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Post by Alice Alexandria on Jul 11, 2019 1:16:23 GMT
"You're are right. The arcade is probably safer and less likely to get us in trouble.. If even a bird could potentially destroy us, then whatever is there must be..." Alice mumbles something to herself, quietly losing herself in thought for a moment. What a strange place, full of mysteries... Hearing Naoko suddenly change to a more serious tone about this causes her to tilt her head somewhat, but in the end, Alice decides that it's mostly just being concerned for everyone's safety.
"Well, I'd already be there if I knew where to go. I love arcades." Dorothy comments, already near the door with a grin on her face, a fair bit more excited than she previously was. "C'mon, I'll win against all of ya once we get there!" No longer is she being particularly concerned about her safety, or anyone else's for that matter, more interested in her own enjoyment.
"I guess it's settled then. We'll check out the arcade before anything else." The green haired woman starts heading out, with Dorothy following and soon leaving Alice behind as she waits in the doorway. "I'm a bit excited to go, myself. The opportunity to go somewhere this strange is exciting. S-Sorry if I seem a bit impatient."
Ayumi nodded to Alice. "Don't worry, I understand your excitement! Yuki has the directions, I'll keep in touch, you be careful out there!" Yuki took a deep breath, and stepped forward. "W-w-w-well, everyone, let's get going!"
The world of the Instance was as familiar yet worrisome as always. There was an eerie silence in the air, not a single gust moved the stagnant, stuffy medium around the group. The sun stood at the zenith, yet it did not warm, leaving the whole area strangely cool. And while the streets looked normal enough, they were filled with rushing, fleeting shadows, of cars or passing bikes, no true, coherent shapes, but fast, loose shadows. And the way to the arcade was just as strange. Despite the beach being visible from the mainstreet, the group and to take multiple turns, entering seemingly random side alleys, only to end up emerging from between two houses serveral blocks down the road. One side alley even twisted by 90 degrees, making for a strange sensation as the group walked on the cold asphalt. But, soon enough, they stood before the arcade. The lights on the sign flickered, like the last sparks of light from a dying light bulb, perpetuated forever. It was an arcade of medium size, the kind that was common in holiday destinations in the 80s. Posters that looked very fresh advertised games that were old from the viewpoint of the explorers. Donkey Kong, Galaga, Dig Dug, anything. Yukiko looked up at the sign. "W-w-well, this is it, are we all ready to go inside?" "Ugh, I sure am, it's weird out here!" "...I am sure that it will be weird in there, too."
As familiar as this place might have been to others, this felt kind of...alien to Naoko and Titania. Everything felt still, yet as they moved through the Instance, it was clear that there was a truth to the notion that the place just...felt strange, and even operated in ways that Naoko didn't anticipate. Was it...Dreadful, maybe? No, that was a bit too extreme.
Either way, their trip took them to the arcade, which looked exactly like something from Naoko's mom's childhood, with the 15 seconds of electricity rule in full effect. Both of them stared the arcade down before looking to the other people that had come with. "...I'm ready to go inside, but we should keep in mind what Ayumi told us. It could be a lot bigger in there than out here, and we don't quite know what we're going to find." Naoko felt that was important to mention, while Titania...well.
Well, there was nothing to be gained from waiting in front of the spooky place, they had a goal, so they ought to go in! The door swing open as Yuki pushed it. And it opened to a narrow, red-carpeted hallway, a bunch of neon arrows pointing the group down its length. And then, it opened...to a vast, cathedral-like room, lit by a huge skylight, and countless bulbs, arcade screens and neon lights. Beeps and boops filled the air, arcade cabinets lined the vast walls, and about 5 floors of more cabinets, crane machines and little eateries spiraled up the hall towards the skylight. It was, safe to say, awe-inspiring to see. Yuki was left quite baffled. "...wow..." "Jeeze, this place his huge! Where do we even start?"
There was a particular phrase from a British TV show about a time traveling alien that could apply to the arcade, and possibly every other building within the instance. Bigger on the inside. Of course, in the case of what was going on right now, though? It was both bigger and FAR more grand than any arcade from the 80s had any right or means to be. Needless to say, Naoko found herself speechless at the spectacle that Yukiko opening the door had unveiled.
"That's what I'd like to know, really." Naoko managed to say after a few moments of gathering her thoughts. "This...probably is the hugest arcade I've ever seen..." So, where -should- they begin? Titania peered around the place before she flew over towards one of the numerous cabinets. "I think we should see how much of this place lines up with what we already know about this instance proper, myself!" The fairy declared as she went to look over the cabinet. What was on the screen? Could the controls manipulate it, or did it loop?
Post by Alice Alexandria on Sept 8, 2019 2:43:42 GMT
Alice seems more hesitant than anything, perhaps convinced that this is some sort of trick, but Dorothy almost immediately heads away from her to look at the arcade machines, waving to Alice the moment she finds one of interest. With no other choice, Alice follows the witch, thankful that Dorothy isn't using her broom indoors despite the building's confusing, alien geometry. "What are you doing? Be careful... It would probably be easy to get lost in here..." She looks at all the games, puzzled at some of them. A couple are things she's never seen, yet alone heard about. Some seem... Unusual, to say in the least.
"C'mon! It ain't any different from a normal arcade, just bigger 'n weirder! Just like a lotta stuff in the Digital World, you wrote that down yourself!" Dorothy laughs as she reveals Alice's wallet in her hands, already about to slip a coin into one of the machines. This gets Alice to rush over and try to stop her, the two engaging in a surprisingly childish tug-of-war. It's not hostile, mostly just harmless fun, the pair probably having settled this kind of dispute normally many times before. "Hey, watch it! This is yours, Dork Queen!"
"...Enough." Alice wrests control of her wallet and stuffs it back into her bag with a long, drawn out sigh, now addressing the others and offering a suggestion as to what to do next. "Well, we could try and see if these games function normally, maybe try and find out if there's anyone aside from us in here..."
Yukiko nodded. Testing the arcade machines would be a good way to test out the strange electrical properties of this place. She approached a Donkey Kong cabinet, the lights of which flickered, the screen of which seemed remarkably clear and smooth, however. "O-o-o-oh, look, th-the screen doesn't flicker! Th-th-this is strange..." "Well, are you gonna gawk at the title screen or are you gonna give it a try??" "W-w-well, I can try, I am not much a gamer, though..." She pulled out a 500 yen coin and inserted it into the cabinet. And indeed, the big ape was climbing the girders and laughing his electronic laugh. Gameplay seemed to be quite normal...from what they could see. Yukiko died to the third barrel jump, then lost her remaining lives trying to reach the ending. Mizu could not suppress a chuckle. "H-h-hey, I t-t-told you, I am not good at this!" "Yo, you guys suck! You wanna watch a master at these games show you the ropes?" Another voice appeared next to the group. It belonged to a young boy, about 10 years of age, wearing a backwards baseball cap, a shirt and shorts...and every time someone blinked, they'd instead see him as a strange Gabumon/Elecmon hybrid, wearing the same baseball cap. He seemed to be a yellow lizard, wearing the pelt of an Elecmon over its back. and lacking the horn a Gabumon would normally have. Ayumi had told them about this: the people here who have two shapes, which change whenever the observer blinks. This one seemed rather more lively!
The arcades actually WORKED?! Titania was shocked that there wasn't some sort of fifteen second loop going on every time someone bothered using one of these. Awfully clear, though...She took some coins of her own out and fired up the game of Pacman in front of her.
...This gave Naoko a sense of deja vu for some reason. Of course, she glanced towards the voice telling Yukiko and Titania that they...well, sucked. And then she nearly jumped when she blinked at the boy. What the hell? While Titania was busy blatantly ignoring this kid, Naoko had to think a moment on what to say.
And what did she finally say? "You know what? Sure." What would ensue?
Post by Alice Alexandria on Sept 23, 2019 6:08:38 GMT
The pair of writer and witch are doing different things, with Dorothy on one of the games and playing it after inserting a coin given to her by Alice, and Alice herself immediately perplexed at the strange, not-quite-Gabumon that has approached the group, a mild smile on her face as she takes out her notebook and begins to write inside it. "Well... I guess you can show off, if you'd like." She doesn't mention the potentially obvious fact that her group is a bunch of visitors, the green haired woman occasionally looking at her Digimon partner to make sure she's okay.
Dorothy isn't really paying attention, focusing entirely on the game she's playing, the line based graphics on the screen and jagged shapes hard for her to understand, the game surprisingly fast and punishing. When she loses soon after, she looks to the strange, hybridized Digimon with a tilt to her head, a faint unease evident in her eyes. "Heya! This place is pretty, uhh... Big. How 'bout some help so we don't get lost?"
The Gabu-person grinned, and took Yuki's place at the Arcade machine, popping in a coin and starting the game. And true to his word, he was good. He reached the fourth stage about 3 times before he let himself die to not waste too much time. In spite of his changing physique any time an observer blinked, both his human and his Gabumon hands fit around the joystick and buttons perfectly. He then turned to the group and gave a big victory sign. "THAT is how you do it! Take it from a master, these games got a few tricks to succeed, like-" Mizu interjected before he rattled off game tips. "Yo, our witchy friend here is right, we need a guide, this place is huge! Could you show us around?" "Hehehe, of course, I know this place like the back of my hand! I've been around here for ages! Whaddya wanna see? The cafe? The gachapon wall? The UFO Catcher? The prize exchange?" "Could we...see the power room?" "Eh? Whaddya wanna see that boring place for? Maybe later! First we look at the -cool- spots!"
Post by Toriya Naoko on Sept 29, 2019 21:06:32 GMT
...It was hard to keep up with this pro gamer kid's pro gamer moves, but Naoko couldn't really help but watch that entire thing as best as she could. Titania eventually came back to her side while that was going on, so when the pro gamer began to rattle off about tips and tricks, and Yuki and Mizu interjected on Dorothy's behalf...
"Well, as much as I'd love to be here playing games all day, I can also do that at home. We're kind of here to conduct a few studies. Not to say that these spots aren't cool, but we kind of came here for a reason, you know!" The fairy quipped, folding her arms. "...How are the spots even cool...?" Naoko murmured.
Post by Alice Alexandria on Oct 5, 2019 2:15:34 GMT
While Dorothy watches the Not-Quite-Gabumon with awe at his skills, Alice is writing notes and silent, eyeing the strange Digimon with a more... Investigative eye than anything else. "I'm actually interested in the UFO catcher machines and Gashapon, but that's mostly just me..." She's more interested in the possible contents than anything else, but aside from the fact this seems to be an impossibly large arcade, there isn't anything particularly odd... Yet. "But it's good to know someone knows their way around here. It seems like it would be easy to get lost."
"Yeah, uhh... Why'd someone need an arcade this big, anyways? Must either be pretty popular or someone likes flashy lights a lot." Dorothy finally speaks, her comment paired with a sarcastic laugh. "That said, this place is pretty cool, and yeah, let's go see some other stuff 'round here! Seems fun!" As much as she wants to keep playing the games, her frustration with them is apparent, glaring slightly at the arcade machine she was playing with a mildly unpleasant energy in her eyes.
The cool hybrid Digimon kid gave the witch a look as if the question she had just asked was the dumbest thing he had ever heard. "What we need an Arcade this big for? To fit in more games, duuuh!" He crossed his arms and blew a bubblegum bubble. "As for the cool places, let's go to the UFO Catcher first, the prizes change daily! Let's check them out! Last one there's a rotten egg!" With that, he hurried on ahead. He ran past sheer endless rows of beeping arcade cabinets, some of which were well known, some which were obscure, some of which the scientists swore never made it past the planning stage. Up about 5 floors via eerily silent and smooth escalator, the group reached a floor full of UFO Catchers and Gachapon machines. The beeps and boops from the floors below were as loud as they had been when they were still down there. The cool kid led the group past many of the smaller UFO catcher machines, and led them to a *gigantic* one, taking up a large part of the wall here. It looked antiquated, with old-fashioned light bulbs, a catcher modeled after a 1950s UFO, and a scratchy ditty playing off a vinyl within the machine. The prices seemed recent, though, featuring all sorts of plushies of things popular around 1986, yet also containing various plushies of Digimon, what looked to be a Spirit totem, and...another one of those black pixel creatures, like the one Yukiko had seen in octopus form. This one had the shape of a cat. A very pixly, pitch-black cat, with rapidly changing bright green 1s and 0s for eyes. The "cat" lazed about on the many plushes, relaxing. "here we are, the coolest place of the Arcade! Pretty nifty, eh?"