Another fighting game Moveset MPC [MPC 100 (80B)]
Aug 10, 2022 19:25:07 GMT
Post by Luna on Aug 10, 2022 19:25:07 GMT
MPC Name: Show me your moves
MPC Number: 80
Reward Requested: Bits
Hey, haven't done one of these in a while so I figured I'd throw one up cause I like doing them, for ease of access since I don't know how many people know terminology of this. A=Light b=Medium C=Heavy D=Special. which doesn't mean too much but now you know.
Luna & Dust the duo of healing and destruction
Luna and Dust entry the fray in a duo unit rather than one or the other alone, while both might only be in their champion forms they shouldn't be underestimated as both have quite a lot of complex moves while acting together. While they have separate health bars you will win the round if you deplete Luna's, dropping Dust's to zero will cause him to leave combat for a moment but return once the bar is full.
Idle Animation: Luna stands with her fists raised up slightly bouncing up and down slightly while she waits for the opponent. Dust stands next to her arms crossed staring down the opponent in his Impmon form. If they don't move for a few seconds then Luna will stretch her arms out holding them up while Dust will tap his foot impatiently for the opponent to attack. Crouching has Luna bend down with her fists still raised guarding her face while Dust will get on one knee. If they stay like this for a moment Luna will start to talk to Dust ignoring the opponent for a moment.
Status
Health Pool: Medium-Low
Air Dashes: 2
Jumps: 1
Normal moves
A: Luna jabs her fist forward, if Dust is next to her, he'll claw at the opponents ankles adding damage, very fast and can easily beat out any opponent trying to mix you up.
Forward A: Luna delivers a hook punch that draws the opponent closer on hit and block, Dust doesn't attack during this move. Brings the opponent close allowing her to keep a combo going or set up for a mix up.
Crouch A: Luna punches at the opponents midsection while Dust claws low, Dust attacks slightly farther then Luna punches and if only that part hits the opponent, then it counts as a low. hitting the opponent unless they're blocking low.
Air A: Luna jabs in the air, keeps her fist out for a good moment allowing you to drop on opponents with the move held and get a free hit if they don't see it coming.
B: Luna spins around, letting her leg lift up and kicks the opponent, if Dust isn't doing anything he'll slash at the opponent drawing them closer right after Luna kicks. It's a very fast button and has some good range.
Forward B: Luna raises her leg and slams down to kick the opponent with an overhead, breaks guard if they're not blocking high and Dust will add on the damage with a low kick of his own.
Crouch B: Luna shoots her leg out aiming for the opponents shins, deals a good amount of damage and starts a combo. If Dust isn't doing anything he'll kick alongside her dealing slightly more damage.
C: Luna delivers a haymaker, sends the opponent flying backwards or bounces them off the wall. If Dust isn't doing anything he'll hit them down after they bounce leading to a combo in the corner and a knockdown anywhere else.
Forward C: Luna kicks similar to her B move but a bit slower, if up is held Luna will add an additional overhead kick, if down is held Luna will add a sweeping low kick. If Dust isn't doing anything and the opponent is hit he'll knock them down and prop them up leading nto a combo.
Crouch C: Luna punches toward the opponents shins and throws her fist upward, knocks the opponent into the air leading into a combo.
Air C: Luna smashes into the opponent with an overhead slam attack, knocking them into the ground. If Dust isn't doing anything he'll knock them back up right after letting Luna continue her combo.
Throw: Luna grabs the opponent and throws them towards the corner, back throw is the same but opposite direction.
Air Throw: Luna grabs the opponent and throws them into the ground before landing on them.
(Unique ability)
[Partner]: All of Luna & Dust's D moves have Dust do something separate from Luna, this can be used to cover gaps in Luna's attacks or just to keep on the pressure after attacking. however Dust can be hit out of these moves and while doing them Luna won't get any additional attacks from Dust.
D: Dust fires a small fireball that knocks the opponent back slightly, can be used to prop the opponent up in a combo or cover Luna's blockstring.
Forward D: Dust sets up a sigil where the opponent is before causing a dark spell to erupt from the sigil, takes a moment to activate but is very plus on block and hit letting Luna combo after.
Crouch D: Dust reaches forward, grabbing the opponent and slamming them into the ground letting Luna combo after, unblockable but slow.
Air D: Dust envelops Luna and himself in a dark aura damaging anyone who overlaps with their hitboxes while in the air, is a good get off me tool if nothing else.
Special moves
Quartercircle forward/back A/B/C: Luna dashes either forward or backwards a short distance, invincible while in use and if B or C version is used Luna will add an extra small attack to her movement.
Down Down D: Dust stomps on a grounded opponent sending them up into the air, props them up for a combo and deals a decent amount of damage as well.
Forward Down Forward C: Luna delivers an uppercut to the opponent, completely invincible reversal but very minus on block meaning she can easily take a lot of damage if the opponent blocks it.
Super Moves
Halfcircle Back, Forward B/C: Luna casts a healing field that will restore her health, depending on which button used depends on how slow and how much health it restores. B is faster and restores 10% of her health and half of Dust's while C is slower but restores 20% of hers and all of Dust,
Quarter circle back, half circle forward D: Luna and Dust jump in the air before delivering a flying jump kick right into the opponent, dragging them on the ground before kicking them away into the corner. Can only be used if Dust isn't knocked out.
MPC Number: 80
Reward Requested: Bits
Hey, haven't done one of these in a while so I figured I'd throw one up cause I like doing them, for ease of access since I don't know how many people know terminology of this. A=Light b=Medium C=Heavy D=Special. which doesn't mean too much but now you know.
Luna & Dust the duo of healing and destruction
Luna and Dust entry the fray in a duo unit rather than one or the other alone, while both might only be in their champion forms they shouldn't be underestimated as both have quite a lot of complex moves while acting together. While they have separate health bars you will win the round if you deplete Luna's, dropping Dust's to zero will cause him to leave combat for a moment but return once the bar is full.
Idle Animation: Luna stands with her fists raised up slightly bouncing up and down slightly while she waits for the opponent. Dust stands next to her arms crossed staring down the opponent in his Impmon form. If they don't move for a few seconds then Luna will stretch her arms out holding them up while Dust will tap his foot impatiently for the opponent to attack. Crouching has Luna bend down with her fists still raised guarding her face while Dust will get on one knee. If they stay like this for a moment Luna will start to talk to Dust ignoring the opponent for a moment.
Status
Health Pool: Medium-Low
Air Dashes: 2
Jumps: 1
Normal moves
A: Luna jabs her fist forward, if Dust is next to her, he'll claw at the opponents ankles adding damage, very fast and can easily beat out any opponent trying to mix you up.
Forward A: Luna delivers a hook punch that draws the opponent closer on hit and block, Dust doesn't attack during this move. Brings the opponent close allowing her to keep a combo going or set up for a mix up.
Crouch A: Luna punches at the opponents midsection while Dust claws low, Dust attacks slightly farther then Luna punches and if only that part hits the opponent, then it counts as a low. hitting the opponent unless they're blocking low.
Air A: Luna jabs in the air, keeps her fist out for a good moment allowing you to drop on opponents with the move held and get a free hit if they don't see it coming.
B: Luna spins around, letting her leg lift up and kicks the opponent, if Dust isn't doing anything he'll slash at the opponent drawing them closer right after Luna kicks. It's a very fast button and has some good range.
Forward B: Luna raises her leg and slams down to kick the opponent with an overhead, breaks guard if they're not blocking high and Dust will add on the damage with a low kick of his own.
Crouch B: Luna shoots her leg out aiming for the opponents shins, deals a good amount of damage and starts a combo. If Dust isn't doing anything he'll kick alongside her dealing slightly more damage.
C: Luna delivers a haymaker, sends the opponent flying backwards or bounces them off the wall. If Dust isn't doing anything he'll hit them down after they bounce leading to a combo in the corner and a knockdown anywhere else.
Forward C: Luna kicks similar to her B move but a bit slower, if up is held Luna will add an additional overhead kick, if down is held Luna will add a sweeping low kick. If Dust isn't doing anything and the opponent is hit he'll knock them down and prop them up leading nto a combo.
Crouch C: Luna punches toward the opponents shins and throws her fist upward, knocks the opponent into the air leading into a combo.
Air C: Luna smashes into the opponent with an overhead slam attack, knocking them into the ground. If Dust isn't doing anything he'll knock them back up right after letting Luna continue her combo.
Throw: Luna grabs the opponent and throws them towards the corner, back throw is the same but opposite direction.
Air Throw: Luna grabs the opponent and throws them into the ground before landing on them.
(Unique ability)
[Partner]: All of Luna & Dust's D moves have Dust do something separate from Luna, this can be used to cover gaps in Luna's attacks or just to keep on the pressure after attacking. however Dust can be hit out of these moves and while doing them Luna won't get any additional attacks from Dust.
D: Dust fires a small fireball that knocks the opponent back slightly, can be used to prop the opponent up in a combo or cover Luna's blockstring.
Forward D: Dust sets up a sigil where the opponent is before causing a dark spell to erupt from the sigil, takes a moment to activate but is very plus on block and hit letting Luna combo after.
Crouch D: Dust reaches forward, grabbing the opponent and slamming them into the ground letting Luna combo after, unblockable but slow.
Air D: Dust envelops Luna and himself in a dark aura damaging anyone who overlaps with their hitboxes while in the air, is a good get off me tool if nothing else.
Special moves
Quartercircle forward/back A/B/C: Luna dashes either forward or backwards a short distance, invincible while in use and if B or C version is used Luna will add an extra small attack to her movement.
Down Down D: Dust stomps on a grounded opponent sending them up into the air, props them up for a combo and deals a decent amount of damage as well.
Forward Down Forward C: Luna delivers an uppercut to the opponent, completely invincible reversal but very minus on block meaning she can easily take a lot of damage if the opponent blocks it.
Super Moves
Halfcircle Back, Forward B/C: Luna casts a healing field that will restore her health, depending on which button used depends on how slow and how much health it restores. B is faster and restores 10% of her health and half of Dust's while C is slower but restores 20% of hers and all of Dust,
Quarter circle back, half circle forward D: Luna and Dust jump in the air before delivering a flying jump kick right into the opponent, dragging them on the ground before kicking them away into the corner. Can only be used if Dust isn't knocked out.