Post by theory on Oct 3, 2014 23:41:53 GMT
Name: Professor Sidney Terence Thomas
Alias: Professor; Thomas; Sidney
Age: 39
Gender: Male
Height: 1m75
Weight: 68 kg
Alignment: Good
Birth Date: 20 September
Birth Place: Manhattan
Western Horoscope:
Eastern Zodiac:
Skills/Talents:
Personality: "Professor Thomas" a title he always took with pride, ever since he attained it. The recongnicion of otheworldly creatures, may have left him shocked, but his recovery of such was fast-paced and his acceptance and integration into this new reality made him see things differently. But I`m getting off-topic here. The professor is someone whose desire to learn, can only be matched by his desire to teach. He is not particullary brave, though he will protect those he cares about the best he can. Yet, his manner of doing so will usually be by coming up with a stragety to defeat or distract the oponent, something that doesn`t require getting himself in harm`s way. His ways can be called selfish, and maybe he is quite selfish, but that can be conpensated by his trusting attitude. and his love to helping.
He cares about his best friend`s daugther in a especial manner, and maybe it is because she`s that: his best friend`s daughter. Yet, he doesn`t know.
Sidney`s partner has the habit of correcting him something he tends to not be very found of. Still, he`s love for knowlege and foundness of his partner help getting him to accept and go back to his usual light mood.
When the professor get`s scared, he get`s scared for real. There`s no telling what he might do, and his partner will often have to step in to calm him down.
Overall, Sidney is a trusting man with an enormous love for knowlege, but a deep "play it safe" attitude.
Appearance: Sidney has nothing really going for him on appearance, but nothing really against him either. His Brown hair is almost gone, fruit of a little bullying experiment when in college, but there is still quite some in the back of his head. His small green eyes seem to be greatly amplified by the thick glasses in front of them. One could say, despite the professor`s actual age that you would be looking at a really old man when looking at him, mainly due to his wrinkles-filled, pale skin.
He usually wears simple clothing. Pants, socks, shoes, a shirt and a tie, that`s all he needs, no larger accessories. Given his favorite color being sea-blue, that`s the usual color of his tie and shirt. Beneath that shirt one would be able to find several tatoos, one for each of Sidney`s (several) past romantic interests.
Also on that line, Sidney has a replaced tooth due to a time he got slapped so hard his tooth got thrown out of his mouth. Sidney still regrets that day everytime he tries to chew something with the back of his mouth.
The professor is usually heavily perfumed. His partner usually jokes saying that one could tell he was coming even if they were in two separate worlds, generating lots of laughter.
Personal History: Born within Manhattan to two carings moderatly wealthy parents, along Sidney's fascination with the stars began at an early age. His mother had moved two New York City when Sidney was in the age of two and The big apple's illumination prevented hin from seeing the night-sky which fascinated him and his brother so much, except for a few short trips to the country. His father always told them the stars were angels giving light to the night sky, making them both talk and play around the idea of being vesited by such angels. At the age of ten, however, the opinion of the two brothers began to split. While Sidneys twin brother began fascinated by the stars as such, Sidney himself became intrigued by the mathematical properties of the world around him, becoming no more and no less than a mathematician at the age of 21.
Sidney's high-school years were filled with failed romantic attempts, often getting dumped and heartbroken. While this didn't harm his trusting capacities, it changed his view of love to something scientifical, as a mere way of reproducing.
Years later, a man who had been Sidney's best friend since preschool, called him from Japan offering a very well paid job as maths teacher to his dauther, as well as offering his house to be Sidney's habitation while he was in Japan. Sidney accepted and took a plane to Japan quickly, selling his house and moving his things to come live in Japan.
Sidney was impressed by his friends recently aqquaired wealth and began teaching his daughter the very day he arrived. He found it to be a strangely forfilling experience, one he now wishes will never end.
Backpack Contents:
•Notepad and writing material
•Water and Cookies
•
Digivice:
Partner’s Name: Depends on the lvl
Default Form: [champion or lower]
Gender: Male
Alignment: Good
Skills/Talents:
Personality: Exkudamon, has a deep respect for the "professor" as he calls his partner. At times, he will question his decisions (ok, many times) and when he does he makes sure to make his point presentable. Exkudamon partially sees their relantionship to be the one of two collegues in the vast search for knowlege, despite knowing deep inside there is something more to it. Unlike his partner, Exkudamon doesn't mind being corrected as long as it is done respectfully.
Exkudamon can also be described as a potential snob and someone who gets offended rather easily. On one hand, he will always pay attention to his words and make sure he has manners, but also tends to place others on a lower intellectual level than himself or indicate some form of savagery in the behaviour of others. On the other hand he will take offensively if someone is too primal on him, due to being simplistic or brutal. And if there is something he simply can't bear is when someone makes fun of his size, normally trying to conceal the topic out of speaking.
Yet want he lacks in stature he gets in wits. He is smart and creative, an effective problem solver and loves riddles and complicated issues to solve. Debating is a passion of his and he dreams to one day become a philosopher in the digital world. For Exkudamon dreams are the future, for the future is a dream.
DIGIMON'S INITIAL EVOLUTION LINE
Appearance:
Fresh: Yuramon
Attribute: Data
Family/ies: Wind Guardians
Type: Seed
Attacks: Buble Blow: Sends out a hypersonic sound, paralizing the oponent for 1 post (1 post cooldown)
Digivolves To: Bustmon
Appearance:
In-Training: Bustmon
Attribute: Data
Family/ies: Metal Empire
Type: Machine
Attacks: Steam Pump: the pistons on his back recoil, releasing a wave of steam towards the foe
Accelarated bubles: the pistons on his back recoil, creating pressure which is added to the bubles shot from his mouth, for additional impact and speed than the regular kind
Digivolves To: Exkudamon
Appearance:
Rookie: exkudamon
Attribute: Vaccine
Family/ies: Metal EMpire/ Virus Busters
Type: Holy beast/ Cyborg
Passive: Exkudamon`s back box contains a series of gadgets to adapt to the environment, such as mechanical arms, small airplane-like wings, turnibes, masks.... all harmless and adapted to his size. They can be used and new ones can be added, at any time without the requirement of a move. The only offensive one consists of four laser weapons which can only be used with "weapon re-utilizer"
Attacks: Blinding Earing Flare: Exkudamon`s earing starts glowing in a burst of light and lightning, stunning the foes around himself for 1 post and blinding them for 2 posts. (2 post cooldown)
Micro Pushing: Ignites a couple of turbos from the tool-box on his back and throws himself against the enemy.
Weapon Re-utilizer:A group of four laser weapons appear from the box on his back and shot lasers at the oponent.
Digivolves To: Widemon
Appearance:
Champion: Widemon
Attribute: Data
Family/ies: Metal Empire
Type: Machine
passive: Triple arm: Widemon can use his triple arm (right arm) by spinning it to change direction. Still, all his arms that come from that obe are active and individual and their functions can be used in without a move within this conditions:
*the metal pincer can be oponened and is chained to the arm so can be thrown. However it can`t harm.
*the arm that holds the counterfeign missiles can release the weapon that fires them to be able to use the small drills between the fingers to dig. Digging capacities are minimal, thought existant
*the machine gun can be spinned at high speeds with no effect other than one provided by circunstances (example if a digimon got inside it could harm it, if used in water the water will likely be affected by the high-speed spinning)
Also all moves from the triple arm can be used at the same time, though not with the same target or direction. Still, the triple arm makes it impossible for Widemon to defend himself from anything in his right.
Attacks: Cosmic Rush: Draws his sword, and charges through his oponent at cosmical speeds with na aura of star-light around himself.
Machinado: Shoots a series of laser wit his machine gun. Can be spinned at incredibly high speeds to redirect na attack at na oponent. If it does, it has a two post cooldown.
Counterfeign Missiles: Shoots a series of missiles. They explode within contact, releasing one of these:
*Stunning Gas:a burst of na eletric mist, stunning everything within for 1 post, and blocking vision between that point and Widemon;
*Reb Webb: an acid-filled red-hot web which traps what is caught in it for 1 post. If it hits a physical attack, might block it. If it blocks na attack it has a 2 post cooldown to the move.
*Pseudo-Burst: Blocks any non-phisical activety in the area of this radiocative burst for 1 post, including attacks. If it blocks na attack it has a 2 post cooldown to the move.
Metal Pincer: Shoots his Metal Pincer closed, at dangerously high temperatures, against the oponent
Digivolves To: Witsmon
Appearance:
Ultimate: Witsmon
Attribute: Vaccine
Family/ies: Metal Empire/ Virus Busters
Type: Warrior
Passive: Counter Guns: Witsmon can turn his hands into two massive rectangular-shaped guns with a single gun-port each.
Attacks: Countering Missiles: Shoots a group of missiles that counter the enemie's attack by exploding when they go near them. If it hits the oponent instead will remove any buff they may have added through moves.
Infini-shot: Uses a machine-gun like attack through both his guns which his arms turn into. The lasers shot are extremly fast, and even tend to accelarate motion slightly while being used.
Energy Breaker: Eletrifies the lightining-shaped horn and bashes into the enemy at unbeliably high speeds.
Brainstorm Rush: Creates to power-amplifying circles ahead of the guns that grow from his arms and shoots a single beam into each one, which them hurl a massive beam of energy against the oponent. Can be used on an ally to restore energy and empower the next attack that ally uses.(1 post cooldown)
Digivolves To: Craniamon
Appearance:
Mega: craninamon
Attribute: Vaccine
Family/ies: Virus Busters/ metal Empire
Type: Holy Knight
Attacks: Power of Breath: Craniamon is capable of summoning or dismissing his Dual Solar Spear and the Omnishield, two hardly destructible weapons at any time. The Omnishield increases Craniamon`s thoughtness into being able to resist 10% of any incoming damage while they`re on and the Dual Solar Spear slightly increases Craniamon`s speed,countering the slowing caused by the weight of the weapons. Still, the extended usage of both weapons at the same time will cause Craniamon to get increasingly tired due to the weight of them, reducing his speed by 5% and 2 % every post they are both on, these only being recoperable by leaving the form of Craniamon. Both weapons last indefinetly and prevent the usage of some attacks while allowing the usage of others. Cooldown is individual to each weapon, this is, a weapon summoned will have a cooldown of it`s own before it can be summoned again. (3 posts cooldown)
Shock Ringer:Fires a sonic wave at supersonic speeds by rotating his spear at enormously high speeds, causing the opponent to get not only highly damaged, but also knocked back and deaf. Can be continually channeled for up to 2 posts. If the enemy is caught within the strike at any moment he can`t leave until the attack is no longer being channeled . Requires the Dual Solar Spear. Additional Strength if used without the Omnishield. (1 post cooldown)
Zeeta Spear: Charges his spear with eletrical energy and charges with it at the oponente, with a chance of stunning it for 1 post. Requires the Dual Solar Spear. (1 post cooldown if stuns)
Guardian Punch: Throws a Punch at the oponent faster than the eye can see( litterally), throwing it back. Requires not wielding the Dual Solar Spear.
Bound Strength: Craniamon`s body begins emiting a glowing deep blue aura and his physical strength is increased to the triple. Lasts 2 posts. Can be used once more to increase the strength even further, right after the first usage, increasing the duration by 1 post and the cooldown by 2 posts. (2 posts cooldown)
Skull Chains: Summons a long ghostly chain in each hand. The one in the right hand has a ghostly green aura around it and the other a ghostly black aura around it. Craniamon will then attempt to hit the enemy with the chains for up to two posts, when the chains disappear.. The green chain can only be used if the Dual Solar Spear isn`t summoned, and any enemy hit by it will be caged in a skull-shaped prison, which is sound-proof and will only disappear and release the enemy after 2 posts. The black chain can only be used without the usage of the Omnishield and any enemy hit by it will feel na unbearable amount of fear of Craniamon for 2 posts. The effects of each chain can only work once in any one digimon.If a digimon is hit by both chains, only one of the effects happen, but it will increase by 1 post. (3 posts cooldown)
Digivolves To: Theorymon
Appearance:
Biomerge: Theorymon
Attribute: Data
Family/ies: Virus Busters/ Metal Empire/ Wind Guardians
Type: Cyborg
Attacks: Great Warp: Plants up to four small tracking robots attached to something within melee range. Can then name the attack to teleport to the location of one of those robots. Robots last for 5 posts or until used to teleport to their location. The robots appear to be hard to see, glowing points of light. Two attacks will destroy one of the robots. (4 post cooldown)
Plasma Destroyer: His fingers adjust position to make a circle around the end of the arm. A sort of eletric energy starts coming from those fingers into a central point, creating a larger sphere of energy which is thrown at the oponent. This attack has to be charged and becomes stronger then longer it is charged, which can be up to 3 posts. Can alos be used continually over up to 2 posts (1 post cooldown starting at 2 post charging period or 2 posts continuous usage)
Future Spear: His fingers close up, forming a futuristic spear which is used to stab the oponent.
Theory Cannon: Theorymon moves his body`s energy to charge the weapon formed with "Plasma Destroyer" in an extremly intense manner, causing an extreme burst of energy to be thrown at the oponent, being continually channeled during 2 posts. (twice per thread with a 3 post cooldown between each)
Physical Breaker: Creates na aura of energy around himself or na ally, providing a reallity-changing boost for two posts. This boost can be a size increase, a speed increase, a firepower increase or a protection that will harm whatever comes inside the aura. (2 posts cooldown)
Power Robber: Creates a metallic shield in his left arm, which absorbs the energy of an enemie`s attack. (2 post cooldown)
Impossible Orb: Generates a large, eletrical orb above himself that hurls lightning at anyone that approcahes him, harming and stunning them for 1 post. The orb lasts 2 posts. (1 post cooldown)
OPTIONAL EVOLUTIONARY STAGES
Appearance:
Armor Champion: Raidramon [crest of integration]
Attribute:Vaccine
Family/ies: Nature Spirits/ Metal Empire
Type: Beast
Attacks: Blue Thunder Blast:Fires a powerful electric shock from the three protuberances on its back and another from his mouth.
Eletric Slicing: Slices the oponent with the eletricity infused claws and lightining.beraing blade on his head
Charging Up: Shoots a series of eletrical blasts which can energize an ally or machine or eletrcial device, while at the same time giving it more functional speed (in the case of digimon or human allies, moement speed and attack speed, while in machines, they become faster in whatever they have to do) for 2 posts. (1 post cooldown)
Chilling in Fear: Shoots an amount of missiles from his legs and back, which will explode upon contact, freezing anything within the blast radius. Raidramon will also release a gas which also freezes anyone nearby, lasting for the entire post with this gas releasing. Both freezings last 1 post. (1 post cooldown)
Digivolves To:
Appearance:
Armor Ultimate: FutureRapidmon [Crest of Vision]
Attribute: Virus
Family/ies: Dark área/ Metal Empire/Dragons Roar
Type: Cyborg
Attacks: Future Missiles: RApidmon fires two explodisve missiles at the oponent. A rain of laser bullets can be fired at the same time, but they will add the move a 1 post cooldown.
Pitágoras Bunny: Extends his arms and legs forming a triangle, which in turn creates a blue triangle that is fired at the oponent.
Rabid Horn: Flies at supersonic speeds at the oponent, his horn glowing blue.
Imcapacitators: Throws a series of incapacitating missiles that reduces the targets focus and attack power for 3 posts (3 posts cooldown)
High-Speed Future: Sends out a power beam that will empower both the target and FutureRapidmon to Mega-level speed and attack power for 2 posts. After that the power will turn into a vírus that will reduce both digimon to rookie level for 2 posts. Can`t be used on mega or above targets. (once per thread)
Digivolves To:
Appearance:
DNA Ultimate:
Attribute:
Family/ies:
Type:
Attacks: [5 attacks]
Digivolves To:
Appearance:
DNA Mega:
Attribute:
Family/ies:
Type:
Attacks: [6 attacks]
Digivolves To:
Appearance:
DNA Super Mega:
Attribute:
Family/ies:
Type:
Attacks: [7 attacks max]
Digivolves To:
<Needs To Be Purchased>
Appearance:
Mega Mode Change:
Attribute:
Family/ies:
Type:
Attacks: [6 attacks]
Digivolves To:
Appearance:
DNA Mega Mode Change:
Attribute:
Family/ies:
Type:
Attacks: [6 attacks]
Digivolves To:
Themes:
Theorymon: Card Slash! (espanol)