Maki Akatsuka [DONE]
Mar 1, 2014 13:09:56 GMT
Post by Deleted on Mar 1, 2014 13:09:56 GMT
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Digivice:
SPIRIT EVOLUTION LINE
Spirit Element: Wings of Freedom
"Escape Clause"
In her spirit form, Maki always sees coloured grid lines interlaid over her vision.
These indicate all plausible escape routes from any situation she is in, including how to dodge an attack.
Some methods are more effective than others and even if she sees a way to dodge an attack,
she may not be successful if she isn't fast enough or if she chooses the wrong way to try and avoid it.
"Escape Clause"
In her spirit form, Maki always sees coloured grid lines interlaid over her vision.
These indicate all plausible escape routes from any situation she is in, including how to dodge an attack.
Some methods are more effective than others and even if she sees a way to dodge an attack,
she may not be successful if she isn't fast enough or if she chooses the wrong way to try and avoid it.
S-Hybrid Spirit: Lopmon
Attribute: Data
Family/ies: Nature Spirits
Type: Beast
Attribute: Data
Family/ies: Nature Spirits
Type: Beast
Attacks:
Aether Claw
Bright light glows around Lopmon's paws and ears as she fights her opponent. When she hits the opponent, black crystals form at all points of contact and begin to spread along the opponent's body, causing loss of control and severe pain. A basic attack will cause them to break and discharge from the site of impact.
Tiny Twister
Kumiko lifts her lopmon ears and spins on the spot, picking up force until a fierce tornado rips around her. Rock and earth is sucked into the twister, resulting in a belt of stone rotating around her spinning form. When she stops, the tornado is released and all the stone, rock and objects collected by the attack go firing in all directions, fast enough to pierce champion digimon armour.
Bunny Blaster:
Celestial energy gathers in Lopmons mouth and she fires tennis ball sized packets of energy in rapid succession at her opponents. As they fly forward, they expand to form crescents about a metre in length, which will cut into any opponent they hit.
Digivolves To:
Human Fraction: Aegiomon
Attribute: Vaccine
Family/ies: Virus Buster
Type: God Man
Ability: Attribute: Vaccine
Family/ies: Virus Buster
Type: God Man
In Aegiomon's form, she is light enough that she can use the celestial energy to cling to walls and ceilings and travel along them as if on the ground. This allows her to move over otherwise unaccessible surfaces.
Due to the intensity celestial energy in her body, effects of poison and paralysis caused by injections of energy or foreign material last only one turn before the material is burnt away by the energy. This doesn't affect any other effects such as illusions or poison/paralysis caused by methods other than transmission.
Attacks:
Celestial Arrows:
Aegiomon summons a bow formed of energy and uses it to shoot arrows of pure celestial energy at her opponent. These arrows are unimpeded by physical objects and their impact is determined by her intention. If she does not mean to hit an opponent, the arrow will go through them and they will be unharmed. Similarly, if she wants to hit a physical object with them, they will hit only the object she intended to hit (assuming her aim is true). On hitting, the arrow will first cause crippling pain before giving way to numbness for one turn. No cool down as the numbness does not last more than one turn.
Shield of Serenity:
Aegiomon draws three celestial symbols in the air and each expands to form a triangular shield of celestial energy. These hover around Aegiomon and move to block attacks as she moves, lasting three turns before dissipating. There is a cooldown of one turn once the move finishes.
Holy Aura:
Aegiomon creates two duplicates formed of celestial energy, indistinguishable from herself in appearance. They are capable of shooting arrows made of celestial energy (though they cannot discriminate what they hit and will shoot anything that appears to threaten Aegiomon). They dissipate after three turns into mist that fades away. One turn cooldown.
Mist bombs:
Aegiomon creates a celestial symbol in the ground and from this gold mist spills out, filling the nearby area with thick, shining mist that obscures people and objects. The mist lasts two turns. One turn cooldown.
Digivolves To:
Touch The SkyH-Hybrid Spirit: Darcmon
Attribute: Vaccine
Family/ies: Virus Buster, Wind Guardian
Type: Angel
Ability: Attribute: Vaccine
Family/ies: Virus Buster, Wind Guardian
Type: Angel
Due to the intensity celestial energy in her body, effects of poison and paralysis caused by injections of energy or foreign material last only one turn before the material is burnt away by the energy. This doesn't affect any other effects such as illusions or poison/paralysis caused by methods other than transmission.
Her sword, La Pucelle, is made of celestial energy and so burns opponents on contact.
Attacks:
Staff of Avalon:
Darcmon thrusts the tip of her staff into the ground. A bright light forms in the carved gem at the top of the staff, forming a ball of celestial energy. With a high pitched shriek, three pulses of energy are released from the ball, expanding in a dome from the staff. The force causes all hit by the energy to be thrown back by around 10ft, suffering burns and damage from the energy.
Celestial Arrows:
Darcmon summons a bow formed of energy and uses it to shoot arrows of pure celestial energy at her opponent. These arrows are unimpeded by physical objects and their impact is determined by her intention. If she does not mean to hit an opponent, the arrow will go through them and they will be unharmed. Similarly, if she wants to hit a physical object with them, they will hit only the object she intended to hit (assuming her aim is true). On hitting, the arrow will first cause crippling pain before giving way to paralysis for two turns. One post cooldown.
Defence of the Maiden:
Darcmon uses her sword La Pucelle ("the maiden") to attack her opponent. Celestial energy surrounds the blade, causing burns upon hitting the opponent. When using this move, Darcmon expands this celestial energy to form a shield which detaches from her sword and splits into six shields. These reflect attacks back at her opponent for three turns. One turn cooldown.
Celestial Might:
Darcmon's sword glows with a dark gold colour. When she cuts an opponent with her sword, the dark gold substance oozes into their blood stream and flows to their mind. It causes the opponent to hallucinate for three turns that there are three darcmon attacking, including hallucinating attacks and the effects of these attacks. Last three turns, one turn cooldown.
Digivolves To:
-classified-
FaceClaim: Vocaloid • Rin • Maki Akatsuka[/blockquote][/td][/tr][/tbody][/table]