Giygas eddits
Jan 16, 2014 23:53:38 GMT
Post by Deleted on Jan 16, 2014 23:53:38 GMT
Eddits~
I would like the following edited in my profile under Vandermon's field abilities. Simply copy and paste the new skill over the old one.
Scourge Regalia: Vandermon is passively protected by an advanced network of nano machines that function as an energy redirection zone, using the energy conservation principle to achieve that. Any non purely physical move will have half of its power drained and converted to electricity upon contact with Vandermon, fuelling his ‘charge’ that can be seen crackling around his body and blades in the form of blue lighting. For example a fire move will be converted to kinetic energy and then to electrical energy, effectively losing half of its power. In expense, Vandermon takes double damage from any purely physical moves. Charge gained by Scourge Regalia serves three purposes. First, it applies a deadly voltage charge around Giygas’s body that will shock and deal electric damage to anyone who touches him. Furthermore it increases the damage end length of his blades and therefor increases the power of Vicious Barrage. Finally, it allows him to use that energy to fuel his weapons and combat needs, allowing him to effectively fight longer while having access to charge. Charge increases by the amount of times he’s hit and based on the power of the move. Charge can be a blessing and a curse at the same time. Upon a certain amount of charge, Vandermon enters the “Danger Zone” which grants him an additional 25% damage to his attacks at the expense of the next attacking hitting his shield to force it to overheat. Overheating shuts down all of Vandermon’s weapons, minus his blades and grants him a massive increase in armor and attack power for 2 turns while super charging his blades, tripling their power. After overheat is done, 1/4th of all charge gained will be consumed. 5 Super Mega attacks to enter to Danger Zone, next hit triggers overheat.
UPGRADE! -Scourge Regalia: Allows Vandermon to convert 100% of the energy he’s hit with, rendering him immune to any non physical moves for a post and triples the amount of charge gained. However he takes triple the damage from pure physical moves during the time and cannot move.
True Sight: Vandermon's left eye is enhanced by his creation, the Royal Scope, which allows him to see Digital code for that it truly is (in its simplest form). This means that he can scan any Digimon much like a Digivice and receive information about them. Furthermore due to its nature any stealth, illusion, concealing or camouflage moves are rendered useless against him. It also allows him to calculate distance, amongst other measurements, better and functions as a sniper scope from afar. The Royal Scope can be destroyed/knocked off him, disabling this effect, but if the original is destroyed it somehow seems to always generate over his eye-socket in 2 turns time.
UPGRADE! -True Sight: True Sight can now detect inner body heat and enables a short range X-ray scanner in order to locate foes for a single turn.
Emperor's Dominion: Giygas as Vandermon is the king of the Metal Empire and has no need nor the time for a petti passive like “Glory of the Metal Empire”, therefor that passive is deactivated in this form and he gains the Emperor’s Dominion buff which includes an improved version of the passive fire resistance and retains the poison and toxin immunity the peasant version has grants him an additional electrical attack immunity to top things off. In addition, any damage dealt to a metal empire Digimon if increased by 25%, while any damage received by the said target is decreased by the same amount. Furthermore Giygas can passively incrase the damage potential of allied machine types that are close to him if he chooses (can not be applied to self). Finally, and perhaps the most fearsome weapon the emperor posses , Vandermon can reprogram the circuits of any machine type Digimon that is 2 levels below him by force, altering their behavior and installing new commands via hacking into it through his Royal Scope. This can also performed to an equal level Digimon but the said Digimon was to willingly allow him to temper with it’s circuit. Can not be upgraded.
Also add these over the "All form Abilities." The new grant over the old one and the rest are new. I want these three to be at the end of the list in that order
THE GRANT: All Hakainushi members are privy to this. In-battle, The Grant gives a 25% boost to all and any attacks' damage with a non-physical part (any special damage) for every enemy visible when multiple enemies are visible (starting with the second enemy) stackable up to the fourth enemy, granting Hakainushi members the ability to fight on any turf alone with multiple enemies as a guerrilla, terrorist-type organisation. The Grant does not function individually against enemies of a lower level than the user.
Vendetta: When this is triggered, it is essentially a call to arms. Giygas has the right to brand anyone who crosses him as a target for vendetta. Placing a target on vendetta provides a legitimate reason for all and any Hakainushi members to chase and enter any thread they may be in and challenge them to battle.
Deadly Triumvirate: The three Hakainushi Lieutenants are granted, when on their home turf (explained below), a +1 stage boost to their combat abilities. This means that whilst fighting in Champion, they will have the strength of an Ultimate, whilst fighting in Ultimate, they will have the strength of a Mega. This is only applicable on THEIR turf. This does not apply at Super Mega, however; there is no stage above Super Mega. Instead, at this level, the lieutenant receives a 50% boost to attack power. Additionally, any threads taking place on a Hakainushi Lieutenant's conquered turf may be entered at any time by said Hakainushi Lieutenant. - The Devil : Network Plains
I would like the following edited in my profile under Vandermon's field abilities. Simply copy and paste the new skill over the old one.
Scourge Regalia: Vandermon is passively protected by an advanced network of nano machines that function as an energy redirection zone, using the energy conservation principle to achieve that. Any non purely physical move will have half of its power drained and converted to electricity upon contact with Vandermon, fuelling his ‘charge’ that can be seen crackling around his body and blades in the form of blue lighting. For example a fire move will be converted to kinetic energy and then to electrical energy, effectively losing half of its power. In expense, Vandermon takes double damage from any purely physical moves. Charge gained by Scourge Regalia serves three purposes. First, it applies a deadly voltage charge around Giygas’s body that will shock and deal electric damage to anyone who touches him. Furthermore it increases the damage end length of his blades and therefor increases the power of Vicious Barrage. Finally, it allows him to use that energy to fuel his weapons and combat needs, allowing him to effectively fight longer while having access to charge. Charge increases by the amount of times he’s hit and based on the power of the move. Charge can be a blessing and a curse at the same time. Upon a certain amount of charge, Vandermon enters the “Danger Zone” which grants him an additional 25% damage to his attacks at the expense of the next attacking hitting his shield to force it to overheat. Overheating shuts down all of Vandermon’s weapons, minus his blades and grants him a massive increase in armor and attack power for 2 turns while super charging his blades, tripling their power. After overheat is done, 1/4th of all charge gained will be consumed. 5 Super Mega attacks to enter to Danger Zone, next hit triggers overheat.
UPGRADE! -Scourge Regalia: Allows Vandermon to convert 100% of the energy he’s hit with, rendering him immune to any non physical moves for a post and triples the amount of charge gained. However he takes triple the damage from pure physical moves during the time and cannot move.
True Sight: Vandermon's left eye is enhanced by his creation, the Royal Scope, which allows him to see Digital code for that it truly is (in its simplest form). This means that he can scan any Digimon much like a Digivice and receive information about them. Furthermore due to its nature any stealth, illusion, concealing or camouflage moves are rendered useless against him. It also allows him to calculate distance, amongst other measurements, better and functions as a sniper scope from afar. The Royal Scope can be destroyed/knocked off him, disabling this effect, but if the original is destroyed it somehow seems to always generate over his eye-socket in 2 turns time.
UPGRADE! -True Sight: True Sight can now detect inner body heat and enables a short range X-ray scanner in order to locate foes for a single turn.
Emperor's Dominion: Giygas as Vandermon is the king of the Metal Empire and has no need nor the time for a petti passive like “Glory of the Metal Empire”, therefor that passive is deactivated in this form and he gains the Emperor’s Dominion buff which includes an improved version of the passive fire resistance and retains the poison and toxin immunity the peasant version has grants him an additional electrical attack immunity to top things off. In addition, any damage dealt to a metal empire Digimon if increased by 25%, while any damage received by the said target is decreased by the same amount. Furthermore Giygas can passively incrase the damage potential of allied machine types that are close to him if he chooses (can not be applied to self). Finally, and perhaps the most fearsome weapon the emperor posses , Vandermon can reprogram the circuits of any machine type Digimon that is 2 levels below him by force, altering their behavior and installing new commands via hacking into it through his Royal Scope. This can also performed to an equal level Digimon but the said Digimon was to willingly allow him to temper with it’s circuit. Can not be upgraded.
Also add these over the "All form Abilities." The new grant over the old one and the rest are new. I want these three to be at the end of the list in that order
THE GRANT: All Hakainushi members are privy to this. In-battle, The Grant gives a 25% boost to all and any attacks' damage with a non-physical part (any special damage) for every enemy visible when multiple enemies are visible (starting with the second enemy) stackable up to the fourth enemy, granting Hakainushi members the ability to fight on any turf alone with multiple enemies as a guerrilla, terrorist-type organisation. The Grant does not function individually against enemies of a lower level than the user.
Vendetta: When this is triggered, it is essentially a call to arms. Giygas has the right to brand anyone who crosses him as a target for vendetta. Placing a target on vendetta provides a legitimate reason for all and any Hakainushi members to chase and enter any thread they may be in and challenge them to battle.
Deadly Triumvirate: The three Hakainushi Lieutenants are granted, when on their home turf (explained below), a +1 stage boost to their combat abilities. This means that whilst fighting in Champion, they will have the strength of an Ultimate, whilst fighting in Ultimate, they will have the strength of a Mega. This is only applicable on THEIR turf. This does not apply at Super Mega, however; there is no stage above Super Mega. Instead, at this level, the lieutenant receives a 50% boost to attack power. Additionally, any threads taking place on a Hakainushi Lieutenant's conquered turf may be entered at any time by said Hakainushi Lieutenant. - The Devil : Network Plains
[b]Scourge Regalia:[/b] Vandermon is passively protected by an advanced network of nano machines that function as an energy redirection zone, using the energy conservation principle to achieve that. Any non purely physical move will have half of its power drained and converted to electricity upon contact with Vandermon, fuelling his ‘charge’ that can be seen crackling around his body and blades in the form of blue lighting. For example a fire move will be converted to kinetic energy and then to electrical energy, effectively losing half of its power. In expense, Vandermon takes double damage from any purely physical moves. Charge gained by Scourge Regalia serves three purposes. First, it applies a deadly voltage charge around Giygas’s body that will shock and deal electric damage to anyone who touches him. Furthermore it increases the damage end length of his blades and therefor increases the power of Vicious Barrage. Finally, it allows him to use that energy to fuel his weapons and combat needs, allowing him to effectively fight longer while having access to charge. Charge increases by the amount of times he’s hit and based on the power of the move. Charge can be a blessing and a curse at the same time. Upon a certain amount of charge, Vandermon enters the “Danger Zone” which grants him an additional 25% damage to his attacks at the expense of the next attacking hitting his shield to force it to overheat. Overheating shuts down all of Vandermon’s weapons, minus his blades and grants him a massive increase in armor and attack power for 2 turns while super charging his blades, tripling their power. After overheat is done, 1/4th of all charge gained will be consumed. 5 Super Mega attacks to enter to Danger Zone, next hit triggers overheat.
[u][b]UPGRADE! -Scourge Regalia:[/b][/u] Allows Vandermon to convert 100% of the energy he’s hit with, rendering him immune to any non physical moves for a post and triples the amount of charge gained. However he takes triple the damage from pure physical moves during the time and cannot move.
[b]True Sight: [/b] Vandermon's left eye is enhanced by his creation, the Royal Scope, which allows him to see Digital code for that it truly is (in its simplest form). This means that he can scan any Digimon much like a Digivice and receive information about them. Furthermore due to its nature any stealth, illusion, concealing or camouflage moves are rendered useless against him. It also allows him to calculate distance, amongst other measurements, better and functions as a sniper scope from afar. The Royal Scope can be destroyed/knocked off him, disabling this effect, but if the original is destroyed it somehow seems to always generate over his eye-socket in 2 turns time.
[b][u]UPGRADE! -True Sight:[/b][/u] True Sight can now detect inner body heat and enables a short range X-ray scanner in order to locate foes for a single turn.
[b]Emperor's Dominion:[/b] Giygas as Vandermon is the king of the Metal Empire and has no need nor the time for a petti passive like “Glory of the Metal Empire”, therefor that passive is deactivated in this form and he gains the Emperor’s Dominion buff which includes an improved version of the passive fire resistance and retains the poison and toxin immunity the peasant version has grants him an additional electrical attack immunity to top things off. In addition, any damage dealt to a metal empire Digimon if increased by 25%, while any damage received by the said target is decreased by the same amount. Furthermore Giygas can passively incrase the damage potential of allied machine types that are close to him if he chooses (can not be applied to self). Finally, and perhaps the most fearsome weapon the emperor posses , Vandermon can reprogram the circuits of any machine type Digimon that is 2 levels below him by force, altering their behavior and installing new commands via hacking into it through his Royal Scope. This can also performed to an equal level Digimon but the said Digimon was to willingly allow him to temper with it’s circuit. Can not be upgraded.
[b]THE GRANT:[/B] All Hakainushi members are privy to this. In-battle, The Grant gives a 25% boost to all and any attacks' damage with a non-physical part (any special damage) for every enemy visible when multiple enemies are visible (starting with the second enemy) stackable up to the fourth enemy, granting Hakainushi members the ability to fight on any turf alone with multiple enemies as a guerrilla, terrorist-type organisation. The Grant does not function individually against enemies of a lower level than the user.
[b]Vendetta:[/b] When this is triggered, it is essentially a call to arms. Giygas has the right to brand anyone who crosses him as a target for vendetta. Placing a target on vendetta provides a legitimate reason for all and any Hakainushi members to chase and enter any thread they may be in and challenge them to battle.
[b]Deadly Triumvirate:[/b] The three Hakainushi Lieutenants are granted, when on their home turf (explained below), a +1 stage boost to their combat abilities. This means that whilst fighting in Champion, they will have the strength of an Ultimate, whilst fighting in Ultimate, they will have the strength of a Mega. This is only applicable on THEIR turf. This does not apply at Super Mega, however; there is no stage above Super Mega. Instead, at this level, the lieutenant receives a 50% boost to attack power. Additionally, any threads taking place on a Hakainushi Lieutenant's conquered turf may be entered at any time by said Hakainushi Lieutenant. - [color="Maroon"]The Devil[/color] [b]:[/b] [color="Purple"]Network Plains[/color]