroy a Mu-kun and increase his power to 5500. She then uses the Upgrade Card, [Blue Dragon's Wrath], increasing his power by 1000. and inflict 500 damage for each remaining Digimon on the opponent's play area after he attacks and destroys another Digimon. Artoragon attempts to destroy Dianamon and win the game, but Nanami activates her Firewall Card, Kumiho, tributing her remaining Mu-kuns to reduce Artoragon's power by 900 for each one tributed, reducing his power to 4700 Dianamon is destroyed and Nanami takes 2200 damage, and because she has no more Digimon remaining, she takes no further damage. Sakura then ends her turn.
Nanami: 400, 4 cards
Sakura: 4300, 2 cards
(6 Memory)
Turn 11: Nanami plays Nico (500) for 1 Memory, then Ferryweather (1500) for 3 Memory. She then sends them both offline to play any 4 Memory or less Digimon from her deck, grabbing Apollomon (2500). Nanami then uses Dianamon's offline effect, sending Firamon and Flaremon from her hand to return her to the play area when Apollomon or Ophanimon enter the play area. She uses Dianamon's effect, reducing all her Digimon's power by 500 to reduce Artoragon's power to 4000. Then she uses Apollomon's effect, burning her remaining two memory to increase Apollomon and Dianamon's attack by 1000, to a total of 3000 each. Then she uses BFAX's additional offline effect, removing herself from the game to reduce Artoragon's attack for each offline Mu-kun, reducing his power to 2500. She then attacks with both Dianamon and Apollomon. Sakura uses Artoragon's skill to remove another offline copy to save himself once, but the second attack finally destroys him, Sakura taking 1000 damage in the process, then an additional 2500 damage from Apollomon’s effect. Nanami plays a Firewall card and ends her turn.
Nanami: 400, 0 cards
Sakura: 800, 2 cards
Turn 12: Sakura removes Lancel from her offline pile to play Gallantmon for 2 Memory. She plays Percevall and Agervain for 2 Memory each. Sakura activates Percevall's effect, removing the last Artoragon from her offline pile and returning him, Artie, and Trist to the deck in order to play [Artoragon, the Dragon Paladin of Hope] (4500). She then returns Gallantmon, Hectare, Pellinor, and Cloudas to the deck in order to play [Lancel Crimson, the Royal Knight of Hope] (4000). She then returns Agervain, Yvan, Bruen, Borsi, Bediver, and Gwayne to the deck to play [Ouryuken, the Unnamed Swordsman of Hope] (4000). Lancel's effect makes all "Hope" cards unaffected by opponent's Upgrade and Firewall cards. Ouryuken's effect prevents all opponent's Digimon effects from affecting "Hope" cards. And Artoragon's effect redirects all attacks to himself, and whenever he's battles he gains power equal to the power of other "Hope" Digimon on the owner's side of the play area. They attack, but Nanami activates her Firewall Card, [Ninja Substitution Training], removing all three Mu-kuns in her offline pile in order to prevent the damage from all three attacks, as well as Dianamon and Apollomon's destruction.
Nanami: 400, 0 cards
Sakura: 800, 0 cards
(7 Memory)
Turn 13: Nanami draws into the Upgrade card, [Olympus Jogress], performing a Jogress Evolution to create GraceNovamon (???). GraceNovamon gains 500 power for every offline Digimon, a total of 18 equaling a total of 9000 power. GraceNovamon can attack all Digimon on the opponent's play area, but its first attack must be towards Artoragon, his skill increasing his power to 12500, but then GraceNovamon activates its skill, returning all cards removed from the game back into offline pile. 8 cards in total, putting 26 Digimon in the offline pile, increasing GraceNovamon's attack to 13000. GraceNovamon destroys Artoragon, then subsequently destroys Ouryuken and Lancel, reducing Sakura's life total to 0.
Nanami: 400, 0 cards
Sakura: 0, 0 cards.
Nanami’s Deck - Eclipse Rabbit (45 Cards)
1 Memory Digimon: 10
1x Mocha the Lopmon (800 - Can be played for 0 Memory if a Terriermon is in your play area. When a Terriermon is in your play area, this Digimon can’t be sent offline by battle)
1x Cream the Terriermon (800 - Can be played for 0 Memory if a Lopmon is in your play area. When a Lopmon is in your play area, this Digimon can’t be sent offline by battle)
3x Mukuroyukihime the Falcomon (600 - If this card is attacked, you take no damage)
1x Nico the Terriermon Assistant (500 - This card can’t be attacked if Locomon is on your side of the play area. All Locomon in your play area gain 1000 power, and are able to attack)
3x Lunamon (700 - When this card is sent offline from the play area, draw 1 card)
1x Coronamon (700 - This card gains 300 power for every Lunamon in your play area)
2 Memory Digimon: 8
1x Lekismon (1400 - If a D’arcmon or Firamon are in your play area, once per turn you can prevent one Digimon from being sent offline in battle)
1x D’arcmon (1400 - If Lekismon is in your play area, that Digimon gains D’arcmon’s power. D’arcmon is unable to attack the turn she uses this effect)
1x Firamon (1400 - If Lekismon is in your play area, that Digimon and this Digimon gain 500 power)
1x Shiroku the Chakmon (1500 - This card can be played as a Firewall. When activated, if Polas is on your play area, this card enters the play area and that Polas gains 500 power. If Polas is in your offline pile, send this card offline and draw 2 cards)
1x Kumiho the Youkomon (1300 - This card can be played as a Firewall. When activated, send as many Digimon in your play area offline to decrease the power one of your opponent’s Digimon by 900 for each Digimon sent offline, then send this card offline)
3x Rabbitmon (1600 - When this card is sent offline from the play area, draw 1 card)
3 Memory Digimon: 8
1x Crescemon (2000 - When this card is put into the play area, you can discard 2 cards to play an Angewomon or a Flaremon from your deck)
1x Angewomon (2000 - When this card is put into play while you control a Crescemon in your play area, you can gain 1000 life, then you can increase the power of 1 of your Digimon by 1000)
1x Flaremon (2000 - During your turn, if you control a Crescemon in your play area, all Digimon in your play area gain 800 power.
1x Polas the Blizzarmon (2500 - When this card enters the play area, you can add 1 Shiroku the Chakmon from your deck to your hand. If another Digimon is being attacked, you can change the attack target to this Digimon)
1x Ferryweather the Locomon (1500 - This card cannot attack. You can send this card offline from the play area to search your deck for 1 Digimon with 3 or less memory and put them onto your play area. If you control a Nico the Terriermon Assistant, you can send both Nico and this card offline to put a Digimon with 4 or less memory instead)
3x Andiramon (2400 - When this card is sent offline from the play area, draw 2 cards, then discard 1)
4 Memory Digimon: 6
1x Dianamon (2500 - Once per turn, you can reduce the power of all Digimon in your play area and reduce the power of one Digimon in your opponent’s play area by an equal amount. The opponent’s power reduction only lasts until the end of your turn. Whie this card is offline and you control an Ophanimon or Apollomon in your play area, you can discard two cards to bring this card to your play area)
1x Ophanimon (2500 - Once per turn, you can change all Digimon with an altered power back to their original value. You gain 500 life for each Digimon affected this way)
1x Apollomon (2500 - Once per turn, you can spend 2 memory to increase the power of every Apollomon and Dianamon in your play area by 1000)
1x Cherubimon X Vice (2400 - This card gains 400 power for every Lunamon, Rabbitmon, and Andiramon in your play area)
1x Cherubimon X Virtue (2400 - This card gains 200 power for every offline Lunamon, Rabbitmon, and Andiramon)
1x Black Feather Assassin X the Ravemon (2600 - This card’s memory cost is reduced by the number of offline Mukuroyukihime the Falcomon -1. When this card is sent offline from the play area, you can bring up to 3 offline Mukuroyukihime the Falcomon to your play area. You can remove this offline card from the game to reduce the power of 1 of your opponent’s Digimon by 500 for each offline Mukuroyukihime the Falcomon)
Upgrade/Firewall Cards: 13
2x Digimental Up! - Converts specific Digimon into their Armor Forms
1x Lil’ Chaos - If you control either the pair of Lopmon and Terriermon, or Lunamon and Coronamon, you may play send them offline to play 1 Lekismon and 1 of either D’arcmon or Firamon from your hand or deck as if they had been Digivolved.
1x Ninja Training - During this turn, you can send offline any number of Mukuroyukihime the Falcomon from your hand. Halve any damage you take this turn, and prevent the destruction of any number of Digimon equal to the number of Mukuroyukihime discarded. You may play this card from the deck. You may only have one copy of [Ninja Training] in your deck.
1x Birds of a Feather - For every Mukuroyukihime the Falcomon you have in play, draw 1 card and take 500 damage.
1x Ninja Substitution Training - Remove 3 offline Mukuroyukihime the Falcomon from the game. This turn, you take no damage, and your Digimon cannot be destroyed.
1x Olympus Jogress - If you control 1 Dianamon and 1 Apollomon, you can send all cards you control to the deck to play 1 GraceNovamon. If you control 1 Dianamon and 1 Ophanimon, you can send all cards you control to the deck to play 1 LovelyAngemon.
3x Lunar Blessing - If you control a Lunamon, you spend up to 2 memory to play any number of Lunamon, Lekismon, or Rabbitmon from your deck.
1x Blazing Sun - If you control Coronamon, Firamon, or Flaremon, you can Digivolve 1 of those cards with a Digimon from the deck.
1x Lunar Virtue - If you control 1 Dianamon, this turn, any power decrease effects from your side of the play area are doubled.
1x Solar Amp - If you control 1 Apollomon, you can spend up to 6 memory for its effect, instead of just 2.
Additional Cards:
1x Lopmon X (1200 - During your turn, this card gains 500 power. When a Terriermon X is in your play area, this Digimon can’t be sent offline by battle. If there is no Terriermon X on your side of the play area, this card is returned to the Extra Zone)
1x Terriermon X (1200 - During your turn, this card gains 500 power. When a Lopmon X is in your play area, this Digimon can’t be sent offline by battle If there is no Lopmon X on your side of the play area, this card is returned to the Extra Zone)
1x Rapidmon (Pink) (1700 - During your turn, if you control another Rapidmon with a different name, this card gains 500 power. Once per turn, during your opponent’s turn, this card can’t be sent offline. If another Rapidmon is selected for an attack target, you can change the target to this Digimon)
1x Rapidmon (Green) (1700 - During your turn, if you control another Rapidmon with a different name, this card gains 500 power. Once per turn, during your opponent’s turn, this card can’t be sent offline. If another Rapidmon is selected for an attack target, you can change the target to this Digimon)
1x GraceNovamon (??? - This card gains 500 power for every offline Digimon. When this card declares an attack, send every Digimon card removed from the game into their respective player’s offline pile. At the end of your turn, remove this card from the game, then shuffle all offline Digimon cards back into their owner’s decks)
1x LovelyAngemon (2500 - This card gains 300 power for every offline Sun-themed Digimon. Your opponent’s Digimon lose 100 power for every offline Moon-themed Digimon. Once per turn, you can send 1 Sun-themed Digimon from your deck offline to inflict damage equal to 300 times it’s memory cost. Once per turn, you can send 1 Moon-themed Digimon from your and offline to draw a number of cards equal to its memory cost.
Sakura’s Deck - Artoragon Despair (Hope) (49 Cards)
1 Memory Digimon: 11
1x Artie the Veemon, Artoragon Fragment (700 - All “Fragment” Digimon gain 100 power for every “Fragment” Digimon in your play area. You may only play 1 copy of this card in your deck)
1x Lancel the Guilmon, Artoragon Fragment (900 - This card cannot attack unless you control another “Artoragon Fragment” Digimon in your play area. This card gains 100 power for every offline “Artoragon Fragment”. You may only play 1 copy of this card in your deck)
1x Trist the Hackmon, Artoragon Fragment (800 - When this card enters the play area from your hand, you may add 1 “Fragment” card from your deck to your hand. You may only play 1 copy of this card in your deck)
1x Yvan the Dorumon, Artoragon Fragment (800 - When this card is sent offline from the play area, you may add 1 “Fragment” card from your deck to your hand. You may only play 1 copy of this card in your deck)
1x Bediver the Agumon, Artoragon Fragment (600 - When this card enters the play area from your hand, you may put 1 offline “Fragment” card to your hand. You may only play 1 copy of this card in your deck)
1x Pellinor the Zubamon, Artoragon Fragment (700 - When this card enters the play area from your hand, you may play 1 “Artoragon Fragment” card from your hand for 1 less memory. You may only play 1 copy of this card in your deck)
1x Gwayne the Dracomon, Artoragon Fragment (600 - Once per turn, you may increase the power of 1 “Fragment” Digimon in your play area by 100 for every offline “Artoragon Fragment”. You may only play 1 copy of this card in your deck)
1x Cloudas the Jazamon, Artoragon Fragment (500 - When this card enters the play area from the hand, you may send 1 “Artoragon Fragment” from your hand offline to add 1 “Fragment” card from your deck to your hand. You may only play 1 copy of this card in your deck)
1x Hectare the Volvomon, Artoragon Fragment (500 - When this card enters the play area from the hand, you may send 1 “Artoragon Fragment” from your deck offline in order to add 1 offline “Fragment” card to your hand. You may only play 1 copy of this card in your deck)
1x Bruen the Monodramon, Artoragon Fragment (900 - When this card defeats another Digimon in battle, inflict 100 damage to your opponent for each of your offline “Fragment” cards. You may only play 1 copy of this card in your deck)
1x Borsi the Kotemon, Artoragon Fragment (600 - When this card is played from your hand, you may add up to 2 offline “Artoragon Fragment”s to your hand. You may only play 1 copy of this card in your deck)
2 Memory Digimon: 10
1x Raidramon, Fragmented Despair (1600 - You may play this card for 1 less memory by sending 1 offline Veemon and Hackmon to the bottom of your deck. If this card sends another Digimon offline in battle, draw 1 card)
1x Growlmon, Fragmented Despair (2100 - You may play this card for 1 less memory by sending 1 offline Guilmon and Dorumon to the bottom of your deck)
1x Veedramon, Fragmented Despair (1900 - You may play this card for 1 less memory by sending 1 offline Veemon and Agumon to the bottom of your deck. When this card is played from your hand on your first turn, draw 2 cards)
1x GeoGreymon, Fragmented Despair (1800 - You may play this card for 1 less memory by sending 1 offline Guilmon and Agumon to the bottom of your deck. Once per turn, you may turn 1 “Fragment” card from your deck offline to deal 800 damage to your opponent)
1x Dorugamon, Fragmented Despair (1700 - You may play this card for 1 less memory by sending 1 offline Dorumon and Hackmon to the bottom of your deck. When this card is sent offline from the play area, send 1 Dorumon and 1 Hackmon from your deck and send them offline)
1x Raptordramon, Fragmented Despair (1700 - You may play this card for 1 less memory by sending 1 offline Dracomon and Zubamon to the bottom of your deck. Once per turn, you can send 1 “Fragment” card from your deck offline to increase this Digimon’s power by 500)
1x Pteranomon, Fragmented Despair (1500 - You may play this card for 1 less memory by sending 1 offline Jazamon and Vorvomon to the bottom of your deck. When this card is played from your hand, you may search your deck for up to 2 “Artoragon Fragment” cards and add them to your hand)
1x Dinohumon, Fragmented Despair (1700 - You may play this card for 1 less memory by sending 1 offline Monodramon and Kotemon to the bottom of your deck. When this card defeats another Digimon, this card deals 800 damage to the Digimon's owner)
1x Percevall the Omnimon, Harbinger of Hope (2000 - You can only play this card if you have seven or more offline "Fragment" cards. You can remove this card, as well as 1 Offline "Blue Dragon Despot", 1 "Artie", and 2 "Fragment" cards to play [Artoragon, the Dragon Paladin of Hope]
1x Agervain the Ouryumon, the Golden Hope (2000 - You can only play this card if you have seven or more offline "Fragment" cards. You can remove this card as well 5 Offline "Fragment" cards from the game in order to play [Alphamon Ouryuken, the Unnamed Swordsman of Hope]
3 Memory Digimon: 10
1x Magnamon, Fragmented Despair (2400 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. This card grants 500 power to every other "Fragment" card on your field.)
1x WarGrowlmon, Fragmented Despair (2400 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. This card gains 300 power for every other "Fragment" card on your field.)
1x RizeGreymon, Fragmented Despair (2400 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. You can discard 1 "Fragment" card to deal 800 damage to your opponent.)
1x DoruGreymon, Fragmented Despair (2300 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. When this card is sent offline from the play area, send 3 "Artoragon Fragment" cards from your deck offline.)
1x Paildramon, Fragmented Despair (2400 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. Once per turn, you can send up to 2 "Artoragon Fragment" cards from your deck offline to reduce the power of all your opponent's Digimon by 300 for each card sent.)
1x Wingdramon, Fragmented Despair (2300 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. You can discard 1 "Artoragon Fragment" card, and this card can attack directly until the end of turn.)
1x Groundramon, Fragmented Despair (2300 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. This card gains 400 power for each of your opponent's Digimon. Your opponent can't attack any other "Fragment" Digimon. During your opponent's turn, you can send discard 1 "Artoragon Fragment" card, and all of your opponent's Digimon must attack this turn.)
1x Cannondramon, Fragmented Despair (2200 - You may play this card for 1 less memory by sending 3 offline "Artoragon Fragment" cards to the bottom of your deck. Once per turn, you can send 2 "Artoragon Fragment" cards from your deck offline, and deal 1000 damage to your opponent.)
1x Gallantmon, Guardian Knight of Hope (2500 - This card counts as a "Lancel" card. When used to play a "Fragmented Despair" card this can count as 2 "Fragment Cards)
1x UlforceVeedramon, Blue Dragon Knight of Hope (2500 - This card counts as an "Artie" card. When used to play a "Fragmented Despair" card, this card can count as 2 "Fragment" Cards.)
4 Memory Digimon: 6
1x Imperialdramon, Fragmented Despair (3000 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck, 1 of which being an "Artie" card. Once per turn, you can send 1 "Artoragon Fragment" offline from your deck, and if you do, this card gains 1000 power until the end of turn. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
1x Megidramon, Fragmented Despair (3200 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck, 1 of which being an "Lancel" card. Once per turn, you can discard 1 "Fragment" card to deal 1000 damage to your opponent. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
1x Slayerdramon, Fragmented Despair (2500 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck, 1 of which being an "Artie" card. If this card battles, you can discard 1 "Fragment" card to increase this card's power by 1000 until the end of turn. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
1x Breakdramon, Fragmented Despair (2500 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck, 1 of which being an "Lancel" card. This card gains 100 power for every offline "Fragment" card you have. Once per turn, you can discard any number of "Artoragon Fragment" cards from your hand, and this card can attack once each for each card you discarded. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
1x Dorugoramon, Fragmented Despair (3100 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck. You can discard 1 "Artoragon Fragment" and send 1 of your opponent's Digimon offline. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
1x VictoryGreymon, Fragmented Despair (3000 - You may play this card for 1 less memory by sending 4 offline "Artoragon Fragment" cards to the bottom of your deck. You can discard 1 "Artoragon Fragment" and increase this card's power by 500. If this Digimon is sent offline from your play area, you can send 4 "Artoragon Fragment" cards offline from your deck.)
5 Memory Digimon: 3
3x Artoragon the Examon, the Blue Dragon Despot (5000 - You may only play this card when you have 11 offline "Artoragon Fragments" with different names. You may only control 1 copy of this card in your play area. If this card would be destroyed, you can remove 1 offline copy of this card to prevent this card's destruction. Once per turn, you can destroy 1 Digimon your opponent controls, and this card gains that Digimon's power until the end of the turn.)
Upgrade/Firewall Cards: 9
2x Despair of the Blue Dragon Despot - You can discard 1 "Artoragon" or "Fragment" card, and then send a number of "Artoragon Fragment" cards from your deck offline equal the Memory of the discarded Digimon)
3x Despot’s Command - If your "Fragment" monster would be destroyed by battle, you can prevent its destruction, then send 1 "Artoragon Fragment" cards offline from your deck for every 100 points of damage you took)
2x Blue Dread - Discard your entire hand. Then, if you have 11 offline "Artoragon Fragment" cards with different names, add 1 "Artoragon the Examon, the Blue Dragon Despot" from your deck or offline pile to your hand)
2x Blue Dragon’s Wrath - Increase the power of 1 "Artoragon" Digimon you control. If that Digimon destroys an opponent's Digimon in battle, your opponent takes 500 damage for each Digimon on their own field)
Additional Cards: 3
1x Artoragon, the Dragon Paladin of Hope (4500 - While this card is in your Play Area, other "Hope" Cards cannot be attacked. If this card battles, it gains the power of every other "Hope" Digimon in your Play Area)
1x Lancel Crimson, the Royal Knight of Hope (4000 - While this card is in your Play Area, "Hope" Cards in your Play Area are unaffected by your opponent's Upgrade and Firewall Cards)
1x Alphamon Ouryuken, the Unnamed Swordsman of Hope (4000 - While this card is in your Play Area, "Hope" Cards in your Play Area are unaffected by your opponent's Digimon effects)