Amy's Profile Edits™
Oct 31, 2018 15:24:58 GMT
Post by Amelie on Oct 31, 2018 15:24:58 GMT
Adding Ultimate/Mega form with its respective mode change.
Appearance: Honoring its name, Enigmon's appearance is truly... well, enigmatic!
Borrowing some elements from some of its previous forms, what can be appreciated at a glance is that this digimon's both massive and almost as nondescript as Wimon.
Being fifteen meters long and ten meters tall at its smallest, and most compact form, Wimon can be described as a solid, bony shell that the rest its body uses as an origin point. Living tissue that can take the form of tendrils, membranes and even makeshift limbs of varying sizes and thickness spring on and about. While those can take the necessary shape and form depending on the situation, Enigmon tends to default to a grotesque, multi-limbed aberration. Depending on how the growths and plates are arranged, it is possible for some of those to further originate smaller, more delicate tendrils in case fine motor skills are needed.
Enigmon's color scheme is rather simple; the main shell and further bony growths are plain, simple white. Most of the actual tissue range from deep purple to pale, whitish violet and any smaller appendages are vibrant blue.
Interestingly enough, the digimon's body isn't nearly as harmful as its predecessors'. Despite their hardness, the main shell and any further growths feel like pumice, while most of the actual tissue is comfortably cool and tingly, resulting in a nice feeling comparable to a caress when in contact with them.
A-Hybrid Spirit: Enigmon.
Attribute: Unknown.
Family: Unknown.
Type: Unknown.
Abilities:
—Assimilate [Passive Ability]: This digimon gains perfect understanding of the effects of any attack that it would be subject of. It can use this knowledge to fuel some of its other abilities (notably, Surreal Memoir). The total number of foreign abilities it can remember at a time per form (using this or any other means) varies according to its level, starting at one passive and one active at Rookie/Child, two at Champion/Adult and so on.
—Cryptic Reclamation [Passive Ability]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Slip Through Time [Passive Ability]: Bending the laws of time, this digimon can attack twice per post every two posts.
—Stolen Memento [Passive Ability]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Warped Feedback [Passive Ability]: Despite its usual and relatively harmless constitution, Enigmon's body has the ability to temporarily alter the data makeshift of anything it touches. Upon striking or being struck by an attack and for one post afterward, if the digimon who came in contact with Enigmon would be healed or regain health in any way, they lose that much health instead. Attacks that would leech or drain vitality off Enigmon suffer the same consequences.
—Willful Desire [Passive Ability - RAM Upgrade Giga]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Adverse Conditions [RAM Upgrade]: This ability can only target an ongoing or persisting effect in an area or the environment. Enigmon can manipulate that ongoing effect by subtracting any of its effects or changing who are supposed to be affected by any of the ability's components. The changed ability can't be canceled until its full duration has run its course. Cooldown: 3 posts.
—Eldritch Harvest: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
—Esoteric Recall: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
—Perish the Thought: Using knowledge already gained from the target, this attack can disable one ability in their repertoire as long as this digimon has knowledge of it. The ability becomes unusable and its effects are nullified. If this ability is used in response to the said ability being performed and this digimon is among its targets, that ability doesn't affect this digimon. Duration: 3 posts. Cooldown: 2 posts.
—Rake [RAM Upgrade]: A simple, yet effective attack that exploits Enigmon's flexibility. It encompasses most of its physical fighting style, from barrages of tendrils to something more focused and forceful.
—Surreal Memoir: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
Digivolves To: Enigmon H [Slide], Vexmon.
Appearance: Enigmon H would be to Heraldmon what Enigmon itself is to Wimon. Taking the previous form as a core, one could say that the digimon itself is the polar opposite of its counterpart, at least appearance-wise. While Enigmon's by far the most flexible and nondescript of Delirium's forms, Enigmon H is the most static, less malleable form by a rather wide margin.
While not as big as its counterpart, Enigmon H is a terrifying sight on its own right. Being twelve meters tall and taking after its predecessor, we have well-defined 'body' consisting in an amassment of thick and sinewy pink/reddish tentacles constituting its lower framework, with pretty much anything upwards being tightly wrapped around hard bony plates, ranging from a well-defined and bulky trunk to two massive forelimbs that split in a smaller replica of themselves by their midsection. Besides the aforementioned, the digimon's body has next to no defining features; some bony plates are able to produce additional growths that tend to adopt a blue-ish coloration and a sharp, spikey appearance. They tend to amass at random sections Enigmon H's body, taking various forms and motifs, even though they seldom serve any practical purpose.
Unlike most, if not all of its predecessors, Enigmon H's body doesn't produce any particular feeling when being touched or interacted with besides the smooth texture of polished stone and the lukewarm temperature the few exposed bits in the aberration's body emanate. Sure, some growths can be pretty sharp and any unsuspecting individual may be on the receiving end of some rather nasty cuts if they aren't careful, but not much more than that.
A-Hybrid Spirit Mode Change: Enigmon H.
Attribute: Unknown.
Family: Unknown.
Type: Unknown.
Abilities:
—Assimilate [Passive Ability]: This digimon gains perfect understanding of the effects of any attack that it would be subject of. It can use this knowledge to fuel some of its other abilities (notably, Surreal Memoir). The total number of foreign abilities it can remember at a time per form (using this or any other means) varies according to its level, starting at one passive and one active at Rookie/Child, two at Champion/Adult and so on.
—Cryptic Reclamation [Passive Ability]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Slip Through Time [Passive Ability]: Bending the laws of time, this digimon can attack twice per post every two posts.
—Stolen Memento [Passive Ability]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Unnatural Endurance [Passive Ability]: Non-self-inflicted status effects are only half as effective on Enigmon H. If the status' effect can't be quantified, it lasts half as long (rounded down) instead.
—Willful Desire [Passive Ability - RAM Upgrade Giga]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Eldritch Harvest: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
—Esoteric Recall: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
—Skewer [RAM Upgrade]: A simple, yet effective attack that capitalizes on Enigmon H's raw strength. It encompasses most of Enigmon H's default attacks, from using force to crush an unsuspecting enemy to a barrage of bony shards originated from its body.
—Slaughter [RAM Upgrade]: In an attempt at finishing an opponent off, Enigmon H tries to brutally impale them, dealing damage equal to twice the total amount of damage they've received since the fight began. Damage that was healed still counts for this ability's purposes. This move ignores any and all defensive measures that may be used against it, and, if successful at defeating an opponent, it negates any kind of ability that may bring them back to fighting shape. Cooldown: Once per thread. 5 posts if it fails to hit its intended target.
—Surreal Memoir: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
—Warping Surge: This ability is only usable after one of this digimon's attacks has been dodged/blocked/avoided. While this effect lasts Enigmon H's power and speed double and can't be reduced by outside sources, including abilities that would render it unable to move. Duration: 3 posts. Cooldown: 3 posts.
Digivolves To: Enigmon [Slide], Vexmon.
Appearance: Honoring its name, Enigmon's appearance is truly... well, enigmatic!
Borrowing some elements from some of its previous forms, what can be appreciated at a glance is that this digimon's both massive and almost as nondescript as Wimon.
Being fifteen meters long and ten meters tall at its smallest, and most compact form, Wimon can be described as a solid, bony shell that the rest its body uses as an origin point. Living tissue that can take the form of tendrils, membranes and even makeshift limbs of varying sizes and thickness spring on and about. While those can take the necessary shape and form depending on the situation, Enigmon tends to default to a grotesque, multi-limbed aberration. Depending on how the growths and plates are arranged, it is possible for some of those to further originate smaller, more delicate tendrils in case fine motor skills are needed.
Enigmon's color scheme is rather simple; the main shell and further bony growths are plain, simple white. Most of the actual tissue range from deep purple to pale, whitish violet and any smaller appendages are vibrant blue.
Interestingly enough, the digimon's body isn't nearly as harmful as its predecessors'. Despite their hardness, the main shell and any further growths feel like pumice, while most of the actual tissue is comfortably cool and tingly, resulting in a nice feeling comparable to a caress when in contact with them.
A-Hybrid Spirit: Enigmon.
Attribute: Unknown.
Family: Unknown.
Type: Unknown.
Abilities:
—Assimilate [Passive Ability]: This digimon gains perfect understanding of the effects of any attack that it would be subject of. It can use this knowledge to fuel some of its other abilities (notably, Surreal Memoir). The total number of foreign abilities it can remember at a time per form (using this or any other means) varies according to its level, starting at one passive and one active at Rookie/Child, two at Champion/Adult and so on.
—Cryptic Reclamation [Passive Ability]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Slip Through Time [Passive Ability]: Bending the laws of time, this digimon can attack twice per post every two posts.
—Stolen Memento [Passive Ability]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Warped Feedback [Passive Ability]: Despite its usual and relatively harmless constitution, Enigmon's body has the ability to temporarily alter the data makeshift of anything it touches. Upon striking or being struck by an attack and for one post afterward, if the digimon who came in contact with Enigmon would be healed or regain health in any way, they lose that much health instead. Attacks that would leech or drain vitality off Enigmon suffer the same consequences.
—Willful Desire [Passive Ability - RAM Upgrade Giga]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Adverse Conditions [RAM Upgrade]: This ability can only target an ongoing or persisting effect in an area or the environment. Enigmon can manipulate that ongoing effect by subtracting any of its effects or changing who are supposed to be affected by any of the ability's components. The changed ability can't be canceled until its full duration has run its course. Cooldown: 3 posts.
—Eldritch Harvest: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
—Esoteric Recall: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
—Perish the Thought: Using knowledge already gained from the target, this attack can disable one ability in their repertoire as long as this digimon has knowledge of it. The ability becomes unusable and its effects are nullified. If this ability is used in response to the said ability being performed and this digimon is among its targets, that ability doesn't affect this digimon. Duration: 3 posts. Cooldown: 2 posts.
—Rake [RAM Upgrade]: A simple, yet effective attack that exploits Enigmon's flexibility. It encompasses most of its physical fighting style, from barrages of tendrils to something more focused and forceful.
—Surreal Memoir: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
Digivolves To: Enigmon H [Slide], Vexmon.
Appearance: Enigmon H would be to Heraldmon what Enigmon itself is to Wimon. Taking the previous form as a core, one could say that the digimon itself is the polar opposite of its counterpart, at least appearance-wise. While Enigmon's by far the most flexible and nondescript of Delirium's forms, Enigmon H is the most static, less malleable form by a rather wide margin.
While not as big as its counterpart, Enigmon H is a terrifying sight on its own right. Being twelve meters tall and taking after its predecessor, we have well-defined 'body' consisting in an amassment of thick and sinewy pink/reddish tentacles constituting its lower framework, with pretty much anything upwards being tightly wrapped around hard bony plates, ranging from a well-defined and bulky trunk to two massive forelimbs that split in a smaller replica of themselves by their midsection. Besides the aforementioned, the digimon's body has next to no defining features; some bony plates are able to produce additional growths that tend to adopt a blue-ish coloration and a sharp, spikey appearance. They tend to amass at random sections Enigmon H's body, taking various forms and motifs, even though they seldom serve any practical purpose.
Unlike most, if not all of its predecessors, Enigmon H's body doesn't produce any particular feeling when being touched or interacted with besides the smooth texture of polished stone and the lukewarm temperature the few exposed bits in the aberration's body emanate. Sure, some growths can be pretty sharp and any unsuspecting individual may be on the receiving end of some rather nasty cuts if they aren't careful, but not much more than that.
A-Hybrid Spirit Mode Change: Enigmon H.
Attribute: Unknown.
Family: Unknown.
Type: Unknown.
Abilities:
—Assimilate [Passive Ability]: This digimon gains perfect understanding of the effects of any attack that it would be subject of. It can use this knowledge to fuel some of its other abilities (notably, Surreal Memoir). The total number of foreign abilities it can remember at a time per form (using this or any other means) varies according to its level, starting at one passive and one active at Rookie/Child, two at Champion/Adult and so on.
—Cryptic Reclamation [Passive Ability]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Slip Through Time [Passive Ability]: Bending the laws of time, this digimon can attack twice per post every two posts.
—Stolen Memento [Passive Ability]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Unnatural Endurance [Passive Ability]: Non-self-inflicted status effects are only half as effective on Enigmon H. If the status' effect can't be quantified, it lasts half as long (rounded down) instead.
—Willful Desire [Passive Ability - RAM Upgrade Giga]: This ability can be replaced by any passive ability this digimon has learned about. When this ability changes, it must remain active for at least three posts before being able to be changed again.
—Eldritch Harvest: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
—Esoteric Recall: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
—Skewer [RAM Upgrade]: A simple, yet effective attack that capitalizes on Enigmon H's raw strength. It encompasses most of Enigmon H's default attacks, from using force to crush an unsuspecting enemy to a barrage of bony shards originated from its body.
—Slaughter [RAM Upgrade]: In an attempt at finishing an opponent off, Enigmon H tries to brutally impale them, dealing damage equal to twice the total amount of damage they've received since the fight began. Damage that was healed still counts for this ability's purposes. This move ignores any and all defensive measures that may be used against it, and, if successful at defeating an opponent, it negates any kind of ability that may bring them back to fighting shape. Cooldown: Once per thread. 5 posts if it fails to hit its intended target.
—Surreal Memoir: This ability can be replaced by any active ability this digimon has learned about. This ability is subject to the cooldown of the last ability that it mimicked. When this ability changes, it must remain as it is for at least three posts before being able to be changed again.
—Warping Surge: This ability is only usable after one of this digimon's attacks has been dodged/blocked/avoided. While this effect lasts Enigmon H's power and speed double and can't be reduced by outside sources, including abilities that would render it unable to move. Duration: 3 posts. Cooldown: 3 posts.
Digivolves To: Enigmon [Slide], Vexmon.