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Post by Rinji on May 9, 2018 16:49:31 GMT
I would like to add this RAM attack to Scolomon:[RAM] Archaic Lightning - Scolomon generates a large electric current in its body by contracting its muscles, which it unleashes onto opponents with impressive electrical arcs. Update Mukademon's ability set with this one:[PASSIVE] Superbolt: if an electrical storm is present, one of Mukademon's electrical attacks may become supercharged, burning at a hundred times brighter than any normal lightning strike. Damage is quintupled [5x]. [1 PER THREAD] [PASSIVE] Conductive Carapace: Mukademon's exoskeleton is an excellent conductor, while being capable of insulating its more vulnerable innards. Incoming electrical attacks of champion level do half-damage, the excess electricity being used to power up Mukademon's next attack, if electric, by half. Electric attacks performed by Rookie digimon have no significant effect. [RAM] [PASSIVE] Primal Rage: Like a Tyrannosaurus Rex on steroids, Mukademon becomes more and more feral and untamed as a battle progresses. Pain becomes insignificant. Communication near impossible. Animalistic speed, reflexes and power are all that he becomes. Translates to a moderate boost in speed and power in exchange for a loss of control and logic. [RAM Upgrade Plus] Volemic Ignition - Electricity courses through Mukademon, ready to be discharged through 'hot spots' on its body. The charge burns so hot, unfortunate victims will begin to feel their blood boiling, dealing immense amounts of pain. Possesses short-range capabilities if the electricity arcs, otherwise it may be used in a direct attack. Incinerate Laser - Mukademon's jaws glow a deep crimson, and an extremely concentrated laser-beam is fired at the target, dealing piercing and burning damage from even considerable distances. Utility-wise, this attack is capable of cutting through steel and other hard objects. [2x damage] [1 post cool-down] Corruption Crunch - Mukademon violently grasps and crushes the victim with powerful jaws, chewing through their very data. Hurts more than your average bite. Rolling Thunderwave - By overcharging his carapace, Mukademon unleashes a wave of expanding air and debris in the form of a shockwave. A deafening thunderclap accompanies throughout the blast radius, leaving vulnerable humans and digimon knocked over with their ears ringing - and rendering them either stunned or disorientated for that round. Affects all targets in close range, even allies. The afflicted will either be immobilised or unable to attack that turn (their choice). [1 post duration] [3 post cool-down] Encryption Storm - Electrical devices malfunction. Dark clouds blot out the sun. In the following turn, a full-blown electrical storm ensues. Blood red lightning arcs through the sky, and strikes unpredictably at the ground, worsening during each turn as more and more data is scrambled from the interference. Wireless communication becomes impossible, and two passive abilities of all non-Mukademon combatants are rendered useless. (For clarity I'll pick the ones that make the most sense to disable.) [1 post set-up] [4 post duration] [2 post cool-down] [RAM] Break Away - An attack often unannounced, Mukademon breaks out of one imposed effect, such as mental or physical restraints, trackers and the like. [2 post cool-down] Add this to his inventory:- A smart-phone painted in chrome silver. The number for this phone is 6933793 and due to the strange laws of the Digital World and Real World, it may be possible for it to communicate across worlds.
Then add this to the very end of his profile:
DIGIMON'S ARMOUR LINE
ARMOUR CHAMPION AQUILAMON ꜰʀᴇᴇ ᴡɪɴᴅ ɢᴜᴀʀᴅɪᴀɴs ᴛʏᴘᴇ: ɢɪᴀɴᴛ ʙɪʀᴅ Fighting Style: Aquilamon is primarily a soarer, and a dive bomber. He can either soar for hours, acting as a scout or any other form of aerial support, or cripple enemies with precise blows using his superior eyesight. Aquilamon's strengths are steady power and long endurance. Other bird digimon may struggle to combat him in terms of pure power, although they may be able to outmanoeuvre him.
Abilities:
Sky Raker - Aquilamon rakes the target with his talons, giving them nasty bleeding cuts. If he aims for the eyes, it inflicts temporary blindness from the pain. [1 post duration] [2 post cool-down]
Grand Rammer - Aquilamon either charges or dives into the opponent at high speed, ramming them with his horns. More altitude, and most importantly speed, determines the strength of this attack.
Searing Laser - Aquilamon fires a sustained red laser from his beak.
Desert Gale - Aquilamon flaps his wings to kick up whatever the terrain happens to be made from. Sand creates sandstorms, snow creates snowstorms, rocks make rockstorms etc. Obscures the battlefield, and sometimes hurts as much as getting pelted by debris can hurt. [2 post duration] [1 post cool-down]
Spiral Toss - Aquilamon grabs the opponent and hurtles them through the air, either into the ground or into another close object at hand.
Mach Impulse - Aquilamon increases his speed greatly. Makes chases effortless, and riders very scared. Combo'd with Grand Rammer in the next post, it can pack a punch. It does tire him out, unfortunately. [1 post duration (so the post it's used and the next post)] [2 post cool-down] Counts as a move, leaving him on the defensive/evasive on the post it's used.
Digivolves From: Scolomon w/ Digimental of Sacrifice
Digivolves To: N/A
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Raspberly
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OOC Name: Raspberly™
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Post by Raspberly on Jul 30, 2018 23:55:27 GMT
Alright, quick stuff!
Mukademon
Rolling Thunderwave - This is fine, but just understand the stun would be ignored and allow the afflicted to be immobilized or unable to attack that turn (their choice).
Mach Impulse - Does need a 2 post cooldown, but otherwise good.
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Post by Rinji on Jul 31, 2018 0:26:35 GMT
Alrighty then, edited it (kinda copied what you said word for word but they were good words.)
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Raspberly
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Staffwork now only 4 payments of $19.99 w/ shipping
Posts: 12
OOC Name: Raspberly™
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Post by Raspberly on Jul 31, 2018 0:52:17 GMT
Alright, we cool mister pede
1/2
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Amelie
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2019 Tounament Winner!
Also, the person who tends to grade things.
Posts: 2,562
OOC Name: Yuu™
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Post by Amelie on Jul 31, 2018 1:38:43 GMT
Approved.
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Post by Rinji on Aug 16, 2018 6:05:00 GMT
Ho ho ho more edits, I'd like to edit the description for Rin's Singeing Shock attack considering it's only been used once (and missed to boot) to be more useful and well, make more sense.
This was the original:
Singeing Shock - Scolomon generates an electrical current in its tail's fake 'antennae', and stabs the foe with a shock of up to 500V. Inflicts an electrical burn. [effect lasts for 2 posts] [1 post cool-down]
So this electrical burn thing... doesn't make much sense in hindsight. Neither does stabbing, considering the art overhaul Rin got since his first rendition. In light of this, I'd like to change a few words but keep the general spirit of a tail attack.
This is what I think would be more suitable:
Singeing Shock - Scolomon generates an electrical current in its tail's blades until they glow red hot, and either slices at the target or hits them with the flat of the blade. Utility-wise it can cut through hard materials that'd keel to searing heat and sharp edges. For this reason, it can leave painful burns. [2x damage] [1 post cool-down]
____ (the burn thing is kinda optional here tho, just as a consequence of bein stronk)
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Raspberly
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Staffwork now only 4 payments of $19.99 w/ shipping
Posts: 12
OOC Name: Raspberly™
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Post by Raspberly on Aug 16, 2018 18:05:57 GMT
1/2
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Amelie
Better Mod
2019 Tounament Winner!
Also, the person who tends to grade things.
Posts: 2,562
OOC Name: Yuu™
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Post by Amelie on Aug 16, 2018 22:10:45 GMT
Approved.
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Post by Rinji on Aug 23, 2018 20:34:39 GMT
((still WIP)) Moar edits. Honestly, I'm an edit queen. Changing this attack: Encryption Storm - Electrical devices malfunction. Dark clouds blot out the sun. In the following turn, a full-blown electrical storm ensues. Blood red lightning arcs through the sky, and strikes unpredictably at the ground, worsening during each turn as more and more data is scrambled from the interference. Wireless communication becomes impossible, and all electronic devices and weapons are rendered useless. [1 post set-up] [4 post duration] [2 post cool-down] (To be fair though I'm making this attack make more sense instead of hopelessly random.) And the label on this attack (and for aesthetics please can it be placed just under the passive Arthropod Armour?): [RAM Upgrade Giga] Archaic Lightning - Scolomon generates a large electric current in its body by contracting its muscles, which it unleashes onto opponents with impressive electrical arcs. (And then the label on Mukademon's attack...) [RAM Upgrade Giga] Volemic Ignition - Electricity courses through Mukademon, ready to be discharged through 'hot spots' on its body. The charge burns so hot, unfortunate victims will begin to feel their blood boiling, dealing immense amounts of pain. Possesses short-range capabilities if the electricity arcs, otherwise it may be used in a direct attack. (And I'd like to add this passive to Scolomon just under the new position for Archaic Lightning) [RAM] [PASSIVE] Surge Protector - Through exposure and experience, Scolomon can harmlessly ground excess electricity that'd harm him. He does not take damage from electricity, from either friend, foe or natural sources. Any negative side-effects, such as stuns or paralysis, if caused by electricity, will also fail to affect him. (Then modify Mukademon's passive to fit it) [PASSIVE] Conductive Carapace: Mukademon's exoskeleton is an excellent conductor, while being capable of insulating its more vulnerable innards. Electricity does not harm him, even being struck by lightning doesn't hurt him. Attacks of the electrical nature will fail to affect to him. Any negative side-effects, such as stuns or paralysis, if caused by electricity, will also fail to affect him. I'm adding Rin's next form, no pretty pictures this time(Please insert it between the two breaks after Mukademon): METALMUKADEMON ᴀᴘᴘᴇᴀʀᴀɴᴄᴇMetalMukademon is Mukademon’s larger, more advanced form. His personality mellows out drastically, becoming more stable and sure of himself. Albeit, he still has a slight temper, but one that has been reigned in and refined.
Appearance-wise, MetalMukademon is a smooth silver, made entirely out of metal and mechanical components. Even his insides have been hollowed out and replaced with wires, fuel lines and coolant.
Starting from his head, his antennae appear similar to his previous form, with a few modifications. The antennae have been converted into steel cable-like counterparts that function as electronic sensors and radio receivers.
MetalMukademon still retains four eyes. This time, electronic irises are present, appearing reminiscent of brake-lights or a digital display, but in a rounded, eye-shaped design. When MetalMukademon is awake, they emit a soft blue glow; when asleep, they appear to dim and become inactive.
MetalMukademon has also lost his mandible pincers. However, his head still retains the same general shark-like shape as Mukademon, with a jaw filled to the brim with intimidating needle-like teeth.
The most interesting thing about MetalMukademon is that his entire body has been converted into a transport vessel. Some would call him an overly fancy bus.
Bullet-proof windows line his sides, and a small portion of a windshield rises above the area atop of his head, allowing passengers an almost 360-degree view of their environment. Multiple gull-wing doors - allowing entrance to the interior - also intersperse along MetalMukademon’s length. Similarly, MetalMukademon is capable of releasing the latches of the entire cabin, opening up his carapace upwards from a line of hinges in the middle of his back. This is generally used as an emergency or maintenance procedure.
The inside of MetalMukademon can only be described as dark and modern. The seats are lined with black and blue leather, charging ports are present next to each seat, and foldable trays are available on the back of every seat. Arm rests adorn the sides of each pair of seats, separating the seating area from the centre aisle. Overhead luggage storage areas are tucked away above. A stereo system is present, allowing him to broadcast his voice to his passengers, or even to play music during long rides.
The cabin is lined with LED lights, both on the floor and ceiling, that cast a soft blue glow. Live and recording cameras point at strategic locations throughout his insides. For hot days, MetalMukademon is capable of ventilating the cabin using AC. Likewise, he’s able to redirect heat from his engines into the cabin to warm up on a cold day.
However, the strangest part of MetalMukademon’s interior is where the driver would normally be located. There is still a driver’s seat, but no steering wheel or pedals. Instead, rows and rows of unmarked buttons, keys, and a couple of joystick handles are present on the console. Most noticeably is that there is a display screen on the console that’s normally turned off. Only MetalMukademon himself could tell you what all these controls and buttons possibly do, or if they could provide any sort of control over him.
Towards the back of MetalMukademon there are twin exhaust pipes, symmetrical on both sides. When MetalMukademon is operational, water drips from the pipes and engine by-products are emitted. Logically, fuel caps are also located on both sides of MetalMukademon, visible only to those who look close enough. The twin appendages that account for his ‘tail’ have also been similarly adapted to his antennae. His rear end also sports a row of four rectangular lights, two on each side, connected by glowing lines. Rows of smaller lights decorate them and the sides of his body, all the way back up to his head.
Something that isn’t immediately obvious to onlookers are the panels that make up the metal plating lining his sides. What does become obvious is when the panels open up, fold back, and gatling guns unsheathe from behind them. In fact, the whole front portion of MetalMukademon has been covertly weaponised, loaded with live rounds of ammunition. Namely, metal bullets. Yet not all of these panels house bullet-based weapons – there are a number of symmetrical ones that instead contain missile launchers.
That isn’t all. More retractable panelling lines the top of MetalMukademon’s body that slide backwards, allowing a single massive rotating rail-gun to rise in its place - testament to being MetalMukademon’s final and most advanced weapon. ᴀᴛᴛʀɪʙᴜᴛᴇ: ᴠɪʀᴜs ᴛʏᴘᴇ: ɪɴsᴇᴄᴛᴏɪᴅ ᴜʟᴛɪᴍᴀᴛᴇ
Fighting Style: MetalMukademon is a high-tech tanked out centipede, armed to the teeth. He prefers to hang back in a fight instead of rushing straight into the line of fire – especially when there are passengers aboard. This defensive strategy is backed-up with firepower; he has no qualms over gunning down opponents with ballistic missiles and riddling them with bullets. He’s also not one for dodging, relying on bullet-proof glass and sheet metal to protect himself. Abilities: [PASSIVE] Fully Electronic Transport Vehicle – Better than anything you could buy on the market, at the down-cost of being alive and perfectly aware of when you drop crumbs on the seats or didn’t decide to wear a seat belt. Multiple smaller factors make up this aspect of his form. - As a vehicle, he comes with all the practicalities and utilities that would come with it. Headlights, brakelights, air conditioning, on board entertainment, etc. and most importantly, seating for people. Unfortunately, only human sized, unless the seats are removed for a bumpy ride. - The number of seats fitted into him are in the mid-hundreds. If a portion of seats are removed, there’s also room for him to carry other things, such as actual vehicles of reasonable size. Reasonable being approximately car-sized. - His doors can hermetically seal themselves to allow travel into the ocean, or other non-friendly environments, without harm to any occupants. - Being a machine means he has no requirement to breathe, although he will still do so in order to vent heat from his systems. - Various ports are located within his interior, allowing him to interface with any device connecting through them. - Electrical equipment bought from the store or earned in missions are incorporated into his form. Generally items such as Digimon scanners, Digi-FM, Tamernet, Walkie-Talkies, etc. Even the ability to text and call people without a phone provided there’s signal. - A computerised mind, meaning he can make instant calculations and retains a literal photographic memory. It’s also encrypted and can be manually shut down and rebooted as easily as a computer. [PASSIVE] Radar Scanners: MetalMukademon has scanners allowing him to identify and locate physical objects with all the same capabilities as modern military technology. Darkness, fog, smoke, invisibility, or other forms of obscurity would not affect this ability. It also gives him other radio capabilities, including radio broadcasting and radio reception for communication purposes. [PASSIVE] Faraday Cage: MetalMukademon’s shape and conductive casing takes no damage nor negative side-effects from electricity, including the effects of EMPs or other abilities of similar effect. Doubled bonus of protecting him from one of his own attacks, Cryptic Jammer. [PASSIVE] Bullet Proof: His windows are manufactured from bullet proof glass. The hull of his body has been reinforced with ultra strong metal alloys. Being armoured for doomsday grants him extra resistance from attacks. (WiP) [RAM UPGRADE GIGA] Anbaric Arcing – MetalMukademon generates a white-hot electrical current that inflicts extreme amounts of pain to anything that it arcs onto. Easily melts through metal. Termination Ray - MetalMukademon’s railgun rotates, takes aim at the target, charges with an electric current and launches an explosive piercing high-velocity shot of energy. Covers very little area, but deals devastatingly precise damage to whichever area has been hit. Classed as a medium to long-range weapon. [1.5x normal damage] [requires 1 post cool-down after 2 consecutive posts of usage] Artillery Barrage – Using gimballed machine guns, MetalMukademon locks onto the target and fires rounds upon rounds of metal bullets. An attack that can follow a target, but isn’t impossible to dodge if said target moves fast enough. Deals a medium to wide spray of damage. Classed as a short to medium-range weapon. Destroyer Missiles – Using the mounted missile launchers on his sides, MetalMukademon launches multiple radar-guided missiles at the target that home in using a combination of radio signature, infra-red and visual sensors. Each take a different path than the others to reach their target. Far harder to dodge or counter. Classed as a medium to long-range weapon. Requires a post to reload. [1 post cooldown] [RAM] Cryptic Jammer – MetalMukademon overloads his generators and creates a region of massive, fluctuating magnetic fields. A more refined version of Encryption Storm, all electrical devices and weapons fail to function in these conditions. [4 post effect duration] [2 post cool-down] [RAM] Bi-weave Shielding – MetalMukademon redirects charge into his hull, creating an energy shield that disintegrates projectiles that pass through it. Anything else that attempts to penetrate the shield will feel extreme amounts of pain and suffer from serious burns. Only higher level Digimon will find themselves able to bear the pain and pierce the shielding. While the shields are up, MetalMukademon is unable to use any of his own attacks or even move, and must focus entirely on maintaining the shields. [1 post duration] [2 post cooldown] Digivolves to... TBA
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