Ripley WIP
Dec 6, 2017 23:17:27 GMT
Post by Ripley on Dec 6, 2017 23:17:27 GMT
Digimon Name: Ripley
Default Form: Renamon
Gender: Female
Alignment: Neutral-Good
Skills/Talents:
Inventory:Nothing yet m8
Personality: Ripley is curious above all else, prone to deep and critical thinking, but her mood tends to change given the situations she finds herself in. She doesn't handle stress well and can appear cowardly to some. An advocate for peace, she quickly tries to settle arguments with words rather than violence. Otherwise she is a cheerful and playful entity, getting serious only when that tone is demanded for the situation at hand. She is prideful but not to excess, having enough of it to stand by what she believes in without letting it close her mind to new ideas. She is quick to try and make amends and can seem like a pushover, which she isn't, she just would rather avoid a fight and being right rarely means enough to her to start a heated argument over something ultimately trivial.
With that in mind, she does enjoy talking. A lot. She is a very sociable creature and due to her friendly, inquisitive, lez-a-faire nature she can be pretty easy to like. She is a little vain, any modesty she shows is a bit of a white lie. She likes attention and compliments and generally being well liked, quietly trying to be everyone's favorite without really considering if this might infringe on their relationship with someone else. She doesn't like being just "a" friend, she wants to be the "best" friend. She's partly aware of this but rationalizes it to herself as just wanting to be a better friend.
Personal History: Growing up inside the computer of a school's computer system Ripley hasn't seen much of the digital world beyond the points that connect to the various computers around the school. She learned a lot from the various lessons stored on their systems, inadvertently destroying many a school document as she consumed them. This life only fueled her ever growing desire to interact with the human world. Eventually through her observations she found a safe medium to this through in the form of social media and gaming.
Monopolizing much of the school's processing power and server space she started her own channel on YouTube, Twitch, and various other media outlets where she records and streams a variety of games while interacting with humans. So far, she has roughly 136k subscribers on YouTube and 12k subscribers on twitch, with roughly 87k followers there where she streams games and reacts to internet videos, mostly as a means to interact with humans.
Fresh
Species: Relemon
Appearance:
Attribute: None
Family/ies: None
Type: Slime
Fighting Style: Attempt to make peace with aggressors, if that fails run and hide until someone stronger comes to help. Then profusely thank the stranger for helping.
Abilities:
Henshin
Transforms into something close to its body size or smaller. She has to have seen the thing she transforms into, and she can not mimic things like liquids very well, so these things appear either frozen (such as water in a cup) or at the very least, gelatinous (like a plate of gelatin).
Digivolves To: Pokomon
In-Training
Species: Pokomon
Appearance:
Attribute: none
Family/ies: none
Type: lesser
Fighting Style: Same as before
Abilities:
Sesshouseki
Transforms into a stone and releases a poisonous gas, poisoning nearby digimon up to the champion level and creating a localized zone of heavy clouds that are hard to see through.
Shun-Po
A quick burst of speed, allowing the user to move faster than the eye can track, making it appear as if they have teleported
Digivolves From: Relemon
Digivolves To: Renamon
Rookie
Species: Renamon
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Nature Spirits
Type: Beast-man
Fighting Style: Kick focused martial arts supplemented with ninjutsu to cripple/disable the opponent.
Abilities:
Kohenkyo
A versatile ability with a few different uses, depending on the color of the glow that surrounds her hand when using this technique. This ability can;
- Switch places with another digimon in a whirl of leaves and is symbolized by a green, flickering flame like glow.
- Teleports Renamon to her enemy and kick them before disappearing, returning to where she teleported from. This move is identifiable by the yellow flickering flame-like glow surrounding her hand.
- Summon two clones of itself, these clones are material, but can not preform special attacks (though they can mimic their appearance). They have very low durability and are often dispelled in one hit by a digimon of equal level or higher, but they are just as nimble as their creator and can make melee attacks at significantly reduced damage.
Koyousetsu
Fires a barrage of sharpened leaves at the opponent. The attacker is stationary while using this attack, but it can be fired in any direction, at any number of enemies that they can see. If used in the air, the attacker remains in the spot they are firing this attack from as if they were flying. This attack is less effective on armor but more effective on exposed flesh.
Touhakken
Hits the enemy with a powerful palm strike, knocking back even the largest of foes, while also knocking them prone.
Souzan
This self buff dramatically increases the speed the user. They become a blur to the naked eye, making their movements impossible to track without a specific means to do so. This effect only applies if they are moving, and it only applies to their physical movements. Projectiles do not benefit from this speed bonus.
Digivolves From: Pokomon
Digivolves To: Kiyubimon
Armor Champion
Species: Butterflamon
Appearance:
Attribute: Free
Family/ies: Jungle Troopers, Nature Spirits
Type: Insect
Fighting Style: Float like a butterfly to keep away from the baddies, then hit em with that sweet, sweet CC.
Abilities:
Sweet Pheromone
Wings send phosphorescent powder to confuse the foe with an sweet smelling cloud of hallucinogenic mist. Targets affected by the mist have their senses immediately overwhelmed. Their vision becomes a complete swimming haze of color that makes it impossible to see fine details, with every object and creature appearing as dark smudges in a sea of rainbow swirls, and their nostrils are filled with the scent of Butterflamon, everything smells like her making it impossible to discern scents. And finally it affects the targets hearing, making everything sound garbled and distant, as if someone were trying to talk to a drunk submerged completely in water.
This mist is airborne and can be blown away by a strong wind but otherwise it lingers for some time, affecting anything in the area, a digimon must be able to smell to be affected by the pheromone. This mist can not stack with other mists. Only one of these mists can be active at any given time.
Honey Wave
Emits a high pitched sound wave from the wings that completely deafens and stuns enemies for a short time in either a wide area surrounding Ripley, or in a cone directly in front of her.
Sweet Honey Straw
Sends balls of goo to absorb the target's health. Sending one ball to stick to the recipient (colored yellow) and one ball to be fired at the victim (colored purple). The target affected by the purple ball has its health siphoned and given to the target with the yellow ball.
The balls are made of sweet smelling, napalm like paste that stick to the target. They are highly flammable and burn intensely if ignited but burn off quickly. They can also be eaten. A yellow orb that is eaten restores health to the creature that consumes it, a purple orb deals poison damage to the one that consumes it.
Only 4 pairs of orbs may be active at any time. Creating a new orb destroys an old one.
Stunning Pheremone
Showers a target in golden shower of sparkling light, paralyzing target(s) affected by the airborne pheromone.
This mist is airborne and can be blown away by a strong wind but otherwise it lingers for some time, affecting anything in the area. A digimon must be able to smell to be affected by the pheromone.
Enchanting Aroma
Targets affected by this airborne pheromone are charmed by Ripley and fall in love with her. They are susceptible to her suggestions, and will ignore orders or instincts that suggest her as an attack target.
This mist is airborne and can be blown away by a strong wind but otherwise it lingers for some time, affecting anything in the area. A digimon must be able to smell to be affected by the pheromone.
*Orders that might cause the target to go against their alignment, or orders that endanger a target's loved ones (tamer, sibling, DNA digivolution partner) allow for a target to try and resist this effect. The ease of success is dependent on the infraction and the disposition of the target. I.E-If a digimon is chaotic evil, and told to kill a tamer they are not wholly attached to will not elicit the same response as ordering a lawful-good digimon to attack a tamer whom it truly loves.
Sweet Kick
Attacks with a powerful flying kick!
Executed from the ground the attack will bring Butterlamon and its target (if it has one) into the air.
Executed from the air, the attack gains damage proportional to the height lost.
Flight
Butterflamon can match the speed and height of a nimble biplane passively and use its wings to dash in short, quick bursts of speeds as long it is conscious.
Digivolves From: Renamon
Champion
Species: Kyubimon
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Nature Spirits, Wind Guardians
Type: Bewitching Beast
Fighting Style: Use mystic abilities to control the battlefield, disorienting and hassling enemies.
Abilities:
Onibidama
Shoots nine blue fireballs from its tails (one from each tail) which can each select individual targets, or surround a single foe before exploding in an inferno. The flames may join together in groups of 3 to create larger fire balls at the expense of reducing the number of projectiles.
The flames may have 1 of 2 different properties based on their color, and the flames may be conjured with as many of each flame up to a total of 9. Only flames of the same color can mix.
-Blue- These purifying flames explode and ignite targets they hit. These flames can attach themselves to anything with form and deal extra damage against evil or spectral foes. The more flames joined together, the larger the blast radius and the longer targets burn.
-White- These cleansing flames invigorate targets they hit, healing them proportial to the size of the fire ball. "Holy" targets heal for more, "fiendish" targets heal for less.
These flames are created by a form of digital mysticism and burn even when submerged in water and do not fade when exposed to air or earth, "burning" digimon ordinarily immune to fire.
Koenryū
Envelops its body in flames in the shape of a dragon and rushes in a direction, trailimg mystic flame in its wake. This attack can have 1 of 2 possible properties depending on the color of the flame.
Kyubimon travels with the flame.
-Blue- This flame explodes violently upon impact with the target and deals damage to the target and creatures in its immediate vicinity, igniting them.
-White- This spectral flame heals allies of negative status affects as the purifying flames cleanse their bodies as it passes through them. The dragon can pass through solid objects and beings as it travels, dealing no damage to the environment.
These flames are created by a form of digital mysticism and burn even when submerged in water and do not fade when exposed to air or earth, burning digimon that ordinarily immune to fire.
Kodengeki
This move engulfs the caster's form in lightning, buffing their speed. This move has 9 charges, one for each tail that conducts this mystic lightning. Any targets that hit te castse with melee attacks risk a retaliatory shock that stuns them very briefly, expending 1 charge. This energy can be discharged early by exploding in a burst around the caster to empower allies with a speed boost for a short time, otherwise it ends when all 9 charges are used up or after 9 minutes (1 minute per charge, expended charges shorten the duration of its buffs).
Kyōka Suigetsu
The caster creates an illusory plane in the minds of its targets, up to 9 plus the caster. Targets must be able to see the caster. Targets affected by this ability become "lost" in a land of heavy mist and fog. Those in the mist can not perceive those outside of it. The mist is heavy and can only be broken briefly by strong wind effects. Those outside the illusion see the targets of the attack standing completely still, silent.
Forms seen in the mist have radically obscured silhouettes, appearing as dark smudges that take shape only once targets reach a few feet from one other, and become fully detail to others once they are beside them. Targets stuck in the illusion can escape the illusion by destroying the caster's avatars, those outside the illusion can end the illusion by breaking the caster's concentration, or by making them move.
The caster is aware of all targets locations within the illusion. The caster creates 9 duplicates of itself within the mist. The duplicates are not very durable and can only create illusory attacks, but can teleport to anywhere within the illusion given the time. Destroying avatars does not harm the caster, but it does thin the mist with each defeated avatar.
The caster can share its knowledge with others within the illusion through telepathic communication. The caster's voice can be heard in the mind of it's target(s), though they vaguely feel the message coming from the direction of the nearest avatar.
The caster is aware of both the illusory world and the real one, but they can only move within the illusory one without breaking the effect. They can not attack or defend themselves while this effect is in place. They can not deal damage to those within, but those within can deal damage to those within and those outside can deal damage to those within.
This ability is taxing leaving the caster exhausted once it is broken. They are unable to use this move for some time, or any others for a brief period following the end of the illusion.
Digivolves From: Renamon
Digivolves To: Shintomon/Arc Shintomon
Armor Ultimate
Species: Arc Shintonomon
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Wind Guardians, Virus Busters, Nature Spirits
Type: Beast-Man
Fighting Style: Fast paced, close quarters hand-to-hand combat, supplementing overwhelming skill with spiritual support abilities.
Abilities: [7 Abilities Max]
Shun-Po+
A quick burst of speed, allowing the user to move faster than the eye can track, making it appear as if they have teleported. Arc Shintomon's mastery of this ability has enabled to use this high speed movement in rapid succession, creating after images of itself during its movement, further increasing the difficulty to predict where Ripley will appear after the movement and this movement now happens even faster than before, making attempts to intercept or detect the movement prior to its completion impossibile.
Kohenkyo Koyousetsu
A new ability born from two of Renamon's techniques. This ability switched places with another digimon in a whirl of leaves and allows it to turn the leaves summoned to facilitate this swap into a Koyousetsu attack as described under the Renamon form.
Shīrukitsunepāmu
After meditating briefly, Arc Shintomon's hands glow with spectral blue flames. When Arc Shintomon lands a strike on an opponent it may impose a seal of supression their data, preventing further use of their abilities and leaving them unable to be affected by outside status effects and/or buffs (such as cards, allied buffs, enemy debuffs) until either:
- Arc Shintomon releases the seal
- A new seal is placed on a different target
- Ripley is no longer in the Arc Shintomon form.
Tenohira
This powerful technique gives the user the ability to set up lethal vibrations in someone’s body by completely disrupting their data. When they hit a creature with an unarmed strike you can start imperceptible vibrations throughout their body. The vibrations are harmless unless you choose to end them. Doing so causes the target to erupt as their data is completely destabilized. Digimon of ultimate level or lower are instantly deleted, digimon of mega level or higher suffer an irreparable burst damage that can not be healed in the thread this move is used in.
Digivolves From:
Ultimate
Species: Shintomon
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Wind Guardians, Virus Busters, Nature Spirits
Type: God-Man
Fighting Style:
Abilities: [7 Abilities Max]
Digivolves From: Kyubimon
Digivolves To: Sakuyamon: Miko Mode
Mega
Species: Sakuyamon: Miko Mode
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Wind Guardians, Virus Busters, Nature Spirits
Type: God-Man
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: Shintomon
Digivolves To: Amataramon
Mega Mode Change
Species: Sakuyamon
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Wind Guardians, Virus Busters, Nature Spirits
Type: God-Man
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: Shintomon / Sakuyamon: Miko Mode
Digivolves To: Amataramon
Super Mega
Species: Amataramon
Appearance: Amataramon appears as a pale woman of average height (about a foot and a half shorter than Sakuyamon) in a dress made of a thick cloud like flame, her body is decorated with red tattoos in shino designs. She has long white hair that burns with persistent embers at the tips, a short pair of fox ears and a long, slim fox tail or white thick white flames. A large disk floats behind her back covered in digital runes that roughly translate into themes of divinity, light, fire, purification, creation, power, and the sun. This disk is ever burning with varying degrees of flame that convey Amataramon's mood, typically appearing a calm, resting dark red flame. She wears a dress similar to that of Sakuyamon: Miko Mode, though it is shoulderless and the entire thing is made of the same thick, white hot flame cloud her tail appears to be made from.
Attribute: Vaccine
Family/ies: Virus Busters, Nature Spirits, Wind Guardians
Type: Divine Beast Man
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Sakuyamon: Miko Mode / Sakuyamon
Super Mega Mode Change
Species: Amataramon: Okami Mode
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters, Nature Spirits
Type: Divine Beast
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Sakuyamon: Miko Mode / Sakuyamon
Default Form: Renamon
Gender: Female
Alignment: Neutral-Good
Skills/Talents:
- Dancing
- Athletics
- Digi spiritualism
- Martial Arts
Inventory:Nothing yet m8
Personality: Ripley is curious above all else, prone to deep and critical thinking, but her mood tends to change given the situations she finds herself in. She doesn't handle stress well and can appear cowardly to some. An advocate for peace, she quickly tries to settle arguments with words rather than violence. Otherwise she is a cheerful and playful entity, getting serious only when that tone is demanded for the situation at hand. She is prideful but not to excess, having enough of it to stand by what she believes in without letting it close her mind to new ideas. She is quick to try and make amends and can seem like a pushover, which she isn't, she just would rather avoid a fight and being right rarely means enough to her to start a heated argument over something ultimately trivial.
With that in mind, she does enjoy talking. A lot. She is a very sociable creature and due to her friendly, inquisitive, lez-a-faire nature she can be pretty easy to like. She is a little vain, any modesty she shows is a bit of a white lie. She likes attention and compliments and generally being well liked, quietly trying to be everyone's favorite without really considering if this might infringe on their relationship with someone else. She doesn't like being just "a" friend, she wants to be the "best" friend. She's partly aware of this but rationalizes it to herself as just wanting to be a better friend.
Personal History: Growing up inside the computer of a school's computer system Ripley hasn't seen much of the digital world beyond the points that connect to the various computers around the school. She learned a lot from the various lessons stored on their systems, inadvertently destroying many a school document as she consumed them. This life only fueled her ever growing desire to interact with the human world. Eventually through her observations she found a safe medium to this through in the form of social media and gaming.
Monopolizing much of the school's processing power and server space she started her own channel on YouTube, Twitch, and various other media outlets where she records and streams a variety of games while interacting with humans. So far, she has roughly 136k subscribers on YouTube and 12k subscribers on twitch, with roughly 87k followers there where she streams games and reacts to internet videos, mostly as a means to interact with humans.
DIGIMON'S INITIAL EVOLUTION LINE
Fresh
Species: Relemon
Appearance:
Attribute: None
Family/ies: None
Type: Slime
Fighting Style: Attempt to make peace with aggressors, if that fails run and hide until someone stronger comes to help. Then profusely thank the stranger for helping.
Abilities:
Henshin
Transforms into something close to its body size or smaller. She has to have seen the thing she transforms into, and she can not mimic things like liquids very well, so these things appear either frozen (such as water in a cup) or at the very least, gelatinous (like a plate of gelatin).
Digivolves To: Pokomon
In-Training
Species: Pokomon
Appearance:
Attribute: none
Family/ies: none
Type: lesser
Fighting Style: Same as before
Abilities:
Sesshouseki
Transforms into a stone and releases a poisonous gas, poisoning nearby digimon up to the champion level and creating a localized zone of heavy clouds that are hard to see through.
Shun-Po
A quick burst of speed, allowing the user to move faster than the eye can track, making it appear as if they have teleported
Digivolves From: Relemon
Digivolves To: Renamon
Rookie
Species: Renamon
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Nature Spirits
Type: Beast-man
Fighting Style: Kick focused martial arts supplemented with ninjutsu to cripple/disable the opponent.
Abilities:
Kohenkyo
A versatile ability with a few different uses, depending on the color of the glow that surrounds her hand when using this technique. This ability can;
- Switch places with another digimon in a whirl of leaves and is symbolized by a green, flickering flame like glow.
- Teleports Renamon to her enemy and kick them before disappearing, returning to where she teleported from. This move is identifiable by the yellow flickering flame-like glow surrounding her hand.
- Summon two clones of itself, these clones are material, but can not preform special attacks (though they can mimic their appearance). They have very low durability and are often dispelled in one hit by a digimon of equal level or higher, but they are just as nimble as their creator and can make melee attacks at significantly reduced damage.
Koyousetsu
Fires a barrage of sharpened leaves at the opponent. The attacker is stationary while using this attack, but it can be fired in any direction, at any number of enemies that they can see. If used in the air, the attacker remains in the spot they are firing this attack from as if they were flying. This attack is less effective on armor but more effective on exposed flesh.
Touhakken
Hits the enemy with a powerful palm strike, knocking back even the largest of foes, while also knocking them prone.
Souzan
This self buff dramatically increases the speed the user. They become a blur to the naked eye, making their movements impossible to track without a specific means to do so. This effect only applies if they are moving, and it only applies to their physical movements. Projectiles do not benefit from this speed bonus.
Digivolves From: Pokomon
Digivolves To: Kiyubimon
OPTIONAL EVOLUTIONARY STAGES - ARMOR DIGIVOLUTION
Armor Champion
Species: Butterflamon
Appearance:
Attribute: Free
Family/ies: Jungle Troopers, Nature Spirits
Type: Insect
Fighting Style: Float like a butterfly to keep away from the baddies, then hit em with that sweet, sweet CC.
Abilities:
Sweet Pheromone
Wings send phosphorescent powder to confuse the foe with an sweet smelling cloud of hallucinogenic mist. Targets affected by the mist have their senses immediately overwhelmed. Their vision becomes a complete swimming haze of color that makes it impossible to see fine details, with every object and creature appearing as dark smudges in a sea of rainbow swirls, and their nostrils are filled with the scent of Butterflamon, everything smells like her making it impossible to discern scents. And finally it affects the targets hearing, making everything sound garbled and distant, as if someone were trying to talk to a drunk submerged completely in water.
This mist is airborne and can be blown away by a strong wind but otherwise it lingers for some time, affecting anything in the area, a digimon must be able to smell to be affected by the pheromone. This mist can not stack with other mists. Only one of these mists can be active at any given time.
Honey Wave
Emits a high pitched sound wave from the wings that completely deafens and stuns enemies for a short time in either a wide area surrounding Ripley, or in a cone directly in front of her.
Sweet Honey Straw
Sends balls of goo to absorb the target's health. Sending one ball to stick to the recipient (colored yellow) and one ball to be fired at the victim (colored purple). The target affected by the purple ball has its health siphoned and given to the target with the yellow ball.
The balls are made of sweet smelling, napalm like paste that stick to the target. They are highly flammable and burn intensely if ignited but burn off quickly. They can also be eaten. A yellow orb that is eaten restores health to the creature that consumes it, a purple orb deals poison damage to the one that consumes it.
Only 4 pairs of orbs may be active at any time. Creating a new orb destroys an old one.
Stunning Pheremone
Showers a target in golden shower of sparkling light, paralyzing target(s) affected by the airborne pheromone.
This mist is airborne and can be blown away by a strong wind but otherwise it lingers for some time, affecting anything in the area. A digimon must be able to smell to be affected by the pheromone.
Enchanting Aroma
Targets affected by this airborne pheromone are charmed by Ripley and fall in love with her. They are susceptible to her suggestions, and will ignore orders or instincts that suggest her as an attack target.
This mist is airborne and can be blown away by a strong wind but otherwise it lingers for some time, affecting anything in the area. A digimon must be able to smell to be affected by the pheromone.
*Orders that might cause the target to go against their alignment, or orders that endanger a target's loved ones (tamer, sibling, DNA digivolution partner) allow for a target to try and resist this effect. The ease of success is dependent on the infraction and the disposition of the target. I.E-If a digimon is chaotic evil, and told to kill a tamer they are not wholly attached to will not elicit the same response as ordering a lawful-good digimon to attack a tamer whom it truly loves.
Sweet Kick
Attacks with a powerful flying kick!
Executed from the ground the attack will bring Butterlamon and its target (if it has one) into the air.
Executed from the air, the attack gains damage proportional to the height lost.
Flight
Butterflamon can match the speed and height of a nimble biplane passively and use its wings to dash in short, quick bursts of speeds as long it is conscious.
Digivolves From: Renamon
Champion
Species: Kyubimon
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Nature Spirits, Wind Guardians
Type: Bewitching Beast
Fighting Style: Use mystic abilities to control the battlefield, disorienting and hassling enemies.
Abilities:
Onibidama
Shoots nine blue fireballs from its tails (one from each tail) which can each select individual targets, or surround a single foe before exploding in an inferno. The flames may join together in groups of 3 to create larger fire balls at the expense of reducing the number of projectiles.
The flames may have 1 of 2 different properties based on their color, and the flames may be conjured with as many of each flame up to a total of 9. Only flames of the same color can mix.
-Blue- These purifying flames explode and ignite targets they hit. These flames can attach themselves to anything with form and deal extra damage against evil or spectral foes. The more flames joined together, the larger the blast radius and the longer targets burn.
-White- These cleansing flames invigorate targets they hit, healing them proportial to the size of the fire ball. "Holy" targets heal for more, "fiendish" targets heal for less.
These flames are created by a form of digital mysticism and burn even when submerged in water and do not fade when exposed to air or earth, "burning" digimon ordinarily immune to fire.
Koenryū
Envelops its body in flames in the shape of a dragon and rushes in a direction, trailimg mystic flame in its wake. This attack can have 1 of 2 possible properties depending on the color of the flame.
Kyubimon travels with the flame.
-Blue- This flame explodes violently upon impact with the target and deals damage to the target and creatures in its immediate vicinity, igniting them.
-White- This spectral flame heals allies of negative status affects as the purifying flames cleanse their bodies as it passes through them. The dragon can pass through solid objects and beings as it travels, dealing no damage to the environment.
These flames are created by a form of digital mysticism and burn even when submerged in water and do not fade when exposed to air or earth, burning digimon that ordinarily immune to fire.
Kodengeki
This move engulfs the caster's form in lightning, buffing their speed. This move has 9 charges, one for each tail that conducts this mystic lightning. Any targets that hit te castse with melee attacks risk a retaliatory shock that stuns them very briefly, expending 1 charge. This energy can be discharged early by exploding in a burst around the caster to empower allies with a speed boost for a short time, otherwise it ends when all 9 charges are used up or after 9 minutes (1 minute per charge, expended charges shorten the duration of its buffs).
Kyōka Suigetsu
The caster creates an illusory plane in the minds of its targets, up to 9 plus the caster. Targets must be able to see the caster. Targets affected by this ability become "lost" in a land of heavy mist and fog. Those in the mist can not perceive those outside of it. The mist is heavy and can only be broken briefly by strong wind effects. Those outside the illusion see the targets of the attack standing completely still, silent.
Forms seen in the mist have radically obscured silhouettes, appearing as dark smudges that take shape only once targets reach a few feet from one other, and become fully detail to others once they are beside them. Targets stuck in the illusion can escape the illusion by destroying the caster's avatars, those outside the illusion can end the illusion by breaking the caster's concentration, or by making them move.
The caster is aware of all targets locations within the illusion. The caster creates 9 duplicates of itself within the mist. The duplicates are not very durable and can only create illusory attacks, but can teleport to anywhere within the illusion given the time. Destroying avatars does not harm the caster, but it does thin the mist with each defeated avatar.
The caster can share its knowledge with others within the illusion through telepathic communication. The caster's voice can be heard in the mind of it's target(s), though they vaguely feel the message coming from the direction of the nearest avatar.
The caster is aware of both the illusory world and the real one, but they can only move within the illusory one without breaking the effect. They can not attack or defend themselves while this effect is in place. They can not deal damage to those within, but those within can deal damage to those within and those outside can deal damage to those within.
This ability is taxing leaving the caster exhausted once it is broken. They are unable to use this move for some time, or any others for a brief period following the end of the illusion.
Digivolves From: Renamon
Digivolves To: Shintomon/Arc Shintomon
Armor Ultimate
Species: Arc Shintonomon
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Wind Guardians, Virus Busters, Nature Spirits
Type: Beast-Man
Fighting Style: Fast paced, close quarters hand-to-hand combat, supplementing overwhelming skill with spiritual support abilities.
Abilities: [7 Abilities Max]
Shun-Po+
A quick burst of speed, allowing the user to move faster than the eye can track, making it appear as if they have teleported. Arc Shintomon's mastery of this ability has enabled to use this high speed movement in rapid succession, creating after images of itself during its movement, further increasing the difficulty to predict where Ripley will appear after the movement and this movement now happens even faster than before, making attempts to intercept or detect the movement prior to its completion impossibile.
Kohenkyo Koyousetsu
A new ability born from two of Renamon's techniques. This ability switched places with another digimon in a whirl of leaves and allows it to turn the leaves summoned to facilitate this swap into a Koyousetsu attack as described under the Renamon form.
Shīrukitsunepāmu
After meditating briefly, Arc Shintomon's hands glow with spectral blue flames. When Arc Shintomon lands a strike on an opponent it may impose a seal of supression their data, preventing further use of their abilities and leaving them unable to be affected by outside status effects and/or buffs (such as cards, allied buffs, enemy debuffs) until either:
- Arc Shintomon releases the seal
- A new seal is placed on a different target
- Ripley is no longer in the Arc Shintomon form.
Tenohira
This powerful technique gives the user the ability to set up lethal vibrations in someone’s body by completely disrupting their data. When they hit a creature with an unarmed strike you can start imperceptible vibrations throughout their body. The vibrations are harmless unless you choose to end them. Doing so causes the target to erupt as their data is completely destabilized. Digimon of ultimate level or lower are instantly deleted, digimon of mega level or higher suffer an irreparable burst damage that can not be healed in the thread this move is used in.
Digivolves From:
Ultimate
Species: Shintomon
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Wind Guardians, Virus Busters, Nature Spirits
Type: God-Man
Fighting Style:
Abilities: [7 Abilities Max]
Digivolves From: Kyubimon
Digivolves To: Sakuyamon: Miko Mode
Mega
Species: Sakuyamon: Miko Mode
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Wind Guardians, Virus Busters, Nature Spirits
Type: God-Man
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: Shintomon
Digivolves To: Amataramon
OPTIONAL EVOLUTIONARY STAGES - MODE CHANGES
Mega Mode Change
Species: Sakuyamon
Appearance:
Attribute: Data
Family/ies: Nightmare Soldiers, Wind Guardians, Virus Busters, Nature Spirits
Type: God-Man
Fighting Style:
Abilities: [9 Abilities Max]
Digivolves From: Shintomon / Sakuyamon: Miko Mode
Digivolves To: Amataramon
Super Mega
Species: Amataramon
Appearance: Amataramon appears as a pale woman of average height (about a foot and a half shorter than Sakuyamon) in a dress made of a thick cloud like flame, her body is decorated with red tattoos in shino designs. She has long white hair that burns with persistent embers at the tips, a short pair of fox ears and a long, slim fox tail or white thick white flames. A large disk floats behind her back covered in digital runes that roughly translate into themes of divinity, light, fire, purification, creation, power, and the sun. This disk is ever burning with varying degrees of flame that convey Amataramon's mood, typically appearing a calm, resting dark red flame. She wears a dress similar to that of Sakuyamon: Miko Mode, though it is shoulderless and the entire thing is made of the same thick, white hot flame cloud her tail appears to be made from.
Attribute: Vaccine
Family/ies: Virus Busters, Nature Spirits, Wind Guardians
Type: Divine Beast Man
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Sakuyamon: Miko Mode / Sakuyamon
Super Mega Mode Change
Species: Amataramon: Okami Mode
Appearance:
Attribute: Vaccine
Family/ies: Virus Busters, Nature Spirits
Type: Divine Beast
Fighting Style:
Abilities: [10 Abilities Max]
Digivolves From: Sakuyamon: Miko Mode / Sakuyamon